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-->[[spoiler: '''Marker-Nicole''']]: '''''WRONG.''''' ''([[spoiler: Nicole]] snaps Isaac's neck)''

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-->[[spoiler: '''Marker-Nicole''']]: '''''WRONG.''''' ''([[spoiler: Nicole]] ''([[spoiler:Nicole]] snaps Isaac's neck)''
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Up To Eleven is a defunct trope


* The [[https://www.youtube.com/watch?v=7m0YAKn4FJ4&feature=player_embedded Tripod's death scene.]] Compared to the original and the iPhone {{Interquel}}, ''VideoGame/DeadSpace2'' has truly cranked the {{Gorn}} level UpToEleven.

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* The [[https://www.youtube.com/watch?v=7m0YAKn4FJ4&feature=player_embedded Tripod's death scene.]] Compared to the original and the iPhone {{Interquel}}, ''VideoGame/DeadSpace2'' has truly cranked the {{Gorn}} level UpToEleven.up to eleven.
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** Speaking of children, [[AdultFear and for you parents out there]], the existence of Lurkers, Crawlers and Packs in this game. At least the last game had the decency to handwave the presence of babies as being brain-dead clones that are grown to replace lost limbs. This time, the first you see of the Pack, Lurkers and Crawlers are them pouring out of ''children stores and daycare centers.'' And then there's that nurse/mother who was either TooDumbToLive, or so far over the DespairEventHorizon that she thought nothing of beckoning an exploding necromorph baby into her arms...

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** Speaking of children, [[AdultFear and for you parents out there]], there, the existence of Lurkers, Crawlers and Packs in this game. At least the last game had the decency to handwave the presence of babies as being brain-dead clones that are grown to replace lost limbs. This time, the first you see of the Pack, Lurkers and Crawlers are them pouring out of ''children stores and daycare centers.'' And then there's that nurse/mother who was either TooDumbToLive, or so far over the DespairEventHorizon that she thought nothing of beckoning an exploding necromorph baby into her arms...
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** To just briefly explain the mechanics of this death scene....you're essentially vomiting all of your insides out. Blood, organs, internal tissues all dissolved by corrosive acid. And the Puker just steps back to watch its handiwork as it's waiting for you to die so it can drag your body away for an Infector to produce another Necromorph.

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** To just Just to briefly explain the mechanics of this death scene....you're essentially vomiting all of your insides out. Blood, organs, internal tissues tissues, all dissolved by corrosive acid. And the Puker just steps back to watch its handiwork as it's waiting for you to die so it can drag your body away for an Infector to produce another Necromorph.



** Want to know something even better about that Tripod? Look at it's top tentacle that you eventually deepthroat. A baby is attached.

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** Want to know something even better about that Tripod? Look at it's its top tentacle that you eventually deepthroat. A baby is attached.
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* When you take the main game and the ''Severed'' DLC, along with all the audio diaries, text logs and supplementary information into consideration, you really get an idea how unstoppable the infection is when it finally gets going. The outbreak starts in the mines and despite a contingent of the station’s military presence being sent down there to contain the situation, all of them barring Weller and Bartlett are slaughtered by the infected. Then, within an hour, maybe less, the Necromorphs begin assaulting the Public Sector, with the Necromorphs easily massacring and infecting the hospital staff and any patients too ill to flee or fight back, before moving into the general civilian populace. By now, the infestation is completely out of control and all anyone could do is RunOrDie as anyone who doesn’t is eviscerated on the spot and turned into yet another shambling abomination.

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* When you take the main game and the ''Severed'' DLC, along with all the audio diaries, text logs and supplementary information into consideration, you really get an idea how unstoppable the infection is when it finally gets going. The outbreak starts in the mines and despite a contingent of the station’s military presence being sent down there there, heavily armed and aware of the threat, to contain the situation, all of them barring Weller and Bartlett are slaughtered by the infected. Then, within an the next hour, maybe less, the Necromorphs begin assaulting the Public Sector, with the Necromorphs numerous undead easily massacring and infecting the hospital staff and any patients too ill to flee or fight back, before moving into the general civilian populace. By now, the infestation is completely out of control and all anyone could do is RunOrDie as anyone who doesn’t book it to the escape shuttles is eviscerated on the spot and turned into yet another shambling abomination.abomination. In the end, the only way they could contain it all is by literally separating the Government Sector from the rest of the Sprawl and leaving the station to rot.
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* When you take the main game and the ''Severed'' DLC, along with all the audio diaries, text logs and supplementary information into consideration, you really get an idea how unstoppable the infection is when it finally gets going. The outbreak starts in the mines and despite a contingent of the station’s military presence being sent down there to contain the situation, all of them barring Weller and Bartlett are slaughtered by the infected. Then, within an hour, maybe less, the Necromorphs begin besieging the Medical Center and Public Sector.

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* When you take the main game and the ''Severed'' DLC, along with all the audio diaries, text logs and supplementary information into consideration, you really get an idea how unstoppable the infection is when it finally gets going. The outbreak starts in the mines and despite a contingent of the station’s military presence being sent down there to contain the situation, all of them barring Weller and Bartlett are slaughtered by the infected. Then, within an hour, maybe less, the Necromorphs begin besieging assaulting the Medical Center and Public Sector.Sector, with the Necromorphs easily massacring and infecting the hospital staff and any patients too ill to flee or fight back, before moving into the general civilian populace. By now, the infestation is completely out of control and all anyone could do is RunOrDie as anyone who doesn’t is eviscerated on the spot and turned into yet another shambling abomination.
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-->Kinner Phelps. Research log 43-553-- I'm convinced we are puppets of some alien influence. I no longer believe we are in control of this project, or ever ''were''. I believe even our rationalizations for this whole thing are an illusion, planted by [[GreaterScopeVillain the forces behind the original Marker, the Black one]]. We don't know how to make this thing. ''[[SentientPhlebotinum It is making us make it]]''. [[SealedEvilInACan And it's trying to get out]]. '''''Desperately.''''' I'm under security watch after taking a sledgehammer to the tiny Marker I built last week. We need to destroy everything we've built here, and destroy every record, every shred of research. [[MyGodWhatHaveIDone They were right the first time on Aegis VII--]] [[TheseAreThingsManWasNotMeantToKnow this is beyond our ability to know or control]]! [[HeKnowsTooMuch I have to go, my supervisor is whispering to the security guard]].

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-->Kinner Phelps. Research log 43-553-- I'm convinced we are puppets of some alien influence. I no longer believe we are in control of this project, or ever ''were''. I believe even our rationalizations for this whole thing are an illusion, planted by [[GreaterScopeVillain the forces behind the original Marker, the Black one]]. We don't know how to make this thing. ''[[SentientPhlebotinum It is making us make it]]''. [[SealedEvilInACan And it's trying to get out]]. '''''Desperately.''''' I'm under security watch after taking a sledgehammer to the tiny Marker I built last week. We need to destroy everything we've built here, and destroy every record, every shred of research. [[MyGodWhatHaveIDone They were right the first time on Aegis VII--]] [[TheseAreThingsManWasNotMeantToKnow this is beyond our ability to know or control]]! [[HeKnowsTooMuch I have to go, my supervisor is whispering to the security guard]].guard]].
* When you take the main game and the ''Severed'' DLC, along with all the audio diaries, text logs and supplementary information into consideration, you really get an idea how unstoppable the infection is when it finally gets going. The outbreak starts in the mines and despite a contingent of the station’s military presence being sent down there to contain the situation, all of them barring Weller and Bartlett are slaughtered by the infected. Then, within an hour, maybe less, the Necromorphs begin besieging the Medical Center and Public Sector.
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fixed minor spelling/grammar mistake ("freighting" - frightening), fixed broken spoiler tag


** One of the logs found in the school brings up a subtle freighting realization about being born in space: those kids will possibly never know what its like to live on a planet. The log creator even speculates that being trapped in space is what makes the kids so antsy, which while not the cause, is a freighting prospect to consider. They never know what a planet would look like on it, never experience nature, and are forced to see the endless abyss that is space.

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** One of the logs found in the school brings up a subtle freighting frightening realization about being born in space: those kids will possibly never know what its like to live on a planet. The log creator even speculates that being trapped in space is what makes the kids so antsy, which while not the cause, is a freighting frightening prospect to consider. They never know what a planet would look like on it, never experience nature, and are forced to see the endless abyss that is space.



* The worst death animation in Franchise/DeadSpace, even though it doesn't seem that bad? [[spoiler: When Isaac goes insane, and the phantom Nicole grabs you. First, she grabs Isaac with lots of force, and her face glows and becomes distorted, as she makes this dreadful, screeching, howling noise. After you pan out ALL THE WAY from Isaac's brain, he looks at his Javelin Gun...and shoots himself in the head with it. Oh, but not before you can see his fractured jaw and gored-out eyes as he falls to the ground. Don't forget that Isaac is now one of them.

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* The worst death animation in Franchise/DeadSpace, even though it doesn't seem that bad? [[spoiler: When Isaac goes insane, and the phantom Nicole grabs you. ]] First, she grabs Isaac with lots of force, and her face glows and becomes distorted, as she makes this dreadful, screeching, howling noise. After you pan out ALL THE WAY from Isaac's brain, he looks at his Javelin Gun...and shoots himself in the head with it. Oh, but not before you can see his fractured jaw and gored-out eyes as he falls to the ground. Don't forget that Isaac is now one of them.
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The place blows up like four minutes after the final boss lol


* The worst death animation in Franchise/DeadSpace, even though it doesn't seem that bad? [[spoiler: When Isaac goes insane, and the phantom Nicole grabs you. First, she grabs Isaac with lots of force, and her face glows and becomes distorted, as she makes this dreadful, screeching, howling noise. After you pan out ALL THE WAY from Isaac's brain, he looks at his Javelin Gun...and shoots himself in the head with it. Oh, but not before you can see his fractured jaw and gored-out eyes as he falls to the ground. Don't forget that Isaac is now one of them. Oh, and Issac didn't kill himself immediately - the harpoon missed most of his brain, so he's got some hours of agonizing pain to go before he expires.]]

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* The worst death animation in Franchise/DeadSpace, even though it doesn't seem that bad? [[spoiler: When Isaac goes insane, and the phantom Nicole grabs you. First, she grabs Isaac with lots of force, and her face glows and becomes distorted, as she makes this dreadful, screeching, howling noise. After you pan out ALL THE WAY from Isaac's brain, he looks at his Javelin Gun...and shoots himself in the head with it. Oh, but not before you can see his fractured jaw and gored-out eyes as he falls to the ground. Don't forget that Isaac is now one of them. Oh, and Issac didn't kill himself immediately - the harpoon missed most of his brain, so he's got some hours of agonizing pain to go before he expires.]]
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* After making his way to relative safety, Isaac gets attacked by a member of the medical/asylum staff who received orders to purge everyone [[spoiler: related to the Marker research]]. Throw in the fact that the horrifying slaughter around him has pushed the doctor over the edge, and the ensuing confrontation--in which Isaac tries to convince the chuckling, unhinged scientist that they can work together and escape this madness--and you've got a harrowing reminder that as scary as the Necromorphs are, even ''they'' can pale before human insanity.

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* After making his way to relative safety, Isaac gets attacked by a member of the medical/asylum staff who received orders to purge everyone [[spoiler: related to the Marker research]]. Throw in the fact that the horrifying slaughter around him has pushed the doctor over the edge, and the ensuing confrontation--in which Isaac tries to convince the chuckling, unhinged scientist that they can work together and escape this madness--and you've got a harrowing reminder that as scary as the Necromorphs are, even ''they'' can [[HumansAreTheRealMonsters even]] '''''[[BewareTheLiving they]]''''' [[HumansAreTheRealMonsters pale before human insanity.in comparison to human]] [[HumanityIsInsane insanity]].
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-->Kinner Phelps. Research log 43-553-- I'm convinced we are puppets of some alien influence. I no longer believe we are in control of this project, or ever ''were''. I believe even our rationalizations for this whole thing are an illusion, planted by [[GreaterScopeVillain the forces behind the original Marker, the Black one]]. We don't know how to make this thing. ''[[SentientPhlebotinum It is making us make it]]''. [[SealedEvilInACan And it's trying to get out]]. '''''Desperately.''''' I'm under security watch after taking a sledgehammer to the tiny Marker I built last week. We need to destroy everything we've built here, and destroy every record, every shred of research. [[MyGodWhatHaveIDone They were right the first time on Aegis VII-- this is beyond our ability to know or control]]! [[HeKnowsTooMuch I have to go, my supervisor is whispering to the security guard]].

to:

-->Kinner Phelps. Research log 43-553-- I'm convinced we are puppets of some alien influence. I no longer believe we are in control of this project, or ever ''were''. I believe even our rationalizations for this whole thing are an illusion, planted by [[GreaterScopeVillain the forces behind the original Marker, the Black one]]. We don't know how to make this thing. ''[[SentientPhlebotinum It is making us make it]]''. [[SealedEvilInACan And it's trying to get out]]. '''''Desperately.''''' I'm under security watch after taking a sledgehammer to the tiny Marker I built last week. We need to destroy everything we've built here, and destroy every record, every shred of research. [[MyGodWhatHaveIDone They were right the first time on Aegis VII-- VII--]] [[TheseAreThingsManWasNotMeantToKnow this is beyond our ability to know or control]]! [[HeKnowsTooMuch I have to go, my supervisor is whispering to the security guard]].
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** After that, the Ubermorph comes. What's worse than the regenerating Necromorph from the first game? How about one you ''can't kill'', [[SuperPersistantPredator which follows you through the whole level]]?

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** After that, the Ubermorph comes. What's worse than the regenerating Necromorph from the first game? How about one you ''can't kill'', [[SuperPersistantPredator [[SuperPersistentPredator which follows you through the whole level]]?
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** Soon thereafter, you find yourself walking past apartment rooms; all the while being able to hear their residents being murdered inside. At one point, you even see some people forced to abandon their loved ones to certain death so they can escape. And there's almost ''nothing'' you can do to save them.

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** Soon thereafter, you find yourself walking past apartment rooms; all the while being able to hear their residents being murdered inside. At one point, you even see some people forced to abandon their loved ones to certain death so they can escape. And there's almost ''nothing'' you can do to save them.



** After that the Ubermorph comes. Imagine a hunter/hive Mind combination, except you can't kill this. it basically follows you throughout the level.

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** After that that, the Ubermorph comes. Imagine a hunter/hive Mind combination, except What's worse than the regenerating Necromorph from the first game? How about one you can't kill this. it basically ''can't kill'', [[SuperPersistantPredator which follows you throughout through the level.whole level]]?



* In Chapter 13, right after entering the secure zone of the government compound, you have to circumvent the barricade set up by Tiedemann's soldiers, ending up in a secure room overlooking the barricade. How to get past them? Take out the battery for the barricade room, which plunges the soldiers into complete darkness...but also powers down the barriers keeping the compound secure. You then have what's tantamount to a balcony seat as a ''horde'' of Necromorphs - dozens upon DOZENS - charge at the barricade. It's quite horrific to see trained soldiers fire frantically into the oncoming wave of flesh, mere seconds before you can see their blood splatter the room. Their cries blank out one-by-one, and the sound of pulse rifles fades...as does the sound of the Necromorphs, who you can now hear moving deeper into the compound. [[OhCrap Which you must now go into.]] Not helped by the fact that you [[CrueltyIsTheOnlyOption just sentenced 200 armed soldiers to death]] as well as dozens of scientists and researchers.
** Lets not forget that this is also the first time you see the Ubermorph, you open up the door so the necromorph can kill the soldiers, but you look and you see it, and you know you're gonna fight it. But it's not scary until you figure YOU CAN'T KILL IT!
** The whole sequence is disturbingly reminiscent of a scene in Film/{{The Cabin in the Woods}}. If you've seen it before playing Dead Space 2, it'll make you laugh at a very inappropriate time.
** The scary apart about this is just how ''fas''t the necromorphs respond to the power going off. Literally seconds after you turn the power off you hear blood-curdling roars in the distance as the horde of Slashers, Pukers, and Pregnants starts charging through the darkness as the Ubermorph slowly follows. To make matters worse it's likely that other necromorph types that you see later on in the facility attacked from other sides like the vents or other military barricades at the same exact moment. Later on you see Lurkers, Stalkers, Spitters, Crawlers, Infectors, Cysts, Nests, and a ''Brute''. This just shows you how scarily fast Necromorphs are at hunting in packs or hordes to kill and infect there targets. One facility full of trained soldiers just butchered in an instant

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* In Chapter 13, right after entering the secure zone of the government compound, you have to circumvent the barricade set up by Tiedemann's soldiers, ending up in a secure room overlooking the barricade. How to do you get past them? Take out the battery for the barricade room, barricade, which plunges the soldiers into complete darkness...darkness... but also powers down the barriers keeping the compound secure. You then have what's tantamount to a balcony seat as a ''horde'' of Necromorphs - Necromorphs-- dozens upon DOZENS - DOZENS-- charge at the barricade. It's quite horrific to see trained soldiers fire frantically into the oncoming wave of flesh, mere seconds before you can see their blood splatter the room. Their cries blank out one-by-one, and the sound of pulse rifles fades... as does the sound of the Necromorphs, who you can now hear moving deeper into the compound. [[OhCrap Which you must now go into.]] Not helped by the fact that you [[CrueltyIsTheOnlyOption just sentenced 200 armed soldiers to death]] as well as dozens of scientists and researchers.
** Lets Let's not forget that this is also the first time you see the Ubermorph, you open up Ubermorph. You watch the door so the necromorph can Necromorphs kill the soldiers, but you look and you see it, this... ''thing'' with multiple eyes, and you know you're gonna fight it. But it's not scary until you figure YOU CAN'T KILL IT!
** The whole sequence is disturbingly reminiscent of a scene in Film/{{The Cabin in the Woods}}. If you've seen it before playing Dead Space 2, it'll probably make you laugh at a very inappropriate time.
** The scary apart about this is just how ''fas''t ''fast'' the necromorphs Necromorphs respond to the power going off. Literally seconds after you turn yank the power off battery out, you hear blood-curdling roars in the distance as the horde a ''horde'' of Slashers, Pukers, and Pregnants starts charging through the darkness as the Ubermorph slowly follows. To make matters worse worse' it's likely that other necromorph Necromorph types that you see later on in the facility attacked from other sides like the vents or other military barricades at the same exact moment. Later on on, you see Lurkers, Stalkers, Spitters, Crawlers, Infectors, Cysts, Nests, and a ''Brute''. This just shows you how scarily fast Necromorphs are at hunting in packs or hordes to kill and infect there their targets. One facility full of trained soldiers was just butchered in an instantinstant.



* A minor example, But the Concourse directory from the main site is slightly disturbing... Two of the shops only have "7673ebhjjh22233d2" as their names, Show only static, and play the same sounds a Guardian or Brute make...

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* A minor example, But but the Concourse directory from the main site is slightly disturbing... Two of the shops only have "7673ebhjjh22233d2" as their names, Show show only static, and play the same sounds a Guardian or Brute make...



* The worst death animation in Franchise/DeadSpace, even though it doesn't seem that bad? [[spoiler: When Isaac goes insane, and the phantom Nicole grabs you. First, she grabs Isaac with lots of force, and her face glows and becomes distorted, as she makes this dreadful, screeching, howling noise. After you pan out ALL THE WAY from Isaac's brain, he looks interested at his Javelin Gun...and shoots himself in the head with it. Oh, but not before you can see his fractured jaw and gored-out eyes as he falls to the ground. Don't forget that Isaac is now one of them. Oh, and Issac didn't kill himself immediately - the harpoon missed most of his brain, so he's got some hours of agonizing pain to go before he expires.]]

to:

* The worst death animation in Franchise/DeadSpace, even though it doesn't seem that bad? [[spoiler: When Isaac goes insane, and the phantom Nicole grabs you. First, she grabs Isaac with lots of force, and her face glows and becomes distorted, as she makes this dreadful, screeching, howling noise. After you pan out ALL THE WAY from Isaac's brain, he looks interested at his Javelin Gun...and shoots himself in the head with it. Oh, but not before you can see his fractured jaw and gored-out eyes as he falls to the ground. Don't forget that Isaac is now one of them. Oh, and Issac didn't kill himself immediately - the harpoon missed most of his brain, so he's got some hours of agonizing pain to go before he expires.]]
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** The first several minutes aboard the ship are a tense exercise in NothingIsScarier. You keep hearing noises like necromorphs moving around just out of eyesight, expecting ''something'' to pop up every time you open a door or round a corner... But there's nothing. It's almost a relief when that Brute attacks. You manage to kill it. Then another one charges at you from down the tunnel. ''[[ThisIsGonnaSuck Welcome back, Isaac]].''

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** The first several minutes aboard the ship are a tense exercise in NothingIsScarier. You keep hearing noises like necromorphs moving around just out of eyesight, expecting ''something'' to pop up every time you open a door or round a corner... But there's nothing. It's almost a relief when that Brute attacks. You manage to kill it. Then another one charges at you from down the tunnel. And once it's dead? A bunch of Slashers come out of the woodworks. ''[[ThisIsGonnaSuck Welcome back, Isaac]].''
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** The first several minutes aboard the ship are a tense exercise in NothingIsScarier. You keep hearing noises like they're moving around just out of eyesight, expecting ''something'' to pop up every time you open a door or round a corner... But there's nothing. It's almost a relief when that Brute attacks. You manage to kill it... Then another one charges at you from down the tunnel. ''[[ThisIsGonnaSuck Welcome back, Isaac]].''

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** The first several minutes aboard the ship are a tense exercise in NothingIsScarier. You keep hearing noises like they're necromorphs moving around just out of eyesight, expecting ''something'' to pop up every time you open a door or round a corner... But there's nothing. It's almost a relief when that Brute attacks. You manage to kill it...it. Then another one charges at you from down the tunnel. ''[[ThisIsGonnaSuck Welcome back, Isaac]].''
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* Just entering the ''USG Ishimura.'' ''[[ThrowbackLevel Again]].'' Simply going around the ship is like a horrible trip down memory lane, right down to [[spoiler: hallucinations of the tentacles grabbing you]]. And you thought the ''first'' time around was hell...

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* Just entering the ''USG Ishimura.'' ''[[ThrowbackLevel ''[[WhereItAllBegan Again]].'' Simply going around the ship is like a horrible trip down memory lane, right down to [[spoiler: hallucinations of the tentacles grabbing you]]. And you thought the ''first'' time around was hell...

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Changed: 728

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* Just entering the ''USG Ishimura.'' ''Again.'' Simply going around the ship is like a horrible trip down memory lane, right down to [[spoiler: hallucinations of the tentacles grabbing you]]. And you thought the ''first'' time around was hell...
** While Isaac travels through the ''Ishimura'' for the second time, raise your TV's volume up so you can clearly hear the ambiance of the air vents and everything else. When you go through those tunnels, when it's nice and quiet and you think everything is okay... You hear Nicole whispering "Isaac..." "Where are you going, Isaac..?" "Make us whole again, Isaac.." UGH! The whispering was just insane. As if she is going to jump out and attack you in the next few seconds...
** On the ''Ishimura'' you end up on the medical deck where they've been using a black light to help clean the place up. Naturally that causes a mass of old bloodstains and crazy marker writing to show up. Nothing you haven't seen before however, so you move on. Later though, you notice that you're leaving glowing footprints...which means that not only is this blood fresh, but you've also been walking through giant pools of the stuff.

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* Just entering the ''USG Ishimura.'' ''Again.''[[ThrowbackLevel Again]].'' Simply going around the ship is like a horrible trip down memory lane, right down to [[spoiler: hallucinations of the tentacles grabbing you]]. And you thought the ''first'' time around was hell...
** While Isaac travels through the ''Ishimura'' for the second time, raise your TV's volume up or wear headphones so you can clearly hear the ambiance of the air vents and everything else. When you go through those tunnels, when it's nice and quiet and you think everything is okay... You hear Nicole whispering "Isaac..." "Where are you going, Isaac..?" "Make us whole again, Isaac.." UGH! The whispering was is just insane. As if she is going to jump out and attack you in the next few seconds...
** The first several minutes aboard the ship are a tense exercise in NothingIsScarier. You keep hearing noises like they're moving around just out of eyesight, expecting ''something'' to pop up every time you open a door or round a corner... But there's nothing. It's almost a relief when that Brute attacks. You manage to kill it... Then another one charges at you from down the tunnel. ''[[ThisIsGonnaSuck Welcome back, Isaac]].''
** On the ''Ishimura'' Ishimura, you end up on the medical deck where they've been using a black light UV lights to help clean the place up. Naturally Naturally, that causes a mass of old bloodstains and crazy marker Marker writing to show up. Nothing you haven't seen before before, however, so you move on. Later though, you notice that you're leaving glowing footprints... which means that not only is this blood fresh, but you've also been walking through giant pools of the stuff.



*** Plus the encounter after you escape from the [[spoiler:[[ThrowbackLevel USG Ishimura]]]]. After crashing by means of an escape pod, Issac wakes up to see Nicole's transmission from the beginning of the game, played over a Marker, while Nicole hovers in front of it. The transmission jitters at "You made me stick with it…" before the Nicole apparition looks up with GlowingEyesOfDoom and ThroatLight, and screams four words that confirm Issac's guilt:

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*** Plus the encounter after you escape from the [[spoiler:[[ThrowbackLevel USG Ishimura]]]].Ishimura. After crashing by means of an escape pod, Issac wakes up to see Nicole's transmission from the beginning of the game, played over a Marker, while Nicole hovers in front of it. The transmission jitters at "You made me stick with it…" before the Nicole apparition looks up with GlowingEyesOfDoom and ThroatLight, and screams four words that confirm Issac's guilt:
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replaced a dead link


* The Lullaby trailer for Dead Space 2 makes the original trailer seem like SugarWiki/SweetDreamsFuel by comparison. [[https://www.youtube.com/watch?v=e1ZS2se9g4M see for yourselves]].

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* The Lullaby trailer for Dead Space 2 makes the original trailer seem like SugarWiki/SweetDreamsFuel by comparison. [[https://www.youtube.com/watch?v=e1ZS2se9g4M see [[https://youtu.be/ifBoA7KKjBs See for yourselves]].



** Speaking of the guy who turns into a Necromorph, there's two horrifying things about the transformation: [[spoiler: One, the guy's obviously in pain when the sycthes burst out of his shoulders, suggesting that not only was he ''alive'' during the transformation, but that infectors can now assimilate ''living things''.]] Secondly, [[spoiler: The victim is Franco, the main character from ''VideoGame/DeadSpaceIgnition''.]]

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** Speaking of the guy who turns into a Necromorph, there's two horrifying things about the transformation: [[spoiler: One, [[spoiler:One, the guy's obviously in pain when the sycthes scythes burst out of his shoulders, suggesting that not only was he ''alive'' during the transformation, but that infectors can now assimilate ''living things''.]] Secondly, [[spoiler: The victim is Franco, the main character from ''VideoGame/DeadSpaceIgnition''.]]
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Added DiffLines:

** The mere fact that half of a school class even ''have'' deceased loved ones is horrifying in its own right. Kids that age usually have their family including grandparents intact, giving yet another hint at how messed-up the ''Dead Space'' universe is.
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* Throughout Chapter 13, you can find audio logs from one of the scientists who built the new Marker. He starts out hopeful, delighted to be working on the project... Then his hope turns to dread as the scientist explains he made a tiny Marker while he was blacked out, ''despite the fact that the technology they used to disable the Marker's insanity symbol was supposed to prevent something like that''. Then you find his last audio log and it sinks in just how much of a CosmicHorrorStory the whole franchise is.

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* Throughout Chapter 13, you can find audio logs from one of the scientists who built the new Marker. He starts out hopeful, delighted to be working on the project... Then his hope turns to dread as the scientist explains he made a tiny Marker while he was blacked out, ''despite the fact that the technology they used to disable suppress the Marker's insanity symbol dementia-causing signal was supposed to prevent something like that''. Then you find his last audio log and it sinks in just how much of a CosmicHorrorStory the whole franchise is.
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* Throughout Chapter 13, you can find audio logs from one of the scientists who built the new Marker. He starts out hopeful, delighted to be working on the project... Then his hope turns to dread as the scientist realizes he made a tiny Marker while he was blacked out, ''despite their insanity-preventing technology supposed to be preventing something like that''. Then you find his last audio log and it sinks in just how much of a CosmicHorrorStory the whole franchise is.
-->Kinner Phelps. Research log 43-553-- I'm convinced we are puppets of some alien influence. I no longer believe we are in control of this project, or ever ''were''. I believe even our rationalizations for this whole thing are an illusion, planted by [[GreaterScopeVillain the forces behind the original Marker, the Black one]]. We don't know how to make this thing. It is ''[[SentientPhlebotinum making us make it]]''. [[SealedEvilInACan And it's trying to get out]]. '''''Desperately.''''' I'm under security watch after taking a sledgehammer to the tiny Marker I built last week. We need to destroy everything we've built here, and destroy every record, every shred of research. [[MyGodWhatHaveIDone They were right the first time on Aegis VII-- this is beyond our ability to know or control]]! [[HeKnowsTooMuch I have to go, my supervisor is whispering to the security guard]].

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* Throughout Chapter 13, you can find audio logs from one of the scientists who built the new Marker. He starts out hopeful, delighted to be working on the project... Then his hope turns to dread as the scientist realizes explains he made a tiny Marker while he was blacked out, ''despite their insanity-preventing the fact that the technology they used to disable the Marker's insanity symbol was supposed to be preventing prevent something like that''. Then you find his last audio log and it sinks in just how much of a CosmicHorrorStory the whole franchise is.
-->Kinner Phelps. Research log 43-553-- I'm convinced we are puppets of some alien influence. I no longer believe we are in control of this project, or ever ''were''. I believe even our rationalizations for this whole thing are an illusion, planted by [[GreaterScopeVillain the forces behind the original Marker, the Black one]]. We don't know how to make this thing. It is ''[[SentientPhlebotinum It is making us make it]]''. [[SealedEvilInACan And it's trying to get out]]. '''''Desperately.''''' I'm under security watch after taking a sledgehammer to the tiny Marker I built last week. We need to destroy everything we've built here, and destroy every record, every shred of research. [[MyGodWhatHaveIDone They were right the first time on Aegis VII-- this is beyond our ability to know or control]]! [[HeKnowsTooMuch I have to go, my supervisor is whispering to the security guard]].
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* Throughout Chapter 13, you can find audio logs from one of the scientists who built the new Marker. They start out hopeful, with the scientist delighted to be working on the project... Then it gradually turns to dread as the scientist realizes he made a tiny Marker while he was blacked out, ''despite their insanity-preventing technology supposed to be preventing something like that''. Then you find his last audio log and it sinks in just how much of a CosmicHorrorStory the whole franchise is.

to:

* Throughout Chapter 13, you can find audio logs from one of the scientists who built the new Marker. They start He starts out hopeful, with the scientist delighted to be working on the project... Then it gradually his hope turns to dread as the scientist realizes he made a tiny Marker while he was blacked out, ''despite their insanity-preventing technology supposed to be preventing something like that''. Then you find his last audio log and it sinks in just how much of a CosmicHorrorStory the whole franchise is.
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* The sheer impossibility of actually defeating the Necromorphs. You can kill one, you can kill ten, a hundred... But there's still more. Always more. The Ishimura was big, but it was still a mining ship, there were only so many people on it. But the Sprawl is a gigantic cityscape, there are likely ''millions'' of Necromorphs on the Sprawl alone. To quote WebVideo/TwoBestFriendsPlay, you could kill a thousand, and it'd probably only amount to point-five percent of every Necromorph on the Sprawl.

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* The sheer impossibility of actually defeating the Necromorphs. You can kill one, you can kill ten, a hundred... But there's still more. Always more. The Ishimura was big, but it was still a mining ship, there were only so many people on it. But the Sprawl is a gigantic cityscape, there are likely ''millions'' of Necromorphs on the Sprawl alone. To quote WebVideo/TwoBestFriendsPlay, you could kill a thousand, and it'd probably only amount to point-five percent of every Necromorph on the Sprawl.Sprawl.
* Throughout Chapter 13, you can find audio logs from one of the scientists who built the new Marker. They start out hopeful, with the scientist delighted to be working on the project... Then it gradually turns to dread as the scientist realizes he made a tiny Marker while he was blacked out, ''despite their insanity-preventing technology supposed to be preventing something like that''. Then you find his last audio log and it sinks in just how much of a CosmicHorrorStory the whole franchise is.
-->Kinner Phelps. Research log 43-553-- I'm convinced we are puppets of some alien influence. I no longer believe we are in control of this project, or ever ''were''. I believe even our rationalizations for this whole thing are an illusion, planted by [[GreaterScopeVillain the forces behind the original Marker, the Black one]]. We don't know how to make this thing. It is ''[[SentientPhlebotinum making us make it]]''. [[SealedEvilInACan And it's trying to get out]]. '''''Desperately.''''' I'm under security watch after taking a sledgehammer to the tiny Marker I built last week. We need to destroy everything we've built here, and destroy every record, every shred of research. [[MyGodWhatHaveIDone They were right the first time on Aegis VII-- this is beyond our ability to know or control]]! [[HeKnowsTooMuch I have to go, my supervisor is whispering to the security guard]].

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Removed: 152

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* The introduction of the stalkers. You are in [[spoiler: the church of Unitology and within one of the many dark areas of it.]] This place is especially dark as the only lights are through a few blue tinted windows and a light over where you need to go. As you first enter the room, you hear and see glimpses of something running around. You get to the door you need to go through and [[spoiler: something huge rams and destroys it, blocking you in.]] Then the stalkers let out cries that sound similar to those of the raptors in the first Jurassic Park and you are attacked by about five of them. They later do not come out at you like the other necromorphs, you end up in areas prime for ambushing. What makes them so much worse is that they are SMART. They will hide behind cover, poking out enough to get you to aim and focus on them while another RUSHED you at full tilt, running like an ostrich. Like most of the necros, hitting a leg is a good first choice as it slows them down. Not these things, they come at you as fast on their hands as those that run at you. They are one of the few necros that when they are around, you truly feel like their prey.
** Especially since when you die they drag your corpse off as if to save it for later.
*** They don't kill you, they rip off your arm then knock you out.

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* The introduction of the stalkers. You are in [[spoiler: the church of Unitology and within one of the many dark areas of it.]] This place is especially dark as the only lights are through a few blue tinted windows and a light over where you need to go. As you first enter the room, you hear and see glimpses of something running around. You get to the door you need to go through and [[spoiler: something huge rams and destroys it, blocking you in.]] Then the stalkers let out cries that sound similar to those of the raptors in the first Jurassic Park and you are attacked by about five of them. They later do not come out at you like the other necromorphs, you end up in areas prime for ambushing. What makes them so much worse is that they are SMART. They will hide behind cover, poking out enough to get you to aim and focus on them while another RUSHED you at full tilt, running like an ostrich. Like most of the necros, hitting a leg is a good first choice as it slows them down. Not these things, they come at you as fast on their hands as those that run at you. They are one of the few necros that when they are around, you truly feel like their prey.
** Especially since when you die
prey. The worst part is the death animation, where they drag your corpse off as if to save it for later.
*** They
don't kill even ''kill'' you, they rip off your arm then off, knock you out.unconscious and then drag you off to do god-knows-what.
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** One of the logs found in the school brings up a subtle freighting realization about being born in space: those kids will possibly never know what its like to live on a planet. The log creator even speculates that being trapped in space is what makes the kids so antsy, which while not the cause, is a freighting prospect to consider. They never know what a planet would look like on it, never experience nature, and are forced to see the endless abyss that is space.
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* No wonder mothers hate Dead Space 2. You see a husband drag his screaming wife away from their apartment, telling her that her mother is lost. You go inside to grab some goodies and ... oh, hi, mom! NO DON'T KISS MY FACE AHHHH!
** Because that woman was shouting that "her mother was in there", and when you entered the room... There's just the Puker. Nothing else. No Infectors... Just the Puker. So that thing had been there for a while, and they where running away when you arrived... What the hell were they doing before you appeared?!

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* No wonder mothers hate Dead Space 2. You see a husband drag his screaming wife away from their apartment, telling her that her mother is lost. You go inside to grab some goodies and ... oh, hi, mom! NO DON'T KISS MY FACE AHHHH!
** Because that woman was shouting that "her mother was in there", and when
If you entered the room... go inside... you're immediately attacked by a puker.
**
There's just nothing else in that unit. No Infector--just the Puker. Nothing else. No Infectors... Just the Puker. So Which means that thing she had to have been in there for a while, and they where running away when you arrived... What awhile--maybe locked in the hell were they doing before you appeared?!bathroom by her family, who heard (and maybe saw) every second of Granny turning into a monster.
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* The Lullaby trailer for Dead Space 2 makes the original trailer seem like SweetDreamsFuel by comparison. [[https://www.youtube.com/watch?v=e1ZS2se9g4M see for yourselves]].

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* The Lullaby trailer for Dead Space 2 makes the original trailer seem like SweetDreamsFuel SugarWiki/SweetDreamsFuel by comparison. [[https://www.youtube.com/watch?v=e1ZS2se9g4M see for yourselves]].
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** Even worse, the Spitter necromorph whom is an entire female ranged subspecies of an Slasher necromorph is always naked when you fight them which implies that quite a lot of women on Titan Station were caught completely unaware and nude when the outbreak happened. The necromorphs mutations are pretty gruesome comparably to most slasher mutations too considering the host's formerly human arms are pulling her chest open for some odd unexplained reason.

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** Even worse, the Spitter necromorph whom Their is an entire female ranged whole subspecies of an Slasher necromorph is always naked when you fight them which implies that quite a lot of women on Titan Station were caught completely unaware and nude when the outbreak happened. The slasher necromorphs mutations called Spitters that are all naked women. Their defining feature is pretty gruesome comparably to most slasher mutations too considering the host's formerly as unlike female and male Slashers their human arms are pulling her used as vice grips to pull open their chests to expose all the organs in the chest open for some odd unexplained reason.cavity. The amount of naked Slashers of both genders and Spitters you fight during the course of the game is nothing short of disturbing.
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**Even worse, the Spitter necromorph whom is an entire female ranged subspecies of an Slasher necromorph is always naked when you fight them which implies that quite a lot of women on Titan Station were caught completely unaware and nude when the outbreak happened. The necromorphs mutations are pretty gruesome comparably to most slasher mutations too considering the host's formerly human arms are pulling her chest open for some odd unexplained reason.
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* At some point in the hospital you get stopped by Titan Station Security whom are trying to detain you on Director Tiedmann's orders. What stops you from getting used as a government lab rat again? A necromorph ambushes the guards via a vent right above them. It impales one of them and drags the poor bastard kicking and screaming into the vent .This necromorph then kills him messily, indicated by the RIG Flatline and the cascade of blood coming from the vent. The guard's partner tries to check the vent to save his buddy or at very least kill the monster whom killed him and immediately gets impaled and dragged further into the vent to suffer the same fate.
** The worst part? This happens in over a span of ''seconds''. In a span of seconds two fully trained men were snuffed out horribly and messily as indicated by the horrifically mutilated torso that falls out of the ventilation shaft immediately after. You never actually see the necromorph that does this either.

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* At some point in the hospital you get stopped by Titan Station Security whom are trying to detain you on Director Tiedmann's orders. What stops you from getting used as a government lab rat again? A necromorph ambushes the guards via a vent right above them. It impales one of them and drags the poor bastard kicking and screaming into the vent .This vent. The necromorph then kills him messily, indicated by the RIG Flatline flatlining and the cascade of blood coming from the vent. The guard's partner tries to check the vent to save his buddy or at very least kill the monster whom killed him and immediately gets impaled and dragged further into the vent to suffer the same fate.
** The worst part? This happens in over a span of ''seconds''. In a span of seconds two fully trained men were snuffed out horribly and messily as indicated by the horrifically mutilated torso that falls out of the ventilation shaft immediately after. You never actually see the necromorph that does this either.killed them either. Whatever it was it killed them fast.

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