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Bonus Boss is a disambiguation


** While the Ancient Dragon is normally not hostile and welcomes those who show respect while at the top of the Dragon Shrine, attacking it one too many times triggers what is unequivocally the most brutal BonusBoss in the entire game, forcing you to brave its unimaginable retribution or die incinerated beyond recognition. Even [[https://www.youtube.com/watch?v=uCjlcO3fL3w the soundtrack]] agrees that [[NiceJobBreakingItHero you made a horrible decision]].

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** While the Ancient Dragon is normally not hostile and welcomes those who show respect while at the top of the Dragon Shrine, attacking it one too many times triggers what is unequivocally the most brutal BonusBoss boss in the entire game, forcing you to brave its unimaginable retribution or die incinerated beyond recognition. Even [[https://www.youtube.com/watch?v=uCjlcO3fL3w the soundtrack]] agrees that [[NiceJobBreakingItHero you made a horrible decision]].
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same image just with a quality upgrade


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_rotten.jpg]]
[[caption-width-right:350:''You will be one with us... for eternity...'']]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_rotten.org/pmwiki/pub/images/maxresdefault_658.jpg]]
[[caption-width-right:350:''You will be one with us... for eternity...'']]
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** The FinalBoss, Nashandra, is a tall spectral figure, donning a large, ethereal cloak with a creepy skull-like mask (or is that her face?) and wields a massive scythe. Nashandra is as close to a depiction of [[TheGrimReaper death itself]] in a video game is going to get. Everything about this woman reeks of creepiness — like she shouldn't exist. The unearthly way she glides across the ground, her unnatural summoning abilities, her cooing, gentle voice, and her massive scythe all give off the impression of unease. This is a monster that should be feared. Not because she's intimidating, but because of her sheer existence. The last time such an otherworldy impression was felt was with [[Characters/DarkSoulsArtoriasOfTheAbyss Manus]], from whom Nashandra inherited a fragment of his soul according to the official guide.

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** The FinalBoss, Nashandra, is a tall spectral figure, donning a large, ethereal cloak with a creepy skull-like mask (or is that her face?) and wields a massive scythe. Nashandra is as close to a depiction of [[TheGrimReaper death itself]] in a video game is going to get. Everything about this woman reeks of creepiness — like she shouldn't exist. The unearthly way she glides across the ground, her unnatural summoning abilities, her cooing, gentle voice, and her massive scythe all give off the impression of unease. This is a monster that should be feared. Not because she's intimidating, but because of her sheer existence. The last time such an otherworldy otherworldly impression was felt was with [[Characters/DarkSoulsArtoriasOfTheAbyss Manus]], from whom Nashandra inherited a fragment of his soul according to the official guide.



** The Old Iron King, a molten abomination and a BigRedDevil reminiscent of [[Literature/TheLordOfTheRings the Balrog]]. Just when you thought no creature could live in a lake of lava, this huge monster emerges from one and proceeds to shake the arena with pure, unadultered fury. Perhaps even more disturbing is the fact it drops the Old King Soul in NewGamePlus, implying that the Old Iron King was possessed by what's left of ''Gwyn's''' soul.

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** The Old Iron King, a molten abomination and a BigRedDevil reminiscent of [[Literature/TheLordOfTheRings the Balrog]]. Just when you thought no creature could live in a lake of lava, this huge monster emerges from one and proceeds to shake the arena with pure, unadultered unadulterated fury. Perhaps even more disturbing is the fact it drops the Old King Soul in NewGamePlus, implying that the Old Iron King was possessed by what's left of ''Gwyn's''' soul.



** Aldia's Keep. This place could best be summarized as an [[Franchise/ResidentEvil Umbrella]] testing facility where everything went to hell. In the first chamber, you encounter cursed mirrors whose murderous inhabitants break their way out in violent fashion, and a serial killer kept locked in a magic pridon. In the main hall, cages containing some of the worst abominations in Drangleic line the ceiling, and then inevitably shatter and fall unleashing the whole horde upon you. Worst of all, besides a mound of Giant corpses, the absolute worst excesses of the place remain unseen, resulting in NothingIsScarier.

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** Aldia's Keep. This place could best be summarized as an [[Franchise/ResidentEvil Umbrella]] testing facility where everything went to hell. In the first chamber, you encounter cursed mirrors whose murderous inhabitants break their way out in violent fashion, and a serial killer kept locked in a magic pridon.prison. In the main hall, cages containing some of the worst abominations in Drangleic line the ceiling, and then inevitably shatter and fall unleashing the whole horde upon you. Worst of all, besides a mound of Giant corpses, the absolute worst excesses of the place remain unseen, resulting in NothingIsScarier.



*** The backstory is fairly terrifying too. Duke Tseldora wasn't exactly that sane of an individual to begin with, having an intense adoration of spiders, but he made a living running the Brightsone mining operations. Eventually, the Duke found a massive hive of parasitic spiders living beneath the earth, and within, found the Writhing Ruin Keeper. He somehow tamed the beast, and gave it the title of his Freja. The spiders were kept at bay, and mining continued. To rouse spirits, Tseldora built a congregation for his miners, and for the most part, it worked. For whatever reason, the parasitic spiders one day turned on the miners, decimating the operation. The Duke simply stood by and watched as the entirety of his troops were overtaken and killed. The lucky ones went undead, and began to feverishly worship the spiders as deities. The unlucky ones were taken over by the spiders, and turned into Parasitic Hollows. It's heavily implied that the Duke let himself die, in order to be with the spiders forever. At the bottom of his mansion in Brightstone Cove, past Freja's chamber you can find his study, Vengarl's body, and the Duke himself, gone fully hollow. Yikes.

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*** The backstory is fairly terrifying too. Duke Tseldora wasn't exactly that sane of an individual to begin with, having an intense adoration of spiders, but he made a living running the Brightsone Brightstone mining operations. Eventually, the Duke found a massive hive of parasitic spiders living beneath the earth, and within, found the Writhing Ruin Keeper. He somehow tamed the beast, and gave it the title of his Freja. The spiders were kept at bay, and mining continued. To rouse spirits, Tseldora built a congregation for his miners, and for the most part, it worked. For whatever reason, the parasitic spiders one day turned on the miners, decimating the operation. The Duke simply stood by and watched as the entirety of his troops were overtaken and killed. The lucky ones went undead, and began to feverishly worship the spiders as deities. The unlucky ones were taken over by the spiders, and turned into Parasitic Hollows. It's heavily implied that the Duke let himself die, in order to be with the spiders forever. At the bottom of his mansion in Brightstone Cove, past Freja's chamber you can find his study, Vengarl's body, and the Duke himself, gone fully hollow. Yikes.

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No meta moment, see this query.


*** There's a portrait of her human form in Drangleic Castle, which, if you get too close, starts dropping curse on you at high speed. This is your first clue that there is more to her than it seems. There's a good reason why, when you first encounter her, she keeps well away from you: this woman is a literal anathema to all life.
*** She's also scary on a meta level in the endgame: should you choose to defeat the Giant Lord before Throne Watcher and Throne Defender, then after the Watcher/Defender, Nashandra suddenly '''comes through the fog gate''' and [[SequentialBoss her boss fight begins immediately with no break after the previous boss]]. Yes, the ''final boss'' [[TrickBoss can literally walk in on you killing her servants]]. Only in ''Dark Souls''.

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*** ** There's a portrait of her human form in Drangleic Castle, which, if you get too close, starts dropping curse on you at high speed. This is your first clue that there is more to her than it seems. There's a good reason why, when you first encounter her, she keeps well away from you: this woman is a literal anathema to all life.
*** She's also scary on a meta level in the endgame: should you choose to defeat the Giant Lord before Throne Watcher and Throne Defender, then after the Watcher/Defender, Nashandra suddenly '''comes through the fog gate''' and [[SequentialBoss her boss fight begins immediately with no break after the previous boss]]. Yes, the ''final boss'' [[TrickBoss can literally walk in on you killing her servants]]. Only in ''Dark Souls''.
life.
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*** It's worse than that. In the late stages of the curse, Undead become zombies, true. But in the early stages? They were hunting fully sentient ''people'' for fun and sport, and since Undead can never truly die unless the fire is lit, all it did was make them go Hollow sooner.
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** Aldia's Keep. This place could best be summarized as an [[Franchise/ResidentEvil Umbrella]] testing facility where everything went to hell.

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** Aldia's Keep. This place could best be summarized as an [[Franchise/ResidentEvil Umbrella]] testing facility where everything went to hell. In the first chamber, you encounter cursed mirrors whose murderous inhabitants break their way out in violent fashion, and a serial killer kept locked in a magic pridon. In the main hall, cages containing some of the worst abominations in Drangleic line the ceiling, and then inevitably shatter and fall unleashing the whole horde upon you. Worst of all, besides a mound of Giant corpses, the absolute worst excesses of the place remain unseen, resulting in NothingIsScarier.

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** The Lost Sinner is an overly tall woman, with a terrifying mask welded onto her face, and is handcuffed. Yet, she still manages to use a sword. She exhibits all sorts of horrors when you first encounter her; no person should move like that. The way she's chained up and her mask indicate that this was a person who did something very wrong, and is being tormented because of it. The reason for her "sin" is eventually revealed in the official [=FuturePress=] guide: she attempted to relight the First Flame, which some consider the "ultimate sin". She still carries the remnants of the Witch of Izalith's soul, which is obtained in NewGamePlus as the Old Witch Soul.

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** The Lost Sinner is an overly tall woman, with a terrifying mask welded onto her face, and is handcuffed. Yet, she still manages to use a sword. She exhibits all sorts of horrors when you first encounter her; no person should move like that. The way she's chained up and her mask indicate that this was a person who did something very wrong, and is being tormented because of it. The reason for her "sin" is eventually revealed in the official [=FuturePress=] guide: she attempted to relight or recreate the First Flame, which some consider the "ultimate sin".sin". This lead to yet another demon infestation which wiped out the kingdom she was in. She still carries the remnants of the Witch of Izalith's soul, which is obtained in NewGamePlus as the Old Witch Soul. It's implied her prison's design and her residence within it is all of her own willing design.
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** The Shaded Woods is one of the most unnerving parts of the game, simply because its a fog-shrouded forest where you can barely see more than a few feet in front of you, the largest trees have twisted, screaming faces growing out of their trunks that ''groan'' if you hit them, and there's nearly-invisible bandits roaming the woods who can't be directly targeted and who are all too happy to run up and backstab you.

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** The Shaded Woods is one of the most unnerving parts of the game, simply because its a fog-shrouded forest where you can barely see more than a few feet in front of you, the largest trees have twisted, screaming faces growing out of their trunks that ''groan'' if you hit them, and there's nearly-invisible bandits ghostly soldiers roaming the woods who can't be directly targeted and who are all too happy to run up and backstab you.
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* ''The Lost Bastille.'' Essentially TheAlcatraz, this prison was created to hold those afflicted with the undead curse. When the prison got too full, the Flexile Sentry was tasked with cramming them onto a ship and dumping them far away from Drangleic. Many of them failed to survive the journey, either starving to death or drowning along the way.

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* ''The Lost Bastille.'' Essentially TheAlcatraz, this prison was created to hold those afflicted with the undead curse. When the prison got too full, the Flexile Sentry was tasked with cramming them onto a ship and dumping them far away from Drangleic. Many of them failed to survive the journey, either starving to death or drowning along the way.way.
** Lost Bastille has some very creepy overtones in that, unlike everywhere else in Drangleic, the place is seemingly still fully functional. Deteriorating, yes, but still a working prison. Guards still patrol the halls, the mysterious Jailer is still sending out his creations to keep tabs on prisoners (an you) and the Varangians are implied to still be raiding the coast for “prisoners” to add to the cells. The whole thing feels like a place held up by sheer cruelty tinged inertia. Adding to the creep factor is the reason why of all things a HellholePrison is the last functional entity in Drangleic: to ensure The Lost Sinner is punished for her entire hollowed life.
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Added to the points regarding Brightstone Cove Tseldora

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*** Actually let's talk about Brightstone Cove Tseldora a bit more, shall we? Especially since the place is essentially an ''arachnophobe's worst nightmare''. Up above isn't so bad, just some weird hollowed farmers and pigs, but the further down you go, the more of those damned spiders you start seeing, especially some of them fused to other hollows and manipulating them like a parasitic puppeteer. And then in the final area, just before the fight with the Duke's Dear Freja, you're walking around a huge darkened room with webs everywhere, clearly a nest for the spiders...of which there's quite a few lurking around just waiting to catch you by surprise since the little buggers do make noise when they drop but are otherwise ''deathly silent when they move''. In fact, you may not know many of them are right behind you or nearby until they've already bit a huge chunk out of your HP, and heaven help you if they've ganged up on you without you noticing. Not to mention take a look at the bottom floor of the room as well. That's right...it's littered with piles of human bones covered in webbing! To say this place is a frightfest is an understatement what with the eerie scenery and literal {{Demonic Spiders}}.

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** The Duke's Dear Freja looks like a giant spider, with long, hairy legs. It's actually ''two'' massive spiders conjoined together at their abdomens, with AHeadAtEachEnd. Think Quelaag was bad? Meet a literal demonic spider. What makes this scarier is the name — "Duke's Dear". Some person out there held this monster close to his heart. Worse yet, she lives on the ''corpse of a dragon'', an Old One at that. Oh, and it is possible to encounter her ''outside'' of her boss arena in NewGamePlus, which will likely give many players a good scare.

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** The Duke's Dear Freja looks like a giant spider, with long, hairy legs. It's actually ''two'' massive spiders conjoined together at their abdomens, with AHeadAtEachEnd. Think Quelaag was bad? Meet a literal demonic spider. What makes this scarier is the name — "Duke's Dear". Some person out there held this monster close to his heart. Worse yet, she lives on the ''corpse of a dragon'', an Old One at that. Oh, and it is possible to encounter her ''outside'' of her boss arena in NewGamePlus, which will likely give many players a good scare. What makes this beast scarier is that it's actually a reincarnation of ''Seath the Scaleless'', as hinted by Manscorpion Tark and the Old Paledrake Soul it drops in NewGamePlus.



** The Rotten. Everything about this... thing. It is a ginormous mass of bodies tied together with sacks and rope, all vying for control. You heard right. A massive ''living pile of corpses''. The moans it exhibits clearly show that the Undead inside it are in pain, yet it still fights you with unrelenting aggression. Even worse is the area you fight him in is so full of dinginess and filth it'll make the [[VideoGame/DemonsSouls Valley of Defilement]] blush.

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** The Rotten. Everything about this... thing. It is a ginormous mass of bodies tied together with sacks and rope, all vying for control. You heard right. A massive ''living pile of corpses''. The moans it exhibits clearly show that the Undead inside it are in pain, yet it still fights you with unrelenting aggression. Even worse is the area you fight him in is so full of dinginess and filth it'll make the [[VideoGame/DemonsSouls Valley of Defilement]] blush. The Rotten drops the Old Dead One Soul in NewGamePlus, implying it is the reincarnation of Gravelord Nito, First of the Dead.



** The Old Iron King, a molten abomination and a BigRedDevil reminiscent of [[Literature/TheLordOfTheRings the Balrog]]. Just when you thought no creature could live in a lake of lava, this huge monster emerges from one and proceeds to shake the arena with pure, unadultered fury.

to:

** The Old Iron King, a molten abomination and a BigRedDevil reminiscent of [[Literature/TheLordOfTheRings the Balrog]]. Just when you thought no creature could live in a lake of lava, this huge monster emerges from one and proceeds to shake the arena with pure, unadultered fury. Perhaps even more disturbing is the fact it drops the Old King Soul in NewGamePlus, implying that the Old Iron King was possessed by what's left of ''Gwyn's''' soul.
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*** She's also scary on a meta level in the endgame: should you choose to defeat the Giant Lord before Throne Watcher and Throne Defender, then after the Watcher/Defender, Nashandra suddenly '''comes through the fog gate''' and her boss fight begins immediately with no break after the previous boss. Yes, the ''final boss'' can literally walk in on you killing her servants. Only in ''Dark Souls''.

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*** She's also scary on a meta level in the endgame: should you choose to defeat the Giant Lord before Throne Watcher and Throne Defender, then after the Watcher/Defender, Nashandra suddenly '''comes through the fog gate''' and [[SequentialBoss her boss fight begins immediately with no break after the previous boss. boss]]. Yes, the ''final boss'' [[TrickBoss can literally walk in on you killing her servants.servants]]. Only in ''Dark Souls''.



** Vendrick could count too in an eerie sense. Through the entire game he has been hyped up as the final boss and the toughest enemy. Yet when you finally find him, he's gone completely Hollow. The huge, imposing figure of legend is now nothing more than a skinny, gangrenous zombie, protected by legions of Undead to prevent anyone from finding out his secret. To see the man that was said to be so powerful simply walk around half-naked in a mindless daze, dragging his sword behind and not even paying attention to you is unnerving. And when you DO pick a fight with him he will likely one-shot you despite his sluggish movement.
** The Old Iron King, a molten abomination and a BigRedDevil reminiscent of [[Literature/TheLordOfTheRings the Balrog]]. Just when you thought no creature could live in a lake of lava, this huge monster emerges from one and proceeds shake the arena with pure, unadultered fury.

to:

** Vendrick could count too in an eerie sense. Through the entire game game, he has been hyped up as the final boss and the toughest enemy. Yet when you finally find him, he's gone completely Hollow. The huge, imposing figure of legend is now nothing more than a skinny, gangrenous zombie, protected by legions of Undead to prevent anyone from finding out his secret. To see the man that was said to be so powerful simply walk around half-naked in a mindless daze, dragging his sword behind him and not even paying attention to you is unnerving. And when you DO ''do'' pick a fight with him him, he will likely one-shot you despite his sluggish movement.
** The Old Iron King, a molten abomination and a BigRedDevil reminiscent of [[Literature/TheLordOfTheRings the Balrog]]. Just when you thought no creature could live in a lake of lava, this huge monster emerges from one and proceeds to shake the arena with pure, unadultered fury.



*** Even worse, in ''VideoGame/DarkSoulsIII'', the Winged Knights of Lothric are in service to Holy Mother Gertrude who was said to have contacted some sort of angelic being, thus forming the foundations of the angelic faith of Lothric. Now, who exactly fits the description of an angel and has untold power that manifests itself as brilliant white beams? Oh right, the Darklurker! And, the Angels of ''DSIII'' are described in the plural, meaning that if the Darklurker is the type of being that contacted Gertrude, then there could be ''more'' of these things!
* Your dying animation. In ''Videogame/DemonsSouls'', it was your character's spectral form fading away (which made sense; you were a ghost 75% of the time), and it was relatively the same in ''Videogame/DarkSouls''. Here? Your character collapses and turns to ash, blowing away into the wind.

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*** Even worse, in ''VideoGame/DarkSoulsIII'', the Winged Knights of Lothric are in service to Holy Mother Gertrude Gertrude, who was said to have contacted some sort of angelic being, thus forming the foundations of the angelic faith of Lothric. Now, who exactly fits the description of an angel and has untold power that manifests itself as brilliant white beams? Oh right, the Darklurker! And, the Angels of ''DSIII'' are described in the plural, meaning that if the Darklurker is the type of being that contacted Gertrude, then there could be ''more'' of these things!
* Your dying animation. In ''Videogame/DemonsSouls'', ''VideoGame/DemonsSouls'', it was your character's spectral form fading away (which made sense; you were a ghost 75% of the time), and it was relatively the same in ''Videogame/DarkSouls''. Here? Your character collapses and turns to ash, blowing away into the wind.



** Creighton of Mirrah, also known as Creighton the Wanderer. A former partner of Mild-Mannered Pate, he is also a knight from the land of Mirrah, judging by the armor he wears... or so he wants you to believe. In reality he is a knight in name only, and his armor set is an imitation - he's actually a serial killer who escaped to Drangleic on the day before his execution, now hell-bent on getting his revenge on Pate who betrayed him. Which begs the question: Just how many people did he kill before he finally got arrested?

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** Creighton of Mirrah, also known as Creighton the Wanderer. A former partner of Mild-Mannered Pate, he is also a knight from the land of Mirrah, judging by the armor he wears... or so he wants you to believe. In reality reality, he is a knight in name only, and his armor set is an imitation - he's actually a serial killer SerialKiller who escaped to Drangleic on the day before his execution, now hell-bent on getting his revenge on Pate Pate, who betrayed him. Which begs the question: Just how many people did he kill before he finally got arrested?



** Royal Sorcerer Navlaan. He used to be a controversial part of the royal court in Drangleic, until that is, he locked himself up for eternity in a magically sealed cell for a good reason. It turns out that he got possessed by a malevolent being, which is implied to ''be'' Navlaan, ''not'' the man hosting him, [[AndIMustScream who is fully aware of it]] and unable to do anything about it other than [[SealedEvilInACan lock himself up]] for the safety of Drangleic. Should the player decide to free him, he will invade not once, but six times in different locations, using two powerful and unique Hexes guaranteed to end you for your daringness to free him.
** Licia of Lindelt. When you first meet her, she's friendly, if not a bit suspicious actively trying to sell miracles to you in exchange for your souls. She sounds like a decent sort of person though, right? ''Wrong''. Later in the game, she will invade you twice, once in Castle Drangleic and again in the Undead Crypt as the Nameless Usurper. The rewards for invading her with the Crushed Eye Orb include a miracle that was supposedly stolen from the Lindelt monastery and never recovered. The implication here is that Licia isn't a real cleric at all, but a murderous thief who robbed the monastery of its miracles and valuables. For all we know, the equipment she is using now might have once belonged to a ''real'' cleric she murdered at the monastery.

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** Royal Sorcerer Navlaan. He used to be a controversial part of the royal court in Drangleic, until until, that is, he locked himself up for eternity in a magically sealed cell for a good reason. It turns out that he got possessed by a malevolent being, which is implied to ''be'' Navlaan, ''not'' the man hosting him, [[AndIMustScream who is fully aware of it]] and unable to do anything about it other than [[SealedEvilInACan lock himself up]] for the safety of Drangleic. Should the player decide to free him, he will invade not once, but six times in different locations, using two powerful and unique Hexes guaranteed to end you for your daringness to free him.
** Licia of Lindelt. When you first meet her, she's friendly, if not a bit suspicious suspicious, actively trying to sell miracles to you in exchange for your souls. She sounds like a decent sort of person person, though, right? ''Wrong''. Later in the game, she will invade you twice, once in Castle Drangleic and again in the Undead Crypt as the Nameless Usurper. The rewards for invading her with the Crushed Eye Orb include a miracle that was supposedly stolen from the Lindelt monastery and never recovered. The implication here is that Licia isn't a real cleric at all, but a murderous thief who robbed the monastery of its miracles and valuables. For all we know, the equipment she is using now might have once belonged to a ''real'' cleric she murdered at the monastery.
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*** Possibly the most disturbing part is its intro. The way it so desperately wrenches itself from debris its buried under/impaled on. Then, with a pillar still stuck in its torso, it comes at you in a crazed crawl. Its entire intro perfectly sums up how much it ''[[UnstoppableRage hates]]'' you, and how it [[RoaringRampageOfRevenge wants nothing more than to destroy you]].

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*** Possibly the most disturbing part is its intro. The way it so desperately wrenches itself from debris its it’s buried under/impaled on. Then, with a pillar still stuck in its torso, it comes at you in a crazed crawl. Its entire intro perfectly sums up how much it ''[[UnstoppableRage hates]]'' you, and how it [[RoaringRampageOfRevenge wants nothing more than to destroy you]].



** The Duke's Dear Freja looks like a giant spider, with long, hairy legs. It's actually ''two'' massive spiders conjoined together at their abdomens, with AHeadAtEachEnd. Think Quelaag was bad? Meet a literal demonic spider. What makes this scarier is the name- "Duke's Dear". Some person out there held this monster close to his heart. Worse yet, she lives on the ''corpse of a dragon'', an Old One at that. Oh, and it is possible to encounter her ''outside'' of her boss arena in NewGamePlus, which will likely give many players a good scare.
** The Smelter Demon. The freaking Smelter Demon. It looks like the freaking devil himself, what with ginormous horns, metallic, inhuman face (more of a gaping hole almost like a Giant's, really), horrific screams of rage and torso filled with a burning blaze. Even better is this - the damn thing wields an ENORMOUS BFS, and is extremely good at using it. At a certain point in the fight, it will start constantly emitting fire, burning you if you get too close. And then it can stab itself with its own BFS, coating it in a molten blaze of fury to let it kill you faster.
** The Rotten. Everything about this... thing. It is a ginormous mass of bodies tied together with sacks and rope, all vying for control. You heard right. A massive LIVING PILE OF CORPSES. The moans it exhibits clearly show that the Undead inside it are in pain, yet it still fights you with unrelenting aggression. Even worse is the area you fight him in is so full of dinginess and filth it'll make the [[Videogame/DemonsSouls Valley of Defilement]] blush.
** The FinalBoss, Nashandra, is a tall spectral figure, donning a large, ethereal cloak with a creepy skull-like mask (or is that her face?) and wields a massive scythe. Nashandra is as close to a depiction of [[TheGrimReaper death itself]] in a video game is going to get. Everything about this woman reeks of creepiness - like she shouldn't exist. The unearthly way she glides across the ground, her unnatural summoning abilities, her cooing, gentle voice, and her massive scythe all give off the impression of unease. This is a monster that should be feared. Not because she's intimidating, but because of her sheer existence. The last time such an otherworldy impression was felt was with [[Characters/DarkSoulsArtoriasOfTheAbyss Manus]], whom Nashandra inherited a fragment of his soul according to the official guide.

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** The Duke's Dear Freja looks like a giant spider, with long, hairy legs. It's actually ''two'' massive spiders conjoined together at their abdomens, with AHeadAtEachEnd. Think Quelaag was bad? Meet a literal demonic spider. What makes this scarier is the name- name — "Duke's Dear". Some person out there held this monster close to his heart. Worse yet, she lives on the ''corpse of a dragon'', an Old One at that. Oh, and it is possible to encounter her ''outside'' of her boss arena in NewGamePlus, which will likely give many players a good scare.
** The Smelter Demon. The freaking Smelter Demon. It looks like the freaking devil himself, what with ginormous horns, metallic, inhuman face (more of a gaping hole almost like a Giant's, really), horrific screams of rage and torso filled with a burning blaze. Even better is this - the damn thing wields an ENORMOUS '''enormous''' BFS, and is extremely good at using it. At a certain point in the fight, it will start constantly emitting fire, burning you if you get too close. And then it can stab itself with its own BFS, coating it in a molten blaze of fury to let it kill you faster.
** The Rotten. Everything about this... thing. It is a ginormous mass of bodies tied together with sacks and rope, all vying for control. You heard right. A massive LIVING PILE OF CORPSES.''living pile of corpses''. The moans it exhibits clearly show that the Undead inside it are in pain, yet it still fights you with unrelenting aggression. Even worse is the area you fight him in is so full of dinginess and filth it'll make the [[Videogame/DemonsSouls [[VideoGame/DemonsSouls Valley of Defilement]] blush.
** The FinalBoss, Nashandra, is a tall spectral figure, donning a large, ethereal cloak with a creepy skull-like mask (or is that her face?) and wields a massive scythe. Nashandra is as close to a depiction of [[TheGrimReaper death itself]] in a video game is going to get. Everything about this woman reeks of creepiness - like she shouldn't exist. The unearthly way she glides across the ground, her unnatural summoning abilities, her cooing, gentle voice, and her massive scythe all give off the impression of unease. This is a monster that should be feared. Not because she's intimidating, but because of her sheer existence. The last time such an otherworldy impression was felt was with [[Characters/DarkSoulsArtoriasOfTheAbyss Manus]], from whom Nashandra inherited a fragment of his soul according to the official guide.
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** The Old Iron King, a molten abomination and a BigRedDevil reminiscent of [[Literature/LordOfTheRings the Balrog]]. Just when you thought no creature could live in a lake of lava, this huge monster emerges from one and proceeds shake the arena with pure, unadultered fury.

to:

** The Old Iron King, a molten abomination and a BigRedDevil reminiscent of [[Literature/LordOfTheRings [[Literature/TheLordOfTheRings the Balrog]]. Just when you thought no creature could live in a lake of lava, this huge monster emerges from one and proceeds shake the arena with pure, unadultered fury.
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None


** The FinalBoss, Nashandra, is a tall spectral figure, donning a large, ethereal cloak with a creepy skull-like mask (or is that her face?) and wields a massive scythe. Nashandra is as close to a depiction of [[TheGrimReaper death itself]] in a video game is going to get. Everything about this woman reeks of creepiness - like she shouldn't exist. The unearthly way she glides across the ground, her unnatural summoning abilities, her cooing, gentle voice, and her massive scythe all give off the impression of unease. This is a monster that should be feared. Not because she's intimidating, but because of her sheer existence. The last time such an otherworldy impression was felt was with [[Characters/DarkSoulsArtoriasOfTheAbyss Manus, whom Nashandra inherited a fragment of his soul according to the official guide.

to:

** The FinalBoss, Nashandra, is a tall spectral figure, donning a large, ethereal cloak with a creepy skull-like mask (or is that her face?) and wields a massive scythe. Nashandra is as close to a depiction of [[TheGrimReaper death itself]] in a video game is going to get. Everything about this woman reeks of creepiness - like she shouldn't exist. The unearthly way she glides across the ground, her unnatural summoning abilities, her cooing, gentle voice, and her massive scythe all give off the impression of unease. This is a monster that should be feared. Not because she's intimidating, but because of her sheer existence. The last time such an otherworldy impression was felt was with [[Characters/DarkSoulsArtoriasOfTheAbyss Manus, Manus]], whom Nashandra inherited a fragment of his soul according to the official guide.
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** A new addition in ''Scholar'' is that when you try to light certain bonfires, He'll [[JumpScare burst]] out of the ground, knocking you back. It's especially unnerving because they're only bonfires right after or before especially terrifying locations.

to:

** A new addition in ''Scholar'' is that when you try to light certain bonfires, He'll he'll [[JumpScare burst]] out of the ground, knocking you back. It's especially unnerving because they're only bonfires right after or before especially terrifying locations.

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* Some FridgeHorror with the kingdom itself. Much like [[VideoGame/DarkSouls Lordran]] before it, Drangleic was a thriving kingdom, filled with people. Now, it is dead, empty but for the monstrosities and abominations that grew in its place. [[spoiler: And NPC dialogue out right states that it has happened many times before in the very spot, with kingdoms growing and falling, only to be built over ages later. Some of the fandom believe that Lordran may have been one of these kingdoms.]]



** Black Gulch is a deep, dark pit, possibly as low as you can traverse into the entire game. It's dark with only the SicklyGreenGlow of the poisonous statues to guide your way. [[NothingIsScarier It's quiet and it's nearly empty]], save for some hideous worm-like ''things'' that claw out of the ground when you get too close. Those are not the most horrifying things. That would be when you go just a little bit lower into a secret cavern. What you find in there will probably one of the last things you expected to ever run into: [[spoiler:''two'' Giants, remnants of the ancient enemy that attempted to conquer Drangleic. These guys are filled with just as much hate as your old buddy from the Forest of Fallen Giants, and they're much better armed.]] You've DugTooDeep, and now you're left wondering just what ''else'' is down there.

to:

** Black Gulch is a deep, dark pit, possibly as low as you can traverse into the entire game. It's dark with only the SicklyGreenGlow of the poisonous statues to guide your way. [[NothingIsScarier It's quiet and it's nearly empty]], save for some hideous worm-like ''things'' that claw out of the ground when you get too close. Those are not the most horrifying things. That would be when you go just a little bit lower into a secret cavern. What you find in there will probably one of the last things you expected to ever run into: [[spoiler:''two'' ''two'' Giants, remnants of the ancient enemy that attempted to conquer Drangleic. These guys are filled with just as much hate as your old buddy from the Forest of Fallen Giants, and they're much better armed.]] You've DugTooDeep, and now you're left wondering just what ''else'' is down there.

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Clearing Speculative Troping, Word Cruft and Natter. Spoilers Off of moments pages.


%% * This is one of the confirmed accepted entries in the shield design contest.
%% ** The Early Access / Pre-order weapons and shields may count as well. Having grown [[http://cdn4.steampowered.com/v/gfx/apps/236430/extras/DSII_Steam_Banner_EarlyItems_Steam.jpg?t=1394558148 odd growths and vines. One weapon looks like it's been infected with bloated zits.]]



*** Possibly the most disturbing part is its intro. The way it so desperately wrenches itself from debris its buried under/impaled on. Then, with a pillar still stuck in its torso, it comes at you in a crazed crawl. Its entire intro perfectly sums up how much it ''[[UnstoppableRage hates]]'' you, and how it [[RoaringRampageOfRevenge wants nothing more than to destroy you]]. [[FridgeHorror Now imagine entire armies of that]].
*** Of course he hates you. [[spoiler:[[BeenThereShapedHistory You're the reason he's in such bad shape, after all.]]]]
** The Pursuer is a mysterious BlackKnight who travels by giant crow. He wields a BFS and [[PowerFloats levitates]] across the battlefield to stab you in the face. And according to the lore, he travels across the land hunting down Undead in an effort to relieve himself of some terrible curse. He will never stop hunting you and can [[VillainTeleportation materialize]] out of the freaking ground. Depending on how you proceed through your adventure, he can come after you ''outside'' of his boss arena. [[spoiler: And to make matters worse, there's more than one of them!]]
** The Lost Sinner is an overly tall woman, with a terrifying mask welded onto her face, and is handcuffed. Yet, she still manages to use a sword. She exhibits all sorts of horrors when you first encounter her; no person should move like that. The way she's chained up and her mask indicate that this was a person who did something very wrong, and is being tormented because of it. Question being, what did she do to deserve her torment? '''If''' [[CrapsackWorld she did anything to "deserve" it, that is]].
*** The question being answered in the official [=FuturePress=] guide: [[spoiler: she attempted to relight the First Flame, which some consider the "ultimate sin". She still carries the remnants of the Witch of Izalith's soul, which is obtained in NewGamePlus as the Old Witch Soul.]]
*** Her crime is also commented upon by Sweet Salquoir, once the player has progressed far enough.

to:

*** Possibly the most disturbing part is its intro. The way it so desperately wrenches itself from debris its buried under/impaled on. Then, with a pillar still stuck in its torso, it comes at you in a crazed crawl. Its entire intro perfectly sums up how much it ''[[UnstoppableRage hates]]'' you, and how it [[RoaringRampageOfRevenge wants nothing more than to destroy you]]. [[FridgeHorror Now imagine entire armies of that]].
*** Of course he hates you. [[spoiler:[[BeenThereShapedHistory You're the reason he's in such bad shape, after all.]]]]
you]].
** The Pursuer is a mysterious BlackKnight who travels by giant crow. He wields a BFS and [[PowerFloats levitates]] across the battlefield to stab you in the face. And according to the lore, he travels across the land hunting down Undead in an effort to relieve himself of some terrible curse. He will never stop hunting you and can [[VillainTeleportation materialize]] out of the freaking ground. Depending on how you proceed through your adventure, he can come after you ''outside'' of his boss arena. [[spoiler: And to make matters worse, there's more than one of them!]]
them!
** The Lost Sinner is an overly tall woman, with a terrifying mask welded onto her face, and is handcuffed. Yet, she still manages to use a sword. She exhibits all sorts of horrors when you first encounter her; no person should move like that. The way she's chained up and her mask indicate that this was a person who did something very wrong, and is being tormented because of it. Question being, what did she do to deserve The reason for her torment? '''If''' [[CrapsackWorld she did anything to "deserve" it, that is]].
*** The question being answered
"sin" is eventually revealed in the official [=FuturePress=] guide: [[spoiler: she attempted to relight the First Flame, which some consider the "ultimate sin". She still carries the remnants of the Witch of Izalith's soul, which is obtained in NewGamePlus as the Old Witch Soul.]]
*** Her crime is also commented upon by Sweet Salquoir, once the player has progressed far enough.



** The Duke's Dear Freja looks like a giant spider, with long, hairy legs. It's actually ''two'' massive spiders conjoined together at their abdomens, with AHeadAtEachEnd. Think Quelaag was bad? Meet a literal demonic spider. What makes this scarier is the name- "Duke's Dear". Some person out there held this monster close to his heart. [[spoiler:Worse yet, she lives on the ''corpse of a dragon'', an Old One at that.]] Oh, and [[spoiler:it is possible to encounter her ''outside'' of her boss arena in NewGamePlus, which will likely give many players a good scare.]]
** The Smelter Demon. The freaking Smelter Demon. It looks like the freaking devil himself, what with ginormous horns, metallic, inhuman face (more of a gaping hole almost like a Giant's, really), horrific screams of rage and torso filled with a burning blaze. Even better is this - the damn thing wields an ENORMOUS BFS, and is extremely good at using it. [[spoiler:At a certain point in the fight, it will start constantly emitting fire, burning you if you get too close. And then it can stab itself with its own BFS, coating it in a molten blaze of fury to let it kill you faster.]]

to:

** The Duke's Dear Freja looks like a giant spider, with long, hairy legs. It's actually ''two'' massive spiders conjoined together at their abdomens, with AHeadAtEachEnd. Think Quelaag was bad? Meet a literal demonic spider. What makes this scarier is the name- "Duke's Dear". Some person out there held this monster close to his heart. [[spoiler:Worse Worse yet, she lives on the ''corpse of a dragon'', an Old One at that.]] that. Oh, and [[spoiler:it it is possible to encounter her ''outside'' of her boss arena in NewGamePlus, which will likely give many players a good scare.]]
scare.
** The Smelter Demon. The freaking Smelter Demon. It looks like the freaking devil himself, what with ginormous horns, metallic, inhuman face (more of a gaping hole almost like a Giant's, really), horrific screams of rage and torso filled with a burning blaze. Even better is this - the damn thing wields an ENORMOUS BFS, and is extremely good at using it. [[spoiler:At At a certain point in the fight, it will start constantly emitting fire, burning you if you get too close. And then it can stab itself with its own BFS, coating it in a molten blaze of fury to let it kill you faster.]]



** Nashandra... Christ. [[spoiler: Nashandra is a several meter-high figure, donning a large, ethereal cloak with a creepy skull-like mask (or is that her face?) and wields a massive scythe. Nashandra is as close to a depiction of [[TheGrimReaper death itself]] in a video game is going to get. Everything about this woman reeks of creepiness - like she shouldn't exist. The unearthly way she glides across the ground, her unnatural summoning abilities, her cooing, gentle voice, and her massive scythe all give off the impression of unease.]] This is a monster that should be feared. Not because she's intimidating, but because of her sheer existence. The last time such an otherworldy impression was felt was [[spoiler: with [[Characters/DarkSoulsArtoriasOfTheAbyss Manus]], whom Nashandra inherited a fragment of his soul according to the official guide]].
*** Creepier still is this: [[spoiler: there's a portrait of her human form in Drangleic Castle, which, if you get too close, starts dropping curse on you at high speed. This is your first clue that there is more to her than it seems. There's a good reason why, when you first encounter her, she keeps well away from you: this woman is a literal anathema to all life.]]
*** It's stated that [[spoiler: Manus' soul split into fragments and spread across the world, eventually coalescing into human shapes. It's also stated that Nashandra is the tiniest fragment. The tiniest fragment was able to, single handedly, orchestrate the downfall of an entire kingdom. [[FridgeHorror There are other, stronger fragments of Manus' soul out there]].]]
*** As it turns out, [[spoiler: there's some NightmareRetardant there; one of those fragments certainly had as much success as Nashandra had, but one of them broke down from simple loneliness and didn't seem to have even bothered looking elsewhere when the king she was expecting to find turned out to be a no-show. A third, meanwhile, pulled a HeelFaceTurn.]]
*** She's also scary on a meta level in the endgame: [[spoiler:should you choose to defeat the Giant Lord before Throne Watcher and Throne Defender, then after the Watcher/Defender, Nashandra suddenly '''comes through the fog gate''' and her boss fight begins immediately with no break after the previous boss. Yes, the ''final boss'' can literally walk in on you killing her servants. Only in Dark Souls]].
** The Demon of Song is a giant frog-like monster that is actually the shell of the creature. Its true form looks like a rotting corpse with freakishly long hands and sunken eyes which emerges from the larger creature's mouth, which looks and sounds like it is being regurgitated. Perhaps the creepiest part, however, [[spoiler:is the fact that the Milfanito that sing its song are all dead, yet you can still hear them sing. The demon is mimicking their voices. That beautiful, sorrowful singing? That's this thing.]]
** Vendrick could count too in an eerie sense [[spoiler: through the entire game he has been hyped up as the final boss and the toughest enemy. Yet when you finally find him...he's Hollow. And not just Hollow, severely so. The huge, imposing figure of legend is now nothing more than a skinny, gangrenous zombie, protected by legions of Undead to prevent anyone from finding out his secret. To see the man that was said to be so powerful simply walk around half-naked in a mindless daze, dragging his sword behind and not even paying attention to you is... unnerving. And when you DO pick a fight with him he will likely one-shot you despite his sluggish movement.]]
*** [[spoiler: His dying animation is somewhat sad, if not creepy. He simply falls over to one side, going limp as all remaining life in the once great man is extinguished, forever.]]

to:

** Nashandra... Christ. [[spoiler: Nashandra The FinalBoss, Nashandra, is a several meter-high tall spectral figure, donning a large, ethereal cloak with a creepy skull-like mask (or is that her face?) and wields a massive scythe. Nashandra is as close to a depiction of [[TheGrimReaper death itself]] in a video game is going to get. Everything about this woman reeks of creepiness - like she shouldn't exist. The unearthly way she glides across the ground, her unnatural summoning abilities, her cooing, gentle voice, and her massive scythe all give off the impression of unease.]] This is a monster that should be feared. Not because she's intimidating, but because of her sheer existence. The last time such an otherworldy impression was felt was [[spoiler: with [[Characters/DarkSoulsArtoriasOfTheAbyss Manus]], Manus, whom Nashandra inherited a fragment of his soul according to the official guide]].guide.
*** Creepier still is this: [[spoiler: there's There's a portrait of her human form in Drangleic Castle, which, if you get too close, starts dropping curse on you at high speed. This is your first clue that there is more to her than it seems. There's a good reason why, when you first encounter her, she keeps well away from you: this woman is a literal anathema to all life.]]
*** It's stated that [[spoiler: Manus' soul split into fragments and spread across the world, eventually coalescing into human shapes. It's also stated that Nashandra is the tiniest fragment. The tiniest fragment was able to, single handedly, orchestrate the downfall of an entire kingdom. [[FridgeHorror There are other, stronger fragments of Manus' soul out there]].]]
*** As it turns out, [[spoiler: there's some NightmareRetardant there; one of those fragments certainly had as much success as Nashandra had, but one of them broke down from simple loneliness and didn't seem to have even bothered looking elsewhere when the king she was expecting to find turned out to be a no-show. A third, meanwhile, pulled a HeelFaceTurn.]]
life.
*** She's also scary on a meta level in the endgame: [[spoiler:should should you choose to defeat the Giant Lord before Throne Watcher and Throne Defender, then after the Watcher/Defender, Nashandra suddenly '''comes through the fog gate''' and her boss fight begins immediately with no break after the previous boss. Yes, the ''final boss'' can literally walk in on you killing her servants. Only in Dark Souls]].
''Dark Souls''.
** The Demon of Song is a giant frog-like monster that is actually the shell of the creature. Its true form looks like a rotting corpse with freakishly long hands and sunken eyes which emerges from the larger creature's mouth, which looks and sounds like it is being regurgitated. Perhaps the creepiest part, however, [[spoiler:is is the fact that the Milfanito that sing its song are all dead, yet you can still hear them sing. The demon is mimicking their voices. That beautiful, sorrowful singing? That's this thing.]]
thing.
** Vendrick could count too in an eerie sense [[spoiler: through sense. Through the entire game he has been hyped up as the final boss and the toughest enemy. Yet when you finally find him...him, he's Hollow. And not just Hollow, severely so.gone completely Hollow. The huge, imposing figure of legend is now nothing more than a skinny, gangrenous zombie, protected by legions of Undead to prevent anyone from finding out his secret. To see the man that was said to be so powerful simply walk around half-naked in a mindless daze, dragging his sword behind and not even paying attention to you is... is unnerving. And when you DO pick a fight with him he will likely one-shot you despite his sluggish movement.]]
*** [[spoiler: His dying animation is somewhat sad, if not creepy. He simply falls over to one side, going limp as all remaining life in the once great man is extinguished, forever.]]



* The Undead in the game look noticeably more exhausted. Their lazy swings and sluggish movements make them much more like zombies than before.

to:

* The Undead ** While the Ancient Dragon is normally not hostile and welcomes those who show respect while at the top of the Dragon Shrine, attacking it one too many times triggers what is unequivocally the most brutal BonusBoss in the game look noticeably more exhausted. Their lazy swings and sluggish movements make them much more entire game, forcing you to brave its unimaginable retribution or die incinerated beyond recognition. Even [[http://www.youtube.com/watch?v=uCjlcO3fL3w the soundtrack]] agrees that [[NiceJobBreakingItHero you made a horrible decision]].
** The Darklurker, an angelic being with the ability to cast spells of untold scale. It's said to be born in the Dark Chasm of Old, which is stated to be the remains of a terrifyingly powerful beast. Paradoxically enough, the soul it drops isn't Abyssal in nature
like zombies than before.the souls of the Children of Dark; it possess a ''light'' soul despite residing in what's implied to be Manus' remains. This thing is truly incomprehensible given the nature of light and dark in this world; it looks positively angelic, resides in the Abyss, and has a soul uncorrupted by the dark despite being able to manifest the Abyss' power as beams of light and great balls of fire. Whatever this is, it is something that ''should not exist'' even by this series' standards.
*** Even worse, in ''VideoGame/DarkSoulsIII'', the Winged Knights of Lothric are in service to Holy Mother Gertrude who was said to have contacted some sort of angelic being, thus forming the foundations of the angelic faith of Lothric. Now, who exactly fits the description of an angel and has untold power that manifests itself as brilliant white beams? Oh right, the Darklurker! And, the Angels of ''DSIII'' are described in the plural, meaning that if the Darklurker is the type of being that contacted Gertrude, then there could be ''more'' of these things!



** Mild-Mannered Pate. A friendly, yet cautious man, he often points people in the direction of rare treasures. In short, he's a nice guy and there's nothing particularly nightmarish about him... or is there? [[spoiler: Talking to Creighton about him will allow you to learn that Pate is a backstabbing knave who uses his kindness as a front to bait his 'partners' into setting off traps, so he could get the treasure himself as Creighton found out the hard way. Whether or not this is true, however, one cannot help but think about the number of people he possibly could have tricked into dying for his benefit...]]
** Creighton of Mirrah, also known as Creighton the Wanderer. A former partner of Mild-Mannered Pate, he is also a knight from the land of Mirrah, judging by the armor he wears... or so he wants you to believe. [[spoiler: In reality he is a knight in name only, and his armor set is an imitation - he's actually a serial killer who escaped to Drangleic on the day before his execution, now hell-bent on getting his revenge on Pate who betrayed him. Which begs the question: Just how many people did he kill before he finally got arrested?]]

to:

** Mild-Mannered Pate. A friendly, yet cautious man, he often points people in the direction of rare treasures. In short, he's a nice guy and there's nothing particularly nightmarish about him... or is there? [[spoiler: Talking to Creighton about him will allow you to learn that Pate is a backstabbing knave who uses his kindness as a front to bait his 'partners' into setting off traps, so he could get the treasure himself as Creighton found out the hard way. Whether or not this is true, however, one cannot help but think about the number of people he possibly could have tricked into dying for his benefit...]]
benefit...
** Creighton of Mirrah, also known as Creighton the Wanderer. A former partner of Mild-Mannered Pate, he is also a knight from the land of Mirrah, judging by the armor he wears... or so he wants you to believe. [[spoiler: In reality he is a knight in name only, and his armor set is an imitation - he's actually a serial killer who escaped to Drangleic on the day before his execution, now hell-bent on getting his revenge on Pate who betrayed him. Which begs the question: Just how many people did he kill before he finally got arrested?]]arrested?



** While Lucatiel of Mirrah is generally a kind and noble woman, her storyline shows exactly how terrifying the Undead curse can be. When you first meet her, she's happy to explain where she's from and even offers to help you in the future. [[spoiler: But, eventually, it becomes clear that she's losing more and more of herself, until you find her in a shack outside Aldia's Manor, desperately clinging just to her name and begs you to remember her as she fades further away.]]
*** The second time you meet her, she takes off her mask to show you the extent of her predicament. [[spoiler:[[FacialHorror Half of her face is rotten]], and it's actually her Dark Sign; for her, there is no hiding her Undead curse.]]
** The Embedded. He's a man whose desires spiraled out of control one day, now tied up to a door upside down in chains forever so that he could make up for his corruption.
*** The worst part about that? [[spoiler: He did that to himself. Knowingly.]]
** Royal Sorcerer Navlaan. He used to be a controversial part of the royal court in Drangleic, until that is, he locked himself up for eternity in a magically sealed cell for a good reason. [[spoiler: It turns out that he got possessed by a malevolent being, which is implied to ''be'' Navlaan, ''not'' the man hosting him, [[AndIMustScream who is fully aware of it]] and [[AFateWorseThanDeath unable to do anything about it]] other than [[HeroicSacrifice lock himself up]] for the safety of Drangleic.]]
*** [[spoiler: Also, should the player decide to free him, he will invade not once, but six times in different locations, using two powerful and unique Hexes guaranteed to end you for your daringness to free him.]]
** Licia of Lindelt. When you first meet her, she's friendly, if not a bit suspicious actively trying to sell miracles to you in exchange for your souls. She sounds like a decent sort of person though, right? [[spoiler: ''Wrong.'' Later in the game, she will invade you twice, once in Castle Drangleic and again in the Undead Crypt as the Nameless Usurper.]]
*** [[spoiler: Now, who's to say you aren't the first person she invaded and tried to murder for souls? And who's to say she isn't the first cleric from Lindelt that's doing the same thing elsewhere?]]
*** The rewards for [[spoiler:invading her with the Crushed Eye Orb]] include a miracle that was supposedly stolen from the Lindelt monastery and never recovered. The implication here is that [[spoiler:Licia isn't a real cleric at all but a murderous thief who robbed the monastery of its miracles and valuables. For all we know, the equipment she is using now might have once belonged to a ''real'' cleric she murdered at the monastery.]]

to:

** While Lucatiel of Mirrah is generally a kind and noble woman, her storyline shows exactly how terrifying the Undead curse can be. When you first meet her, she's happy to explain where she's from and even offers to help you in the future. [[spoiler: But, eventually, it becomes clear that she's losing more and more of herself, until you find her in a shack outside Aldia's Manor, desperately clinging just to her name and begs you to remember her as she fades further away.]]
away.
*** The second time you meet her, she takes off her mask to show you the extent of her predicament. [[spoiler:[[FacialHorror [[FacialHorror Half of her face is rotten]], and it's actually her Dark Sign; for her, there is no hiding her Undead curse.]]
curse.
** The Embedded. He's a man whose desires spiraled out of control one day, now tied up to a door upside down in chains forever so that he could make up for his corruption.
***
corruption. The worst part about that? [[spoiler: He did that to himself. Knowingly.]]
Knowingly.
** Royal Sorcerer Navlaan. He used to be a controversial part of the royal court in Drangleic, until that is, he locked himself up for eternity in a magically sealed cell for a good reason. [[spoiler: It turns out that he got possessed by a malevolent being, which is implied to ''be'' Navlaan, ''not'' the man hosting him, [[AndIMustScream who is fully aware of it]] and [[AFateWorseThanDeath unable to do anything about it]] it other than [[HeroicSacrifice [[SealedEvilInACan lock himself up]] for the safety of Drangleic.]]
*** [[spoiler: Also, should
Drangleic. Should the player decide to free him, he will invade not once, but six times in different locations, using two powerful and unique Hexes guaranteed to end you for your daringness to free him.]]
him.
** Licia of Lindelt. When you first meet her, she's friendly, if not a bit suspicious actively trying to sell miracles to you in exchange for your souls. She sounds like a decent sort of person though, right? [[spoiler: ''Wrong.'' ''Wrong''. Later in the game, she will invade you twice, once in Castle Drangleic and again in the Undead Crypt as the Nameless Usurper.]]
*** [[spoiler: Now, who's to say you aren't the first person she invaded and tried to murder for souls? And who's to say she isn't the first cleric from Lindelt that's doing the same thing elsewhere?]]
***
Usurper. The rewards for [[spoiler:invading invading her with the Crushed Eye Orb]] Orb include a miracle that was supposedly stolen from the Lindelt monastery and never recovered. The implication here is that [[spoiler:Licia Licia isn't a real cleric at all all, but a murderous thief who robbed the monastery of its miracles and valuables. For all we know, the equipment she is using now might have once belonged to a ''real'' cleric she murdered at the monastery.]]



** [[spoiler: Aldia's Keep.]] This place could best be summarized as an [[Franchise/ResidentEvil Umbrella]] testing facility where everything went to hell.
** Forest of the Fallen Giants isn't really creepy until you learn a little bit of FridgeHorror, courtesy of Melentia. See those trees? Those are [[spoiler: Giants corpses. You are literally walking on a field of dead corpses.]] Which adds a little bit of terror to the boss you fight there: The Last Giant. It's been trapped in that cavern, [[spoiler:surrounded by its dead race,]] unable to die for god knows how long. You walk in and it awakens [[spoiler: in an animalistic '''rage'''.]] Some fans theorized that the reason behind it is because [[spoiler: the Last Giant was the Giant King, who recognized the human that defeated it so long ago.]] And you know what? [[spoiler: They were '''right'''.]]
** Harvest Valley/Earthen Peak. A.K.A The land of the poisonous ''everything''. Everything is gray and drab and dull, and not many things survive. The valley itself is pumped full of poisonous gas, and the peak (an enormous factory or mill of some sort) pumps copious amounts of poison down and out the valley. What's scary is the fact that this place is heavily fortified, implying that it may, at once point, been some sort of military or civilian institution.
*** The undead miners and Mounted Overseers give the impression that this was a labor camp of sorts. The Old Iron King seems to have been quite nasty, [[spoiler: even before he turned.]]

to:

** [[spoiler: Aldia's Keep.]] Keep. This place could best be summarized as an [[Franchise/ResidentEvil Umbrella]] testing facility where everything went to hell.
** Forest of the Fallen Giants isn't really creepy until you learn a little bit of FridgeHorror, more about Drangleic's history, courtesy of Melentia. several [=NPCs=]. See those trees? Those are [[spoiler: Giants corpses. You are literally walking on a field of dead corpses.]] Which adds a little bit of terror to the boss you fight there: The the Last Giant. It's been trapped in that cavern, [[spoiler:surrounded surrounded by its dead race,]] race, unable to die for god knows how long. You walk in and it awakens [[spoiler: in an animalistic '''rage'''.]] Some fans theorized '''rage'''. With the UpdatedReRelease, several items' lore reveal that the reason behind its rage is justified, for it is because [[spoiler: the Last Giant was what's become of the Giant King, who recognized Lord you supposedly killed in the human that defeated it so long ago.]] And you know what? [[spoiler: They were '''right'''.]]
past.
** Harvest Valley/Earthen Peak. A.K.A The land of the poisonous ''everything''. Everything is gray and drab and dull, and not many things survive. The valley itself is pumped full of poisonous gas, and the peak (an enormous factory or mill of some sort) pumps copious amounts of poison down and out the valley. What's scary is the fact that this place is heavily fortified, implying that it may, at once point, been some sort of military or civilian institution.
***
institution. The undead miners and Mounted Overseers give the impression that this was a labor camp of sorts. The Old Iron King seems to have been quite nasty, [[spoiler: even before he turned.]]his death and transformation into a fiery demon.



** Brightstone Cove Tseldora. Everything in this area, from the giant spiders, deformed casters, [[spoiler: spider-controlled undead, basilisks]] and even [[spoiler: Vengarl's Body]], the whole area reeks of creepiness.
*** The backstory is fairly terrifying too. Duke Tseldora wasn't exactly that sane of an individual to begin with, having an intense adoration of spiders, but he made a living running the Brightsone mining operations. Eventually, the Duke found a massive hive of parasitic spiders living beneath the earth, and within, found the [[spoiler: Writhing Ruin Keeper.]] He somehow tamed the beast, and gave it the title of his Freja. The spiders were kept at bay, and mining continued. To rouse spirits, Tseldora built a congregation for his miners, and for the most part, it worked. For whatever reason, the parasitic spiders one day turned on the miners, decimating the operation. The Duke simply stood by and watched as the entirety of his troops were overtaken and killed. The lucky ones went undead, and began to feverishly worship the spiders as deities. The unlucky ones [[spoiler: were taken over by the spiders, and turned into Parasitic Hollows.]] It's heavily implied that [[spoiler: the Duke let himself die, in order to be with the spiders forever.]] At the bottom of his mansion in Brightstone Cove, past [[spoiler: Freja's chamber]] you can find his study, [[spoiler: Vengarl's body, and the Duke himself, gone fully hollow.]] Yikes.
* The Milfanito found in the Shrine of Amana are sweet enough when first encountered, as their singing lulls the lizard-man enemies. The Milfanito encountered just before the boss gate, however, crumbles to dust after you try to speak to her, but "[[DeadPersonImpersonation her]]" singing doesn't stop. ''Then'' you learn that the priestesses assigned to keep the Demon of Song at bay either wandered off or went hollow (hence the Soul Arrow spamming mages throughout the Shrine), and that it lures in prey by mimicking their song. [[DeadAllAlong Putting two and two together]] from there isn't hard.
* While the Ancient Dragon is normally not hostile and welcomes those who show respect while at the top of the Dragon Shrine, [[spoiler:attacking it one too many times triggers what is unequivocally the most brutal BonusBoss in the entire game, forcing you to brave its unimaginable retribution or die incinerated beyond recognition. Even [[http://www.youtube.com/watch?v=uCjlcO3fL3w the soundtrack]] agrees that [[NiceJobBreakingItHero you made a horrible decision]].]]
* The Darklurker. Nothing about this being seems right at all. [[spoiler:It's a hooded figure with four arms, a pair folded around its chest, and white, angel-like wings. It levitates around the room with ease, and sometimes teleports elsewhere, all while bombarding you with spells of untold scale.]] In essence of lore, it's a being that [[spoiler:was born in the Dark Chasm of Old, which is stated to be the remains of a terrifyingly powerful beast]]. This led fans to speculate that [[spoiler:it's another fragment of Manus' soul, one stronger than Nashandra no less]].
** Not only that, [[spoiler: but the soul it drops isn't Abyssal in nature like the souls of the Children of Dark; it possess a ''light'' soul despite residing in the very manifestation of Manus' remains. This thing is truly incomprehensible given the nature of light and dark in this world; it looks positively angelic, resides in the Abyss, and has a soul uncorrupted by the dark despite being able to manifest the Abyss' power as beams of light and great balls of fire. Whatever this is, it is something that ''should not exist'' even by this series' standards.]]
** Even worse, in ''VideoGame/DarkSoulsIII'', the Winged Knights of Lothric are in service to Holy Mother Gertrude who was said to have contacted some sort of angelic being, thus forming the foundations of the angelic faith of Lothric. [[spoiler: Now, who exactly fits the description of an angel and has power untold that manifests itself as brilliant white beams? Oh right, the Darklurker! And, the Angels of DSIII are described in the plural, meaning that if the Darklurker is the type of being that contacted Gertrude, then there could be ''more'' of these things!]]

to:

** Brightstone Cove Tseldora. Everything in this area, area is really trying to murder you, from the giant spiders, deformed casters, [[spoiler: spider-controlled undead, basilisks]] basilisks and even [[spoiler: Vengarl's Body]], the whole area reeks of creepiness.headless body.
*** The backstory is fairly terrifying too. Duke Tseldora wasn't exactly that sane of an individual to begin with, having an intense adoration of spiders, but he made a living running the Brightsone mining operations. Eventually, the Duke found a massive hive of parasitic spiders living beneath the earth, and within, found the [[spoiler: Writhing Ruin Keeper.]] Keeper. He somehow tamed the beast, and gave it the title of his Freja. The spiders were kept at bay, and mining continued. To rouse spirits, Tseldora built a congregation for his miners, and for the most part, it worked. For whatever reason, the parasitic spiders one day turned on the miners, decimating the operation. The Duke simply stood by and watched as the entirety of his troops were overtaken and killed. The lucky ones went undead, and began to feverishly worship the spiders as deities. The unlucky ones [[spoiler: were taken over by the spiders, and turned into Parasitic Hollows.]] Hollows. It's heavily implied that [[spoiler: the Duke let himself die, in order to be with the spiders forever.]] forever. At the bottom of his mansion in Brightstone Cove, past [[spoiler: Freja's chamber]] chamber you can find his study, [[spoiler: Vengarl's body, and the Duke himself, gone fully hollow.]] Yikes.
* The Milfanito found in the Shrine of Amana are sweet enough when first encountered, as their singing lulls the lizard-man enemies. The Milfanito encountered just before the boss gate, however, crumbles to dust after you try to speak to her, but "[[DeadPersonImpersonation her]]" singing doesn't stop. ''Then'' you learn that the priestesses assigned to keep the Demon of Song at bay either wandered off or went hollow (hence the Soul Arrow spamming mages throughout the Shrine), and that it lures in prey by mimicking their song. [[DeadAllAlong Putting two and two together]] from there isn't hard.
* While the Ancient Dragon is normally not hostile and welcomes those who show respect while at the top of the Dragon Shrine, [[spoiler:attacking it one too many times triggers what is unequivocally the most brutal BonusBoss in the entire game, forcing you to brave its unimaginable retribution or die incinerated beyond recognition. Even [[http://www.youtube.com/watch?v=uCjlcO3fL3w the soundtrack]] agrees that [[NiceJobBreakingItHero you made a horrible decision]].]]
* The Darklurker. Nothing about this being seems right at all. [[spoiler:It's a hooded figure with four arms, a pair folded around its chest, and white, angel-like wings. It levitates around the room with ease, and sometimes teleports elsewhere, all while bombarding you with spells of untold scale.]] In essence of lore, it's a being that [[spoiler:was born in the Dark Chasm of Old, which is stated to be the remains of a terrifyingly powerful beast]]. This led fans to speculate that [[spoiler:it's another fragment of Manus' soul, one stronger than Nashandra no less]].
** Not only that, [[spoiler: but the soul it drops isn't Abyssal in nature like the souls of the Children of Dark; it possess a ''light'' soul despite residing in the very manifestation of Manus' remains. This thing is truly incomprehensible given the nature of light and dark in this world; it looks positively angelic, resides in the Abyss, and has a soul uncorrupted by the dark despite being able to manifest the Abyss' power as beams of light and great balls of fire. Whatever this is, it is something that ''should not exist'' even by this series' standards.]]
** Even worse, in ''VideoGame/DarkSoulsIII'', the Winged Knights of Lothric are in service to Holy Mother Gertrude who was said to have contacted some sort of angelic being, thus forming the foundations of the angelic faith of Lothric. [[spoiler: Now, who exactly fits the description of an angel and has power untold that manifests itself as brilliant white beams? Oh right, the Darklurker! And, the Angels of DSIII are described in the plural, meaning that if the Darklurker is the type of being that contacted Gertrude, then there could be ''more'' of these things!]]
hollow. Yikes.



* The first DLC, ''Crown of the Sunken King'', gives us Elana the Squalid Queen. She appears as an emaciated, almost skeletal figure, and seems to be covered in gnarled roots and vines. Similar to [[spoiler:Nashandra]], mentioned above, everything about her is just.... wrong. If you read the description for her soul, you'll learn that [[spoiler: the similarity to Nashandra is intentional. She's another shard of the Abyss, and she was planning something terrible before you came along.....]]
** Two out of three voice clips, Elana's greeting is threatening, but delivered in a similar tone as [[spoiler: Nashandra]] has. The last ("You... forever you shall ''rot''") has a masculine tone underlying it, hinting at her true nature as [[spoiler: a piece of Manus, Father of the Abyss]].
* Also in the DLC, we are greeted with the Imperfects, monstrous creatures with ridiculously proportioned bodies and gigantic mouths. What the hell are they? Well, from their drops (Petrified Dragon Bone and Dragon Scales) they appear to be an unsuccessful attempt to create dragons. Someone - or something - [[spoiler: possibly Elana,]] created these horrors with the intent of making DRAGONS. God only knows what would have happened if they succeeded...
** They may easily be failed attempts by Aldia to create dragons that were dumped into the pit in Majula when things went wrong, and eventually wandered into the ruins of the formerly great civilization.
* Sinh. An everlasting dragon that long slumbered in the depths. An entire civilization was built around it, until one of the Drakeblood Knights attempted to slay the beast. The result? The entirety of Shulva was engulfed in the poison that was flowing through Sinh's veins, reducing the entire population to poisonous hollows in an instant. And even after poisoning an entire city, he's still got plenty of it left for any would-be challengers. Even creepier is that he doesn't appear to have eyes, just blank holes [[spoiler: and the fact that he does have tiny bright malevolent eyes hidden deep in there doesn't subtract from the horror at all.]]
* Nadalia, Bride Of Ash. [[spoiler: A fragment of Manus]] that found, to her horror, that the king she had come to meet was already gone, and the kingdom was now ashes. With no place left to go, she forsook her physical form, and essentially possessed everything there. Her only connection to the physical world are twelve idols hidden around Brume Tower. [[AndIMustScream So she is trapped forever as a disembodied spirit in a kingdom with no contact with the physical world, powerless to leave.]] [[GoMadFromTheIsolation Even if she wasn't evil before, the nightmarish isolation would have been sufficient to drive anyone mad.]]
** What is scarier is this: She was considered among the strongest of the [[spoiler: fragments of Manus.]] If she'd not been disembodied, she might have been able to wreck your character in ways that both Nashandra and Elana together could only have dreamed of.

to:

* The first DLC, ''Crown of the Sunken King'', gives us Elana the Squalid Queen. She appears as an emaciated, almost skeletal figure, and seems to be covered in gnarled roots and vines. Similar to [[spoiler:Nashandra]], Nashandra, mentioned above, everything about her is just.... just wrong. If you read the description for her soul, you'll learn that [[spoiler: the similarity to Nashandra is intentional. She's another shard of the Abyss, and she was planning something terrible before you came along.....]]
along.
** Two out of three voice clips, Elana's greeting is threatening, but delivered in a similar tone as [[spoiler: Nashandra]] Nashandra has. The last ("You... forever you shall ''rot''") has a masculine tone underlying it, hinting at her true nature as [[spoiler: a piece of Manus, Father of the Abyss]].
Abyss.
* Also in the DLC, we are greeted with the Imperfects, monstrous creatures with ridiculously proportioned bodies and gigantic mouths. What the hell are they? Well, from their drops (Petrified Dragon Bone and Dragon Scales) they appear to be an unsuccessful attempt to create dragons. Someone - or something - [[spoiler: possibly Elana,]] created these horrors with the intent of making DRAGONS. God only knows what would have happened if they succeeded...
** They may easily be failed attempts by Aldia to create dragons that were dumped into the pit in Majula when things went wrong, and eventually wandered into the ruins of the formerly great civilization.
dragons.
* Sinh. An everlasting dragon that long slumbered in the depths. An entire civilization was built around it, until one of the Drakeblood Knights attempted to slay the beast. The result? The entirety of Shulva was engulfed in the poison that was flowing through Sinh's veins, reducing the entire population to poisonous hollows in an instant. And even after poisoning an entire city, he's still got plenty of it left for any would-be challengers. Even creepier is that he doesn't appear to have eyes, just blank holes [[spoiler: and the fact that he does have tiny bright malevolent eyes hidden deep in there doesn't subtract from the horror at all.]]
challengers.
* Nadalia, Bride Of Ash. [[spoiler: A fragment of Manus]] Manus that found, to her horror, that the king she had come to meet was already gone, and the kingdom was now ashes. With no place left to go, she forsook her physical form, and essentially possessed everything there. Her only connection to the physical world are twelve idols hidden around Brume Tower. [[AndIMustScream So she is trapped forever as a disembodied spirit in a kingdom with no contact with the physical world, powerless to leave.]] [[GoMadFromTheIsolation Even if she wasn't evil before, the nightmarish isolation would have been sufficient to drive anyone mad.]]
** What is scarier is this: She was considered among the strongest of the [[spoiler: fragments of Manus.]] If she'd not been disembodied, she might have been able to wreck your character in ways that both Nashandra and Elana together could only have dreamed of.
]]



** Her corpse: After defeating the Fume Knight, and going to claim the crown, you find her corpse sitting upon a throne... one covered in ashes. It is clear that her body is long dead, and while she may have [[spoiler: succeeded in sitting upon the throne, unlike Nashandra,]] the appearance of her idols, and her insane babbling, make it clear that what she got was in no way what she wanted...
* The Fume Knight: [[spoiler: Raime the Traitor]] found the power he sought, strength enough to defeat his greatest rival... but chose instead to become the eternal servant and bodyguard of Nadalia. When we first see him, he's rising out of the ashes, ashes which covered both him, and the sword he wields. Was he sleeping under there? ...Or is he now an undead hollow, rising only when a challenger comes to try and harm his mistress?

to:

** Her corpse: After defeating the Fume Knight, and going to claim the crown, you find her corpse sitting upon a throne... one covered in ashes. It is clear that her body is long dead, and while she may have [[spoiler: succeeded in sitting upon the throne, unlike Nashandra,]] Nashandra, the appearance of her idols, and her insane babbling, make it clear that what she got was in no way what she wanted...
* The Fume Knight: [[spoiler: Raime the Traitor]] Traitor found the power he sought, strength enough to defeat his greatest rival... but chose instead to become the eternal servant and bodyguard of Nadalia. When we first see him, he's rising out of the ashes, ashes which covered both him, and the sword he wields. Was he sleeping under there? ...Or is he now an undead hollow, rising only when a challenger comes to try and harm his mistress?



* From ''Scholar of the First Sin''. Did you believe [[spoiler: Lord Aldia became the Ancient Dragon?]] Well you'd be wrong. [[spoiler: His twisted experiments actually transformed him into a massive EldritchAbomination with a VoiceOfTheLegion that looks like a heaped-together pile of wood, flesh, and fire. And he's the TrueFinalBoss.]]
** Even worse: [[spoiler: you get no souls nor ''his'' Soul from defeating him. And even though he fades away as if he died, ''he still talks to you''. ''Aldia truly took himself out of the cycle of Life and Death, Light and Dark.'']]
** A new addition in ''Scholar'' is that when you try to light certain bonfires, [[spoiler: He'll [[JumpScare burst]] out of the ground, knocking you back. It's especially unnerving because they're only bonfires right after or before especially terrifying locations.]]
** The Forlorn. They are outworldly spirits created through Aldia's obsession with the First Sin, torn from their own worlds and left to drift in and out of others, forever seeking home. However, the loss of their physical form has left them with no beginning ''or'' end, leaving them to forever wander aimlessly...

to:

* From ''Scholar of the First Sin''. Did you believe [[spoiler: Lord Aldia became the Ancient Dragon?]] Dragon? Well you'd be wrong. [[spoiler: His twisted experiments actually transformed him into a massive EldritchAbomination with a VoiceOfTheLegion that looks like a heaped-together pile of wood, flesh, and fire. And he's the TrueFinalBoss.]]
TrueFinalBoss.
** Even worse: [[spoiler: you get no souls nor ''his'' Soul from defeating him. And even though he fades away as if he died, ''he still talks to you''. ''Aldia Aldia truly took himself out of the cycle of Life and Death, Light and Dark.'']]
Dark.
** A new addition in ''Scholar'' is that when you try to light certain bonfires, [[spoiler: He'll [[JumpScare burst]] out of the ground, knocking you back. It's especially unnerving because they're only bonfires right after or before especially terrifying locations.]]
**
locations.
*
The Forlorn. They are outworldly spirits created through Aldia's obsession with the First Sin, torn from their own worlds and left to drift in and out of others, forever seeking home. However, the loss of their physical form has left them with no beginning ''or'' end, leaving them to forever wander aimlessly...
Is there an issue? Send a MessageReason:
They're not hollow Milfanito, they're just common Undead Supplicants that you can find all over the game


** The dread is not over even after defeating the Demon of Song. That promised shrine that cures your curse if you ever went Hollow? Open its gate, and stare in horror as [[spoiler:a few Hollow Milfanito crawl to your feet]].
Is there an issue? Send a MessageReason:
Natter.


*** To be fair, the curse's cure is indeed in that area. Part of it, at least. [[spoiler:Vendrick's crown.]]
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None

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*** To be fair, the curse's cure is indeed in that area. Part of it, at least. [[spoiler:Vendrick's crown.]]

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to:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/the_rotten.jpg]]
[[caption-width-right:350:''You will be one with us... for eternity...'']]
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None


* Sinh. An everlasting dragon that long slumbered in the depths. An entire civilization was built around it, until one of the Drakeblood Knights attempted to slay the beast. The result? The entirety of Shulva was engulfed in the poison that was flowing through Sinh's veins, reducing the entire population to poisonous hollows in an instant. And even after poisoning an entire city, he's still got plenty of it left for any would-be challengers.

to:

* Sinh. An everlasting dragon that long slumbered in the depths. An entire civilization was built around it, until one of the Drakeblood Knights attempted to slay the beast. The result? The entirety of Shulva was engulfed in the poison that was flowing through Sinh's veins, reducing the entire population to poisonous hollows in an instant. And even after poisoning an entire city, he's still got plenty of it left for any would-be challengers. Even creepier is that he doesn't appear to have eyes, just blank holes [[spoiler: and the fact that he does have tiny bright malevolent eyes hidden deep in there doesn't subtract from the horror at all.]]

Added: 315

Changed: 1

Is there an issue? Send a MessageReason:
None


** They may easily be failed attempts by Aldia to create dragons that were dumped into the pit in Majula when things went wrong, and eventually wandered into the ruins of the formerly great civilizatio n.

to:

** They may easily be failed attempts by Aldia to create dragons that were dumped into the pit in Majula when things went wrong, and eventually wandered into the ruins of the formerly great civilizatio n.civilization.


Added DiffLines:

** The Forlorn. They are outworldly spirits created through Aldia's obsession with the First Sin, torn from their own worlds and left to drift in and out of others, forever seeking home. However, the loss of their physical form has left them with no beginning ''or'' end, leaving them to forever wander aimlessly...
Is there an issue? Send a MessageReason:
None


* Enemies are able to break down walls and doors. One of the few things that kept you safe in the first game is now gone, not to mention the potential for jump scares.

to:

* Enemies are able to break down walls and doors. One of Unless you have quick reflexes or are already familiar with the few things game, don't assume you're safe from a monstrosity just because you ducked away into a small room hoping that kept the thing chasing you safe would be too big to fit in the first game is now gone, passageway.[[note]]Of course, ArtificialStupidity still comes into play, and [[NightmareRetardant you eventually find out that not to mention the potential for jump scares.all doors can be broken down]], which gives a measure of relief.[[/note]]
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None

Added DiffLines:

** Not only that, [[spoiler: but the soul it drops isn't Abyssal in nature like the souls of the Children of Dark; it possess a ''light'' soul despite residing in the very manifestation of Manus' remains. This thing is truly incomprehensible given the nature of light and dark in this world; it looks positively angelic, resides in the Abyss, and has a soul uncorrupted by the dark despite being able to manifest the Abyss' power as beams of light and great balls of fire. Whatever this is, it is something that ''should not exist'' even by this series' standards.]]
** Even worse, in ''VideoGame/DarkSoulsIII'', the Winged Knights of Lothric are in service to Holy Mother Gertrude who was said to have contacted some sort of angelic being, thus forming the foundations of the angelic faith of Lothric. [[spoiler: Now, who exactly fits the description of an angel and has power untold that manifests itself as brilliant white beams? Oh right, the Darklurker! And, the Angels of DSIII are described in the plural, meaning that if the Darklurker is the type of being that contacted Gertrude, then there could be ''more'' of these things!]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

**** Of course he hates you. [[spoiler:[[BeenThereShapedHistory You're the reason he's in such bad shape, after all.]]]]
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"Zoinks! You've taken a wrong turn."


%%
%%Please spare us from the burden of unmarking spoilers by reading Administrivia/HandlingSpoilers
%%
''Videogame/DarkSoulsII'' is shaping up to outdo [[Videogame/DarkSouls its predecessor]] in terms of nightmare-inducing elements found throughout the game, [[NightmareFuel/DarkSouls which is no small feat]]. '''Unmarked spoilers ahead.'''

* [[http://i.imgur.com/mr8BN2f.jpg This]] is one of the confirmed accepted entries in the shield design contest.
** The Early Access/Pre-order weapons and shields may count as well. Having grown [[http://cdn4.steampowered.com/v/gfx/apps/236430/extras/DSII_Steam_Banner_EarlyItems_Steam.jpg?t=1394558148 odd growths and vines. One weapon looks like it's been infected with bloated zits.]]

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%%
%%Please
%% Please spare us from the burden of unmarking spoilers by reading Administrivia/HandlingSpoilers
%%
''Videogame/DarkSoulsII''
Administrivia/HandlingSpoilers

''VideoGame/DarkSoulsII''
is shaping up to outdo [[Videogame/DarkSouls [[VideoGame/DarkSouls its predecessor]] in terms of nightmare-inducing nightmare inducing elements found throughout the game, [[NightmareFuel/DarkSouls which is no small feat]]. feat.]] '''Unmarked spoilers ahead.'''

'''
----

%%
* [[http://i.imgur.com/mr8BN2f.jpg This]] This is one of the confirmed accepted entries in the shield design contest.
%% ** The Early Access/Pre-order Access / Pre-order weapons and shields may count as well. Having grown [[http://cdn4.steampowered.com/v/gfx/apps/236430/extras/DSII_Steam_Banner_EarlyItems_Steam.jpg?t=1394558148 odd growths and vines. One weapon looks like it's been infected with bloated zits.]]
Is there an issue? Send a MessageReason:
None


* ''The Lost Bastille.'' Essentially TheAlcatraz, this prison was created to hold those afflicted with the undead curse. When the prison got too full, the Flexile Sentry was tasked with cramming them onto a ship and dumping them far away from Drangleic. Many of them starved and drowned. Not hollows. Just innocent people who were unlucky enough to be cursed.

to:

* ''The Lost Bastille.'' Essentially TheAlcatraz, this prison was created to hold those afflicted with the undead curse. When the prison got too full, the Flexile Sentry was tasked with cramming them onto a ship and dumping them far away from Drangleic. Many of them starved and drowned. Not hollows. Just innocent people who were unlucky enough failed to be cursed.survive the journey, either starving to death or drowning along the way.

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None


** They may easily be failed attempts by Aldia to create dragons that were dumped into the pit in Majula when things went wrong, and eventually wandered into the ruins of the formerly great civilization.

to:

** They may easily be failed attempts by Aldia to create dragons that were dumped into the pit in Majula when things went wrong, and eventually wandered into the ruins of the formerly great civilization.civilizatio n.



** A new addition in ''Scholar'' is that when you try to light certain bonfires, [[spoiler: He'll [[JumpScare burst]] out of the ground, knocking you back. It's especially unnerving because they're only bonfires right after or before especially terrifying locations.]]

to:

** A new addition in ''Scholar'' is that when you try to light certain bonfires, [[spoiler: He'll [[JumpScare burst]] out of the ground, knocking you back. It's especially unnerving because they're only bonfires right after or before especially terrifying locations.]]]]
* ''The Lost Bastille.'' Essentially TheAlcatraz, this prison was created to hold those afflicted with the undead curse. When the prison got too full, the Flexile Sentry was tasked with cramming them onto a ship and dumping them far away from Drangleic. Many of them starved and drowned. Not hollows. Just innocent people who were unlucky enough to be cursed.

Top