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* ImmortalBreaker: [[spoier: The Spirit Eater curse. In one ending, your character goes on a rampage through the planes killing many gods and immortal beings before being finally stopped themselves.]]
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%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.

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%% ZeroContextExample Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.



* ArbitraryHeadcountLimit: More {{egregious}} here since the limit is only one below the member of followers you can accumulate in the game, and one below the limit for the latter half of the core game.

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* ArbitraryHeadcountLimit: More {{egregious}} JustForFun/{{egregious}} here since the limit is only one below the member of followers you can accumulate in the game, and one below the limit for the latter half of the core game.
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* DeliberatelyMonochrome: The Plane of Shadows. Spells and in one case, blood - offer the only color.

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* DeliberatelyMonochrome: The Plane of Shadows. Spells - and in one case, blood - offer the only color.

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* ArbitraryHeadcountLimit: More {{egregious}} here since the limit is only one beloew the member of followers you can accumulate in the game, and one below the limit for the latter half of the core game.

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* ArbitraryHeadcountLimit: More {{egregious}} here since the limit is only one beloew below the member of followers you can accumulate in the game, and one below the limit for the latter half of the core game.



** Arguably, your situation is not great. Yes, you just beat an incredibly powerful avatar of the dark side of magic, but [[spoiler:your close friends and followers may well be dead, and they're certainly incapable of helping you. The shard that has been inside your body for all your life has been removed -- but not very well; you didn't get crushed to death at the end of [=NWN 2=] -- but you are thousands of miles from home, trapped in a country full of beings who despise you. Oh yeah, and you're afflicted with a curse that has ''always'' killed all previous victims, turns you into an insane ravening husk along the way, and means that ''your soul is already in Wall of the Faithless'', to remain there even once you die of the curse.]]

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** Arguably, your situation is not great. Yes, you just beat an incredibly powerful avatar of the dark side of magic, but [[spoiler:your close friends and followers may well be dead, and they're certainly incapable of helping you. The shard that has been inside your body for all your life has been removed -- but not very well; you didn't get crushed to death at the end of [=NWN 2=] -- but you are you're thousands of miles from home, trapped in a country full of beings who despise you. Oh yeah, and you're afflicted with a curse that has ''always'' killed all previous victims, turns you into an insane ravening husk along the way, and means that ''your soul is already in Wall of the Faithless'', to remain there even once you die of the curse.]]



* DeliberatelyMonochrome: The Plane of Shadows.

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* DeliberatelyMonochrome: The Plane of Shadows. Spells and in one case, blood - offer the only color.



* EarlyBirdBoss: Okku, because you lack a real tank in your party.
* EldritchAbomination: Should you go for the evil ending, [[spoiler:this is effectively what you become; a wandering eternal incarnation of emptiness devouring all in your path, a ''thing'' which has declared war on the planes by its very existence, capable of consuming even gods. One of Many is ecstatic; everyone else is ''horrified''.]]

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* EarlyBirdBoss: Okku, because you lack a real tank in your party.
party unless it's you.
* EldritchAbomination: Should you go for the evil ending, [[spoiler:this is effectively what you become; a wandering eternal incarnation of emptiness devouring all in your path, a ''thing'' which has declared war on the planes by its very existence, capable of consuming even gods. One of Many is ecstatic; everyone else is ''horrified''.]] ''horrified'']].



* NoCanonForTheWicked: Implied aversion in ''Storm of Zehir'', where One of Many turns up in a random encounter.
** It's a slight implication at best; whether you try to purge it with eternal rest or not, One of Many escapes in a weakened state; if you try to exorcize it with Eternal Rest, it merely thanks the Soul Eater for purging it of its weakest spirits.

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* NoCanonForTheWicked: Implied Slight implied aversion in ''Storm of Zehir'', where One of Many turns up in a random encounter.
** It's a slight implication at best; whether you try to purge
encounter. You'd think that would only occur if the Spirit Eater freed it with eternal rest or not, One of Many escapes in a weakened state; from the Furnace using [[spoiler:Okku's pelt]]; however, if you try to exorcize exorcise it with Eternal Rest, it merely thanks the Soul Spirit Eater for purging it of its weakest spirits.weakness, suggesting it may have been able to free itself.



* VideoGameCrueltyPotential: Obsidian hasn't lost its touch. Playing to abuse the power of the curse is only the start. Feel free to trick innocent people into being trapped and devoured by uthraki (flesh-eating shape-shifters), such a family of merchants with two children, a mute pre-adolescent boy, a pair of eager young warriors and a mentally ill farmer's daughter. Then there's creating another evil soul-eating abomination to hang out with by having hundreds of dead, deranged spirits inhabit the shell of a spirit you devoured. Use it to kill and devour the spirits of people whose abilities or memories will be useful to you. Psychologically abuse and torment everyone you meet for laughs! Betray your companions and and devour their souls to create a nifty stat-boosting amulet! Skin a person alive! Take your revenge on the one who gave you to the curse by consuming ''their'' spirit, which is in context even more horrible than it sounds! [[spoiler: Meaning you devour the soul of the woman Akachi loved so much even the abomination he had become recoils at the very thought of eating her. You actually need to consume the ''god's'' essence beforehand to overcome his unwillingness, and even then he cries out in pure agony and tries to stop you. You just made the ''personified hunger'' feel misery beyond imaginable, which even the aforementioned god thought was impossible. Also, it is one of two only points in the game Safya, who otherwise stays loyal through every possible evil act in the game you could accomplish, finally tries to kill you. How do you go down from there? There you go.]] Defend ''against'' the Crusade, [[spoiler:kill Kaelyn's siblings, get her grandfather-''solar'' to come and try to stop you, kill ''him'', and leave Kaelyn mortally wounded but alive for demons to collect, in utter anguish]]. Then put the cherry on the sundae of evil and manipulate the curse to turn yourself into an abomination against all that lives that devours whole nations and even ''gods'' who cross your path.

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* VideoGameCrueltyPotential: Obsidian hasn't lost its touch. Playing to abuse the power of the curse is only the start. Feel free to trick innocent people into being trapped and devoured by uthraki (flesh-eating shape-shifters), such a family of merchants with two children, a mute pre-adolescent boy, a pair of eager young warriors and a mentally ill farmer's daughter. Then there's creating another evil soul-eating abomination to hang out with by having hundreds of dead, deranged spirits inhabit the shell of a spirit you devoured. Use it to kill and devour the spirits of people whose abilities or memories will be useful to you. Psychologically abuse and torment everyone you meet for laughs! Betray your companions and and devour their souls to create a nifty stat-boosting amulet! Skin a person alive! Take your revenge on the one who gave you to the curse by consuming ''their'' spirit, which is in context even more horrible than it sounds! [[spoiler: Meaning you devour the soul of the woman Akachi loved so much even the abomination he had he's become recoils at the very thought of eating her. notion! You actually need to consume the ''god's'' essence beforehand to overcome his unwillingness, him, and even then he cries out in pure agony and tries to stop you. You just made the ''personified hunger'' feel misery beyond imaginable, which even the aforementioned god thought was impossible. Also, it is one of two only points in the game Safya, when Safiya, who otherwise stays loyal through every possible evil act in the game you could accomplish, act, finally tries to kill you. How do you go down from there? There you go.]] Defend ''against'' the Crusade, [[spoiler:kill Kaelyn's siblings, get her grandfather-''solar'' to come and try to stop you, kill ''him'', and leave Kaelyn mortally wounded but alive for demons to collect, weeping in utter anguish]]. Then put the cherry on the sundae of evil and manipulate the curse to turn yourself into an abomination against all that lives that devours whole nations and even ''gods'' who cross your path.



* YouKillItYouBoughtIt: The Spirit-eater pretty reliably {{body surf}}s to the closest living, intelligent creature when its current victim dies.

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* YouKillItYouBoughtIt: The Spirit-eater pretty reliably {{body surf}}s to the closest living, intelligent creature when its current victim dies.dies, unless it's somehow bound to a place with no victims. A number of Spirit Eaters in the past explicitly set out to destroy a ravening monster, only to become the monster themselves when they slew it.
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* ArbitraryHeadcountLimit: More {{egregious}} here since the limit is only one different than the member of followers you can accumulate in the game, and is one lower than the limit for the latter half of the core game.

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* ArbitraryHeadcountLimit: More {{egregious}} here since the limit is only one different than beloew the member of followers you can accumulate in the game, and is one lower than below the limit for the latter half of the core game.



** Arguably, your situation is not great. Yes, you just beat an incredibly powerful avatar of the dark side of magic, but [[spoiler:your close friends and followers may well be dead, and they're certainly incapable of helping you. The shard that has been inside your body for all your life has been removed (but not very well), you didn't get crushed to death at the end of [=NWN 2=], but you are thousands of miles from home, trapped in a country full of beings who despise you. Oh yeah, and you're afflicted with a curse that has ''always'' killed all previous victims, turns you into an insane ravening husk along the way, and means that ''your soul is already in Wall of the Faithless'', to remain there even after you die.]]

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** Arguably, your situation is not great. Yes, you just beat an incredibly powerful avatar of the dark side of magic, but [[spoiler:your close friends and followers may well be dead, and they're certainly incapable of helping you. The shard that has been inside your body for all your life has been removed (but -- but not very well), well; you didn't get crushed to death at the end of [=NWN 2=], 2=] -- but you are thousands of miles from home, trapped in a country full of beings who despise you. Oh yeah, and you're afflicted with a curse that has ''always'' killed all previous victims, turns you into an insane ravening husk along the way, and means that ''your soul is already in Wall of the Faithless'', to remain there even after once you die.die of the curse.]]

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* StupidSexyFlanders: A male PC with a high enough Charisma stat can catch Gann in one of these moments when they first meet, likely an artifact from when Gann was going to be bisexual.


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* StupidSexyFlanders: A male PC with a high enough Charisma stat can catch Gann in one of these moments when they first meet, likely an artifact from when Gann was going to be bisexual.
* ThinDimensionalBarrier: It takes place partially in the Plane of Shadow, which is reachable by portals that appear at night in areas of the world where the planar boundaries are weak.
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* TheDevTeamThinksOfEverything: There are several changes to dialog over the course of the game if your character is a priest of Kelemvor.

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* TheDevTeamThinksOfEverything: DevelopersForesight: There are several changes to dialog over the course of the game if your character is a priest of Kelemvor.
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* ArbitraryHeadcountLimit: More {{egregious}} here since the limit is only one different than the member of followers you can accumulate in the game.

to:

* ArbitraryHeadcountLimit: More {{egregious}} here since the limit is only one different than the member of followers you can accumulate in the game, and is one lower than the limit for the latter half of the core game.
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* CentralTheme: Betrayal, duty, faith, love and [[EarnYourHappyEnding redemption]], and how all those things conflict or intertwine. Okku feels that he's trapped in an oath that he can't fulfil, and he'll never reconcile his duties to honor the man who trapped the curse ''and'' protect his clan. Kaelyn could not maintain her faith once she learned of the Wall of the Faithless, and her rebellion set her against her family, her god and her original purpose forever. Gann has no faith and refuses any duty, even when it seems he should be morally obligated in some way. Safiya lacks faith too, but feels bound by duty to protect the Captain [[spoiler:which is revealed to be an extension of the deepest love, the purpose for which she was made]]. Also, ultimately, [[spoiler: Akachi chose to betray his god rather than condemn his lover.]] You can resolve their conflicts in a number of ways. Or twist them. [[spoiler:Except Kaelyn. Her rebellion will go on as long as she believes she's in the right. All you can change is how long it persists.]]

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* CentralTheme: Betrayal, duty, faith, love and [[EarnYourHappyEnding redemption]], Love, and how all those things conflict the different loves a person has can conflict. (Love of a god is faith and expressed as worship, for instance; love of duty or intertwine. clan is expressed in an oath. Love of an ideal is righteousness. There's love of family, friends, and romantic love. All of these loves hold obligations and demand loyalty.) Okku feels that he's trapped in an oath that he can't fulfil, and he'll never reconcile his duties to honor the man who trapped the curse ''and'' protect his clan. Kaelyn could not maintain her faith once she learned of the Wall of the Faithless, and her rebellion - though entirely righteous in her mind - set her against her family, her god and her original purpose forever. Gann has no faith and refuses any duty, even when it seems he should be morally obligated in some way. Safiya lacks faith too, but feels bound by duty to protect the Captain [[spoiler:which is revealed to be an extension of the deepest love, the purpose for which she was made]]. Also, ultimately, [[spoiler: Akachi chose to betray his god rather than condemn his lover.]] You can resolve their conflicts in a number of ways. Or twist them. [[spoiler:Except Kaelyn. Her rebellion will go on as long as she believes she's in the right. All you can change is how long it persists.]]
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* VideoGameCrueltyPotential: Obsidian hasn't lost its touch. Playing to abuse the power of the curse is only the start. Feel free to trick innocent people into being trapped and devoured by uthraki (flesh-eating shape-shifters), such a family of merchants with two children, a mute pre-adolescent boy, a pair of eager young warriors and a mentally ill farmer's daughter. Then there's creating another evil soul-eating abomination to hang out with by having hundreds of dead, deranged spirits inhabit the shell of a spirit you devoured. Use it to kill and devour the spirits of people whose abilities or memories will be useful to you. Psychologically abuse and torment everyone you meet for laughs! Betray your companions and and devour their souls to create a nifty stat-boosting amulet! Skin a person alive! Take your revenge on the one who gave you to the curse by consuming ''their'' spirit, which is in context even more horrible than it sounds! Defend ''against'' the Crusade, [[spoiler:kill Kaelyn's siblings, get her grandfather-''solar'' to come and try to stop you, kill ''him'', and leave Kaelyn mortally wounded but alive for demons to collect, in utter anguish]]. Then put the cherry on the sundae of evil and manipulate the curse to turn yourself into an abomination against all that lives that devours whole nations and even ''gods'' who cross your path.

to:

* VideoGameCrueltyPotential: Obsidian hasn't lost its touch. Playing to abuse the power of the curse is only the start. Feel free to trick innocent people into being trapped and devoured by uthraki (flesh-eating shape-shifters), such a family of merchants with two children, a mute pre-adolescent boy, a pair of eager young warriors and a mentally ill farmer's daughter. Then there's creating another evil soul-eating abomination to hang out with by having hundreds of dead, deranged spirits inhabit the shell of a spirit you devoured. Use it to kill and devour the spirits of people whose abilities or memories will be useful to you. Psychologically abuse and torment everyone you meet for laughs! Betray your companions and and devour their souls to create a nifty stat-boosting amulet! Skin a person alive! Take your revenge on the one who gave you to the curse by consuming ''their'' spirit, which is in context even more horrible than it sounds! [[spoiler: Meaning you devour the soul of the woman Akachi loved so much even the abomination he had become recoils at the very thought of eating her. You actually need to consume the ''god's'' essence beforehand to overcome his unwillingness, and even then he cries out in pure agony and tries to stop you. You just made the ''personified hunger'' feel misery beyond imaginable, which even the aforementioned god thought was impossible. Also, it is one of two only points in the game Safya, who otherwise stays loyal through every possible evil act in the game you could accomplish, finally tries to kill you. How do you go down from there? There you go.]] Defend ''against'' the Crusade, [[spoiler:kill Kaelyn's siblings, get her grandfather-''solar'' to come and try to stop you, kill ''him'', and leave Kaelyn mortally wounded but alive for demons to collect, in utter anguish]]. Then put the cherry on the sundae of evil and manipulate the curse to turn yourself into an abomination against all that lives that devours whole nations and even ''gods'' who cross your path.
Is there an issue? Send a MessageReason:
None


** Arguably, your situation is not great. Yes, you just beat an incredibly powerful avatar of the dark side of magic, but [[spoiler:your close friends and followers may well be dead, and they're certainly incapable of helping you. The shard that has been inside your body for all your life has been removed (but not very well), you didn't get crushed to death at the end of [=NWN 2=], but you are thousands of miles from home, trapped in a country full of beings who despise you. Oh yeah, and you're afflicted with a curse that has ''always'' killed all previous victims, turns you into an insane ravening husk along the way, and means that your soul automatically goes to the Wall of the Faithless when you die no matter what.]]

to:

** Arguably, your situation is not great. Yes, you just beat an incredibly powerful avatar of the dark side of magic, but [[spoiler:your close friends and followers may well be dead, and they're certainly incapable of helping you. The shard that has been inside your body for all your life has been removed (but not very well), you didn't get crushed to death at the end of [=NWN 2=], but you are thousands of miles from home, trapped in a country full of beings who despise you. Oh yeah, and you're afflicted with a curse that has ''always'' killed all previous victims, turns you into an insane ravening husk along the way, and means that your ''your soul automatically goes to the is already in Wall of the Faithless when Faithless'', to remain there even after you die no matter what.die.]]

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* StatusQuoIsGod: For everything this campaign forces you into, you can play the campaign in such a way that essentially nothing has changed when you end it. You can reject or kill all your companions, put down the Crusade, eject the spirit eater to resume its course, and, if your character is an import from the original campaign, return to Crossroad Keep and reunite with your old friends.

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* StatusQuoIsGod: For everything this campaign forces you into, you can play all the epic changes the campaign allows you to make, you can still play in such a way that as to have essentially nothing has changed change when you end it. You can reject or kill all your companions, put down the Crusade, eject the spirit eater to resume its course, and, if your character is an import from the original campaign, return to Crossroad Keep and reunite with your old friends.



* VideoGameCrueltyPotential: Why in Nine Hells didn't anyone's write about this before? [[spoiler:You can send people to get eaten by cannibalistic monkeys, including a family of merchants with two children in tow, a young child and a farmer's daughter. You could create a construct of undead souls of murderers, rapists and jaywalkers ( not the last ones, but come on ) bound to kill and consume people's souls. While you're at it, you could make your companions leave you by being deliberately rude, jerky and ''evil'', then devour their souls to create a nice amulet. Heck, you could skin a Malarite werewolf alive! Then, of course, after you did all of that, why not become a god-devouring killing machine? Does that sound as being hunger and nothing else to you? NPCs should learn to see and tremble before your innate evil. ]]
** Oh yes. [[spoiler: You could also defend against the crusade, kill Kaelyn's siblings, get her grandfather-''solar'' come over, then kill him and leave her alive for demons to collect. How is ''that'' to you? DarkerAndEdgier, indeed.]]

to:

* VideoGameCrueltyPotential: Why in Nine Hells didn't anyone's write about this before? [[spoiler:You can send Obsidian hasn't lost its touch. Playing to abuse the power of the curse is only the start. Feel free to trick innocent people to get eaten into being trapped and devoured by cannibalistic monkeys, including uthraki (flesh-eating shape-shifters), such a family of merchants with two children in tow, children, a mute pre-adolescent boy, a pair of eager young child warriors and a mentally ill farmer's daughter. You could create a construct Then there's creating another evil soul-eating abomination to hang out with by having hundreds of undead souls of murderers, rapists and jaywalkers ( not dead, deranged spirits inhabit the last ones, but come on ) bound shell of a spirit you devoured. Use it to kill and consume people's souls. While you're at it, devour the spirits of people whose abilities or memories will be useful to you. Psychologically abuse and torment everyone you could make meet for laughs! Betray your companions leave you by being deliberately rude, jerky and ''evil'', then and devour their souls to create a nice amulet. Heck, you could skin nifty stat-boosting amulet! Skin a Malarite werewolf person alive! Then, of course, after you did all of that, why not become a god-devouring killing machine? Does that sound as being hunger and nothing else to you? NPCs should learn to see and tremble before Take your innate evil. ]]
** Oh yes. [[spoiler: You could also defend against
revenge on the crusade, kill one who gave you to the curse by consuming ''their'' spirit, which is in context even more horrible than it sounds! Defend ''against'' the Crusade, [[spoiler:kill Kaelyn's siblings, get her grandfather-''solar'' to come over, then and try to stop you, kill him ''him'', and leave her Kaelyn mortally wounded but alive for demons to collect. How is ''that'' collect, in utter anguish]]. Then put the cherry on the sundae of evil and manipulate the curse to you? DarkerAndEdgier, indeed.]]turn yourself into an abomination against all that lives that devours whole nations and even ''gods'' who cross your path.
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* VideoGameCrueltyPotential: Why in Nine Hells didn't anyone's write about this before? [[spoiler:You can send people to get eaten by cannibalistic monkeys, including a family of merchants with two children in tow, a young child and a farmer's daughter. You could create a construct of undead souls of murderers, rapists and jaywalkers ( not the last ones, but come on ) bound to kill and consume people's souls. While you're at it, you could make your companions leave you by being deliberately rude, jerky and "evil", then devour their souls to create a nice amulet. Heck, you could skin a Malarite werewolf alive! Then, of course, after you did all of that, why not become a god-devouring killing machine? Does that sound as being hunger and nothing else to you? NPCs should learn to see and tremble before your innate evil. ]]
** Oh yes. [[spoiler: You could also defend against the crusade, kill Kaelyn's siblings, get her grandfather-"solar" come over, then kill him and leave her alive for demons to collect. How is "that" to you? DarkerAndEdgier, indeed.]]

to:

* VideoGameCrueltyPotential: Why in Nine Hells didn't anyone's write about this before? [[spoiler:You can send people to get eaten by cannibalistic monkeys, including a family of merchants with two children in tow, a young child and a farmer's daughter. You could create a construct of undead souls of murderers, rapists and jaywalkers ( not the last ones, but come on ) bound to kill and consume people's souls. While you're at it, you could make your companions leave you by being deliberately rude, jerky and "evil", ''evil'', then devour their souls to create a nice amulet. Heck, you could skin a Malarite werewolf alive! Then, of course, after you did all of that, why not become a god-devouring killing machine? Does that sound as being hunger and nothing else to you? NPCs should learn to see and tremble before your innate evil. ]]
** Oh yes. [[spoiler: You could also defend against the crusade, kill Kaelyn's siblings, get her grandfather-"solar" grandfather-''solar'' come over, then kill him and leave her alive for demons to collect. How is "that" ''that'' to you? DarkerAndEdgier, indeed.]]
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* VideoGameCrueltyPotential: Why in Nine Hells didn't anyone's write about this before? [[spoiler:You can send people to get eaten by cannibalistic monkeys, including a family of merchants with two children in tow, a young child and a farmer's daughter. You could create a construct of undead souls of murderers, rapists and jaywalkers ( not the last ones, but come on ) bound to kill and consume people's souls. While you're at it, you could make your companions leave you by being deliberately rude, jerky and "evil", then devour their souls to create a nice amulet. Heck, you could skin a Malarite werewolf alive! Then, of course, after you did all of that, why not become a god-devouring killing machine? Does that sound as being hunger and nothing else to you? NPCs should learn to see and tremble before your innate evil. ]]
** Oh yes. [[spoiler: You could also defend against the crusade, kill Kaelyn's siblings, get her grandfather-"solar" come over, then kill him and leave her alive for demons to collect. How is "that" to you? DarkerAndEdgier, indeed.]]

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** To expand, if you play the [[GoodIsBoring Good Route]], and suppress the thing, and only use it against the undead, then your craving will be far lower, and you will lose spirit points much, ''much'' more slowly, which is incredibly helpful during several ''very'' lengthy parts of the game with little to feed on. This can make for an easier time, but you can potentially deny yourself several powerful items and abilities.

to:

** To expand, if you play the [[GoodIsBoring Good Route]], Route, and suppress the thing, and only use it against the undead, then your craving will be far lower, and you will lose spirit points much, ''much'' more slowly, which is incredibly helpful during several ''very'' lengthy parts of the game with little to feed on. This can make for an easier time, but you can potentially deny yourself several powerful items and abilities.
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* TheEpic: If you believe NeverwinterNights2 was not this, Mask of the Betrayer is definitely qualified. The story spans over two countries and four planes of existence, making the PlayerCharacter meet and battle Gods of old, walk in dreams, committing extraordinary deeds with equally incredible companions, uncovering a mystery that affected millions since centuries, culminating in a crusade taking place in the land of the dead for the sake of their soul.

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* TheEpic: If you believe NeverwinterNights2 ''VideoGame/NeverwinterNights2'' was not this, Mask ''Mask of the Betrayer Betrayer'' is definitely qualified. The story spans over two countries and four planes of existence, making the PlayerCharacter meet and battle Gods of old, walk in dreams, committing extraordinary deeds with equally incredible companions, uncovering a mystery that affected millions since centuries, culminating in a crusade taking place in the land of the dead for the sake of their soul.
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* TheEpic: If you believe NeverwinterNights2 was not this, Mask of the Betrayer is definitely qualified. The story spans over two countries and four planes of existence, making the PlayerCharacter meet and battle Gods of old, walk in dreams, committing extraordinary deeds with equally incredible companions, uncovering a mystery that affected millions since centuries, culminating in a crusade taking place in the land of the dead for the sake of their soul.
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* GoldenEnding: [[spoiler:Reassembling the Mask of the Betrayer lets you return the last fragments of Akachi's mind to him, enough to finally let his soul rest. This ends the Spirit Eater curse ''and'' lets you go off on your merry way, something all your companions (except One of Many) approve of.]]

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* GoldenEnding: [[spoiler:Reassembling the Mask of the Betrayer lets you return the last fragments of Akachi's mind to him, enough to finally let his soul rest. This ends the Spirit Eater curse ''and'' lets you go off on your merry way, something all your companions (except One of Many) approve of.]]]] See GuideDangIt above though.

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* EstrogenBrigadeBait: Gann, full stop. He's one InUniverse, too; see TheCasanova entry above.


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* MrFanservice: Gann, full stop. He's one InUniverse, too; see TheCasanova entry above.
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* GoldenEnding: [[spoiler:Reassembling the Mask of the Betrayer lets you return the last fragments of Akachi's mind to him, enough to finally let him die in peace. This ends the Spirit Eater curse ''and'' lets you go off on your merry way, something all your companions (except One of Many) approve of.]]

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* GoldenEnding: [[spoiler:Reassembling the Mask of the Betrayer lets you return the last fragments of Akachi's mind to him, enough to finally let him die in peace.his soul rest. This ends the Spirit Eater curse ''and'' lets you go off on your merry way, something all your companions (except One of Many) approve of.]]
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* GoldenEnding: [[spoiler:Reassembling the Mask of the Betrayer lets you return the last fragments of Akachi's mind to him, enough to finally let him die in peace. This ends the Spirit Eater curse ''and'' lets you go off on your merry way, something all your companions (except One of Many) approve of.]]
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* AndIMustScream: The Wall of the Faithless, though the souls there ''do'' eventually cease to exist - it's just that the process is lengthy and horrifying. [[spoiler:Turns out to be the final resting place of former TokenEvilTeammate, Bishop.]]

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* AndIMustScream: The Wall of the Faithless, though the souls there ''do'' eventually cease to exist - it's just that the process is lengthy and horrifying.extremely painful. [[spoiler:Turns out to be the final resting place of former TokenEvilTeammate, Bishop.]]



* BlessedWithSuck[=/=]CursedWithAwesome: The [[spoiler:Spirit-Eater Curse]], depending how you play it. While it's entirely up to you to decide whether it's either a horrible dog-raping curse or the most awesome ability ever, it's absolutely certain that there's an NPC that will disagree with you and get violent about it.

to:

* BlessedWithSuck[=/=]CursedWithAwesome: The [[spoiler:Spirit-Eater Curse]], depending how you play it. While it's entirely up to you to decide whether it's either a horrible dog-raping curse or the most awesome ability ever, it's absolutely certain that there's an NPC that somewhere who will disagree with you and get violent about it.



* CessationOfExistence: The fate of anything [[spoiler:consumed by the Spirit Eater.]] This is also the fate of those condemned to the Wall of the Faithless, but it takes time. ''Agonising'' time.

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* CessationOfExistence: The fate of anything [[spoiler:consumed by the Spirit Eater.]] This is also the fate of those condemned to the Wall of the Faithless, but it takes time. ''Agonising'' time.time, and being slowly dissolved while paralysed isn't a whole bundle of fun.



* GeniusLoci: In the Ashenwood, there are two. One is a spiritual entity with higher reasoning, personifying the wood, that defends both itself and all within it. The other, actually called a "Genius Loci", is a feral, enraged, collective instinct that arose because the protector spirit has been severely weakened.

to:

* GeniusLoci: In the Ashenwood, there are two. One is a spiritual entity with higher reasoning, personifying the wood, that defends both itself and all within it. The other, actually called a "Genius Loci", is a feral, enraged, collective instinct that arose because when the protector other spirit has been severely weakened.was attacked viciously and left too weak to protect the wood.



* LoveMakesYouEvil: Indeed it does. It is one of the main themes of the game and Myrkul states it for the PC, with all the gleeful irony he can. However, the trope is also inverted, depending of the people the PC met.

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* LoveMakesYouEvil: Indeed it does. It is can, and indeed it has. It's one of the main themes of the game game, central to the reason the PC is in this mess at all, and Myrkul states actually says it for the PC, in so many words, with all the gleeful and malicious irony he can. can muster. ''Only love could be so cruel.'' However, the trope is also inverted, depending inverted and played with if the player goes snooping through enough of the people the PC met.incidental story.



* MergerOfSouls: The Academy of Shapers and Binders has a wizard who can fuse souls, and bound his own soul into a clay {{golem}} to do it more safely. A sidequest on the same level requires you to trade a soul to two [[OurDemonsAreDifferent pit fiends]]. Unfortunately, since they're unwilling to hand over what you request, they won't agree on what sort of soul they should have; in fact each gives mutually exclusive requirements. [[spoiler:The solution ends up being to have the aforementioned wizard fuse two completely opposite souls together.]]

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* MergerOfSouls: The Academy of Shapers and Binders has a wizard who can fuse souls, and bound his own soul into a clay {{golem}} to do it more safely. A sidequest on the same level requires you to trade a soul to two [[OurDemonsAreDifferent pit fiends]]. Unfortunately, since they're unwilling to hand over what you request, they won't agree on what sort of soul they should have; in fact each gives mutually exclusive requirements. [[spoiler:The solution ends up being to have the aforementioned wizard fuse two completely opposite souls together. They get ''really'' annoyed with you for finding that loophole, but they have to honor the agreement.]]



** You can choose to take it a step or three further. [[spoiler: You can turn against the Crusade most of the party wants you to join, kill the Founder out of vengeance for roping you into this mess, abandon or kill your party and - while the heroic option is to stay on the Fugue Plane for eternity to contain the spirit eater deep within the recesses of your soul (or with a little extra work, end it forever) - you can also throw the curse out of your soul and send it on its merry way to a new host. You then return to your friends and the Keep from the original campaign as if none of this had ever happened.]]

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** You can choose to take it a step or three further. [[spoiler: You can turn against the Crusade most of the party wants you to join, kill the Founder out of vengeance for roping you into this mess, abandon or kill your party and - while the heroic option is to stay on the Fugue Plane for eternity to contain the spirit eater deep within the recesses of your soul (or with a little extra work, end it forever) - you can also throw the curse out of your soul and send it on its merry way to a new host. You then return to your friends and the Keep from the original campaign as if none of this it had ever happened.]]



* ProudWarriorRaceGuy: Okku has many elements, most noticeable when he encounters carrion-eating sprits at the coven.
* ThePunishment: [[spoiler:Akachi. Poor, poor, Akachi.]]

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* ProudWarriorRaceGuy: Okku has many elements, most noticeable when he encounters carrion-eating sprits spirits at the coven.
* ThePunishment: [[spoiler:Akachi. Poor, poor, poor Akachi.]]



* WhatTheHellHero: In both of the standard endings, at least one member of your party will be unhappy with your choice. [[spoiler:Binding your soul to Akachi's will anger Kaelyn, as it means you've sworn yourself to protect the very thing she seeks to destroy, and the One of Many mocks you for choosing an eternity in the City of Judgement. If you free yourself from the curse but not end it, however, Safiya will be angry that you've let Akachi continue to suffer, and Okku will be mad that you've ditched your chance to end the curse for good for your own survival.]] And then there's the Bad End, where ''everyone'' (save [[spoiler:the One of Many]]) will be against you for committing such a purely selfish, evil act.

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* WhatTheHellHero: In both of the standard endings, at least one member of your party will be unhappy with your choice. [[spoiler:Binding your soul to Akachi's will anger Kaelyn, as it means you've sworn yourself to protect the very thing she seeks to destroy, and the One of Many mocks you for choosing an eternity in the City of Judgement. If you free yourself from the curse but not end it, however, Safiya will be angry that you've let Akachi continue to suffer, and Okku will be mad that you've ditched your chance to end the curse for good for your own survival.]] And then there's the Bad End, where ''everyone'' (save [[spoiler:the One of Many]]) will be against you for committing such a purely selfish, evil act.act and becoming a god-forsaken abomination.
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* LoveMakesYouEvil: Indeed it does. It is one of the main themes of the game and Myrkul states it for the PC, with all the gleeful irony he can. However, the trope is also inverted, depending of the people the PC met.

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* EldritchAbomination: Should you go for the evil ending, [[spoiler:this is effectively what you become; a wandering incarnation of emptiness devouring all in your path, a ''thing'' which has declared war on the planes by its very existence, capable of consuming even gods. One of Many is ecstatic; everyone else is ''horrified''.]]

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* EldritchAbomination: Should you go for the evil ending, [[spoiler:this is effectively what you become; a wandering eternal incarnation of emptiness devouring all in your path, a ''thing'' which has declared war on the planes by its very existence, capable of consuming even gods. One of Many is ecstatic; everyone else is ''horrified''.]]



* ImAHumanitarian: The uthraki, shape-shifting apes who think of spirit-eating as a gift. [[spoiler:During the Slumbering Coven quest, if your PC is evil, you can even offer one of your companions to some uthraki.]]
* InsultBackfire: Insulting Gann often ''increases'' your influence with him.
** In order to make him happy, the insult has to be clever.

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* ImAHumanitarian: The uthraki, shape-shifting apes who feed on human flesh and think of spirit-eating as a gift. [[spoiler:During [[spoiler:You'll meet a family of them, the Hill Tribe, who will either teach you to devour the souls of humanoid characters (rather than just wraiths, ghosts, undead or elementals) or attack you, depending on whether you spared Okku, and evil [=PCs=] help them catch victims by leading certain [=NPCs=] to their den. During the Slumbering Coven quest, if your PC is evil, you can even offer one of your companions or a mute slave child to some uthraki.other uthraki if sufficiently evil.]]
* InsultBackfire: Insulting Gann often ''increases'' your influence with him.
** In order to make
him happy, the insult - though it has to be clever.a witty one. He enjoys a good verbal spar.



* MacGuffinTitle: [[spoiler: The Mask of the Betrayer actually makes an appearance in the final battle if you manage to collect all the mask fragments. It's even useful!]]
* TheMagocracy: Rashemen is ruled by masked witches - and witches ''only''. No men. Minus the gender restriction, Thaymount Academy (and Red Wizard society in general) works this way too, but with rather more backstabbing.

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* MacGuffinTitle: [[spoiler: The Mask of the Betrayer actually makes an appearance in the final battle if you manage to collect all the mask fragments. It's even useful!]]
useful in protecting you from Akachi's soul-draining abilities.]]
* TheMagocracy: Rashemen is ruled by masked witches - and witches ''only''. No men. The older they are, the greater their authority. Minus the gender restriction, Thaymount Academy (and Red Wizard society in general) works this way too, but with rather more backstabbing.



* TheMultiverse: You visit several other planes, more are mentioned.

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* TheMultiverse: You visit several other planes, and more are mentioned.



* PlotHole[=/=]WritersCannotDoMath: Part of Myrkul's plan in creating the Spirit-Eater Curse was [[spoiler:to ensure his immortality by abusing the ''TabletopGame/ForgottenRealms[='=]'' GodsNeedPrayerBadly rule (i.e. as long as there's a Spirit-Eater, there's always going to be someone who believes in him, thus he can't truly die)]]. Problem is, the Spirit-Eater has been around for centuries, but the Time of Troubles, after which GodsNeedPrayerBadly was established by the Overgod Ao (and incidentally, during which Myrkul was killed and replaced by Cyric as god of the dead), took place in 1358, and the game takes place in 1374. Perhaps Myrkul was just really forward-thinking.

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* PlotHole[=/=]WritersCannotDoMath: Part of Myrkul's plan in creating the Spirit-Eater Curse was [[spoiler:to ensure his immortality by abusing the ''TabletopGame/ForgottenRealms[='=]'' GodsNeedPrayerBadly rule (i.e. as long as there's a Spirit-Eater, there's always going to be someone who believes in him, fears it and fears the one who created it, thus he can't truly die)]]. Problem is, the Spirit-Eater has been around for centuries, but the Time of Troubles, after which GodsNeedPrayerBadly was established by the Overgod Ao (and incidentally, during which Myrkul was killed and replaced by Cyric as god of the dead), took place in 1358, and the game takes place in 1374. Perhaps Myrkul was just really forward-thinking.



* RagtagBunchOfMisfits: Consisting of you (already a WalkingDisasterArea who then gets cursed to become a soul-eating abomination), a somewhat Machiavellian wizard from an organisation with a ''nasty'' reputation, a Hagspawn casanova who uses his dreamwalking powers to give the local ladies some very pleasant dreams, an exiled half-angel rebelling against the gods themselves, and either another soul-eating abomination created from the fused souls of dozens of cremated individuals or ''a giant talking rainbow spirit bear god''.

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* RagtagBunchOfMisfits: Consisting of you (already a WalkingDisasterArea linked to the Silver Sword of Gith who then gets cursed to become a soul-eating abomination), a somewhat Machiavellian wizard from an organisation with a ''nasty'' reputation, of similar but much nastier wizards, a Hagspawn casanova who uses his dreamwalking powers to give the local ladies some very pleasant dreams, an exiled half-angel rebelling against the gods themselves, and either another soul-eating abomination created from the fused souls of dozens of cremated individuals or ''a giant talking rainbow spirit bear god''.



* ReincarnationRomance: [[spoiler:Male {{Player Character}}s can enter into one with Safiya. [[http://www.formspring.me/GZiets/q/322955310316683214 Females could as well before Executive Meddling.]]]]

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* ReincarnationRomance: [[spoiler:Male {{Player Character}}s can enter into one with Safiya. [[http://www.formspring.me/GZiets/q/322955310316683214 Females Women could as well before Executive Meddling.]]]]



* SequenceBreaking: Getting Gann's influence high enough before the end of Act I will tip you off about [[spoiler:spirit eater curse]] before you're supposed to know about it.

to:

* SequenceBreaking: Getting Gann's influence high enough before the end of Act I will tip you off about [[spoiler:spirit [[spoiler:the spirit eater curse]] before you're supposed to know about it.



** The amazing part is, ''they actually pull the trope off'' without making it seem utterly ridiculous; [[spoiler:he's a pretty ''hagspawn'', so none of the local humans trust him worth a damn and the only reason they don't kill him is out of fear that he'd overpower them and take their daughters anyway, and he's a ''pretty'' hagspawn, so all of the hags find him legitimately abhorrent and not actually "beautiful" at all. Even his mother takes a while to come around, and by the time she had, it didn't do either of them any good.]]
* SociopathicHero: One of Many.

to:

** The amazing part is, ''they actually pull the trope off'' without making it seem utterly ridiculous; [[spoiler:he's a pretty ''hagspawn'', so none of the local humans trust him worth a damn and the only reason they don't kill him is out of fear that he'd overpower them and take their daughters anyway, and he's a ''pretty'' hagspawn, so all of the hags find him legitimately abhorrent and not actually "beautiful" at all. Even his mother takes a while to come around, and by the time she had, did, it didn't do either of them any much good.]]
* SociopathicHero: One of Many.Many, a terrifying soul-eating spiritual construct that craves power and revels in suffering. If it approves of something you've done, you can be assured that whatever you just did was an act of selfishness, cruelty or both.



* StupidSexyFlanders: A male PC with a high enough Charisma stat can catch Gann in one of these moments when they first meet, likely an artifact from when Gann was going to be bi.

to:

* StupidSexyFlanders: A male PC with a high enough Charisma stat can catch Gann in one of these moments when they first meet, likely an artifact from when Gann was going to be bi.bisexual.



* WhatTheHellHero: In both of the standard endings, at least one member of your party will be unhappy with your choice. [[spoiler:Binding your soul to Akachi's will anger Kaelyn, as it means you've sworn yourself to protect the very thing she seeks to destroy, and the One of Many mocks you for choosing an eternity in the City of Judgement. If you free yourself from the curse but not end it, however, Safiya will be angry that you've let Akachi continue to suffer, and Okku will be mad that you've ditched your chance to end the curse for good for your own survival.]] And then there's the Bad End, where ''everyone'' (save [[spoiler:the One of Many]]) will be against you.

to:

* WhatTheHellHero: In both of the standard endings, at least one member of your party will be unhappy with your choice. [[spoiler:Binding your soul to Akachi's will anger Kaelyn, as it means you've sworn yourself to protect the very thing she seeks to destroy, and the One of Many mocks you for choosing an eternity in the City of Judgement. If you free yourself from the curse but not end it, however, Safiya will be angry that you've let Akachi continue to suffer, and Okku will be mad that you've ditched your chance to end the curse for good for your own survival.]] And then there's the Bad End, where ''everyone'' (save [[spoiler:the One of Many]]) will be against you.you for committing such a purely selfish, evil act.
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** In order to make him happy, the insult has to be clever.
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The person who wrote the bit about One of Many obviously never did a good run

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** It's a slight implication at best; whether you try to purge it with eternal rest or not, One of Many escapes in a weakened state; if you try to exorcize it with Eternal Rest, it merely thanks the Soul Eater for purging it of its weakest spirits.
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* ImAHumanitarian: The uthraki. [[spoiler:During the Slumbering Coven quest, if your PC is evil, you can even offer one of your companions to some uthraki.]]

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* ImAHumanitarian: The uthraki.uthraki, shape-shifting apes who think of spirit-eating as a gift. [[spoiler:During the Slumbering Coven quest, if your PC is evil, you can even offer one of your companions to some uthraki.]]
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* ImAHumanitarian: The uthraki. [[spoiler:During the Slumbering Coven quest, if your PC is evil, you can even offer one of your companions to some uthraki.]]
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* AndIMustScream: The Wall of the Faithless. [[spoiler:Turns out to be the final resting place of former TokenEvilTeammate, Bishop.]]

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* AndIMustScream: The Wall of the Faithless.Faithless, though the souls there ''do'' eventually cease to exist - it's just that the process is lengthy and horrifying. [[spoiler:Turns out to be the final resting place of former TokenEvilTeammate, Bishop.]]



* BlessedWithSuck[=/=]CursedWithAwesome: The [[spoiler:Spirit-Eater Curse]], depending how you play it. While it's entirely up to you to decide whether it's either a horrible dog-raping curse or the most awesome ability ever, it's absolutely certain that there's an NPC that will disagree with you.

to:

* BlessedWithSuck[=/=]CursedWithAwesome: The [[spoiler:Spirit-Eater Curse]], depending how you play it. While it's entirely up to you to decide whether it's either a horrible dog-raping curse or the most awesome ability ever, it's absolutely certain that there's an NPC that will disagree with you.you and get violent about it.



* GeniusLoci: In the Ashenwood, there are two. One is an spiritual entity with higher reasoning that defends both the wood and all within it. The other, actually called a "Genius Loci", is a feral, enraged, collective instinct that arose because the protector spirit has been severely weakened.

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* GeniusLoci: In the Ashenwood, there are two. One is an a spiritual entity with higher reasoning reasoning, personifying the wood, that defends both the wood itself and all within it. The other, actually called a "Genius Loci", is a feral, enraged, collective instinct that arose because the protector spirit has been severely weakened.
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The game explicitly says it was because they genuinely loved each other, and story-logic tends to win out over obscure mechanical explanations with Obsidian at the helm.


* CuteMonsterGuy: Gannayev the Hagspawn. {{Lampshaded}} when he jokingly denies that he's a Hagspawn simply on the basis that he's way too ''pretty'' to be one. [[spoiler:Gann looks so beautiful because his mother is not actually a hag but a night hag, thus technically making him a cambion, not a hagspawn.]]

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* CuteMonsterGuy: Gannayev the Hagspawn. {{Lampshaded}} when he jokingly denies that he's a Hagspawn simply on the basis that he's way too ''pretty'' to be one. [[spoiler:Gann looks so beautiful because his mother is not actually a hag but a night hag, thus technically making him a cambion, not a hagspawn.and father were genuinely in love when they conceived him.]]



* GeniusLoci: In the Ashenwood. It's even ''called'' one.

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* GeniusLoci: In the Ashenwood. It's even ''called'' one.Ashenwood, there are two. One is an spiritual entity with higher reasoning that defends both the wood and all within it. The other, actually called a "Genius Loci", is a feral, enraged, collective instinct that arose because the protector spirit has been severely weakened.



* RainbowPimpGear: {{Lampshaded}} with the item Rainbow Armor, which according to the item description was made by a color-blind mage.

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* RainbowPimpGear: {{Lampshaded}} with the item Rainbow Armor, which according to the item description description, was made by a color-blind mage.



** The amazing part is, ''they actually pull the trope off'' without making it seem utterly ridiculous; [[spoiler:he's a pretty ''hagspawn'', so none of the local humans trust him worth a damn and the only reason they don't kill him is out of fear that he'd overpower them and take their daughters anyway, and he's a ''pretty'' hagspawn, so all of the hags find him legitimately abhorrent and not actually "beautiful" at all. Even his mother takes a while to come around, and even then...]]

to:

** The amazing part is, ''they actually pull the trope off'' without making it seem utterly ridiculous; [[spoiler:he's a pretty ''hagspawn'', so none of the local humans trust him worth a damn and the only reason they don't kill him is out of fear that he'd overpower them and take their daughters anyway, and he's a ''pretty'' hagspawn, so all of the hags find him legitimately abhorrent and not actually "beautiful" at all. Even his mother takes a while to come around, and even then...by the time she had, it didn't do either of them any good.]]



* StatusQuoIsGod: For everything this campaign forces you into, you can play the campaign in such a way that essentially nothing has changed when you end it. You can reject or kill all your companions, put down the crusade, eject the spirit eater to resume its course, and, if your character is an import from the original campaign, return to Crossroad Keep and reunite with your old friends.

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* StatusQuoIsGod: For everything this campaign forces you into, you can play the campaign in such a way that essentially nothing has changed when you end it. You can reject or kill all your companions, put down the crusade, Crusade, eject the spirit eater to resume its course, and, if your character is an import from the original campaign, return to Crossroad Keep and reunite with your old friends.



* UglyGuysHotDaughter: Gender-flipped with Gann and his mother Gulk'aush. She's a stereotypically ugly hag, he's quite handsome. And a JustifiedTrope: [[spoiler:His mother is not just a hag but a special type of hag, ergo Gannayev doesn't fall into a vanilla hagspawn category.]]

to:

* UglyGuysHotDaughter: Gender-flipped with Gann and his mother Gulk'aush. She's a stereotypically ugly hag, he's quite handsome. And a JustifiedTrope: [[spoiler:His mother is not just a hag but a special type of hag, ergo Gannayev doesn't fall into a vanilla hagspawn category.and father were truly in love.]]



* VillainsNeverLie: ([[spoiler:Myrkul. The player character can even lampshade it to Kaelyn. Later subverted when Kelemvor reveals that though he wasn't lying to ''her'', he was lying to ''you'' and to the Founder.]])
* WarriorHeaven: [[spoiler:If you choose to bind Akachi to your soul, Kelemvor is more than willing to reward your sacrifice by at least making the afterlife exciting for you, and you spend all of eternity kicking ass and taking names in the Fugue Plane with either Gannayev or Safiya as the other half of your eternal BattleCouple.]]

to:

* VillainsNeverLie: ([[spoiler:Myrkul.[[spoiler:Myrkul. The player character can even lampshade it to Kaelyn. Later subverted when Kelemvor reveals that though he wasn't lying to ''her'', he was lying to ''you'' and to the Founder.]])
]]
* WarriorHeaven: [[spoiler:If you choose to bind Akachi to your soul, Kelemvor is more than willing to reward your sacrifice by at least making the afterlife comfortable and exciting for you, and you spend all of eternity kicking ass and taking names in the Fugue Plane with either Gannayev or Safiya as the other half of your eternal BattleCouple.]]



* WhatTheHellHero: In both of the standard endings, at least one member of your party will be unhappy with your choice. [[spoiler:Binding your soul to Akachi's will anger Kaelyn, as it means you've sworn yourself to protect the very thing she seeks to destroy, and the One of Many just mocks you for choosing an eternity in the City of Judgement. If you free yourself from the curse but not end it, however, Safiya will be angry that you've let Akachi continue to suffer, and Okku will be mad that you've ditched your chance to end the curse for good for your own survival.]] And then there's the Bad End, where ''everyone'' (save [[spoiler:the One of Many]]) will be against you.

to:

* WhatTheHellHero: In both of the standard endings, at least one member of your party will be unhappy with your choice. [[spoiler:Binding your soul to Akachi's will anger Kaelyn, as it means you've sworn yourself to protect the very thing she seeks to destroy, and the One of Many just mocks you for choosing an eternity in the City of Judgement. If you free yourself from the curse but not end it, however, Safiya will be angry that you've let Akachi continue to suffer, and Okku will be mad that you've ditched your chance to end the curse for good for your own survival.]] And then there's the Bad End, where ''everyone'' (save [[spoiler:the One of Many]]) will be against you.



* YouAreWorthHell: If you choose to [[spoiler:stay on the Fugue Plane in order to bind the spirit eater there, your love interest will go as far as pledging their soul to the God of the Dead so that you won't have to be alone there]].

to:

* YouAreWorthHell: If you choose to [[spoiler:stay on the Fugue Plane in order to bind the spirit eater there, eater, your love interest will go as far as pledging their soul to the God of the Dead so that you won't have to be alone there]].all alone]].

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