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Understatement page says "do not sinkhole"... yeesh


** To elaborate: Malachor's surface is little more than a collection of jagged rocks and huge chasms, with storms up in the sky practically 24/7, and with cracks in the ground that release poisonous gas pockets if stepped on; the only form of life that one can find there is a species of hulking humanoid-reptilian monstrosities corrupted by prolonged exposure to the dark side of the Force. And there are corpses remaining from the end of the Mandalorian wars, ''all over the place'', as well as remnants of ships torn to pieces. And as for Trayus Academy, well, let's just say that an active Sith Academy full of students and Sith of all kinds that are out for your blood [[{{Understatement}} is not exactly the most welcoming place in the galaxy]].

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** To elaborate: Malachor's surface is little more than a collection of jagged rocks and huge chasms, with storms up in the sky practically 24/7, and with cracks in the ground that release poisonous gas pockets if stepped on; the only form of life that one can find there is a species of hulking humanoid-reptilian monstrosities corrupted by prolonged exposure to the dark side of the Force. And there are corpses remaining from the end of the Mandalorian wars, ''all over the place'', as well as remnants of ships torn to pieces. And as for Trayus Academy, well, let's just say that an active Sith Academy full of students and Sith of all kinds that are out for your blood [[{{Understatement}} is not exactly the most welcoming place in the galaxy]].galaxy.

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* Korriban from the second game, the academy is abandoned. The door to the colony is collapsed, but there's clearly a reason you landed in the Valley of the Sith instead of there. There are decaying bodies lying around. The person you went there to find is lying dead inside a torture cage. And then you're attacked on the way out by Darth Sion. And before you even enter the academy, you're attacked by ''invisible'' giant reptiles if you try to loot the random corpses laying randomly on the ground. Because they are only invisible, this means ''they're always there'', watching you go about your merry way.

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* Korriban from the second game, where the Sith academy is abandoned. The door to the colony is collapsed, but there's clearly a reason you landed in the Valley of the Sith instead of there. There are decaying bodies lying around. The person you went there to find is lying dead inside a torture cage. And then you're attacked on the way out by Darth Sion. And before you even enter the academy, you're attacked by ''invisible'' giant reptiles if you try to loot the random corpses laying randomly on the ground. Because they are only invisible, this means ''they're always there'', watching you go about your merry way.way.
** Not to mention the constant attacks of Sith Assassins while you're in the Academy. Since they spawn in Stealth mode, the implication is that they're always there, but unlike the lizards, these guys are always there, ''following you''. And, much like in the Harbinger, they tend to appear when you hit a dead end, so you turn around and you have several invisible assassins attacking you where there was nothing before.


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** To elaborate: Malachor's surface is little more than a collection of jagged rocks and huge chasms, with storms up in the sky practically 24/7, and with cracks in the ground that release poisonous gas pockets if stepped on; the only form of life that one can find there is a species of hulking humanoid-reptilian monstrosities corrupted by prolonged exposure to the dark side of the Force. And there are corpses remaining from the end of the Mandalorian wars, ''all over the place'', as well as remnants of ships torn to pieces. And as for Trayus Academy, well, let's just say that an active Sith Academy full of students and Sith of all kinds that are out for your blood [[{{Understatement}} is not exactly the most welcoming place in the galaxy]].
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[[caption-width-right:350:They do not call him the "Lord of Pain" without reason.]]

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[[caption-width-right:350:They do not call him the "Lord of Pain" without reason.[[caption-width-right:350:He really needs to see a dermatologist.]]

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* Though you're on a safe side, while your on the surface of Telos you can look towards the containment field on the edge of the map. The sky is black and you can see lightning. It makes you wonder exactly what the sections of the planet that haven't been restored yet look like...

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* Though you're on a safe side, while your you're on the surface of Telos you can look towards the containment field on the edge of the map. The sky is black and you can see lightning. It makes you wonder exactly what the sections of the planet that haven't been restored yet look like...


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* Malachor V itself is one of the creepiest settings in the entire game. It's a graveyard of a world, almost entirely devoid life for storm beasts, hostile creatures twisted by the Dark Side. And the Trayus Academy isn't exactly welcoming or safe, either.

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* Korriban from the second game, the academy is abandoned. The door to the colony is collapsed, but there's clearly a reason you landed in the Valley of the Sith instead of there. There are decaying bodies lying around. The person you went there to find is lying dead inside a torture cage. And then you're attacked on the way out by Darth Sion. And before you even enter the academy, you're attacked by ''invisible'' giant reptiles.
** Said giant reptiles don't attack you unless the player tries to loot the random corpses laying randomly on the ground. Because they are only invisible, this means ''they're always there'', watching you go about your merry way.

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* Korriban from the second game, the academy is abandoned. The door to the colony is collapsed, but there's clearly a reason you landed in the Valley of the Sith instead of there. There are decaying bodies lying around. The person you went there to find is lying dead inside a torture cage. And then you're attacked on the way out by Darth Sion. And before you even enter the academy, you're attacked by ''invisible'' giant reptiles.
** Said giant
reptiles don't attack if you unless the player tries try to loot the random corpses laying randomly on the ground. Because they are only invisible, this means ''they're always there'', watching you go about your merry way.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/sion_korriban.jpg]]
[[caption-width-right:350:They do not call him the "Lord of Pain" without reason.]]



[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/sion_korriban.jpg]]
[[caption-width-right:350:They do not call him the "Lord of Pain" without reason.]]
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''Knights of the Old Republic II'' as a whole is significantly darker in theme when compared to its predecessor, or even Star Wars games as a whole. Its bleak atmosphere and imagery are what truly make it stand out in the franchise. To put it in perspective, being dumped on a deserted mining colony full of corpses is just the beginning.

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''Knights of the Old Republic II'' as a whole is significantly darker in theme when compared to its predecessor, or even other Star Wars games Wars-related media as a whole. Its bleak atmosphere and imagery are what truly make it stand out in the franchise. To put it in perspective, being dumped on a deserted mining colony full of corpses is just the beginning.
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''Knights of the Old Republic II'' as a whole is significantly darker in theme than its predecessor, and its atmosphere and imagery are what truly make it stand out among other Star Wars games. To put it in perspective, being dumped on a deserted mining colony full of corpses is just the beginning.

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''Knights of the Old Republic II'' as a whole is significantly darker in theme than when compared to its predecessor, and its or even Star Wars games as a whole. Its bleak atmosphere and imagery are what truly make it stand out among other Star Wars games.in the franchise. To put it in perspective, being dumped on a deserted mining colony full of corpses is just the beginning.
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''Knights of the Old Republic II'' as a whole is significantly darker in theme than its predecessor, and its atmosphere and imagery are what truly make it stand out among other Star Wars games. To put it in perspective, being dumped on a deserted mining colony full of corpses is just the beginning.
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* Kreia's plan to kill the Force using the Exile. The Force has been stated to be the source of all life in the GFFA on more than one occasion. What would have happened if Kreia succeeded?
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* The blunt way Atton describes what he used to do for a living, and why he had to run from it. He had a Jedi prisoner, and he went in for the usual methods to break her, but she warned him that he was a Sensitive, and was going to find himself on the torture table once his bosses figured it out. He strangled her to death, part out of fear and part "because I loved her."
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* The implication Kreia's analysis of The Force has for the whole StarWars universe. What if the Force really is a [[GodIsEvil cruel entity]] that continually demands war and blood sacrifices to sustain it, fed by a cyclical religious war between two over-simplistic schools of philosophy, playing both sides and manipulating all life so that it has a constant supply of death to feed on? And the best case scenario is continuing to doom the universe to more of the same?
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* The Tomb of Ludo Kresh in ''II'', being an example of both a MindScrew for the player ''and'' a MindRape for the character. To sum up: Creepy BGM? Check. Distant screams heard when within the tomb? Check. Inability to regenerate force points? Check.[[note]]If you're Light-Sided, at least. Dark Side players replenish so quickly their Force reserves are effectively bottomless.[[/note]] Illusions of your past trying to drag you to darkness while real monsters try to kill you? ''Check''! Especially horrifying is when your entire party turns on you with this line delivered in a CreepyMonotone: "[[IronicEcho Apathy is death]]."

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* The Tomb of Ludo Kresh in ''II'', Kresh, being an example of both a MindScrew for the player ''and'' a MindRape for the character. To sum up: Creepy BGM? Check. Distant screams heard when within the tomb? Check. Inability to regenerate force points? Check.[[note]]If you're Light-Sided, at least. Dark Side players replenish so quickly their Force reserves are effectively bottomless.[[/note]] Illusions of your past trying to drag you to darkness while real monsters try to kill you? ''Check''! Especially horrifying is when your entire party turns on you with this line delivered in a CreepyMonotone: "[[IronicEcho Apathy is death]]."
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*** Said giant reptiles don't attack you unless the player tries to loot the random corpses laying randomly on the ground. Because they are only invisible, this means ''they're always there'', watching you go about your merry way.

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*** ** Said giant reptiles don't attack you unless the player tries to loot the random corpses laying randomly on the ground. Because they are only invisible, this means ''they're always there'', watching you go about your merry way.



* The Tomb of Ludo Kresh in ''II'', being an example of both a MindScrew for the player ''and'' a MindRape for the character. To sum up: Creepy BGM? Check. Distant screams heard when within the tomb? Check. Inability to recover force points? Check. Illusions of your past trying to drag you to darkness while real monsters try to kill you? ''Check''! Especially horrifying is when your entire party turns on you with this line delivered in a CreepyMonotone: "[[IronicEcho Apathy is death]]."
*** Made a CrowningMomentOfFunny if you have HK by that point: [[ColdHam "Staaatmeeent: Aaapathy is deeeeaaaath."]]

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* The Tomb of Ludo Kresh in ''II'', being an example of both a MindScrew for the player ''and'' a MindRape for the character. To sum up: Creepy BGM? Check. Distant screams heard when within the tomb? Check. Inability to recover regenerate force points? Check. Check.[[note]]If you're Light-Sided, at least. Dark Side players replenish so quickly their Force reserves are effectively bottomless.[[/note]] Illusions of your past trying to drag you to darkness while real monsters try to kill you? ''Check''! Especially horrifying is when your entire party turns on you with this line delivered in a CreepyMonotone: "[[IronicEcho Apathy is death]]."
*** ** Made a CrowningMomentOfFunny if you have HK by that point: [[ColdHam "Staaatmeeent: Aaapathy is deeeeaaaath."]]

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[[caption-width-right:350:They do not call him the "Lord of Pain" for no reason]]

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[[caption-width-right:350:They do not call him the "Lord of Pain" for no reason]]without reason.]]



* After [[spoiler:Kreia Kill the Jedi Masters, if the player approachs the bodies, the description for each would say "this master is dead..drained of life. His body [[FateWorseThanDeath is worse than lifeless]] it is like an absence in the force".]]

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* After [[spoiler:Kreia Kill kills the Jedi Masters, if the player approachs approaches the bodies, the description for each would say "this "This master is dead..dead... drained of life. His body [[FateWorseThanDeath is worse than lifeless]] it is like an absence in the force".]]]]
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** [[FridgeHorror The implications with Nihilus' force drain ability]]. [[spoiler: The force, especially when it comes to force ghosts are treated like [[OurSoulsAreDifferent souls in the setting]]. And Nihilus is viewed as a black hole of the force and feeds on it. Unless it's stored and released upon his death, it could mean that being drained by him is the same of having your soul destroyed and leaving you DeaderThanDead.]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/sion_korriban.jpg]]
[[caption-width-right:350:They do not call him the "Lord of Pain" for no reason]]
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* After [[spoiler:Kreia Kill the Jedi Masters, if the player approachs the bodies, the description for each would say "this master is dead..drained of life. His body is worse than lifeless it is like an absence in the force".]]

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* After [[spoiler:Kreia Kill the Jedi Masters, if the player approachs the bodies, the description for each would say "this master is dead..drained of life. His body [[FateWorseThanDeath is worse than lifeless lifeless]] it is like an absence in the force".]]
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* The cut-scene with Darth Sion beating up Kreia. She's laying there after being defeated by Nihilus, completely defenceless as Sion [[FacepalmOfDoom lifts her up]] and she's emitting a muffled, terrified scream just before he [[NoHoldsBarredBeatdown brutally beats the crap out of her]] with the dark side JumpScare sound clip playing all the while.

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* The cut-scene with Darth Sion beating up Kreia. She's laying there after being defeated by Nihilus, completely defenceless as Sion [[FacepalmOfDoom lifts her up]] and she's emitting a muffled, terrified scream just before he [[NoHoldsBarredBeatdown brutally beats the crap out of her]] with the dark side JumpScare sound clip playing all the while.while.
* After [[spoiler:Kreia Kill the Jedi Masters, if the player approachs the bodies, the description for each would say "this master is dead..drained of life. His body is worse than lifeless it is like an absence in the force".]]
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* The cut-scene with Darth Sion beating up Kreia. She's laying there, completely defenceless as Sion [[FacepalmOfDoom lifts her up]] and she's emitting a muffled, terrified scream just before he [[NoHoldsBarredBeatdown brutally beats the crap out of her]] with the dark side JumpScare sound clip is playing all the while.

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* The cut-scene with Darth Sion beating up Kreia. She's laying there, there after being defeated by Nihilus, completely defenceless as Sion [[FacepalmOfDoom lifts her up]] and she's emitting a muffled, terrified scream just before he [[NoHoldsBarredBeatdown brutally beats the crap out of her]] with the dark side JumpScare sound clip is playing all the while.
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** The way he speaks is especially creepy. Even with the weirdest of alien languages, they at least sound like speech, or at the very least, something natural. Nihilus? His voice is like a warbling, strange hiss that doesn't sound even slightly natural.
* The cut-scene with Darth Sion beating up Kreia. She's laying there, completely defenceless as Sion [[FacepalmOfDoom lifts her up]] and she's emitting a muffled, terrified scream just before he [[NoHoldsBarredBeatdown brutally beats her up]] with the dark side JumpScare sound clip is playing all the while. [[FromBadToWorse Oh yeah]], and [[BrainBleach it's implied that they raped her afterward]]. Screw Palpatine, this is ''real'' Franchise/StarWars NightmareFuel!

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** The way he speaks is especially creepy. Even with the weirdest of alien languages, they at least sound like speech, or at the very least, something natural. Nihilus? His voice is like a warbling, strange hiss that doesn't sound even slightly ''slightly'' natural.
* The cut-scene with Darth Sion beating up Kreia. She's laying there, completely defenceless as Sion [[FacepalmOfDoom lifts her up]] and she's emitting a muffled, terrified scream just before he [[NoHoldsBarredBeatdown brutally beats her up]] the crap out of her]] with the dark side JumpScare sound clip is playing all the while. [[FromBadToWorse Oh yeah]], and [[BrainBleach it's implied that they raped her afterward]]. Screw Palpatine, this is ''real'' Franchise/StarWars NightmareFuel!

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*** Going through The Harbringer is the worst part. It's littered with corpses and invisible Sith Assassins that pops up every now and then, especially when you enter a dead road. And Darth Sion is skulking around and of course he shows up in the worst part, the long, empty hallway with flickering lights.

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*** Going through The Harbringer Harbinger is the worst part. It's littered with corpses and invisible Sith Assassins that pops up every now and then, especially when you enter a dead road. And Darth Sion is skulking around and of course he shows up in the worst part, the long, empty hallway with flickering lights. lights.
*** And if you use cheats to enter the Harbinger without recruiting Atton or Kreia, you get this scene without the dialogue, just Sion standing there, looking at you.



* Korriban From the second game, the academy is abandoned. The door to the colony is collapsed, but there's clearly a reason you landed in the Valley of the Sith instead of there. There are decaying bodies lying around. The person you went there to find is lying dead inside a torture cage. And then you're attacked on the way out by Darth Sion. And before you even enter the academy, you're attacked by ''invisible'' giant reptiles.

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* Korriban From from the second game, the academy is abandoned. The door to the colony is collapsed, but there's clearly a reason you landed in the Valley of the Sith instead of there. There are decaying bodies lying around. The person you went there to find is lying dead inside a torture cage. And then you're attacked on the way out by Darth Sion. And before you even enter the academy, you're attacked by ''invisible'' giant reptiles.
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*** Made a CrowningMomentOfFunny if you have HK by that point: [[DeliciousHam "Staaatmeeent: Aaapathy is deeeeaaaath."]]

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*** Made a CrowningMomentOfFunny if you have HK by that point: [[DeliciousHam [[ColdHam "Staaatmeeent: Aaapathy is deeeeaaaath."]]
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*** Made a CrowningMomentOfFunny if you have HK by that point: [[DeliciousHam "Staaatmeeent: Aaapathy is deeeeaaaath."]]

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* The Tomb of Ludo Kresh in ''II'', being an example of both a MindScrew for the player ''and'' a MindRape for the character. Especially horrifying is when your entire party turns on you with this line delivered in a CreepyMonotone: "[[IronicEcho Apathy is death]]."

to:

* The Tomb of Ludo Kresh in ''II'', being an example of both a MindScrew for the player ''and'' a MindRape for the character. To sum up: Creepy BGM? Check. Distant screams heard when within the tomb? Check. Inability to recover force points? Check. Illusions of your past trying to drag you to darkness while real monsters try to kill you? ''Check''! Especially horrifying is when your entire party turns on you with this line delivered in a CreepyMonotone: "[[IronicEcho Apathy is death]].""
**Especially creepy is the fact that losing to any of the illusions in there won't kill you, but it will give you a lot of Dark Side points and leave you with only a few hitpoints, so any of the real monsters you face while in there '''will''' kill you.
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* The cut-scene with Darth Sion beating up Kreia. Her muffled scream, watching Sion beat up an old defenseless woman.

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* The cut-scene with Darth Sion beating up Kreia. Her muffled scream, watching She's laying there, completely defenceless as Sion beat up an old defenseless woman.[[FacepalmOfDoom lifts her up]] and she's emitting a muffled, terrified scream just before he [[NoHoldsBarredBeatdown brutally beats her up]] with the dark side JumpScare sound clip is playing all the while. [[FromBadToWorse Oh yeah]], and [[BrainBleach it's implied that they raped her afterward]]. Screw Palpatine, this is ''real'' Franchise/StarWars NightmareFuel!
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** HK-50's audio recounting of the engineer's last moments. The voice actor did an exceptional job at conveying pain when the droids start burning through his leg.
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** Just the thought of Peragus is scary enough. You're on a mining planet and there's almost no way to escape until a ship appears...only it's full of assassins and dead people, with a powerful Sith Lord having done the killing. Escaping is basically going through a ''minefield''. So there's almost ''no way out''. It's definitely like something out of a horror game.

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** Just the thought of Peragus is scary enough. You're on a mining planet and there's almost no way to escape until a ship appears...only it's full of assassins and dead people, with a powerful Sith Lord having done the killing. Escaping is basically going through a ''minefield''. So there's almost ''no way out''. It's definitely like something out of a horror game. game.
** Made worse: the thing that won't stop banging in the cargo room on the Ebon Hawk? That's HK-47. From his perspective, he's trapped and has no way out, so he just resorts to banging endlessly, hoping that he'll be able to eventually break free. Now picture that scene if you're incredibly claustrophobic. Also made worse when you realize that the HK-50 is probably the one that shot him to pieces.
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*** Going through The Harbringer is the worst part. It's littered with corpses and invisible Sith Assassins that pops up every now and then, especially when you enter a dead road. And Darth Sion is skulking around and of course he shows up in the worst part, the long, empty hallway with flickering lights.
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* The first two stages of ''KnightsOfTheOldRepublic II: The Sith Lords'' make up an exercise in creepy. In the optional prologue, the player controls T3-M4 on the shattered wreck of the ''Ebon Hawk'', the only other occupants of which are another droid, one nearly-dead Jedi, several corpses, and something in a sealed cargo room that ''won't stop banging on the door.'' This is eerie enough, but when the player finally takes control of the main PlayerCharacter, it's to regain consciousness on a remote mining station and discover that someone or something has systematically crippled the station and murdered ''everyone else there'' while you were unconscious. Right around the time the tension is at its highest, the PC meets the [[spoiler:HK-50 assassin droid]] responsible... and, although the extensive dialogue that ensues makes it abundantly clear what went down, the PC isn't able to ''do'' anything about it until quite a bit later.
** "Mocking Query: Coorta? Coorta? Are you dead yet?"
** Just the thought of Peragus is scary enough. You're on a mining planet and there's almost no way to escape until a ship appears...only it's full of assassins and dead people, with a powerful Sith Lord having done the killing. Escaping is basically going through a ''minefield''. So there's almost ''no way out''. It's definitely like something out of a horror game.
* Korriban From the second game, the academy is abandoned. The door to the colony is collapsed, but there's clearly a reason you landed in the Valley of the Sith instead of there. There are decaying bodies lying around. The person you went there to find is lying dead inside a torture cage. And then you're attacked on the way out by Darth Sion. And before you even enter the academy, you're attacked by ''invisible'' giant reptiles.
*** Said giant reptiles don't attack you unless the player tries to loot the random corpses laying randomly on the ground. Because they are only invisible, this means ''they're always there'', watching you go about your merry way.
* Every one of Sion's appearances. Especially the medical bay log on the Harbinger that has the doctor going along normally before stopping to look at something offscreen with shock, then the camera shorts out and you hear screaming followed by Sion's [[EvilSoundsDeep deep, gravelly voice]] saying "I have come for the Jedi."
* The Tomb of Ludo Kresh in ''II'', being an example of both a MindScrew for the player ''and'' a MindRape for the character. Especially horrifying is when your entire party turns on you with this line delivered in a CreepyMonotone: "[[IronicEcho Apathy is death]]."
* Though you're on a safe side, while your on the surface of Telos you can look towards the containment field on the edge of the map. The sky is black and you can see lightning. It makes you wonder exactly what the sections of the planet that haven't been restored yet look like...
* Darth Nihilus. He devours entire planets and doesn't care who he devours. If not for the Exile, he would have devoured the Jedi, then the Republic, and all sentient life in the galaxy, including the Sith. What makes it worse is that he speaks one of the few languages in the game that isn't subtitled. It's hinted that he is speaking the language of the True Sith.
** His outfit is pretty scary too: totally black robes and a mask made of bone. It only makes it scarier when you hear from Visas that he doesn't have a body because he's devoured himself and all that remains is his essence, using the Force to keep his physical shape.
** The way he speaks is especially creepy. Even with the weirdest of alien languages, they at least sound like speech, or at the very least, something natural. Nihilus? His voice is like a warbling, strange hiss that doesn't sound even slightly natural.
* The cut-scene with Darth Sion beating up Kreia. Her muffled scream, watching Sion beat up an old defenseless woman.

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