History Narm / TheLegendOfZelda

25th Dec '15 10:48:41 PM Silverblade2
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* In ''VideoGame/TheLegendOfZeldaLinksAwakening'', if you steal from the shop, you will permanantly get renamed "THIEF" wich utterly ruins the serious scenes like the date with Marion or the ending.

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* In ''VideoGame/TheLegendOfZeldaLinksAwakening'', if you steal from the shop, you will permanantly get renamed "THIEF" wich utterly ruins the serious scenes like the date with Marion Marin or the ending.
25th Dec '15 10:46:18 PM Silverblade2
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* In ''VideoGame/TheLegendOfZeldaLinksAwakening'', if you steal from the shop, you will permanantly get renamed "THIEF" wich utterly ruins the serious scenes like the date with Marion or the ending.
12th Dec '15 12:39:39 AM Midna
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** Ganon's WeCanRuleTogether speech loses what menace it had immediately afterwards when he lunges at the camera while making what is probably the single most narmish face in the entire game. It seems to have been intentionally drawn as ridiculously as possible.
7th Dec '15 7:22:14 PM Luigifan
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*** Then there's the music of the transformation scene. Or, as LetsPlay/TheStrawhatNo interpreted it...
--->"Rape rape rape raperaperape rape rape raperaperape..."

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*** Then there's the music of the transformation scene. Or, as LetsPlay/TheStrawhatNo [[LetsPlay/TheStrawhatNo ThornBrain]] interpreted it...
--->"Rape --->"[[https://youtu.be/UiEsj2tibyE?t=1m21s Rape rape rape]] [[EarWorm raperaperape]] [[{{Mondegreen}} rape raperaperape rape rape rape]] [[CrossesTheLineTwice raperaperape..."]]"



** There's also the fact that he's so feminine looking that he resembles Music/LadyGaga.

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** There's also the fact that he's so feminine looking feminine-looking that he resembles Music/LadyGaga.



*** The inside of its mouth kind of looks like an anus. You've got a gigantic, armless, stubby-legged, scaly anus roaring at you.

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*** The inside of its mouth kind of looks like an anus. You've got a gigantic, armless, stubby-legged, scaly anus ''anus'' roaring at you.



** The scene where [[spoiler: Link and Zelda finally reunite after going through the Gate of Time]] is very heartwarming and tear-jerky... except for the fact that in one of the expressions Link uses his eyes get ''very'' wide, to the point that he looks like he's high as a kite.
* ''VideoGame/HyruleWarriors'': Any scariness [[spoiler: Ganon's beast form]] might have had is instantly killed by his [[https://www.youtube.com/watch?feature=player_detailpage&v=ragYtsaAScc#t=1270 ridiculous walking animation]]. Slamming his fists into the ground, bobbing his head up and down, cheerfully sending {{mooks}} flying as he goes, he looks like he's trying to prance!

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** The scene where [[spoiler: Link [[spoiler:Link and Zelda finally reunite after going through the Gate of Time]] is very heartwarming and tear-jerky... except for the fact that in one of the expressions Link uses his eyes get ''very'' wide, to the point that he looks like he's high as a kite.
* ''VideoGame/HyruleWarriors'': Any scariness [[spoiler: Ganon's [[spoiler:Ganon's beast form]] might have had is instantly killed by his [[https://www.youtube.com/watch?feature=player_detailpage&v=ragYtsaAScc#t=1270 ridiculous walking animation]]. Slamming his fists into the ground, bobbing his head up and down, cheerfully sending {{mooks}} flying as he goes, he looks like he's trying to prance!
7th Dec '15 7:14:33 PM Luigifan
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*** Then there's the music of the transformation scene. Or, as LetsPlay/TheStrawhatNo interpreted it...
--->"Rape rape rape raperaperape rape rape raperaperape..."
2nd Dec '15 5:32:50 AM THEBATHEAD
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* This goes all the way back to the original Famicom Disk System version of ''VideoGame/TheLegendOfZeldaI''. As seen on [[http://legendsoflocalization.com/the-legend-of-zelda/audio/ this comparison page]], most of the sound effects in the Japanese version starting with "Sword Shooting" sound rather goofy in comparison to the NES versions. In a case of MisaimedRealism, the Japanese ones are in higher quality but the overseas ones sound more like the real thing.

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\n\n* This goes all the way back to the original Famicom Disk System version of ''VideoGame/TheLegendOfZeldaI''. As seen on [[http://legendsoflocalization.com/the-legend-of-zelda/audio/ this comparison page]], most of the sound effects in the Japanese version starting with "Sword Shooting" sound rather goofy in comparison to the NES versions. In a case of MisaimedRealism, the Japanese ones are in higher quality but the overseas ones sound more like the real thing.
2nd Dec '15 5:10:02 AM THEBATHEAD
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* This goes all the way back to the original Famicom Disk System version of ''VideoGame/TheLegendOfZeldaI''. As seen on [[http://legendsoflocalization.com/the-legend-of-zelda/audio/ this comparison page]], most of the sound effects in the Japanese version starting with "Sword Shooting" sound rather goofy in comparison to the NES versions. In a case of MisaimedRealism, the Japanese ones are in higher quality but the overseas ones sound more like the real thing.
22nd Jun '15 6:23:43 AM JapaneseTeeth
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** Link's face when he gets a rupoor, as well as the caption. See the PoisonMushroom page image for an example.
19th Jun '15 11:15:27 AM JapaneseTeeth
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** The scene where [[spoiler: Link and Zelda finally reunite after going through the Gate of Time]] is very heartwarming and tear-jerky... except for the fact that in one of the expressions Link uses his eyes get ''very'' wide, to the point that he looks like he's high as a kite.
11th Jun '15 5:39:56 PM FalconPain
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** Volga the DragonKnight becomes a bit harder to take seriously when his voice actor actually yells "ROOOAR!" out loud.
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