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** You can also get this ending if you lose to Orin in that honor battle, and one dialog exchange with your butler afterwards when he laments that Bhaal will undoubtedly punish you is "Not if I become an illithid first." Think this is implying that you can dodge that possession by jumping on that grenade? Nope, you get the exact same epilogue cutscene, except as a blood-stained mind flayer. And given that becoming a mind flayer without that additional wrinkle results in you having to make saving throws against the desire to eat your companion's brains, this is arguably even more of a lose-lose for the Dark Urge as now they're fighting ''two'' hopeless internal battles.
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Keeping the proud ''Baldur's Gate'' tradition of making players piss their pants.

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Keeping ''VideoGame/BaldursGateIII'' keeps the proud ''Baldur's Gate'' series tradition of making players piss their pants.
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* The line ''Relish: now your sins can be your own'' when you reject Bhaal. Implying that your character rejected Bhaal not out of a desire to be good, but because they didn't want their loser god for a father taking all the credit for their misdeeds.
* The '''Sins of the Father''' ending is exclusive to the Dark Urge origin character, and is every bit as horrifying as you would come to expect should you choose to embrace its true heritage: Rather than allowing the Emperor to kill the Netherbrain and be rid of your parasite for good, the Dark Urge instead kills him and takes control of the Netherbrain for themselves, essentially [[HijackedByGanon hijacking the Cult of the Absolute's plans as Bhaal wanted them to do]]. Worse still, they corrupt not only the Netherbrain and the mind flayers, but even ''their companions'' with their homicidal impulses from being a Bhaalspawn, turning everyone connected to the Netherbrain into the Dark Urge's personal AxCrazy army. The last scene of the ending sees the Dark Urge sit themselves upon a throne as the mind flayers and a fleet of nautiloids join up with them as they begin a bloody conquest across Faerûn...

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* The line ''Relish: ''"Relish: now your sins can be your own'' own"'' when you reject Bhaal. Implying that your character rejected Bhaal not out of a desire to be good, but because they didn't want their loser god for a father taking all the credit for their misdeeds.
* The '''Sins of the Father''' ending is exclusive to the Dark Urge origin character, and is every bit as horrifying as you would come to expect should you choose to embrace its true heritage: Rather than allowing the Emperor to kill killing the Netherbrain and be rid of your parasite for good, the Dark Urge instead kills him and takes control of the Netherbrain for themselves, essentially [[HijackedByGanon [[TheBadGuyWins hijacking the Cult of the Absolute's plans as Bhaal wanted them to do]]. Worse still, they corrupt not only the Netherbrain and the mind flayers, but even ''their companions'' with their homicidal impulses from being a Bhaalspawn, turning everyone connected to the Netherbrain into the Dark Urge's personal AxCrazy army. The last scene of the ending sees the Dark Urge sit themselves upon a throne as the mind flayers and a fleet of nautiloids join up with them as they begin a bloody conquest across Faerûn...
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** If Isobel dies or is taken, you are treated to a lovely cutscene of the Moonshield breaking and all of the Harpers painfully turning into Shadow cursed undead, as you're forced to fight your way through a ''horde of zombies''. But the worst part is after the fight. When there's nothing but silence, and a darker version of the Last Light theme. No NPCs to talk to, no light, nothing but a shadow cursed waste.

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** If Isobel dies or is taken, you are treated to a lovely cutscene of the Moonshield breaking and all of the Harpers painfully turning into Shadow cursed undead, as you're forced to fight your way through a ''horde of zombies''. But the worst part is after the fight. When there's nothing but silence, and a darker version of the Last Light theme. No NPCs [=NPCs=] to talk to, no light, nothing but a shadow cursed waste.
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** Even the Last Light Inn isn't really a refuge. Ketheric knew about it all along, sending [[TheMole Marcus there to eventually take Isobel back]], forcing you to enter a difficult fight against Marcus and a load of undead, the moment you seek protection against the Shadow Curse. And if you're the Dark Urge, Bhaal directly tries to force you to Isobel and thus ''everyone in the inn'' or face terrible consequences.

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** Even the Last Light Inn isn't really a refuge. Ketheric knew about it all along, sending [[TheMole Marcus there to eventually take Isobel back]], forcing you to enter a difficult fight against Marcus and a load of undead, the moment you seek protection against the Shadow Curse. And if you're the Dark Urge, Bhaal directly tries to force you to kill Isobel and thus ''everyone in the inn'' or face terrible consequences.

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** Nearby the Blushing Mermaid, you can find a couple of Baldurian kids who are playing at being Steel Watchers scanning for Absolute spies. While the kids' acting is pretty funny, it also shows that Gortash ''already'' has the next generation of Baldurians in his grip. Some of the grownups still think the Steel Watch is creepy and want it gone, but to the kids, the burgeoning police state is so normal it's part of their games now, not even something to question.



*** The Emperor says Ansur tried to kill him in his sleep as a MercyKill. However, is this really true?Are we not getting the full picture? When we see Ansur's corpse, he's in his full dragon form, in the Wrymway lair, with Balduran's legendary giant slayer sword able to be looted from Ansur's corpse. One has to wonder whether Ansur was really the aggressor here...

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*** The Emperor says Ansur tried to kill him in his sleep as a MercyKill. However, is this really true?Are true? Are we not getting the full picture? When we see Ansur's corpse, he's in his full dragon form, in the Wrymway lair, with Balduran's legendary giant slayer sword able to be looted from Ansur's corpse. One has to wonder whether Ansur was really the aggressor here...

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* Ketheric Thorm is such a menace throughout Act 2 that the Shadow Curse he's unleashed will literally sap the life out of you unless you take the necessary precautions. The areas where you have to roam with a lit torch at all times are the relatively ''safe'' areas, with large portions of the map completely inaccessible unless you take some very specific steps to acquire a working Moonlantern or the Pixie's Blessing. The Last Light Inn stands out as the ''only'' safe refuge in the entire map, and even their occupants are paranoid enough to immediately try and arrest you upon your arrival until a CharacterWitness (either Mol or Marcus) bails you out. The environment inside Moonrise Towers constantly radiates an aura of terror, even if you can easily infiltrate it as a friendly, with Ketheric showing his nigh-invulnerability in his introductory cutscene in a rather graphic manner. The most horrific part, however, is the illithid colony under Moonrise, which is chock-full of {{Gorn}} and displays of horrific experimentation on humans and all sentient races. Standout examples include Chop, a Bugbear worker clearly suffering a FateWorseThanDeath with the way his mind has been hollowed out, and the Dark Urge's conversation with Kressa Bonedaughter, where she lovingly recounts all the ways she eagerly violated them, and promptly attacks them so she can capture them again.

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* Ketheric Thorm is such a menace throughout Act 2 that his shadow literally hangs over the land. The Shadow Curse he's unleashed will literally sap the life out of you unless you take the necessary precautions. The areas where you have to roam with a lit torch at all times are the relatively ''safe'' areas, with large portions of the map completely inaccessible unless you take some very specific steps to acquire a working Moonlantern or the Pixie's Blessing. The Last Light Inn stands out as the ''only'' safe refuge in the entire map, and even their occupants are paranoid enough to immediately try and arrest you upon your arrival until a CharacterWitness (either Mol or Marcus) bails you out.
** Even the Last Light Inn isn't really a refuge. Ketheric knew about it all along, sending [[TheMole Marcus there to eventually take Isobel back]], forcing you to enter a difficult fight against Marcus and a load of undead, the moment you seek protection against the Shadow Curse. And if you're the Dark Urge, Bhaal directly tries to force you to Isobel and thus ''everyone in the inn'' or face terrible consequences.
** If Isobel dies or is taken, you are treated to a lovely cutscene of the Moonshield breaking and all of the Harpers painfully turning into Shadow cursed undead, as you're forced to fight your way through a ''horde of zombies''. But the worst part is after the fight. When there's nothing but silence, and a darker version of the Last Light theme. No NPCs to talk to, no light, nothing but a shadow cursed waste.
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The environment inside Moonrise Towers constantly radiates an aura of terror, even if you can easily infiltrate it as a friendly, with Ketheric showing his nigh-invulnerability in his introductory cutscene in a rather graphic manner. The most horrific part, however, is the illithid colony under Moonrise, which is chock-full of {{Gorn}} and displays of horrific experimentation on humans and all sentient races. Standout examples include Chop, a Bugbear worker clearly suffering a FateWorseThanDeath with the way his mind has been hollowed out, out (who begs you to kill him if you suggest it), and the Dark Urge's conversation with Kressa Bonedaughter, where she lovingly recounts all the ways she eagerly violated them, and promptly attacks them so she can capture them again.



** The Gauntlet of Shar, the temple created by Ketheric Thorm to guard the Nightsong, the source of his invulnerability. Being a huge temple dedicated to raising an army of Shar worshipping warriors is already pretty bad, but the place is absolutely ''littered'' with corpses and skulls.
** Then there's the revelation of what the so-called Nightsong you've been hearing about all game is. It's not just some magical artifact but an immortal woman imprisoned and sapped of magical energy so Ketheric can stay immortal. Kept chained for over a century, [[AndIMustScream unable to move, sit, sleep, talk to anyone, to even die]]. All so Ketheric can keep ruling over his cursed land. For bonus points, one journal you find in the Shadow-Cursed Lands implies that Shadowheart is not the first aspiring Dark Justiciar to be given the command to kill her; a lot of Dark Justiciars of old used her as the obligatory sacrifical Selunite, forcing her to endure lethal wounds of her own on top of Ketheric's wounds. It's possible the only reason that Shadowheart was able to kill her for good is because Shar allowed it, since Ketheric spurned Shar in the century between the previous candidate and Shadowheart's arrival.
** While we're talking about the Nightsong, why not talk about the person who made her Soul Cage in the first place, Balthazar? [[MadScientist An absolutely deranged lunatic who loves experimenting on living and dead alike.]] Be that the pixies he uses as fuel for his moonlanterns, the countless undead you find roaming Moonrise Towers, or indeed the living victims in Moonrise, the experiments he used to create the Steel Watch, or the countless body parts you find strewn about his chambers. He talks about his centuries-long imprisonment of Nightsong with unfettered pride, with it even being implied that he personally enjoyed torturing her with his own heads during her imprisonment. It's also likely [[TheCorrupter Balthazar who likely converted Ketheric to Myrkul]], after serving as his advisor and thus being able to slowly corrupt him.

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** The Gauntlet of Shar, the temple created by Ketheric Thorm to guard the Nightsong, the source of his invulnerability. Being a huge temple dedicated to raising an army of Shar worshipping warriors lunatics is already pretty bad, but the place is absolutely ''littered'' with corpses and skulls.
*** The reason the place is littered in dead? Raphael hired an orthon, Yurgir, to hunt down all the Dark Justiciars as part of a deal he made. However, he also split one last Dark Justiciar ''into a swarm of rats'' so Yurgir would forever be trapped in Shar's halls, hunting down anyone who entered.
** Then there's the revelation of what the so-called Nightsong you've been hearing about all game is. It's not just some magical artifact but an immortal woman imprisoned and sapped of magical energy so Ketheric can stay immortal. Kept chained for over a century, [[AndIMustScream unable to move, sit, sleep, talk to anyone, to even die]]. All so Ketheric can keep ruling over his cursed land.wasteland. For bonus points, one journal you find in the Shadow-Cursed Lands implies that Shadowheart is not the first aspiring Dark Justiciar to be given the command to kill her; a lot of Dark Justiciars of old used her as the obligatory sacrifical Selunite, forcing her to endure lethal wounds of her own on top of Ketheric's wounds. It's possible the only reason that Shadowheart was able to kill her for good is because Shar allowed it, since Ketheric simply wanted to punish Ketheric, who spurned Shar in the century between the previous candidate and Shadowheart's arrival.
** While we're talking about the Nightsong, why not talk about the person who made her Soul Cage in the first place, Balthazar? [[MadScientist An absolutely deranged lunatic who loves brutally experimenting on living and dead alike.]] Be that the pixies he uses as fuel for Upon entering his moonlanterns, the countless undead chambers you find roaming Moonrise Towers, or indeed the living victims in Moonrise, the body parts strewn about, torture instruments, and his deranged experiments he used to create the Steel Watch, or the countless body parts you 'Moonlanterns', trapping pixies in a torture device that ''burns them alive'' so they can dispel shadows around them. You find his undead experiments strewn about his chambers. anywhere the Absolute holds sway, even later on when you find out that he supplies corpses for the Steel Watch. He talks about his centuries-long imprisonment of Nightsong with unfettered pride, with it even being implied that he personally enjoyed torturing her with his own heads during her imprisonment. It's also likely [[TheCorrupter Balthazar who likely converted Ketheric to Myrkul]], after serving as his advisor and thus being able to slowly corrupt him.



** Then there's the matter of Ansur. He glosses over this initially, but Ansur is how he became free of the Elder Brain's influence to begin with. The Emperor was initially none of other than Balduran, the legendary founder of Baldur's Gate. Ansur tried for years to find a cure for his lover's Illithid nature, only to eventually realise nothing could be done. So the Emperor killed him, having taken a liking to being a mind flayer. Not realising that he was becoming a soulless illithid. And best of all, you only learn all of this after the Emperor constant lying and manipulation of you leads to you straight into a fight against a furious undead dragon.
*** The worst thing about the Ansur debacle is that when Ansur says 'you were becoming Illithid' with such venom, he wasn't referring to the Emperor's physical form, but rather, the fact he was becoming the manipulative husk of his former self we've come to know throughout the game. By the time we meet Ansur, we've learned about Stelmane's mental degradation and how the Emperor physically tortured her for years so he could run Baldur's Gate from the shadows. We've been constantly misled and manipulated by him, had to beg him to save Minsc, had to deal with him probing into our thoughts, saw how he enslaved Orpheus, had to deal with him constantly trying to push us to become more Illithid ourselves with no regard for what we want to do with our own body. Most likely, Ansur had to deal with the Emperor's manipulation and abuse in the same way we have throughout the game, and like us, couldn't take it anymore. Except in his case, he knew the man he was before being a mind flayer. He even sees it as we might at this point, calling us the Emperor's thrall.

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** Then there's the matter of Ansur. He glosses over this initially, but Ansur is how he became free of the Elder Brain's influence to begin with. The Emperor was initially none of other than Balduran, the legendary founder of Baldur's Gate. Ansur tried for years to find a cure for his lover's Illithid nature, only to eventually realise nothing could be done. So the Emperor killed him, having taken a liking to being a mind flayer. Not realising that he was becoming a soulless illithid. And best of all, you only learn all of this after the Emperor Emperor's constant lying and manipulation withholding of you information leads to you unwittingly walking straight into a fight against a furious undead dragon.
*** The worst thing about the Ansur debacle is that when Ansur says 'you were becoming Illithid' with such venom, he wasn't referring to the Emperor's physical form, but rather, the fact he was becoming the manipulative husk of his former self we've come to know throughout the game. By the time we meet Ansur, we've learned about Stelmane's mental degradation and how the Emperor physically psychically tortured her for years so he could run Baldur's Gate from the shadows. We've been constantly misled and manipulated by him, had to beg him to save Minsc, had to deal with him probing into our thoughts, saw how he enslaved Orpheus, had to deal with him constantly trying to push us to become more Illithid ourselves with no regard for what we want to do with our own body. Most likely, Ansur had to deal with the Emperor's manipulation and abuse in the same way we have throughout the game, and like us, couldn't take it anymore. Except in his case, he knew the man he was before being a mind flayer. He even sees it as we might at this point, calling us the Emperor's thrall.



**** Even if it was Ansur who came to the Emperor in his sleep, ''we'' have a interaction where Lae'Zel tries to MercyKill us in a similar way, upon feeling the signs of ceremorphosis, at the beginning of the game, before we first meet the Dream Guardian. We are able to quite easily talk down a ''Githyanki'' who doesn't know us that well without having to fight her. Yet Balduran somehow wasn't able to talk down Ansur, the implied love of his life? Something doesn't add up.



* Then there's the fact that the Absolute was planning every event in the game from the beginning. She was the one who freed the Emperor from her control, and let the Chosen know about the Astral Prism. Which then led to you eventually bringing the Netherstones to her. You were playing into her hands all along without even realising it.

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* Then there's the fact that the Absolute was planning every event in the game from the beginning. She was the one who freed the Emperor from her control, and let the Chosen know about the Astral Prism. Which then led to you eventually bringing the Netherstones to her. You were playing into her hands all along without even realising it. Even the Emperor is shocked.



* The memories the Dark Urge can restore by eating a Noblestalk paint a horrifying picture of just what they were like before. Imagine being an amnesiac and finding out that before you lost your memories you ''killed babies'' and ''dissected living victims''.

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* The memories the Dark Urge can restore by eating a Noblestalk paint a horrifying picture of just what they were like before. Imagine being an amnesiac amnesiac, and finding out that before you lost your memories you ''killed babies'' and ''dissected living victims''.

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*** You can tell Ascended Astarion that you want to break up with him because he's just another Cazador and becomes ''furious''. Yet, more perhaps disturbingly ''he doesn't deny it''. As if deep down, by completing the ritual, Astarion knows exactly what he's become - the very thing he hated the most. And again, '' '''you are complicit in this'' '''. You had the chance to talk him down, to talk some sense into him, save him from himself. '''But you didn't'''.

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*** You can tell Ascended Astarion that you want to break up with him because he's just another Cazador and Cazador, he becomes ''furious''.''furious'' and practically hisses at you in anger. Yet, more perhaps disturbingly ''he doesn't deny it''. As if deep down, by completing the ritual, Astarion knows exactly what he's become - the very thing he hated the most. And again, '' '''you ''you are complicit in this'' '''.this''. You had the chance to talk him down, to talk some sense into him, save him from himself. '''But you didn't'''.



* Over the course of Lae'zel's personal questline, your party arrives at a githyanki creche where a cure supposedly lies. The "cure" is a zaith'isk, a githyanki-built piece of OrganicTechnology using illithid components. It's ''true'' purpose is not to cure, however, but forcibly extract an infected githyanki's memories and parasite, killing them in the process. If you send Lae'zel into the zaith'isk and fail to convince her to stop, she'll suffer a permanent debuff to her ability checks, possibly the result of brain damage.

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* Just the whole premise of the game from Lae'Zel's perspective. Mind Flayers are an existential evil for githyanki - all gith are taught to fear them from the moment they are born, their entire culture is built around resisting Illithid enslavement. Lae'Zel is kidnapped by them, infected with one of their parasites, and then after escaping one of their nautiloids by a hair crash lands in a completely alien land surrounded by completely alien people, all with the impending doom of ceremorphosis. The reason she's so on edge to begin with is because she's, rightfully, ''terrified''.
* Over the course of Lae'zel's personal questline, your party arrives at a githyanki creche where a cure supposedly lies. The "cure" is a zaith'isk, a githyanki-built piece of OrganicTechnology using illithid components. It's Its ''true'' purpose is not to cure, however, but forcibly extract an infected githyanki's memories and parasite, killing them in the process. If you send Lae'zel into the zaith'isk and fail to convince her to stop, she'll suffer a permanent debuff to her ability checks, possibly the result of brain damage.


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* Shadowheart's whole backstory, while doubling as a TearJerker, crosses into this. One day, she's a happy kid in a loving family. As a part of a Selûnite coming of age ceremony, she is sent out into the woods to find her way home. Only for her to have been tracked the whole time by Sharran assassins who kidnap her, and her parents who sadly didn't find out about their plot on time. Marked with a brand that causes her agonising pain whenever her parents suffer or whenever she acts against Shar's will. [[MindRape Forced to forget all of her past, including her parents, who had to watch as their daughter was brainwashed into a Sharran]]. And worse, who had to watch as their ''own daughter tortured them, having no idea who they were''. Why? Just to prove a point. Just because [[CosmicPlaything Shar wanted to corrupt a Selûnite child to prove that she'll win.]]
** Worse still? If Shadowheart becomes a Dark Justiciar, Shar is proven right. All of the torture Shadowheart and her family is put through ''worked''.


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* Orin the Red is ''made'' of NightmareFuel. She's an AxeCrazy Bhaalspawn who [[ForTheEvulz takes pleasure in mayhem and murder for its own sake]], and she leads the cult of Bhaal, who hang out underneath the city discussing torture and murder techniques as casually as one might discuss recipes when they're not out actually ''committing'' those murders. The party can come across a number of truly grisly murder scenes carried out by the cult, and there's even a sidequest involving collecting the body parts of a dismembered victim. Even worse, she's a VoluntaryShapeshifter, which means [[ParanoiaFuel she can perfectly disguise herself as anyone and show up anywhere without warning.]] The game plays up that latter aspect by having multiple [=NPCs=] transform into her as you interact with them, and later Gortash can inform you that your camp has been infiltrated. Sure enough...

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* Orin the Red is ''made'' of NightmareFuel. She's an AxeCrazy Bhaalspawn who [[ForTheEvulz takes pleasure in mayhem and murder for its own sake]], and she leads the cult of Bhaal, who hang out underneath the city discussing torture and murder techniques as casually as one might discuss recipes when they're not out actually ''committing'' those murders. The party can come across a number of truly grisly murder scenes carried out by the cult, cult - Orin views her murders as ''art'', arranging her victims' body parts long after their death in a twisted and there's gruesome display. There's even a sidequest involving collecting the body parts of a dismembered victim. Even worse, she's a VoluntaryShapeshifter, which means [[ParanoiaFuel she can perfectly disguise herself as anyone and show up anywhere without warning.]] The game plays up that latter aspect by having multiple [=NPCs=] transform into her as you interact with them, and later Gortash can inform you that your camp has been infiltrated. Sure enough...



* Ketheric Thorm is such a menace throughout Act 2 that the Shadow Curse he's unleashed will literally sap the life out of you unless you take the necessary precautions. The areas where you have to roam with a lit torch at all times are the relatively ''safe'' areas, with large portions of the map completely inaccessible unless you take some very specific steps to acquire a working Moonlantern or the Pixie's Blessing. The Last Light Inn stands out as the ''only'' safe refuge in the entire map, and even their occupants are paranoid enough to immediately try and arrest you upon your arrival until a CharacterWitness (either Mol or Marcus) bails you out. The environment inside Moonrise towers constantly radiates an aura of terror even if you can easily infiltrate it as a friendly, with Ketheric showing his nigh-invulnerability in his introductory cutscene in a rather graphic manner. The most horrific part, however, is the illithid colony under Moonrise, which is chock-full of {{Gorn}} and displays of horrific experimentation on humans and all sentient races. Standout examples include Chop, a Bugbear worker clearly suffering a FateWorseThanDeath with the way his mind has been hollowed out, and the Dark Urge's conversation with Kressa Bonedaughter, where she lovingly recounts all the ways she eagerly violated them, and promptly attacks them so she can capture them again.
* Perhaps the most horrifying thing about Ketheric is that he was, by all accounts, once a good and decent man. A benevolent ruler who deeply cared for his family and his people. Slowly transformed by grief into a power hungry monster, unable to accept that death is a natural part of life. When you remove the fantasy elements, the idea of a good man being driven mad by grief and an inability to control his surroundings is scarily plausible.

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* Ketheric Thorm is such a menace throughout Act 2 that the Shadow Curse he's unleashed will literally sap the life out of you unless you take the necessary precautions. The areas where you have to roam with a lit torch at all times are the relatively ''safe'' areas, with large portions of the map completely inaccessible unless you take some very specific steps to acquire a working Moonlantern or the Pixie's Blessing. The Last Light Inn stands out as the ''only'' safe refuge in the entire map, and even their occupants are paranoid enough to immediately try and arrest you upon your arrival until a CharacterWitness (either Mol or Marcus) bails you out. The environment inside Moonrise towers Towers constantly radiates an aura of terror terror, even if you can easily infiltrate it as a friendly, with Ketheric showing his nigh-invulnerability in his introductory cutscene in a rather graphic manner. The most horrific part, however, is the illithid colony under Moonrise, which is chock-full of {{Gorn}} and displays of horrific experimentation on humans and all sentient races. Standout examples include Chop, a Bugbear worker clearly suffering a FateWorseThanDeath with the way his mind has been hollowed out, and the Dark Urge's conversation with Kressa Bonedaughter, where she lovingly recounts all the ways she eagerly violated them, and promptly attacks them so she can capture them again.
* Perhaps the most horrifying thing about Ketheric is that he was, by all accounts, once a good and decent man. A benevolent ruler who deeply cared for his family and his people. Slowly transformed by grief into a power hungry monster, unable to accept that death is a natural part of life. When you remove the fantasy elements, the idea of a good man being driven into a mad tyrant by grief and an inability to control his surroundings is scarily plausible.plausible.
** The Gauntlet of Shar, the temple created by Ketheric Thorm to guard the Nightsong, the source of his invulnerability. Being a huge temple dedicated to raising an army of Shar worshipping warriors is already pretty bad, but the place is absolutely ''littered'' with corpses and skulls.



** While we're talking about the Nightsong, why not talk about the person who made her Soul Cage in the first place, Balthazar? [[MadScientist An absolutely deranged lunatic who loves experimenting on living and dead alike.]] Be that the pixies he uses as fuel for his moonlanterns, the countless undead you find roaming Moonrise Towers, or indeed the living victims in Moonrise, the experiments he used to create the Steel Watch, or the countless body parts you find strewn about his chambers. He talks about his centuries-long imprisonment of Nightsong with unfettered pride, with it even being implied that he personally enjoyed torturing her with his own heads during her imprisonment. It's also likely [[TheCorrupter Balthazar who likely converted Ketheric to Myrkul]], after serving as his advisor and thus being able to slowly corrupt him.



** The game implies that the Emperor is monitoring everything you are doing. When Raphael blocks out the Emperor to make his deal, it's stated that your mind is clear for the first time since the nautiloid because the Emperor isn't your head, and the Emperor is extremely freaked out that he cannot hear your thoughts and tries to pry your encounter with Raphael from your mind. Every moment of your character's life from when they were on that nautiloid, the Emperor was watching and prying into your mind, with absolutely no regard for your privacy. Imagine being in that position as your character. Having a mind flayer watch your every move, watch everything you're doing during the day, read all of your thoughts, be in your head for everything you do, be that mundane tasks like getting dressed or during moments that should be intimate.



*** When you think about it, the characters the Emperor took and infected all make perfect sense and show how ahead he was of you the whole time. Shadowheart provides a perfect cover story for the Prism being taken. Astarion would appreciate being infected since it gives him freedom. Gale contains the same magic as the crown. Lae'Zel gives the Emperor the means to keep his enemies, the Gith, closeby and monitored. Wyll and Karlach both have good reason to hate Gortash. And if you're the Dark Urge, well - you're probably the centrepiece of his plot. The one who started this whole thing to begin with, who now has personal reasons to turn against the cult.

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*** When you think about it, the characters the Emperor took and infected all make perfect sense and show how ahead he was of you the whole time. Shadowheart provides a perfect cover story for the Prism being taken. Astarion would appreciate being infected since it gives him freedom. Gale contains the same magic as the crown. Lae'Zel gives the Emperor the means to keep his enemies, the Gith, closeby and monitored. Wyll and Karlach both have good reason to hate Gortash. And if you're the Dark Urge, well - you're probably the centrepiece of his plot. The one who started this whole thing to begin with, who now has personal reasons to turn against the cult. Yeah, he knew ''exactly'' who you were the entire time.
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* The SadisticChoice that the Dark Urge faces in Act 2: either they have to kill Isobel and thus everyone in Last Light to sate their [[HorrorHunger urge to murder]], or if they don't, their punishment is that when they fall asleep they will go mad with bloodlust and brutally murder likely the only person who they've ever truly loved and been loved by. The Dark Urge can prevent the latter from happening by a hair but being thrust into that situation by no fault of your own is a horrifying fate.

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* The SadisticChoice that the Dark Urge faces in Act 2: either they have to kill Isobel and thus everyone in Last Light to sate their [[HorrorHunger urge to murder]], or if they don't, their punishment is that when they fall asleep they will go mad with bloodlust and brutally murder likely the only person who they've ever truly loved and been loved by. The Dark Urge can prevent the latter from happening by a hair but being thrust into that situation by no fault of your own is a horrifying fate. And don't think you're safe if you haven't romanced anyone; in that situation, it defaults to whoever the Dark Urge is closest to (whoever has the highest approval).
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* Cazador's Palace is incredibly unsettling. Not only does the place appear to be infested with bats, but there are creepy mindbroken servants roaming around who serve Cazador ''of their own free will'' and bodies scattered from the latest party-turned-massacre. You can find the plain, squalor little "dormitory" for the Spawns and get an impression of the way they were played against each other to compete for the "favourite" room, as well as the "kennel", where Astarion was tortured so often. Exploring the place really gives you a vivid image of the bleak, depressing existence Astarion was living prior to the plot of the game--which is only heightened if you bring him along, as he gives some running commentary on everything.

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* Cazador's Palace is incredibly unsettling. Not only does the place appear to be infested with bats, but there are creepy mindbroken servants roaming around who serve Cazador ''of their own free will'' and bodies scattered from the latest party-turned-massacre. You can find the plain, squalor squalid little "dormitory" for the Spawns and get an impression of the way they were played against each other to compete for the "favourite" room, as well as the "kennel", where Astarion was tortured so often. Exploring the place really gives you a vivid image of the bleak, depressing existence Astarion was living prior to the plot of the game--which is only heightened if you bring him along, as he gives some running commentary on everything.



* The "bad" ending to Astarion's romance route is downright blood-curdling, due in large part to [[RealismInducedHorror how accurately it follows the beats of many real-world abusive relationships]]: After years of hellish physical, mental/emotional and sexual abuse, the victim [[HopeSpot manages to get out and even finds a new partner who treats them with patience and affection and who they genuinely grow to love]]... [[DownerEnding Only to succumb to their worst qualities and the habits they learned from their abuser]], becoming [[BecameTheirOwnAntithesis the very monster they were running from in the first place]]. And thus [[TheChainOfHarm the cycle]] begins anew...

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* The "bad" ending to Astarion's romance route is downright blood-curdling, due in large part to [[RealismInducedHorror how accurately it follows the beats of many real-world abusive relationships]]: After years of hellish physical, mental/emotional and sexual abuse, suffering, the victim [[HopeSpot manages to get out and even finds a new partner who treats them with patience and affection and who they genuinely grow to love]]... [[DownerEnding Only to succumb to their own worst qualities and the habits they learned from their abuser]], becoming [[BecameTheirOwnAntithesis the very monster they were running from in the first place]]. And thus [[TheChainOfHarm the cycle]] begins anew...



*** You can tell Ascended Astarion that you want to break up with him because he's just another Cazador and becomes ''furious''. Yet, more perhaps disturbingly ''he doesn't deny it''. As if deep down, by completing the ritual, Astarion knows exactly what he's become - the very thing he hated the most. And again, you are complicit in this. You had the chance to try to talk him down, to talk some sense into him, and save him from himself. But you didn't.

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*** You can tell Ascended Astarion that you want to break up with him because he's just another Cazador and becomes ''furious''. Yet, more perhaps disturbingly ''he doesn't deny it''. As if deep down, by completing the ritual, Astarion knows exactly what he's become - the very thing he hated the most. And again, you '' '''you are complicit in this. this'' '''. You had the chance to try to talk him down, to talk some sense into him, and save him from himself. But '''But you didn't.
didn't'''.
* A bit of ParanoiaFuel to add to the [[{{TearJerker}} general heartache]] of one of Astarion's (arguably) worst endings: If you just flat-out refuse to help him in the ritual chamber, he wishes you a CruelAndUnusualDeath before [[ScrewThisImOuttaHere cutting all ties with you]]. Assuming you survive this business with the Absolute, you'll likely spend the rest of your days knowing there's a vengeful -- and not only a ''little'' sadistic -- vampire spawn out there lurking in the shadows, waiting for you (and probably anyone you love) to lower your guard ''just enough''...



* Gale isn't exactly [[SquishyWizard hard to take down.]] And were he to die somewhere no one could get to his body within two days, '' '''BOOM!!!''' '' No more Sword Coast. [[NothingIsScarier And the rest of the world would have no idea how or why it happened]].

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* Gale isn't exactly [[SquishyWizard hard to take down.]] And were he to die somewhere no one could get to his body within two days, '' '''BOOM!!!''' '' No more Sword Coast. [[NothingIsScarier And the rest of the world would have would've had no idea how or why it happened]].
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* [[https://youtu.be/UsthN2zY2ls Astarion's fate if you give him up to Gandrel is absolutely horrible.]] He's given up by his allies, none of which seem to care all that much about the vicious betrayal he's been handed, and brought back to Baldur's Gate under duress. Then he was tortured to death by the Gur for information on their missing children. And THEN at some point, Cazador learns of his death and slaughters all of them, taking Astarion's body back with him to complete the ritual. If you go down into the chapel where the ritual is occurring, you'll find that Astarion has indeed been brought back ''as a zombie'' just to be fodder in the ritual. It's one of the most brutal endings possible for any of the companions.

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** Gortash out of all the villains is by far the most close to real life. It's unlikely you know a deranged serial killer like Orin or a power hungry general like Thorm. But Gortash? The charming narcissist with a quick smile who sweet talks and plots his way to the top, disposing of people as he sees fit? You can find people like that everywhere. And what's more, it works in game! [FridgeBrilliance After meeting Gortash, most people will work with him, at least going for Orin first, even after knowing what he did to Karlach]]. Most people will most likely stumble across the Iron Throne by sheer accident, hunting someone who killed a mermaid, and only to go in the water to see what's going on, then realise the true extent of what an evil bastard Gortash is.

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** Gortash out of all the villains is by far the most close to real life. It's unlikely you know a deranged serial killer like Orin or a power hungry general like Thorm. But Gortash? The charming narcissist with a quick smile who sweet talks and plots his way to the top, disposing of people as he sees fit? You can find people like that everywhere. And what's more, it works in game! [FridgeBrilliance [[FridgeBrilliance After meeting Gortash, most people will work with him, at least going for Orin first, even after knowing what he did to Karlach]]. Most people will most likely stumble across the Iron Throne by sheer accident, hunting someone who killed a mermaid, and only to go in the water to see what's going on, then realise the true extent of what an evil bastard Gortash is.



*** Worse? He will be outright furious if you make any efforts to try to free Orpheus. He sees nothing wrong with subjugating him in this way, sees his submissive slumber as 'beautiful', and at the end even tries to ''eat his brain to steal his power''. It's implied that the reason he's so insistent on keeping him subjugated instead of working with him is so he'll have leverage over you. When you free him, he simply goes back to being a slave to the Netherbrain because he knows any control he has over you is over.
** If you reject his advances in a blunt way, he will reveal to you the truth about Duke Stelmane. She was enthralled by the Emperor and forced into being his companion, with him controlling her every movement. People around her began to notice that something was off, including Wyll, and Gortash has a note about it hidden in his safe (this is ''how'' he discovered the Emperor's true nature). He then drops the manipulative act since he knows you won't fall for it anymore. He outright calls you his puppet, tells you that you can't get rid of him no matter how much you want to because you have 'no other choice', and worse, tells you to reconsider 'unlocking your potential' (become more Illithid) because if you do, he ''will force you''. It's telling that your character looks absolutely furious

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*** Worse? He will be outright furious if you make any efforts to try to free Orpheus. He sees nothing wrong with subjugating him in this way, sees his submissive slumber as 'beautiful', and at the end even tries to ''eat his brain to steal his power''. It's implied that the reason he's so insistent on keeping him subjugated instead of working with him is either so he'll have leverage over you. you... or so he can take Orpheus' power to resist Elder Brains for himself at some point. When you free him, he Orpheus, the Emperor simply goes back to being a slave to the Netherbrain Netherbrain, without any hesitation, because he knows any control he has over you is over.
** If you reject his advances in a blunt way, he will reveal to you the truth about Duke Stelmane. She was enthralled by the Emperor and forced into being his companion, with him controlling her every movement. People around her began to notice that something was off, including Wyll, Stelmane's doctor and Gortash Gortash, who has a note about it Stelmane's mental state hidden in his safe (this is ''how'' he discovered the Emperor's true nature). He then drops the manipulative act since he knows you won't fall for it anymore. He outright calls you his puppet, tells you that you can't get rid of him no matter how much you want to because you have 'no other choice', and worse, tells you to reconsider 'unlocking your potential' (become more Illithid) because if you do, do not, he ''will force you''. It's telling will ''force you to do so''. It says a lot that your character looks absolutely just as furious in this moment as they do when they kill Orin as the Dark Urge.



*** [[FridgeHorror He also refers to his relationship with Duke Stelmane as]] [[FridgeHorror ''intimate'']] in a previous conversation. It's up to interpretation in what way, but at the very least he subjected her to years of psychic enslavement, mental degradation and torture. At the very worst... well.

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*** [[FridgeHorror He also refers to his relationship with Duke Stelmane as]] [[FridgeHorror ''intimate'']] in a previous conversation. It's up to interpretation in what way, but at the very least he subjected her to years of psychic enslavement, mental degradation and torture. At the very worst... well.[[RapeIsASpecialKindOfEvil well]].



** Then there's the matter of Ansur. He glosses over this initially, but Ansur is how he became free of the Elder Brain's influence to begin with. Ansur tried to find a cure for the Emperor but saw how what he was, Balduran, was truly dead, and in his place, a Mind Flayer remained. So the Emperor killed him. Regardless of whether The Emperor was right to do this, there's no more compelling evidence of what the Emperor really is. Ansur outright calls you the Emperor's thrall before his fight, seeing the situation as you might at this point.
*** On that note, the fact that Balduran, the legendary hero who founded Baldur's Gate, has been reduced into a Mind Flayer. For centuries, the people of Baldur's Gate must have wondered what became of Balduran as his name passed into legend, not realising that he was kidnapped and reduced into an Illithid. Worse? He's ''proud'' of it. If you tell Duke Ravenguard what happened to Balduran, he constantly barges into your mind, telling you how brilliant being a Mind Flayer is and how he's risen. He doesn't seem to care that biologically, mind flayers ''have to eat the brains'' of sapient creatures.

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** Then there's the matter of Ansur. He glosses over this initially, but Ansur is how he became free of the Elder Brain's influence to begin with. The Emperor was initially none of other than Balduran, the legendary founder of Baldur's Gate. Ansur tried for years to find a cure for the Emperor but saw how what he was, Balduran, was truly dead, and in his place, a Mind Flayer remained. lover's Illithid nature, only to eventually realise nothing could be done. So the Emperor killed him. Regardless of whether The Emperor him, having taken a liking to being a mind flayer. Not realising that he was right to do this, there's no more compelling evidence becoming a soulless illithid. And best of what all, you only learn all of this after the Emperor really is. constant lying and manipulation of you leads to you straight into a fight against a furious undead dragon.
*** The worst thing about the
Ansur outright calls you debacle is that when Ansur says 'you were becoming Illithid' with such venom, he wasn't referring to the Emperor's thrall physical form, but rather, the fact he was becoming the manipulative husk of his former self we've come to know throughout the game. By the time we meet Ansur, we've learned about Stelmane's mental degradation and how the Emperor physically tortured her for years so he could run Baldur's Gate from the shadows. We've been constantly misled and manipulated by him, had to beg him to save Minsc, had to deal with him probing into our thoughts, saw how he enslaved Orpheus, had to deal with him constantly trying to push us to become more Illithid ourselves with no regard for what we want to do with our own body. Most likely, Ansur had to deal with the Emperor's manipulation and abuse in the same way we have throughout the game, and like us, couldn't take it anymore. Except in his case, he knew the man he was before his fight, seeing the situation being a mind flayer. He even sees it as you we might at this point.
point, calling us the Emperor's thrall.
*** On that note, The Emperor says Ansur tried to kill him in his sleep as a MercyKill. However, is this really true?Are we not getting the full picture? When we see Ansur's corpse, he's in his full dragon form, in the Wrymway lair, with Balduran's legendary giant slayer sword able to be looted from Ansur's corpse. One has to wonder whether Ansur was really the aggressor here...
*** The
fact that Balduran, the legendary hero who founded Baldur's Gate, has been reduced into a Mind Flayer. For centuries, the people of Baldur's Gate must have wondered what became of Balduran as his name passed into legend, not realising that he was kidnapped and reduced into an Illithid. Worse? He's ''proud'' of it. If you tell Duke Ravenguard what happened to Balduran, he constantly barges into your mind, telling you how brilliant being a Mind Flayer is and how he's risen. He doesn't seem to care that biologically, mind flayers ''have to eat the brains'' of sapient creatures.
--->'''Ansur:''' You had every choice. You were becoming Illithid. I offered you merciful death. You chose to fight. And you bring your thrall before me. How far has the Great Balduran fallen?

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** Perhaps the most horrifying thing about Ketheric is that he was, by all accounts, once a good and decent man. A benevolent ruler who deeply cared for his family, transformed by grief into a power hungry monster who wants to control everything around him. When you remove the fantasy elements, the idea of a good man being driven mad by grief is scarily plausible.

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** * Perhaps the most horrifying thing about Ketheric is that he was, by all accounts, once a good and decent man. A benevolent ruler who deeply cared for his family, family and his people. Slowly transformed by grief into a power hungry monster who wants monster, unable to control everything around him. accept that death is a natural part of life. When you remove the fantasy elements, the idea of a good man being driven mad by grief and an inability to control his surroundings is scarily plausible.


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** Gortash out of all the villains is by far the most close to real life. It's unlikely you know a deranged serial killer like Orin or a power hungry general like Thorm. But Gortash? The charming narcissist with a quick smile who sweet talks and plots his way to the top, disposing of people as he sees fit? You can find people like that everywhere. And what's more, it works in game! [FridgeBrilliance After meeting Gortash, most people will work with him, at least going for Orin first, even after knowing what he did to Karlach]]. Most people will most likely stumble across the Iron Throne by sheer accident, hunting someone who killed a mermaid, and only to go in the water to see what's going on, then realise the true extent of what an evil bastard Gortash is.

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* The Rite of Profane Ascension. A ritual so terrible it [[EvenEvilHasStandards horrifies even Raphael]]. Seven vampiric spawn sacrificed to Mephistopheles to grant power to Cazador... and ''7000 souls bound to them in blood''. Everyone Astarion and his spawn ever brought back to Cazador, over centuries, was turned into spawn so Cazador would have souls for this infernal ritual. The only reason Astarion went through all two centuries of pain, misery and guilt was ''so Cazador could sacrifice him for power''.
* Just seeing Astarion in the state he's in after you beat Cazador is both incredibly tragic and horrifying. 200 years of pent-up anger and pain coming out in one terrible moment. All of these emotions coming out while Astarion, a vampire, is positively surrounded by blood. Neil Newbon holds back absolutely no punches here, there is none of Astarion's signature sweet talking, flowery language or humour, just a man so blinded by the promise of power and by anger that he is willing to ''sacrifice 7000 souls just to get one up on his tormentor'', not caring at all that he'll lose himself and become just as bad as Cazador.




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*** You can tell Ascended Astarion that you want to break up with him because he's just another Cazador and becomes ''furious''. Yet, more perhaps disturbingly ''he doesn't deny it''. As if deep down, by completing the ritual, Astarion knows exactly what he's become - the very thing he hated the most. And again, you are complicit in this. You had the chance to try to talk him down, to talk some sense into him, and save him from himself. But you didn't.

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* Cazador's Palace is incredibly unsettling. Not only does the place appear to be infested with bats, but there are creepy mindbroken servants roaming around who serve Cazador ''of their own free will'' and bodies scattered from the latest party-turned-massacre. You can find the plain, squalor little "dormitory" for the Spawns and get an impression of the way they were played against each other to compete for the "favourite" room, as well as the "kennel", where Astarion was tortured so often. Exploring the place really gives you a vivid image of the bleak, depressing existence Astarion was living prior to the plot of the game--which is only heightened if you bring him along, as he gives some running commentary on everything.
** Part of that commentary will have Astarion making a comment about "entertaining guests" in the guest bedroom. Previously, he only ever mentions the sexual abuse he endured being related to luring people, but that comment implies Cazador also had his spawn around as ''entertainment for his parties'' and let his party guests use them as sex slaves, which is just... ''[[RapeIsASpecialKindOfEvil ungodly horrifying]]''.




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*** You can actually break up with him after he ascends, but only if you never agree to being a vampire. Once he gets over it, he'll outright admit he would have used your love and "ruined" you, and that he somewhat respects you for leaving him. One almost has to wonder if--just as Cazador before him has self-loathing thoughts while deep in vampiric slumber--there isn't some teeny tiny bit of the old Astarion left in him that ''wants'' you to leave him because he knows he'll never treat you right anymore.
** You can even roleplay your character as being put off by his transformation, heightening the horror factor; perhaps they agreed to the ritual because it seemed to be what he wanted, perhaps they were convinced killing those 7000 spawn was a mercy, perhaps they thought Cazador simply deserved the humiliation of having his life's work stolen. Regardless, Astarion can not do the ritual without the player's explicit complicity, as he needs them to show him his own back so he can re-carve the runes into Cazador. So they go through with it and immediately find that the man they loved is irreversibly corrupted and is little more than a perpetually angry, arrogant caricature of his former self who now treats them like a dog. Moreover, he is now ''insanely powerful'' and they are basically trapped with this horrible facsimile of him ''for eternity''.
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*** [[FridgeHorror He also refers to his relationship with Duke Stelmane as]] [[FridgeHorror ''intimate'' in a previous conversation.]] [[RapeIsASpecialKindOfEvil The obvious implication is both disgusting and horrifying.]]

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*** [[FridgeHorror He also refers to his relationship with Duke Stelmane as]] [[FridgeHorror ''intimate'' ''intimate'']] in a previous conversation.]] [[RapeIsASpecialKindOfEvil The obvious implication is both disgusting conversation. It’s up to interpretation in what way, but at the very least he subjected her to years of psychic enslavement, mental degradation and horrifying.]]torture. At the very worst… well.
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**** [[FridgeHorror He also refers to his relationship with Duke Stelmane as]] [[FridgeHorror ''intimate'' in a previous conversation.]] [[RapeIsASpecialKindOfEvil The obvious implication is both disgusting and horrifying.]]

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** The reason you’re not a Mind Flayer, and are protected by the Prism? He’s leveraging a githyanki’s psychic power by enthralling him to serve his will. [[AndIMustScream Orpheus is aware of this the whole time]].
** If you reject his advances in a blunt way, he will reveal to you the truth about Duke Stelmane. She was enthralled by the Emperor and forced into being his companion, with him controlling her every movement. People around her began to notice that something was off, including Wyll, and Gortash has a note about it hidden in his safe. He then outright admits that he thinks of you as his puppet, and that you can't get rid of him no matter how much you want to.
** The notes you find after defeating Gortash? They’re all about the Emperor. The one that stands out the most? Gortash sending out ‘a tadpoled strike team in a regrown nautiloid, piloted by the Emperor, to retrieve the Astral Prism. Most likely, the nautiloid in the opening. The implication is obvious, and horrifying - the Mind Flayer who infected you WAS the Emperor. Likely so he would have leverage over the player character and their party.

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** The reason you’re not a Mind Flayer, and are protected by the Prism? He’s leveraging a githyanki’s psychic power by enthralling him to serve his will. [[AndIMustScream Orpheus is aware of this this, and everything you are doing, the whole time]].
*** Worse? He will be outright furious if you make any efforts to try to free Orpheus. He sees nothing wrong with subjugating him in this way, sees his submissive slumber as ‘beautiful’, and at the end even tries to ''eat his brain to steal his power''. It’s implied that the reason he’s so insistent on keeping him subjugated instead of working with him is so he’ll have leverage over you. When you free him, he simply goes back to being a slave to the Netherbrain because he knows any control he has over you is over.
** If you reject his advances in a blunt way, he will reveal to you the truth about Duke Stelmane. She was enthralled by the Emperor and forced into being his companion, with him controlling her every movement. People around her began to notice that something was off, including Wyll, and Gortash has a note about it hidden in his safe. safe (this is ''how'' he discovered the Emperor’s true nature). He then drops the manipulative act since he knows you won’t fall for it anymore. He outright admits that he thinks of calls you as his puppet, and tells you that you can't get rid of him no matter how much you want to.
to because you have ‘no other choice’, and worse, tells you to reconsider ‘unlocking your potential’ (become more Illithid) because if you do, he ''will force you''. It’s telling that your character looks absolutely furious
*** The fact that he speaks about the person he ''enthralled'' with such fondness, as if she were an ex-lover, before you learn the truth. It’s incredibly sinister and twisted that he keeps up a painting of his victim in his home, and speaking about her with such reverence, when in reality he was controlling her every movement, keeping her around like you would a captive pet.
** The notes you find after defeating Gortash? They’re all about the Emperor. The one that stands out the most? Gortash sending out ‘a tadpoled strike team in a regrown nautiloid, piloted by the Emperor, to retrieve the Astral Prism. Most likely, the nautiloid in the opening. The implication is obvious, and horrifying - the Mind Flayer who kidnapped and infected you WAS the Emperor. Likely so he would have leverage over the player character and their party.
*** It gives even worse when you consider that he was gradually trying to coax you into becoming a mind flayer from the very start. In the first Dream visit, he tells you to embrace the power the tadpole gives you, but in the form of someone you’d find attractive so you’re more receptive to it. He constantly points out Mind Flayer tadpoles as you travel so you’ll become more and more Illithid, and if you refuse he’ll just say you’re not ready ''yet'', disregarding your agency since it implies that eventually you ''will'' come around. Then he reveals his true nature as an Illithid, he wastes no time in giving you a tadpole he’s been preparing to turn you half-Illithid, and if you don’t crush it on the spot he’ll constantly press you to embrace it. Then in the end, when you ask about becoming a Mind Flayer to wield the stones, he’ll reveal he’s been preparing a tadpole the entire time for your use, to become a mind flayer with. He doesn’t seem to care that becoming a mind flayer means gradually losing more and more of yourself. When you consider that mind flayers like to manipulate thralls through transformation though…



** Then there’s the matter of Ansur. He glosses over this initially, but Ansur is how he became free of the Elder Brain’s influence to begin with. Ansur tried to find a cure for the Emperor but saw how what he was, Balduran, was truly dead, and in his place, a Mind Flayer remained. So the Emperor killed him. Regardless of whether The Emperor was right to do this, there’s no more compelling evidence of what the Emperor really is. Ansur outright calls you the Emperor’s thrall before his fight.
** On that note, the fact that Balduran, the legendary hero who founded Baldur’s Gate, has been reduced into a Mind Flayer. For centuries, the people of Baldur’s Gate must have wondered what became of Balduran as his name passed into legend, not realising that he was kidnapped and reduced into a mind flayer.

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** Then there’s the matter of Ansur. He glosses over this initially, but Ansur is how he became free of the Elder Brain’s influence to begin with. Ansur tried to find a cure for the Emperor but saw how what he was, Balduran, was truly dead, and in his place, a Mind Flayer remained. So the Emperor killed him. Regardless of whether The Emperor was right to do this, there’s no more compelling evidence of what the Emperor really is. Ansur outright calls you the Emperor’s thrall before his fight.
**
fight, seeing the situation as you might at this point.
***
On that note, the fact that Balduran, the legendary hero who founded Baldur’s Gate, has been reduced into a Mind Flayer. For centuries, the people of Baldur’s Gate must have wondered what became of Balduran as his name passed into legend, not realising that he was kidnapped and reduced into an Illithid. Worse? He’s ''proud'' of it. If you tell Duke Ravenguard what happened to Balduran, he constantly barges into your mind, telling you how brilliant being a Mind Flayer is and how he’s risen. He doesn’t seem to care that biologically, mind flayer.flayers ''have to eat the brains'' of sapient creatures.


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* The memories the Dark Urge can restore by eating a Noblestalk paint a horrifying picture of just what they were like before. Imagine being an amnesiac and finding out that before you lost your memories you ''killed babies'' and ''dissected living victims''.
* The SadisticChoice that the Dark Urge faces in Act 2: either they have to kill Isobel and thus everyone in Last Light to sate their [[HorrorHunger urge to murder]], or if they don’t, their punishment is that when they fall asleep they will go mad with bloodlust and brutally murder likely the only person who they’ve ever truly loved and been loved by. The Dark Urge can prevent the latter from happening by a hair but being thrust into that situation by no fault of your own is a horrifying fate.
** Then there’s the implicit suggestion that this is not the first time they have been thrust in this situation. How many times when growing up would the Dark Urge have been thrown into a similar situation, forced to indulge in brutal and sadistic crimes lest they be harshly punished by Bhaal? Goaded into killing anyone who got close to them by Sceleritas? Woken up to find the blood of a dear friend, pet or lover on their hands?
* What backstory we can piece together for a Dark Urge paints a horrifying picture of what their parentage cost them. At one point they were a normal child, playing in Baldur’s Gate, part of a happy adoptive family. Only for them to be haunted by dark murderous impulses until they lost control and murdered their parents, then suddenly thrust into an insane murder cult with no one who loved them. In the case of a Paladin, it’s implied that they tried to have a life away from Bhaal but [[ForegoneConclusion ended up murdering their entire order when their Urges became too much to bear]], and it’s likely this is the case for other classes too, since Sceleritas said they ‘always struggled to conduct themselves properly without [him]’. Eventually, they probably [[ThenLetMeBeEvil gave up on having a life outside of Bhaal]] when they tried and failed so many times to do so, when they found that everyone either feared them for their Bhaalspawn nature, or ended up dead when their body acted out of their control.
** Related to this, there’s the matter of the role Sceleritas played in their upbringing. Sceleritas is undyingly loyal to the Dark Urge, giving them something close to unconditional love. He most likely was the only person who accepted the Dark Urge. The only person they could come back to time and time again, after every attempt to forge a life outside of Bhaal failed. And yet he was also [[TheCorrupter the one encouraging the Dark Urge’s worst impulses and instincts]], praising them for indulging their murderous desires. Always giving them a way to come back to Bhaal. It’s not hard to imagine that a traumatised Dark Urge found him to be the only source of safety and stability in their life, thus falling right into Bhaal’s trap.
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* Alfira. Dear God Alfira. One night, Alfira will come to your camp from the Grove and ask to join, inspired by you saving the Grove. The next morning, you wake up to blood all over your hands and Alfira’s dead body: [[CruelAndUnusualDeath she has been disembowelled, had her eyes removed, had her horn snapped off and shoved through her heart, and stabbed multiple times past her death until the Dark Urge’s arm ached.]]
* The line ''Relish: now your sins can be your own'' when you reject Bhaal. Implying that your character rejected Bhaal not out of a desire to be good, but because they didn’t want their loser god for a father taking all the credit for their misdeeds.

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** You can persuade the Emperor to take control of the Netherbrain and [[WeCanRuleTogether use it to rule the Sword Coast alongside you.]] Once you succeed in convincing him, however, it becomes clear that [[DidntThinkThisThrough handing that much power over to a mind flayer while having no control over the situation yourself was a poor decision]], as he [[HoistByHisOwnPetard immediately uses the Netherbrain's power to turn you and your entire party into his own personal thralls]], unable to do anything but cheer as the Emperor takes your suggestion to TakeOverTheWorld.

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** You can persuade the Emperor to take control of the Netherbrain and [[WeCanRuleTogether use it to rule the Sword Coast alongside you.]] Once you succeed in convincing him, however, it becomes clear that [[DidntThinkThisThrough handing that much power over to a mind flayer while having no control over the situation yourself was a poor decision]], as he [[HoistByHisOwnPetard immediately uses the Netherbrain's power to turn you and your entire party into his own personal thralls]], unable to do anything but cheer as the Emperor takes your suggestion to TakeOverTheWorld. [[HistoryRepeats Your character ultimately meets the same fate as Duke Stelmane, his ‘ally’ before you.]]
--->'''The Emperor:''' In ''my'' name.



--->'''The Emperor:''' In ''my'' name.

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** The one thing that's worse than all of that is the revelation that Orin is Sarevok's granddaughter... [[VillainousIncest and his daughter]]. It's possible to confront him about this, and Sarevok admits that he viewed Orin as little more than a future sacrifice to Bhaal. The fact that Sarevok ordered Helena to murder Orin as an offering to Bhaal, only for Helena to die at Orin's hand first, only makes it bite deeper.

to:

** The one thing that's worse than all of that is the revelation that Orin is Sarevok's granddaughter... [[VillainousIncest and his daughter]]. It's possible to confront him about this, and Sarevok admits that he viewed Orin as little more than a future sacrifice to Bhaal. The fact that Sarevok ordered Helena to murder Orin as an offering to Bhaal, only for Helena to die at Orin's hand first, only makes it bite deeper. Orin is absolutely BROKEN if she learns amour this, having a mental breakdown when she’s meant to be fighting you. ''Bhaal himself'' then [[PainfulTransformation forces her into the Slayer form so she can fight you]].


Added DiffLines:

** Basically any ending as the Dark Urge where you accept Bhaal. Either you take over the Netherbrain in his name in order to slaughter the whole world, or if you act against Bhaal’s will, he punishes you by turning you into nothing more than a mind-addled beast who either brutally kills themselves to deny Bhaal the pleasure of enthralling them, ends up imprisoned for life and forgotten, or goes to the epilogue to murder their companions.

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