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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/untitled_550.png]]
[[caption-width-right:350:These are ''the'' '''''[[CreepyGood good]]''''' ''[[CreepyGood guys]]''. And they ''[[ImAHumanitarian eat people!]]'']]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/untitled_550.png]]
[[caption-width-right:350:These are ''the'' '''''[[CreepyGood good]]''''' ''[[CreepyGood guys]]''. And they ''[[ImAHumanitarian eat people!]]'']]
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* Compared to the overt horror of Beelzebub, there's the more subtle horror of cases such as Metatron where his human host undergoes a LossOfIdentity, being torn between avenging his fallen girlfriend Laura and Metatron's personality asserting itself.



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[[folder: General]]



* The consequences of the Demon Virus. [[HorrorHunger Endless hunger]]. [[AxCrazy Mindless rage]]. [[FakeMemories Losing]] [[LossOfIdentity yourself]]. ''[[DemonicPossession And that's if you're lucky]]''. When you gain extra atma points if you use Hunt skills to finish your enemies. Rather than killing them and ''then'' devouring them, ''[[EatenAlive you eat them alive]]''. Once infected, you can never stop eating, or you risk the demon inside just going berserk, overruling whatever higher brain functions you may still have in working order beyond the maddening hunger, and wantonly attacking anything. In rare cases, the demon virus will go so far with you, it will literally overwrite ''everything'' in there. [[AndThenJohnWasAZombie And then, there's nothing left in there, but a demon]]. Problem is, if the virus has gone this far, it's likely it's a strong demon with ideas and intelligence of its own, and it's gonna go find food and shelter - AKA your friends, family and home...
[[/folder]]
[[folder: Digital Devil Saga]]



* The second game reveals the real world is in ruins, stuck under a sun that always shines black, and the ''sunlight turns anyone not infected with the demon virus to stone!''
* New to the second game is Berserk Mode, where triggering a battle at high Solar Noise levels cause the party to enter in a PartialTransformation. As the name indicates, the music is chaotic, and you have no choice but to attack. Seeing the human party members with their demonic limbs is unnerving, hearing their victory screeches come out of their human voices is worse.
* The consequences of the Demon Virus. [[HorrorHunger Endless hunger]]. [[AxCrazy Mindless rage]]. [[FakeMemories Losing]] [[LossOfIdentity yourself]]. ''[[DemonicPossession And that's if you're lucky]]''. When you gain extra atma points if you use Hunt skills to finish your enemies. Rather than killing them and ''then'' devouring them, ''[[EatenAlive you eat them alive]]''. Once infected, you can never stop eating, or you risk the demon inside just going berserk, overruling whatever higher brain functions you may still have in working order beyond the maddening hunger, and wantonly attacking anything. In rare cases, the demon virus will go so far with you, it will literally overwrite ''everything'' in there. [[AndThenJohnWasAZombie And then, there's nothing left in there, but a demon]]. Problem is, if the virus has gone this far, it's likely it's a strong demon with ideas and intelligence of its own, and it's gonna go find food and shelter - AKA your friends, family and home...



* ''Everything'' about the Meat Factories in the second game. To wit, Madame Cuvier's "plan" for the salvation of Humanity goes like this: "[[WithUsOrAgainstUs Anyone who wants to follow me]], will transform into [[CannibalismSuperpower Tun]][[HorrorHunger ers]]. Anyone who disagrees with me, ''[[ImAHumanitarian will transform into dinner]]''."
** It also contains an entirely different kind of horror in it's warden, Kumbhanda. Not only does he look like the creepy horseman that he is, he's also practically invincible, and will chase you down so long as your on the same floor as him. It becomes a very scary game of keep-away that will almost always find a new way to give you a heart attack.
* Jenna Angel on the other hand, just wants to turn ''everyone'' into Tuners, and plunge the world into a slaughterfest.
* The real [[GreaterScopeVillain Serph Sheffield.]] Namely, the fear of an amoral adult manipulating the feelings of a small child and promising things like treats in exchange for "favors" (specifically unethical and harmful medical experiments). His manipulations and casual murder caused the entire planet to suffer under the Black Sun.
* Meganada. Where do we begin? The fact that it had to be frozen to be kept under control; the fact that it has extendable [[BuffySpeak bitey-boobs]] that try to bite Argilla's arm off and nom on the already severely-injured Roland; the fact that you have to face in on The Sun, and it's a ThatOneBoss; or the fact it mindlessly says "INDRA" over and over.
* Serph's DisneyDeath in 2 is essentially the prelude to EVERYTHING going south for the heroes, in particular the moment Sera ''screams'' in horrified despair. Remember: she's still hooked up to God, and the Big Guy Upstairs feels everything she does. Also remember that he's committed at this point to killing humanity with [[TakenForGranite Cuvier Syndrome.]] He hated humanity before: now, he ''DESPISES'' us. Tearing control of the HAARP away from Cuvier while the thing isn't even connected to Him, He begins more or less disintegrating the entire planet. No thunder crashes or booming voices are necessary: it is clear beyond a shadow of a doubt how FURIOUS He is.



[[/folder]]
[[folder: Digital Devil Saga 2]]
* The second game reveals the real world is in ruins, stuck under a sun that always shines black, and the ''sunlight turns anyone not infected with the demon virus to stone!''
* New to the second game is Berserk Mode, where triggering a battle at high Solar Noise levels cause the party to enter in a PartialTransformation. As the name indicates, the music is chaotic, and you have no choice but to attack. Seeing the human party members with their demonic limbs is unnerving, hearing their victory screeches come out of their human voices is worse.

* ''Everything'' about the Meat Factories in the second game. To wit, Madame Cuvier's "plan" for the salvation of Humanity goes like this: "[[WithUsOrAgainstUs Anyone who wants to follow me]], will transform into [[CannibalismSuperpower Tun]][[HorrorHunger ers]]. Anyone who disagrees with me, ''[[ImAHumanitarian will transform into dinner]]''."
** It also contains an entirely different kind of horror in it's warden, Kumbhanda. Not only does he look like the creepy horseman that he is, he's also practically invincible, and will chase you down so long as your on the same floor as him. It becomes a very scary game of keep-away that will almost always find a new way to give you a heart attack.
* Jenna Angel on the other hand, just wants to turn ''everyone'' into Tuners, and plunge the world into a slaughterfest.



* The black ooze from the novels. Basically a writhing black mass that devours everything that comes near it and that constantly forms the pained faces of everyone it has devoured. In the end it is revealed to be a mass of pure karma given form that knows naught but fear and hunger and proceeds to devour both the Embryon base and even the Karma Temple, killing named characters left and right.

to:

* The real [[GreaterScopeVillain Serph Sheffield.]] Namely, the fear of an amoral adult manipulating the feelings of a small child and promising things like treats in exchange for "favors" (specifically unethical and harmful medical experiments). His manipulations and casual murder caused the entire planet to suffer under the Black Sun.
* Meganada. Where do we begin? The fact that it had to be frozen to be kept under control; the fact that it has extendable [[BuffySpeak bitey-boobs]] that try to bite Argilla's arm off and nom on the already severely-injured Roland; the fact that you have to face in on The Sun, and it's a ThatOneBoss; or the fact it mindlessly says "INDRA" over and over.
* Serph's DisneyDeath in 2 is essentially the prelude to EVERYTHING going south for the heroes, in particular the moment Sera ''screams'' in horrified despair. Remember: she's still hooked up to God, and the Big Guy Upstairs feels everything she does. Also remember that he's committed at this point to killing humanity with [[TakenForGranite Cuvier Syndrome.]] He hated humanity before: now, he ''DESPISES'' us. Tearing control of the HAARP away from Cuvier while the thing isn't even connected to Him, He begins more or less disintegrating the entire planet. No thunder crashes or booming voices are necessary: it is clear beyond a shadow of a doubt how FURIOUS He is.
[[/folder]]
[[folder: Other]]
* The black ooze from the novels. Basically a writhing black mass that devours everything that comes near it and that constantly forms the pained faces of everyone it has devoured. In the end it is revealed to be a mass of pure karma given form that knows naught but fear and hunger and proceeds to devour both the Embryon base and even the Karma Temple, killing named characters left and right.right.
[[/folder]]
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[[caption-width-right:350:These are ''the'' '''''[[CreepyGood good]]''''' ''[[CreepyGood guys]]''.]]

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[[caption-width-right:350:These are ''the'' '''''[[CreepyGood good]]''''' ''[[CreepyGood guys]]''.]]
And they ''[[ImAHumanitarian eat people!]]'']]
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* In both games, you learn new abilities by [[CannibalismSuperpower eating your enemies]] for atma points. Though, it's slightly mitigated by the fact that you can be afflicted by the "Ache" status ailment by overeating. Yes, it's actually possible for the characters to get a stomach ache from eating too much.
* The NightmareFuel begins right in the opening cutscene of the first game when the main characters and their enemies are given their Atma brands by a strange capsule that appears out of nowhere and subsequently turned into demons. It's not long before the organized war devolves into a grisly bloodbath that ends with Serph's team dismembering and eating their defeated enemies in a mindless, hunger-induced frenzy.

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* In both games, you learn new abilities by [[CannibalismSuperpower eating your enemies]] for atma points. Though, it's slightly mitigated by the fact that you can be afflicted by the "Ache" status ailment by overeating. Yes, it's actually possible for the characters to [[CrossesTheLineTwice get a stomach ache from eating too much.
many people]].
* The NightmareFuel begins right in the opening cutscene of the first game when the main characters and their enemies are given their Atma brands by a strange capsule that appears out of nowhere and subsequently turned turns them all into demons. It's not long before the organized war devolves into a grisly bloodbath that ends with Serph's team dismembering and eating their defeated enemies in a mindless, hunger-induced frenzy.
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It's ''Franchise/ShinMegamiTensei'' game involving cannibalism, what did you expect?


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It's In case ''Franchise/ShinMegamiTensei'' game involving cannibalism, what did didn't freak you expect?

out enough already, this one adds cannibalism into the mix and cranks the eldritch dial to 11. Good luck sleeping...

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Added DiffLines:

* New to the second game is Berserk Mode, where triggering a battle at high Solar Noise levels cause the party to enter in a PartialTransformation. As the name indicates, the music is chaotic, and you have no choice but to attack. Seeing the human party members with their demonic limbs is unnerving, hearing their victory screeches come out of their human voices is worse.
Is there an issue? Send a MessageReason:
Dewicked trope


* The real [[GreaterScopeVillain Serph Sheffield.]] Namely, the AdultFear of an amoral adult manipulating the feelings of a small child and promising things like treats in exchange for "favors" (specifically unethical and harmful medical experiments). His manipulations and casual murder caused the entire planet to suffer under the Black Sun.

to:

* The real [[GreaterScopeVillain Serph Sheffield.]] Namely, the AdultFear fear of an amoral adult manipulating the feelings of a small child and promising things like treats in exchange for "favors" (specifically unethical and harmful medical experiments). His manipulations and casual murder caused the entire planet to suffer under the Black Sun.
Is there an issue? Send a MessageReason:
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* ''Everything'' about the Meat Factories in the second game. To wit, Madame Cuvier's "plan" for the salvation of Humanity goes like this: "[[WithUsOrAgainstUs Anyone who wants to follow me]], we'll transform into [[CannibalismSuperpower Tun]][[HorrorHunger ers]]. Anyone who disagrees with me, ''[[ImAHumanitarian we'll transform into dinner]]''."

to:

* ''Everything'' about the Meat Factories in the second game. To wit, Madame Cuvier's "plan" for the salvation of Humanity goes like this: "[[WithUsOrAgainstUs Anyone who wants to follow me]], we'll will transform into [[CannibalismSuperpower Tun]][[HorrorHunger ers]]. Anyone who disagrees with me, ''[[ImAHumanitarian we'll will transform into dinner]]''."
Is there an issue? Send a MessageReason:
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* Anahata's Citadel area has a few sections where you must face a variety of busts with GlowingEyesOfDoom. Blue-eyed statues are safe, but the red-eyed statues will drop you into a basement if you stand in front of them, and yellow-eyed ones will change to blue- or red-eyed once as you approach them. There's one room where [[JumpScare there's a red-eyed statue in front of you and nothing else!]] The basement itself is also pretty creepy - nothing is down there except corpses and a few preset demons, as well as the random encounters. Every now and then, the poison gas in there will disorient you. It gets even worse at the end of a New Game Plus as it's where the Demi-fiend hides out.
* Coordinate 136 is an [[AmusementParkOfDoom abandoned amusement park castle]]. To start, the music that plays in it is creepy as all hell, and gradually changes as you go up the floors. One section has you trying to spot a portrait that's different from the others; running past the other portraits will instead [[JumpScare drop you into a basement]]. One later floor has you solving a light puzzle in near-pitch darkness. As you progress, you're told the tale of a "good prince" and an "evil prince" trying to win over the heart of a princess, and later excerpts of the story are drowned out in conveneint static, and [[NothingIsScarier start mentioning things like a "truly good prince" and a "truly evil prince" without explicitly describing what's going on]], implying that there's more to the story than what you're coherently told. When the truth comes out in the second game, it's every bit as horrifying as expected.

to:

* Anahata's Citadel area has a few sections where you must face a variety of busts with GlowingEyesOfDoom. Blue-eyed statues are safe, but the red-eyed statues will drop you into a basement if you stand in front of them, and yellow-eyed ones will change to blue- or red-eyed once as you approach them. There's one room where [[JumpScare there's a red-eyed statue in front of you and nothing else!]] The basement itself is also pretty creepy - nothing is down there except corpses and a few preset pre-set demons, as well as the random encounters. Every now and then, the poison gas in there will disorient you. It gets even worse at the end of a New Game Plus as it's where the Demi-fiend hides out.
* Coordinate 136 is an [[AmusementParkOfDoom abandoned amusement park castle]]. To start, the music that plays in it is creepy as all hell, and gradually changes as you go up the floors. One section has you trying to spot a portrait that's different from the others; running past the other portraits will instead [[JumpScare drop you into a basement]]. One later floor has you solving a light puzzle in near-pitch darkness. As you progress, you're told the tale of a "good prince" and an "evil prince" trying to win over the heart of a princess, and later excerpts of the story are drowned out in conveneint convenient static, and [[NothingIsScarier start mentioning things like a "truly good prince" and a "truly evil prince" without explicitly describing what's going on]], implying that there's more to the story than what you're coherently told. When the truth comes out in the second game, it's every bit as horrifying as expected.



%%* The real [[GreaterScopeVillain Serph Sheffield.]]

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%%* * The real [[GreaterScopeVillain Serph Sheffield.]]]] Namely, the AdultFear of an amoral adult manipulating the feelings of a small child and promising things like treats in exchange for "favors" (specifically unethical and harmful medical experiments). His manipulations and casual murder caused the entire planet to suffer under the Black Sun.
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[[caption-width-right:350:These are ''the '''''good''''' guys''.]]

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[[caption-width-right:350:These are ''the '''''good''''' guys''.''the'' '''''[[CreepyGood good]]''''' ''[[CreepyGood guys]]''.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/untitled_453.png]]
[[caption-width-right:350:These are the ''good guys''.]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/untitled_453.org/pmwiki/pub/images/untitled_550.png]]
[[caption-width-right:350:These are the ''good ''the '''''good''''' guys''.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/untitled_453.png]]
[[caption-width-right:350:These are the ''good guys''.]]
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It's ''Franchise/ShinMegamiTensei'' game involving cannibalism, what did you expect?

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