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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/rakghoulgame_9.jpg]]
[[caption-width-right:350:Rakghouls: The zombies in the Star Wars universe]]
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* The Star Maps in general can be pretty creepy, especially if you look into the lore not extrapolated upon in the game. Semi-sentient artifacts infused with the dark side that are nearly indestructible - and even when damaged, they are capable of self-repair. The one on Kashyyyk was thought to turn what was once probably a very Earth-like planet into what it then was, and the one on Manaan is likely what spurred on the spontaneous evolution of Firaxa and Selkath.
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*** And the real nail in the coffin? You're the only one able to understand the Rakatan, because [[spoiler:as Revan, you used the Force to rip their language from their minds, and despite losing most of your memory, the fluency of that language thankfully remained.]]

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*** And the real nail in the coffin? You're the only one able to understand the Rakatan, because [[spoiler:as Revan, you used the Force to rip their language from their minds, and despite losing most of your memory, the fluency of that language thankfully remained.]] They are otherwise a completely forgotten race with a language that likely no other person in the galaxy [[spoiler: except maybe Malak. Maybe.]] would know.
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*** And the real nail in the coffin? You're the only one able to understand the Rakatan, because [[spoiler:as Revan, you used the Force to rip their language from their minds, and despite losing most of your memory, the fluency of that language thankfully remained.]]
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* If you sit down and think of it for a while, [[spoiler: Bastila turning to the Dark Side falls under this: it is stated that in order for that to happen, she got tortured and had her mind broken... ouch.]]
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** Even worse is that the prisoner says that you aren't the first person to enter his prison. The others panicked and ran off into the white void that surrounds you, and according to the prisoner, are still out there.

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** Even worse is that the prisoner says that you aren't the first person to enter his prison. The others panicked and ran off into the white void that surrounds you, and according to the prisoner, are still out there.there.
* During one of your conversations with Canderous, he'll talk about an encounter a Mandalorian raiding fleet he was part of had with a ship that they thought was an asteroid. His description of how it looked and acted perfectly matches a [[http://starwars.wikia.com/wiki/Yorik-stronha Yorik-stronha]], a [[ScaryDogmaticAliens Yuuzhan Vong]] spy ship. Thing is, this is ''four thousand years'' before the Vong came to the Galaxy, so '''[[ParanoiaFuel how the fuck did this thing get here]]'''?!
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* How about the [[spoiler:Rakatan]] mind prison you collect on Korriban as an optional sidequest? You get told to bring it to the Hutt on Tatooine, and are warned not to open it. If you open it, your mind gets pulled into it, where you meet a [[spoiler:Rakatan]] prisoner who was imprisoned so many eons ago he's forgotten his name. The only way for him to escape the prison is for him to steal your body, and leave you in his place. In order for you to escape, you have to beat him in a game of riddles. [[NonStandardGameOver If you lose,]] [[FateWorseThanDeath you are trapped within the mind prison,]] [[SkywardScream screaming at the sky,]] [[AndIMustScream for who knows how long...]]

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* How about the [[spoiler:Rakatan]] mind prison you collect on Korriban as an optional sidequest? You get told to bring it to the Hutt on Tatooine, and [[SchmuckBait are warned not to open it. it.]] If you open it, your mind gets pulled into it, where you meet a [[spoiler:Rakatan]] prisoner who was imprisoned so many eons ago he's forgotten his name. The only way for him to escape the prison is for him to steal your body, and leave you in his place. In order for you to escape, you have to beat him in a game of riddles. [[NonStandardGameOver If you lose,]] [[FateWorseThanDeath you are trapped within the mind prison,]] [[SkywardScream screaming at the sky,]] [[AndIMustScream for who knows how long...]]

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* How about the [[spoiler:Rakatan]] mind prison you collect on Korriban as an optional sidequest? You get told to bring it to the Hutt on Tatooine, and are warned not to open it. If you open it, your mind gets pulled into it, where you meet a [[spoiler:Rakatan]] prisoner who was imprisoned so many eons ago he's forgotten his name. The only way for him to escape the prison is for him to steal your body, and leave you in his place. In order for you to escape, you have to beat him in a game of riddles. [[NonStandardGameOver If you lose,]] [[FateWorseThanDeath you are trapped within the mind prison,]] [[SkywardScream screaming at the sky,]] [[AndIMustScream for who knows how long...]]

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* How about the [[spoiler:Rakatan]] mind prison you collect on Korriban as an optional sidequest? You get told to bring it to the Hutt on Tatooine, and are warned not to open it. If you open it, your mind gets pulled into it, where you meet a [[spoiler:Rakatan]] prisoner who was imprisoned so many eons ago he's forgotten his name. The only way for him to escape the prison is for him to steal your body, and leave you in his place. In order for you to escape, you have to beat him in a game of riddles. [[NonStandardGameOver If you lose,]] [[FateWorseThanDeath you are trapped within the mind prison,]] [[SkywardScream screaming at the sky,]] [[AndIMustScream for who knows how long...]]]]
** Even worse is that the prisoner says that you aren't the first person to enter his prison. The others panicked and ran off into the white void that surrounds you, and according to the prisoner, are still out there.
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* How about the [[spoiler:Rakatan]] mind prison you collect on Korriban as an optional sidequest? You get told to bring it to the Hutt on Tatooine, and are warned not to open it. If you open it, your mind gets pulled into it, where you meet a [[spoiler:Rakatan]] prisoner who was imprisoned so many eons ago he's forgotten his name. The only way for him to escape the prison is for him to steal your body, and leave you in his place. In order for you to escape, you have to beat him in a game of riddles. If you lose, you are trapped within the mind prison, screaming at the sky, for who knows how long...

to:

* How about the [[spoiler:Rakatan]] mind prison you collect on Korriban as an optional sidequest? You get told to bring it to the Hutt on Tatooine, and are warned not to open it. If you open it, your mind gets pulled into it, where you meet a [[spoiler:Rakatan]] prisoner who was imprisoned so many eons ago he's forgotten his name. The only way for him to escape the prison is for him to steal your body, and leave you in his place. In order for you to escape, you have to beat him in a game of riddles. [[NonStandardGameOver If you lose, lose,]] [[FateWorseThanDeath you are trapped within the mind prison, prison,]] [[SkywardScream screaming at the sky, sky,]] [[AndIMustScream for who knows how long...]]
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--> '''Jolee''': Well, well, a Star Map. An ancient artifact of dark side power. Can't say I'm surprised. I always knew there was ''something'' funny down here. I wonder if the Star Map has had an effect on the evolution of the creatures here in the Shadowlands. Might explain why it's so dangerous down here.

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--> '''Jolee''': Well, well, a Star Map. An ancient artifact of dark side power. Can't say I'm surprised. I always knew there was ''something'' funny down here. I wonder if the Star Map has had an effect on the evolution of the creatures here in the Shadowlands. Might explain why it's so dangerous down here.here.
* How about the [[spoiler:Rakatan]] mind prison you collect on Korriban as an optional sidequest? You get told to bring it to the Hutt on Tatooine, and are warned not to open it. If you open it, your mind gets pulled into it, where you meet a [[spoiler:Rakatan]] prisoner who was imprisoned so many eons ago he's forgotten his name. The only way for him to escape the prison is for him to steal your body, and leave you in his place. In order for you to escape, you have to beat him in a game of riddles. If you lose, you are trapped within the mind prison, screaming at the sky, for who knows how long...
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* Canderous' insight on the unknown planet.

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* Canderous' Each team member's insight on of the unknown planet.planet is chilling in its own right, but the one that stand out the most is [[OldSoldier Canderous]]. He has up to this point been the groups [[TheStoic stoic]] Mr. SeenItAll and he's finally found a planet that's alien even to him, making him deliver this chilly description.
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--> Jolee: Well, well, a Star Map. An ancient artifact of dark side power. Can't say I'm surprised. I always knew there was ''something'' funny down here. I wonder if the Star Map has had an effect on the evolution of the creatures here in the Shadowlands. Might explain why it's so dangerous down here.

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--> Jolee: '''Jolee''': Well, well, a Star Map. An ancient artifact of dark side power. Can't say I'm surprised. I always knew there was ''something'' funny down here. I wonder if the Star Map has had an effect on the evolution of the creatures here in the Shadowlands. Might explain why it's so dangerous down here.

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* The [[spoiler:rakatan]] computer guarding the Star Map in the Shadowlands on Kashyyyk. All you know about it is that it predates the Republic by 30,000 years and that it approves of dark-side answers.

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* The [[spoiler:rakatan]] computer guarding the Star Map in the Shadowlands on Kashyyyk. All you know about it is that it predates the Republic by 30,000 years and that it approves of dark-side answers. The [[https://www.youtube.com/watch?v=VDgv9PoV6-k music]] doesn't help, and what Jolee has to say about it is somewhat chilling too.
--> Jolee: Well, well, a Star Map. An ancient artifact of dark side power. Can't say I'm surprised. I always knew there was ''something'' funny down here. I wonder if the Star Map has had an effect on the evolution of the creatures here in the Shadowlands. Might explain why it's so dangerous down here.
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--> '''Canderous''': This world is... odd. It looks like a battlefield, but the environment is lush and green. Whatever happened here was a long time ago. I've seen many strange worlds in my time and this is the strangest still. (nervously) I don't like this place. Something happened, or will happen, and I don't like it. We should get out of here as soon as possible.

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--> '''Canderous''': This world is... odd. It looks like a battlefield, but the environment is lush and green. Whatever happened here was a long time ago. I've seen many strange worlds in my time and this is the strangest still. (nervously) I don't like this place. Something happened, or will happen, and I don't like it. We should get out of here as soon as possible.possible.
* The [[spoiler:rakatan]] computer guarding the Star Map in the Shadowlands on Kashyyyk. All you know about it is that it predates the Republic by 30,000 years and that it approves of dark-side answers.

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Moving.


* The first two stages of ''KnightsOfTheOldRepublic II: The Sith Lords'' make up an exercise in creepy. In the optional prologue, the player controls T3-M4 on the shattered wreck of the ''Ebon Hawk'', the only other occupants of which are another droid, one nearly-dead Jedi, several corpses, and something in a sealed cargo room that ''won't stop banging on the door.'' This is eerie enough, but when the player finally takes control of the main PlayerCharacter, it's to regain consciousness on a remote mining station and discover that someone or something has systematically crippled the station and murdered ''everyone else there'' while you were unconscious. Right around the time the tension is at its highest, the PC meets the [[spoiler:HK-50 assassin droid]] responsible... and, although the extensive dialogue that ensues makes it abundantly clear what went down, the PC isn't able to ''do'' anything about it until quite a bit later.
** "Mocking Query: Coorta? Coorta? Are you dead yet?"
** Just the thought of Peragus is scary enough. You're on a mining planet and there's almost no way to escape until a ship appears...only it's full of assassins and dead people, with a powerful Sith Lord having done the killing. Escaping is basically going through a ''minefield''. So there's almost ''no way out''. It's definitely like something out of a horror game.
* From both games, Korriban, though in very different ways.
** In the first game, it's a small world with a Sith academy. The player is required to explore the tombs of dead ancient Sith, which even the powerful Sith at the academy are afraid to enter. In one, you have to have a conversation with the Force-ghost of a long-dead Sith Lord. In another, you're captured by a completely insane psycho who asks you a series of questions, and if you get them wrong he'll [[ElectricTorture torture you with lightning]]. If you get them right? He'll torture someone else instead. This is added to by the fact that the Sith at the academy are casually cruel, to the point that they'll torture applicants to the academy until they collapse, leave them for dead, and then not even let them into the academy. Nearby, you can explore a cave filled with giant flying reptile things which are more annoying than scary, but also in the cave is a terentatek (think a rancor, but covered in spikes and resistant to Force powers). In one of the tombs, there are two more which you have to fight ''at the same time''. And one of them can kill your entire party if you're not ''very'' careful.
** From the second game, the academy is abandoned. The door to the colony is collapsed, but there's clearly a reason you landed in the Valley of the Sith instead of there. There are decaying bodies lying around. The person you went there to find is lying dead inside a torture cage. And then you're attacked on the way out by Darth Sion. And before you even enter the academy, you're attacked by ''invisible'' giant reptiles.
*** Said giant reptiles don't attack you unless the player tries to loot the random corpses laying randomly on the ground. Because they are only invisible, this means ''they're always there'', watching you go about your merry way.
* Every one of Sion's appearances. Especially the medical bay log on the Harbinger that has the doctor going along normally before stopping to look at something offscreen with shock, then the camera shorts out and you hear screaming followed by Sion's [[EvilSoundsDeep deep, gravelly voice]] saying "I have come for the Jedi."
* The Tomb of Ludo Kresh in ''II'', being an example of both a MindScrew for the player ''and'' a MindRape for the character. Especially horrifying is when your entire party turns on you with this line delivered in a CreepyMonotone: "[[IronicEcho Apathy is death]]."
* Though you're on a safe side, while your on the surface of Telos you can look towards the containment field on the edge of the map. The sky is black and you can see lightning. It makes you wonder exactly what the sections of the planet that haven't been restored yet look like...

to:

* The first two stages of ''KnightsOfTheOldRepublic II: The Sith Lords'' make up an exercise in creepy. In the optional prologue, the player controls T3-M4 on the shattered wreck of the ''Ebon Hawk'', the only other occupants of which are another droid, one nearly-dead Jedi, several corpses, and something in a sealed cargo room that ''won't stop banging on the door.'' This is eerie enough, but when the player finally takes control of the main PlayerCharacter, it's to regain consciousness on a remote mining station and discover that someone or something has systematically crippled the station and murdered ''everyone else there'' while you were unconscious. Right around the time the tension is at its highest, the PC meets the [[spoiler:HK-50 assassin droid]] responsible... and, although the extensive dialogue that ensues makes it abundantly clear what went down, the PC isn't able to ''do'' anything about it until quite a bit later.
** "Mocking Query: Coorta? Coorta? Are you dead yet?"
** Just the thought of Peragus is scary enough. You're on a mining planet and there's almost no way to escape until a ship appears...only it's full of assassins and dead people, with a powerful Sith Lord having done the killing. Escaping is basically going through a ''minefield''. So there's almost ''no way out''. It's definitely like something out of a horror game.
* From both games, Korriban, though in very different ways.
**
Korriban In the first game, it's a small world with a Sith academy. The player is required to explore the tombs of dead ancient Sith, which even the powerful Sith at the academy are afraid to enter. In one, you have to have a conversation with the Force-ghost of a long-dead Sith Lord. In another, you're captured by a completely insane psycho who asks you a series of questions, and if you get them wrong he'll [[ElectricTorture torture you with lightning]]. If you get them right? He'll torture someone else instead. This is added to by the fact that the Sith at the academy are casually cruel, to the point that they'll torture applicants to the academy until they collapse, leave them for dead, and then not even let them into the academy. Nearby, you can explore a cave filled with giant flying reptile things which are more annoying than scary, but also in the cave is a terentatek (think a rancor, but covered in spikes and resistant to Force powers). In one of the tombs, there are two more which you have to fight ''at the same time''. And one of them can kill your entire party if you're not ''very'' careful.
** From the second game, the academy is abandoned. The door to the colony is collapsed, but there's clearly a reason you landed in the Valley of the Sith instead of there. There are decaying bodies lying around. The person you went there to find is lying dead inside a torture cage. And then you're attacked on the way out by Darth Sion. And before you even enter the academy, you're attacked by ''invisible'' giant reptiles.
*** Said giant reptiles don't attack you unless the player tries to loot the random corpses laying randomly on the ground. Because they are only invisible, this means ''they're always there'', watching you go about your merry way.
* Every one of Sion's appearances. Especially the medical bay log on the Harbinger that has the doctor going along normally before stopping to look at something offscreen with shock, then the camera shorts out and you hear screaming followed by Sion's [[EvilSoundsDeep deep, gravelly voice]] saying "I have come for the Jedi."
* The Tomb of Ludo Kresh in ''II'', being an example of both a MindScrew for the player ''and'' a MindRape for the character. Especially horrifying is when your entire party turns on you with this line delivered in a CreepyMonotone: "[[IronicEcho Apathy is death]]."
* Though you're on a safe side, while your on the surface of Telos you can look towards the containment field on the edge of the map. The sky is black and you can see lightning. It makes you wonder exactly what the sections of the planet that haven't been restored yet look like...



* Darth Nihilus. He devours entire planets and doesn't care who he devours. If not for the Exile, he would have devoured the Jedi, then the Republic, and all sentient life in the galaxy, including the Sith. What makes it worse is that he speaks one of the few languages in the game that isn't subtitled. It's hinted that he is speaking the language of the True Sith.
** His outfit is pretty scary too: totally black robes and a mask made of bone. It only makes it scarier when you hear from Visas that he doesn't have a body because he's devoured himself and all that remains is his essence, using the Force to keep his physical shape.
** The way he speaks is especially creepy. Even with the weirdest of alien languages, they at least sound like speech, or at the very least, something natural. Nihilus? His voice is like a warbling, strange hiss that doesn't sound even slightly natural.



--> '''Canderous''': This world is... odd. It looks like a battlefield, but the environment is lush and green. Whatever happened here was a long time ago. I've seen many strange worlds in my time and this is the strangest still. (nervously) I don't like this place. Something happened, or will happen, and I don't like it. We should get out of here as soon as possible.
* The cut-scene with Darth Sion beating up Kreia. Her muffled scream, watching Sion beat up an old defenseless woman.

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--> '''Canderous''': This world is... odd. It looks like a battlefield, but the environment is lush and green. Whatever happened here was a long time ago. I've seen many strange worlds in my time and this is the strangest still. (nervously) I don't like this place. Something happened, or will happen, and I don't like it. We should get out of here as soon as possible. \n* The cut-scene with Darth Sion beating up Kreia. Her muffled scream, watching Sion beat up an old defenseless woman.

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** In the first game, it's a small colony world with a Sith academy. The player is required to explore the tombs of dead ancient Sith, which even the powerful Sith at the academy are afraid to enter. In one, you have to have a conversation with the Force-ghost of a long-dead Sith Lord. In another, you're captured by a completely insane psycho who asks you a series of questions, and if you get them wrong he'll [[ElectricTorture torture you with lightning]]. If you get them right? He'll torture someone else instead. This is added to by the fact that the Sith at the academy are casually cruel, to the point that they'll torture applicants to the academy until they collapse, leave them for dead, and then not even let them into the academy. Nearby, you can explore a cave filled with giant flying reptile things which are more annoying than scary, but also in the cave is a terentatek (think a rancor, but covered in spikes and resistant to Force powers). In one of the tombs, there are two more which you have to fight ''at the same time''. And one of them can kill your entire party if you're not ''very'' careful.
*** Which also goes to show just how badass [[spoiler:Revan]] is. During the Great Hunt, it took three Jedi to kill a single Terentatek and having any less than three Jedi attack one is suicide. Then you come along and kill three at once, all by yourself, and two more (at least, assuming that is what the thing in the Lower Shadowlands on Kashyyk is) with your party assisting you.

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** In the first game, it's a small colony world with a Sith academy. The player is required to explore the tombs of dead ancient Sith, which even the powerful Sith at the academy are afraid to enter. In one, you have to have a conversation with the Force-ghost of a long-dead Sith Lord. In another, you're captured by a completely insane psycho who asks you a series of questions, and if you get them wrong he'll [[ElectricTorture torture you with lightning]]. If you get them right? He'll torture someone else instead. This is added to by the fact that the Sith at the academy are casually cruel, to the point that they'll torture applicants to the academy until they collapse, leave them for dead, and then not even let them into the academy. Nearby, you can explore a cave filled with giant flying reptile things which are more annoying than scary, but also in the cave is a terentatek (think a rancor, but covered in spikes and resistant to Force powers). In one of the tombs, there are two more which you have to fight ''at the same time''. And one of them can kill your entire party if you're not ''very'' careful.
*** Which also goes to show just how badass [[spoiler:Revan]] is. During the Great Hunt, it took three Jedi to kill a single Terentatek and having any less than three Jedi attack one is suicide. Then you come along and kill three at once, all by yourself, and two more (at least, assuming that is what the thing in the Lower Shadowlands on Kashyyk is) with your party assisting you.
careful.



* Much like the above, Malachor V wasn't ''always'' a barren, twisted rock. [[spoiler: ''You'' did this to it, Exile.]]



* [[TheVirus The rakghouls]] were ''creepy''.
** Not to mention the fact that even a ''scratch'' from these beasts will turn someone into a rakghoul.
*** Encountering the freshly bitten victims is worse. Listening to them scream as they change into rakghouls? Even worse.

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* [[TheVirus The rakghouls]] were ''creepy''.
Rakghouls]] are especially creepy.
** Not to mention the fact that even a ''scratch'' from these beasts one of them will turn someone into a rakghoul.
*** Encountering the freshly bitten victims is worse. Listening to them scream as they change into rakghouls? Even worse.
rakghoul.



* Darth Nihilus. He devours entire planets and doesn't care who he devours. If not for the Exile, he would have devoured the Jedi, then the Republic, and all sentient life in the galaxy, including the Sith. What makes it worse is that he speaks one of the few languages in the game that isn't subtitled. It's hinted that he is speaking the language of the True Sith, but if that's the case, how did he learn it?

to:

* Darth Nihilus. He devours entire planets and doesn't care who he devours. If not for the Exile, he would have devoured the Jedi, then the Republic, and all sentient life in the galaxy, including the Sith. What makes it worse is that he speaks one of the few languages in the game that isn't subtitled. It's hinted that he is speaking the language of the True Sith, but if that's the case, how did he learn it?Sith.



** The way he speaks is especially creepy. Even with the weirdest of alien languages, they at least sound like speech, or at the very least, something natural. Nihilus? His voice is like a warbling, strange hiss that doesn't sound even slightly natural. If seeing him alone was not enough to convince you that this guy was bad news, [[HellIsThatNoise hearing him speak surely will]].

to:

** The way he speaks is especially creepy. Even with the weirdest of alien languages, they at least sound like speech, or at the very least, something natural. Nihilus? His voice is like a warbling, strange hiss that doesn't sound even slightly natural. If seeing him alone was not enough to convince you that this guy was bad news, [[HellIsThatNoise hearing him speak surely will]].



** You know a place is dangerous when even ''Canderous'' is feeling unsettled.
* The cut-scene with Darth Sion beating up Kreia. Her muffled scream, watching Sion beating up an old person and the implied rape afterward.
-->'''Kreia:''' I suffered... indignities.

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** You know a place is dangerous when even ''Canderous'' is feeling unsettled.
* The cut-scene with Darth Sion beating up Kreia. Her muffled scream, watching Sion beating beat up an old person and the implied rape afterward.
-->'''Kreia:''' I suffered... indignities.
defenseless woman.
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* The cut-scene with Darth Sion beating up Kreia. Her muffled scream, watching Sion beating up an old person and the implied rape afterward.

to:

* The cut-scene with Darth Sion beating up Kreia. Her muffled scream, watching Sion beating up an old person and the implied rape afterward.afterward.
-->'''Kreia:''' I suffered... indignities.
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** You know a Place is Dangerous when even ''Canderous'' is feeling unsettled.
* The cut-scene of Darth Sion beating up Kreia. Her muffled scream, watching Sion beating up an old woman and the implied rape afterward.

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** You know a Place place is Dangerous dangerous when even ''Canderous'' is feeling unsettled.
* The cut-scene of with Darth Sion beating up Kreia. Her muffled scream, watching Sion beating up an old woman person and the implied rape afterward.
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** You know a Place is Dangerous when even ''Canderous'' is feeling unsettled.
* The cut-scene of Darth Sion beating up Kreia. Her muffled scream, watching Sion beating up an old woman and the implied rape afterward.

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!NightmareFuel for ''VideoGame/KnightsOfTheOldRepublic'':



* The first two stages of ''KnightsOfTheOldRepublic II: The Sith Lords'' make up an exercise in creepy. In the optional prologue, the player controls the droid T3-M4 on the shattered wreck of the previous game's CoolShip, the only other occupants of which are another droid, one nearly-dead Jedi, several corpses, and something in a sealed cargo room that ''won't stop banging on the door.'' This is eerie enough, but when the player finally takes control of the main PlayerCharacter, it is to regain consciousness on a remote mining station and discover that someone or something has systematically crippled the station and murdered ''everyone else there'' while you were unconscious. Right around the time the tension is at its highest, the PC meets the [[spoiler:HK-50 assassin droid]] responsible... and, although the extensive dialogue that ensues makes it abundantly clear what went down, the PC isn't able to ''do'' anything about it until quite a bit later.

to:

* The first two stages of ''KnightsOfTheOldRepublic II: The Sith Lords'' make up an exercise in creepy. In the optional prologue, the player controls the droid T3-M4 on the shattered wreck of the previous game's CoolShip, ''Ebon Hawk'', the only other occupants of which are another droid, one nearly-dead Jedi, several corpses, and something in a sealed cargo room that ''won't stop banging on the door.'' This is eerie enough, but when the player finally takes control of the main PlayerCharacter, it is it's to regain consciousness on a remote mining station and discover that someone or something has systematically crippled the station and murdered ''everyone else there'' while you were unconscious. Right around the time the tension is at its highest, the PC meets the [[spoiler:HK-50 assassin droid]] responsible... and, although the extensive dialogue that ensues makes it abundantly clear what went down, the PC isn't able to ''do'' anything about it until quite a bit later.



** Just the thought of Peragus is scary enough. You're on a mining planet and there's almost no way to escape until a ship appears...only it's full of assassins and dead people, with a powerful EldritchAbomination having done the killing. Escaping is basically going through a ''minefield''. So there's almost ''no way out''. It's definitely like something out of a horror game.

to:

** Just the thought of Peragus is scary enough. You're on a mining planet and there's almost no way to escape until a ship appears...only it's full of assassins and dead people, with a powerful EldritchAbomination Sith Lord having done the killing. Escaping is basically going through a ''minefield''. So there's almost ''no way out''. It's definitely like something out of a horror game.



** In the first game, it's a small colony world with a Sith academy. The player is required to explore the tombs of dead ancient Sith, which even the powerful Sith at the academy are afraid to enter. In one you have to have a conversation with the Force-ghost of a long-dead Sith Lord. In another, you're captured by a completely insane psycho who asks you a series of questions, and if you get them wrong he'll torture you with lightning. If you get them right? He'll torture someone else instead. This is added to by the fact that the Sith at the academy are casually cruel, to the point that they will torture applicants to the academy until they collapse, leave them for dead, and then not even let them into the academy. Nearby, you can explore a cave filled with giant flying reptile things, which are more annoying than scary, but also in the cave is a terentatek (think the rancor from Episode VI, but covered in spikes and resistant to Force powers). In one of the tombs there are two more. Which you have to fight ''at the same time''. And one of them can kill your entire party if you're not ''very'' careful.

to:

** In the first game, it's a small colony world with a Sith academy. The player is required to explore the tombs of dead ancient Sith, which even the powerful Sith at the academy are afraid to enter. In one one, you have to have a conversation with the Force-ghost of a long-dead Sith Lord. In another, you're captured by a completely insane psycho who asks you a series of questions, and if you get them wrong he'll [[ElectricTorture torture you with lightning.lightning]]. If you get them right? He'll torture someone else instead. This is added to by the fact that the Sith at the academy are casually cruel, to the point that they will they'll torture applicants to the academy until they collapse, leave them for dead, and then not even let them into the academy. Nearby, you can explore a cave filled with giant flying reptile things, things which are more annoying than scary, but also in the cave is a terentatek (think the rancor from Episode VI, a rancor, but covered in spikes and resistant to Force powers). In one of the tombs tombs, there are two more. Which more which you have to fight ''at the same time''. And one of them can kill your entire party if you're not ''very'' careful.



** From the second game, the academy is abandoned. The door to the colony is collapsed, but there's clearly a reason you landed in the Valley of the Sith instead of there. There are decaying bodies lying around. The person you went there to find is lying dead inside a torture cage. And then you're attacked on the way out by the Sith Lord Darth Sion, who looks like an animated corpse. An animated ''mutilated'' corpse. Did I mention that before you even enter the academy, you're attacked by ''invisible'' giant reptiles?
*** Said giant reptiles don't attack you unless the player tries to loot the random corpses laying randomly on the ground. Because they are only invisible, this means ''they are always there'', watching you go about your merry way.
* Every one of Sion's appearances. Especially the medical bay log on the Harbinger that has the doctor going along normally, stops and looks at something offscreen with shock, the camera shorts out and you hear screaming followed by Sion's [[EvilSoundsDeep deep, gravelly voice]] saying "I have come for the Jedi."
* The Tomb of Ludo Kresh in ''II'', being an example of both a MindScrew for the player ''and'' a MindRape for the character. Especially horrifying is when your entire party turns on you with a CreepyMonotone "[[IronicEcho Apathy is death]]."
* Though you're on a safe side, while your on the surface of Telos you can look towards the containment field on the edge of the map. The sky is black, and if this troper remembers correctly, you can see lightning. It makes you wonder exactly what the sections of the planet that haven't been restored yet look like...

to:

** From the second game, the academy is abandoned. The door to the colony is collapsed, but there's clearly a reason you landed in the Valley of the Sith instead of there. There are decaying bodies lying around. The person you went there to find is lying dead inside a torture cage. And then you're attacked on the way out by the Sith Lord Darth Sion, who looks like an animated corpse. An animated ''mutilated'' corpse. Did I mention that Sion. And before you even enter the academy, you're attacked by ''invisible'' giant reptiles?
reptiles.
*** Said giant reptiles don't attack you unless the player tries to loot the random corpses laying randomly on the ground. Because they are only invisible, this means ''they are ''they're always there'', watching you go about your merry way.
* Every one of Sion's appearances. Especially the medical bay log on the Harbinger that has the doctor going along normally, stops and looks normally before stopping to look at something offscreen with shock, then the camera shorts out and you hear screaming followed by Sion's [[EvilSoundsDeep deep, gravelly voice]] saying "I have come for the Jedi."
* The Tomb of Ludo Kresh in ''II'', being an example of both a MindScrew for the player ''and'' a MindRape for the character. Especially horrifying is when your entire party turns on you with this line delivered in a CreepyMonotone CreepyMonotone: "[[IronicEcho Apathy is death]]."
* Though you're on a safe side, while your on the surface of Telos you can look towards the containment field on the edge of the map. The sky is black, black and if this troper remembers correctly, you can see lightning. It makes you wonder exactly what the sections of the planet that haven't been restored yet look like...



* Darth Nihilus. He devours entire planets and doesn't care who he devours. If not for the Exile, he would have devoured the Jedi, then the Republic, and all sentient life in the galaxy, including the Sith. What doesn't make it better is that he speaks one of the few languages in the game that isn't subtitled. It is hinted that he is speaking the language of the True Sith, but if that's the case, how did he learn it...

to:

* Darth Nihilus. He devours entire planets and doesn't care who he devours. If not for the Exile, he would have devoured the Jedi, then the Republic, and all sentient life in the galaxy, including the Sith. What doesn't make makes it better worse is that he speaks one of the few languages in the game that isn't subtitled. It is It's hinted that he is speaking the language of the True Sith, but if that's the case, how did he learn it...it?



** The way he speaks is especially creepy. Even with the weirdest of alien languages, they at least sound like speech, or at the very least, something natural. Nihilus? His voice is like a warbling, strange hiss that does not sound even slightly natural. If seeing him alone was not enough to convince you that this guy was bad news, [[HellIsThatNoise hearing him speak surely will]].
* Canderous' Insight of the unknown planet.
--> '''Canderous''': ''This world is... odd. It looks like a Battlefield but the enviornment is lush and green. Whatever happened here was a long time ago. I've seen many strange worlds in my time and this is the strangest still. (nervously) I don't like this Place. Something happened, or will happen, and I don't like it. We should get out of here as soon as possible.''

to:

** The way he speaks is especially creepy. Even with the weirdest of alien languages, they at least sound like speech, or at the very least, something natural. Nihilus? His voice is like a warbling, strange hiss that does not doesn't sound even slightly natural. If seeing him alone was not enough to convince you that this guy was bad news, [[HellIsThatNoise hearing him speak surely will]].
* Canderous' Insight of insight on the unknown planet.
--> '''Canderous''': ''This This world is... odd. It looks like a Battlefield battlefield, but the enviornment environment is lush and green. Whatever happened here was a long time ago. I've seen many strange worlds in my time and this is the strangest still. (nervously) I don't like this Place.place. Something happened, or will happen, and I don't like it. We should get out of here as soon as possible.''
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* Canderous' Insight of the unknown planet.
--> '''Canderous''': ''This world is... odd. It looks like a Battlefield but the enviornment is lush and green. Whatever happened here was a long time ago. I've seen many strange worlds in my time and this is the strangest still. (nervously) I don't like this Place. Something happened, or will happen, and I don't like it. We should get out of here as soon as possible.''
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* Much like the above, Malachor V wasn't ''always'' a barren, twisted rock. [[spoiler: ''You'' did this to it, Exile.]]



** The way he speaks is especially creepy. Even with the weirdest of alien languages, they at least sound like speech, or at the very least, something natural. Nihilus? His voice is like a warbling, strange hiss that does not sound even slightly natural. If seeing him alone was not enough to convince you that this guy was bad news, [[HellIsThatNoise hearing him speak surely will]].

to:

** The way he speaks is especially creepy. Even with the weirdest of alien languages, they at least sound like speech, or at the very least, something natural. Nihilus? His voice is like a warbling, strange hiss that does not sound even slightly natural. If seeing him alone was not enough to convince you that this guy was bad news, [[HellIsThatNoise hearing him speak surely will]].
Is there an issue? Send a MessageReason:
None


** His outfit is pretty scary too: totally black robes and a mask made of bone. It only makes it scarier when you hear from Visas that he doesn't have a body because he's devoured himself and all that remains is his essence, using the Force to keep his physical shape.

to:

** His outfit is pretty scary too: totally black robes and a mask made of bone. It only makes it scarier when you hear from Visas that he doesn't have a body because he's devoured himself and all that remains is his essence, using the Force to keep his physical shape.shape.
** The way he speaks is especially creepy. Even with the weirdest of alien languages, they at least sound like speech, or at the very least, something natural. Nihilus? His voice is like a warbling, strange hiss that does not sound even slightly natural. If seeing him alone was not enough to convince you that this guy was bad news, [[HellIsThatNoise hearing him speak surely will]].
Is there an issue? Send a MessageReason:
None


** Just the thought of Peragus is scary enough. You're on a mining planet and there's almost no way to escape until a ship appears...only it's full of assassins and dead people, with a powerful EldritchAbomination having done the killing. Escaping is basically going through a ''minefield''. So there's almost ''no way out''. It's definitely like something out of a horror game alright, and for me, it actually came off ''very'' well.

to:

** Just the thought of Peragus is scary enough. You're on a mining planet and there's almost no way to escape until a ship appears...only it's full of assassins and dead people, with a powerful EldritchAbomination having done the killing. Escaping is basically going through a ''minefield''. So there's almost ''no way out''. It's definitely like something out of a horror game alright, and for me, it actually came off ''very'' well.game.

Changed: 19

Removed: 390

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* Every one of Sion's appearances. Especially the medical bay log on the Harbinger that has the doctor going along normally, stops and looks at something offscreen with shock, the camera shorts out and you hear screaming followed by Sion's deep, gravelly voice saying "I have come for the Jedi."
** YMMV This troper found that moment to be quite funny due to the sheer narmfulness of the scream

to:

* Every one of Sion's appearances. Especially the medical bay log on the Harbinger that has the doctor going along normally, stops and looks at something offscreen with shock, the camera shorts out and you hear screaming followed by Sion's [[EvilSoundsDeep deep, gravelly voice voice]] saying "I have come for the Jedi."
** YMMV This troper found that moment to be quite funny due to the sheer narmfulness of the scream
"



** His outfit is pretty scary too: totally black robes and a mask made of bone. It only makes it scarier when you hear from Visas that he doesn't have a body because he's devoured himself and all that remains is his essence, using the Force to keep his physical shape.
* This troper found the entrance to the Trayus Academy deeply unsettling as there is something about its [[AlienGeometries apperance]] that is wrong, wrong, wrong. And the fact that this troper can't quite put his finger on what presicesly it is that's wrong about it ''makes it even worse.''

to:

** His outfit is pretty scary too: totally black robes and a mask made of bone. It only makes it scarier when you hear from Visas that he doesn't have a body because he's devoured himself and all that remains is his essence, using the Force to keep his physical shape.
* This troper found the entrance to the Trayus Academy deeply unsettling as there is something about its [[AlienGeometries apperance]] that is wrong, wrong, wrong. And the fact that this troper can't quite put his finger on what presicesly it is that's wrong about it ''makes it even worse.''
shape.
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* This troper found the entrance to the Trayus Academy deeply unsettling as there is something about its [[EldritchLocation apperance]] that is wrong, wrong, wrong. And the fact that this troper can't quite put his finger on what presicesly it is that's wrong about it ''makes it even worse.''

to:

* This troper found the entrance to the Trayus Academy deeply unsettling as there is something about its [[EldritchLocation [[AlienGeometries apperance]] that is wrong, wrong, wrong. And the fact that this troper can't quite put his finger on what presicesly it is that's wrong about it ''makes it even worse.''
Is there an issue? Send a MessageReason:
None


** His outfit is pretty scary too: totally black robes and a mask made of bone. It only makes it scarier when you hear from Visas that he doesn't have a body because he's devoured himself and all that remains is his essence, using the Force to keep his physical shape.

to:

** His outfit is pretty scary too: totally black robes and a mask made of bone. It only makes it scarier when you hear from Visas that he doesn't have a body because he's devoured himself and all that remains is his essence, using the Force to keep his physical shape.shape.
* This troper found the entrance to the Trayus Academy deeply unsettling as there is something about its [[EldritchLocation apperance]] that is wrong, wrong, wrong. And the fact that this troper can't quite put his finger on what presicesly it is that's wrong about it ''makes it even worse.''
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**YMMV This troper found that moment to be quite funny due to the sheer narmfulness of the scream
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*** Said giant reptiles don't attack you unless the player tries to loot the ''random corpses'' laying randomly on the ground. Because they are only invisible, this means ''they are always there'', watching you go about your merry way.

to:

*** Said giant reptiles don't attack you unless the player tries to loot the ''random corpses'' random corpses laying randomly on the ground. Because they are only invisible, this means ''they are always there'', watching you go about your merry way.



* The Hrakert Rift station on Manaan in the first game. Full of insane Selkath that try to rip you to pieces inside, surrounded by firaxen sharks that try to rip you apart outside. The outside is actually ''worse'', because you can't see them until they're practically right on top of you and your targeting system picks them up. And there are more beyond the edges of the map. Not to mention that you can see the massive one hovering by the bridge, ready to eat you if you try to cross over to the Star Map before you've done something to get rid of it, either by destroying the kolto filters or poisoning the water.

to:

* The Hrakert Rift station on Manaan in the first game. Full of insane Selkath that try to rip you to pieces inside, surrounded by firaxen sharks that try to rip you apart outside. The outside is actually ''worse'', ''worse'' because you can't see them until they're practically right on top of you and your targeting system picks them up. And there are more beyond the edges of the map. Not to mention that you can see the massive one hovering by the bridge, ready to eat you if you try to cross over to the Star Map before you've done something to get rid of it, either by destroying the kolto filters or poisoning the water.



** Not to mention the fact that even a ''scratch'' from these beasts will turn someone into a rakghouls.

to:

** Not to mention the fact that even a ''scratch'' from these beasts will turn someone into a rakghouls.rakghoul.



* The captive Jedi in Malak's command room -- dead, but not released to the Force, and serving as battery cells for Malak whenever he needs a Force boost. If you're Light Side, it's an immense relief to destroy the machines holding them and release their souls. If you're Dark...

to:

* The captive Jedi in Malak's command room -- dead, but not released to the Force, and serving as battery cells for Malak whenever he needs a Force boost. If you're Light Side, it's an immense relief to destroy the machines holding them and release their souls. If you're Dark...



** His outfit is pretty scary too, completely black robes and a mask made of bones. It only makes it scarier when you hear from Visas that he doesn't have a body, because he's devoured himself, and all that remains is his essence, using the Force to keep his shape.

to:

** His outfit is pretty scary too, completely too: totally black robes and a mask made of bones. bone. It only makes it scarier when you hear from Visas that he doesn't have a body, body because he's devoured himself, himself and all that remains is his essence, using the Force to keep his physical shape.
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!NightmareFuel for ''VideoGame/KnightsOfTheOldRepublic'':

* In the first game, the first time you see Malak [[spoiler: without his jaw prosthesis.]]
* The first two stages of ''KnightsOfTheOldRepublic II: The Sith Lords'' make up an exercise in creepy. In the optional prologue, the player controls the droid T3-M4 on the shattered wreck of the previous game's CoolShip, the only other occupants of which are another droid, one nearly-dead Jedi, several corpses, and something in a sealed cargo room that ''won't stop banging on the door.'' This is eerie enough, but when the player finally takes control of the main PlayerCharacter, it is to regain consciousness on a remote mining station and discover that someone or something has systematically crippled the station and murdered ''everyone else there'' while you were unconscious. Right around the time the tension is at its highest, the PC meets the [[spoiler:HK-50 assassin droid]] responsible... and, although the extensive dialogue that ensues makes it abundantly clear what went down, the PC isn't able to ''do'' anything about it until quite a bit later.
** "Mocking Query: Coorta? Coorta? Are you dead yet?"
** Just the thought of Peragus is scary enough. You're on a mining planet and there's almost no way to escape until a ship appears...only it's full of assassins and dead people, with a powerful EldritchAbomination having done the killing. Escaping is basically going through a ''minefield''. So there's almost ''no way out''. It's definitely like something out of a horror game alright, and for me, it actually came off ''very'' well.
* From both games, Korriban, though in very different ways.
** In the first game, it's a small colony world with a Sith academy. The player is required to explore the tombs of dead ancient Sith, which even the powerful Sith at the academy are afraid to enter. In one you have to have a conversation with the Force-ghost of a long-dead Sith Lord. In another, you're captured by a completely insane psycho who asks you a series of questions, and if you get them wrong he'll torture you with lightning. If you get them right? He'll torture someone else instead. This is added to by the fact that the Sith at the academy are casually cruel, to the point that they will torture applicants to the academy until they collapse, leave them for dead, and then not even let them into the academy. Nearby, you can explore a cave filled with giant flying reptile things, which are more annoying than scary, but also in the cave is a terentatek (think the rancor from Episode VI, but covered in spikes and resistant to Force powers). In one of the tombs there are two more. Which you have to fight ''at the same time''. And one of them can kill your entire party if you're not ''very'' careful.
*** Which also goes to show just how badass [[spoiler:Revan]] is. During the Great Hunt, it took three Jedi to kill a single Terentatek and having any less than three Jedi attack one is suicide. Then you come along and kill three at once, all by yourself, and two more (at least, assuming that is what the thing in the Lower Shadowlands on Kashyyk is) with your party assisting you.
** From the second game, the academy is abandoned. The door to the colony is collapsed, but there's clearly a reason you landed in the Valley of the Sith instead of there. There are decaying bodies lying around. The person you went there to find is lying dead inside a torture cage. And then you're attacked on the way out by the Sith Lord Darth Sion, who looks like an animated corpse. An animated ''mutilated'' corpse. Did I mention that before you even enter the academy, you're attacked by ''invisible'' giant reptiles?
*** Said giant reptiles don't attack you unless the player tries to loot the ''random corpses'' laying randomly on the ground. Because they are only invisible, this means ''they are always there'', watching you go about your merry way.
* Every one of Sion's appearances. Especially the medical bay log on the Harbinger that has the doctor going along normally, stops and looks at something offscreen with shock, the camera shorts out and you hear screaming followed by Sion's deep, gravelly voice saying "I have come for the Jedi."
* The Tomb of Ludo Kresh in ''II'', being an example of both a MindScrew for the player ''and'' a MindRape for the character. Especially horrifying is when your entire party turns on you with a CreepyMonotone "[[IronicEcho Apathy is death]]."
* Though you're on a safe side, while your on the surface of Telos you can look towards the containment field on the edge of the map. The sky is black, and if this troper remembers correctly, you can see lightning. It makes you wonder exactly what the sections of the planet that haven't been restored yet look like...
* The Hrakert Rift station on Manaan in the first game. Full of insane Selkath that try to rip you to pieces inside, surrounded by firaxen sharks that try to rip you apart outside. The outside is actually ''worse'', because you can't see them until they're practically right on top of you and your targeting system picks them up. And there are more beyond the edges of the map. Not to mention that you can see the massive one hovering by the bridge, ready to eat you if you try to cross over to the Star Map before you've done something to get rid of it, either by destroying the kolto filters or poisoning the water.
* [[TheVirus The rakghouls]] were ''creepy''.
** Not to mention the fact that even a ''scratch'' from these beasts will turn someone into a rakghouls.
*** Encountering the freshly bitten victims is worse. Listening to them scream as they change into rakghouls? Even worse.
* The captive Jedi in Malak's command room -- dead, but not released to the Force, and serving as battery cells for Malak whenever he needs a Force boost. If you're Light Side, it's an immense relief to destroy the machines holding them and release their souls. If you're Dark...
* Darth Nihilus. He devours entire planets and doesn't care who he devours. If not for the Exile, he would have devoured the Jedi, then the Republic, and all sentient life in the galaxy, including the Sith. What doesn't make it better is that he speaks one of the few languages in the game that isn't subtitled. It is hinted that he is speaking the language of the True Sith, but if that's the case, how did he learn it...
** His outfit is pretty scary too, completely black robes and a mask made of bones. It only makes it scarier when you hear from Visas that he doesn't have a body, because he's devoured himself, and all that remains is his essence, using the Force to keep his shape.

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