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* Changing stance with your spear out as a Lancer/Dragoon makes you take Kain's pose from the Title.

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* Changing stance with your spear out as a male Lancer/Dragoon makes you take Kain's pose from the Title.
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* A Sharlayan scholar named Krile Mayer Baldesion is close friends with Minfilia and becomes a major part of the main story, joining the Scions. She is a Lalafell, referencing how the original Krile was a child. She even wears the cat-eared hood of the Devout class from the same game and has a grandfather, Galuf [[spoiler:who dies on the Island of Val before we get to meet him]].

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* A Sharlayan scholar named Krile Mayer Baldesion is close friends with Minfilia and becomes a major part of the main story, joining the Scions. She is a Lalafell, referencing how the original Krile was a child.Krile's Japanese name Kururu fits perfectly within Lalafellin naming conventions. She even wears the cat-eared hood of the Devout class from the same game and has a grandfather, Galuf [[spoiler:who dies on the Island of Val before we get to meet him]].



* One late game quest is called "Let Us Cling Together".

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* One late game The final quest of Patch 2.4 is called "Let Us Cling Together".
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Older than you think.


* The Gunbreaker's level 60 gear highly resembles Squall's outfit, and his Revolver gunblade comes bundled as a glamour item with the Collector's Edition of ''Shadowbringers''. A later Veteran Reward gave ''all'' classes the ability to use the same outfit.

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* The Gunbreaker's starting level 60 gear highly resembles Squall's outfit, and his Revolver gunblade comes bundled as a glamour item with the Collector's Edition of ''Shadowbringers''. A later Prior to this, Squall's Dissidia look can be obtained as a Veteran Reward gave ''all'' classes the ability to use the same outfit.for having been subscribed for at least 330 days.

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* The Gunbreaker's level 60 gear highly resembles Squall's outfit, and his Revolver gunblade comes bundled as a glamour item with the Collector's Edition of ''Shadowbringers''.

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* The Gunbreaker's level 60 gear highly resembles Squall's outfit, and his Revolver gunblade comes bundled as a glamour item with the Collector's Edition of ''Shadowbringers''. A later Veteran Reward gave ''all'' classes the ability to use the same outfit.



* The boss of Alexander - The Heart of the Creator is Cruise Chaser. At first glance, the design and attack patterns of the boss seem to be a direct reference to Ark, the Dark based airship summon from ''IX'' and it also uses its signature Eternal Darkness (which is empowered by the presence of lapis lazuli jewels) from that game. But on closer examination, he is a ''combined'' reference to both Ark and the ''original'' character concept from ''Cruise Chaser Blassty'', an old PC game from Squaresoft that Ark itself was a reference to. FFXIV's Cruise Chaser even brings back Blassty's original attacks Photon and Propeller Wind for this battle.

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* The boss of Alexander - The Heart of the Creator is Cruise Chaser. At first glance, the design and attack patterns of the boss seem to be a direct reference to Ark, the Dark based airship summon from ''IX'' and it also uses its signature Eternal Darkness (which is empowered by the presence of lapis lazuli jewels) from that game. But on closer examination, he is a ''combined'' reference to both Ark and the ''original'' character concept from ''Cruise Chaser Blassty'', an old PC game from Squaresoft that Ark itself was a reference to. FFXIV's Cruise Chaser even brings back Blassty's original attacks Photon and Propeller Wind for this battle.battle, and ''Cruise Chaser'' itself can be bought as a mount from the store.



* The ''Dawntrail'' Collector's Edition features Ark, Garnet's ultimate eidolon, as a mount and the latter as a minion. The PreOrderBonus features a minion of Zidane.

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* The ''Dawntrail'' Collector's Edition features Ark, Garnet's ultimate eidolon, the ''Final Fantasy IX'' version of the Ark, as a mount and the latter as a minion. The PreOrderBonus features a minion of Zidane.



[[folder: Final Fantasy XIV (2010)]]

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[[folder: Final Fantasy XIV 1.0 (2010)]]


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* A set of raids from Shadowbringers, '''''YoRHa: Dark Apocalypse''''', adds ''Nier Automata'' content to the game.
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* The mysterious white orb is a Seed of Destruction, an object that can make multiple grotesque copies of whoever enters it and a plot device that has not been seen in Drakengard-Nier lore in ages.
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* Relm's starting weapon, the Chocobo Brush, one of the in-game items you get from the ''Dawntrail'' Collector's Edition.

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* Relm's starting weapon, the Chocobo Brush, is one of the in-game items you get from the ''Dawntrail'' Collector's Edition.

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* A part of the Heavensward storyline is a huge shoutout to ''I'', when you meet Y'shtola's former master, [[spoiler: Matoya. The music that plays in her cave is an instrumental performance of the music in the FFI version of Matoya's cave, and one of the background touches is an animated broom, several of which were in the FFI rendition's cave. The latter is a double shoutout, as talking to the broom gives you [[WesternAnimation/SouthPark "Evol gnipeews s'tel"]], which is a reference to a song from "Fun With Weapons" and the backwards talking the brooms did in FFI.]]

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* A part of the Heavensward storyline is a huge shoutout to ''I'', when you meet Y'shtola's former master, [[spoiler: Matoya.[[spoiler:Matoya. The music that plays in her cave is an instrumental performance of the music in the FFI version of Matoya's cave, and one of the background touches is an animated broom, several of which were in the FFI rendition's cave. The latter is a double shoutout, as talking to the broom gives you [[WesternAnimation/SouthPark "Evol gnipeews s'tel"]], which is a reference to a song from "Fun With Weapons" and the backwards talking the brooms did in FFI.]]



* The first boss of Alphascape is [[spoiler: Chaos himself]]. Additionally, one of his attacks is called [[spoiler:"Knock Down", a reference to the GoodBadTranslation in the original release.]]

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* The first boss of Alphascape is [[spoiler: Chaos [[spoiler:Chaos himself]]. Additionally, one of his attacks is called [[spoiler:"Knock Down", a reference to the GoodBadTranslation in the original release.]]



* The healer role quests in ''Shadowbringers'' have the player teaming up with a dwarf named Giott, named after the king of dwarves in ''IV.'' [[spoiler: However, this Giott's a female dwarf.]]

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* The healer role quests in ''Shadowbringers'' have the player teaming up with a dwarf named Giott, named after the king of dwarves in ''IV.'' [[spoiler: However, [[spoiler:However, this Giott's a female dwarf.]]



* The 2015 Rising Event gives a big shout out to ''IV'' in the form of [[spoiler: The 18th floor, or more specifically, the developer's room. You get to meet several key members of the development team and learn what they do. To top it all off, the entire team thanks you for playing the game and are happy that you enjoy their work.]]

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* The 2015 Rising Event gives a big shout out to ''IV'' in the form of [[spoiler: The [[spoiler:The 18th floor, or more specifically, the developer's room. You get to meet several key members of the development team and learn what they do. To top it all off, the entire team thanks you for playing the game and are happy that you enjoy their work.]]



* A Sharlayan scholar named Krile Mayer Baldesion is close friends with Minfilia and becomes a major part of the main story, joining the Scions. She is a Lalafell, referencing how the original Krile was a child. She even wears the cat-eared hood of the Devout class from the same game and has a grandfather, Galuf [[spoiler: who dies on the Island of Val before we get to meet him]].

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* A Sharlayan scholar named Krile Mayer Baldesion is close friends with Minfilia and becomes a major part of the main story, joining the Scions. She is a Lalafell, referencing how the original Krile was a child. She even wears the cat-eared hood of the Devout class from the same game and has a grandfather, Galuf [[spoiler: who [[spoiler:who dies on the Island of Val before we get to meet him]].



* The final boss in the 4.0 main story quest is based on [[spoiler: the superboss Shinryu from ''V''. It even opens up with its signature party wiping Tidal Wave which can induce a party wipe due to being thrown off the edge of the arena.]]

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* The final boss in the 4.0 main story quest is based on [[spoiler: the [[spoiler:the superboss Shinryu from ''V''. It even opens up with its signature party wiping Tidal Wave which can induce a party wipe due to being thrown off the edge of the arena.]]



* Abyssos, The Fifth Circle presents us with another legacy boss, in the form of [[spoiler: Proto-Carbuncle. Based heavily on the summon's boss fight in ''Final Fantasy V'', more specifically how jarringly different its design was between its boss fight and its summon animations. It even has special moves meant to act as equivalents to its spell library, primarily its use of poison, its multi-hit special technique, and its main mechanic, Starving Stampede, standing in for the instant-kill spells it had.]]
* The final boss of The Twinning is The Tycoon, similar to [[spoiler: King Alexander Highwind Tycoon]].

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* Abyssos, The Fifth Circle presents us with another legacy boss, in the form of [[spoiler: Proto-Carbuncle.[[spoiler:Proto-Carbuncle. Based heavily on the summon's boss fight in ''Final Fantasy V'', more specifically how jarringly different its design was between its boss fight and its summon animations. It even has special moves meant to act as equivalents to its spell library, primarily its use of poison, its multi-hit special technique, and its main mechanic, Starving Stampede, standing in for the instant-kill spells it had.]]
* The final boss of The Twinning is The Tycoon, similar to [[spoiler: King [[spoiler:King Alexander Highwind Tycoon]].



* Relm's starting weapon, the Chocobo Brush, one of the in-game items you get from the ''Dawntrail'' Collector's Edition.



* The current final boss of the Palace of the Dead is [[spoiler: Nybeth Obdilord, a recurring necromancer enemy who appears in ''Tactics Ogre'' : ''Let us Cling Together'', and is also fought on the 100th floor of that game's version of the Palace of the Dead even using the same themes.]] The Palace of the Dead as a whole is also an extended shout out to a bonus dungeon in the same game. He even makes callbacks referencing the "Wheel of Fate" and his unique spell that summons monsters from the Dark. Finally, defeating him gives you the title "Corpse Dancer" which was also a title rewarded for defeating in the first time in Tactics Ogre.

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* The current final boss of the Palace of the Dead is [[spoiler: Nybeth [[spoiler:Nybeth Obdilord, a recurring necromancer enemy who appears in ''Tactics Ogre'' : ''Let us Cling Together'', and is also fought on the 100th floor of that game's version of the Palace of the Dead even using the same themes.]] The Palace of the Dead as a whole is also an extended shout out to a bonus dungeon in the same game. He even makes callbacks referencing the "Wheel of Fate" and his unique spell that summons monsters from the Dark. Finally, defeating him gives you the title "Corpse Dancer" which was also a title rewarded for defeating in the first time in Tactics Ogre.



* The final Trial of the Heavensward Expansion [[spoiler: involves an elaborate endphase where the titular Heavens' Ward attack you in a manner very similar to the Knights of the Round summon of ''VII'', culminating in the final attack of the phase 'Ultimate End'.]]

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* The final Trial of the Heavensward Expansion [[spoiler: involves [[spoiler:involves an elaborate endphase where the titular Heavens' Ward attack you in a manner very similar to the Knights of the Round summon of ''VII'', culminating in the final attack of the phase 'Ultimate End'.]]



* ''Endwalker'' reveals that [[spoiler: dynamis (AKA emotional energy)]] is how players can use a LimitBreak. ''VII'' uses the same logic for its limit break system as explained by Cloud.

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* ''Endwalker'' reveals that [[spoiler: dynamis [[spoiler:dynamis (AKA emotional energy)]] is how players can use a LimitBreak. ''VII'' uses the same logic for its limit break system as explained by Cloud.



* Ramza and Alma both appear for the ''Return to Ivalice'' storyline. Their father, Jenomis, [[spoiler: is using an alias. His real name is Araszlam Durai, the descendant of Orran from ''Tactics'' who exposes the truth of the game's storyline. In addition, the final raid of the questline has players contend with three of the Zodiac Braves: Mustadio, Agrias, and Cidolfus, before facing off against the final boss of ''Tactics'', the high seraph Ultima (with the real Ramza pulling a BigDamnHeroes moment midway through the fight).]]

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* Ramza and Alma both appear for the ''Return to Ivalice'' storyline. Their father, Jenomis, [[spoiler: is [[spoiler:is using an alias. His real name is Araszlam Durai, the descendant of Orran from ''Tactics'' who exposes the truth of the game's storyline. In addition, the final raid of the questline has players contend with three of the Zodiac Braves: Mustadio, Agrias, and Cidolfus, before facing off against the final boss of ''Tactics'', the high seraph Ultima (with the real Ramza pulling a BigDamnHeroes moment midway through the fight).]]



* The Triple Triad cardgame is taken straight from ''VIII'' and plays a remix of the match theme from that game as well.

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* The Triple Triad cardgame is taken straight from ''VIII'' and plays a remix of the match theme "Shuffle or Boogie" from that game as well.



* Bahamut's act of unfolding his wings, as seen during the ''End of an Era'' movie and fight with Bahamut Prime, is taken exactly from ''IX''. Specifically, [[spoiler: Bahamut's attack on Alexandria]]. As a hint of irony, Bahamut razes Eorzea with [[BeamSpam countless Megaflare beams]] that are almost identical to [[spoiler:the ''Holy'' BeamSpam Alexander used on ''him'']] in that game, just colored orange instead of blue.

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* Bahamut's act of unfolding his wings, as seen during the ''End of an Era'' movie and fight with Bahamut Prime, is taken exactly from ''IX''. Specifically, [[spoiler: Bahamut's [[spoiler:Bahamut's attack on Alexandria]]. As a hint of irony, Bahamut razes Eorzea with [[BeamSpam countless Megaflare beams]] that are almost identical to [[spoiler:the ''Holy'' BeamSpam Alexander used on ''him'']] in that game, just colored orange instead of blue.



* The second to last main scenario quest in ''Endwalker''? [[spoiler: "You're not Alone"]].

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* The second to last main scenario quest in ''Endwalker''? [[spoiler: "You're [[spoiler:"You're not Alone"]].



* The ''Dawntrail'' Collector's Edition features Ark, Garnet's ultimate eidolon, as a mount and the latter as a minion. The PreOrderBonus features a minion of Zidane.



* [[spoiler: Ysayle]] transforming into Shiva, looks very similar to Shiva's summoning animation from ''X''.

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* [[spoiler: Ysayle]] [[spoiler:Ysayle]] transforming into Shiva, looks very similar to Shiva's summoning animation from ''X''.



* [[spoiler: Yojimbo]] is the final boss in the Kugane Castle dungeon, being the same character from ''X'' and using similar mechanics.

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* [[spoiler: Yojimbo]] [[spoiler:Yojimbo]] is the final boss in the Kugane Castle dungeon, being the same character from ''X'' and using similar mechanics.



* When you defeat the Ruby Weapon, the pilot activates Oversoul mode, which grants them extreme power [[spoiler: while being assimilated by the memory data of Nael van Darnus]]. Oversoul was a ''X2'' gameplay mechanic where monsters could enter an Oversoul state to become much more dangerous and gaining new attacks.

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* When you defeat the Ruby Weapon, the pilot activates Oversoul mode, which grants them extreme power [[spoiler: while [[spoiler:while being assimilated by the memory data of Nael van Darnus]]. Oversoul was a ''X2'' gameplay mechanic where monsters could enter an Oversoul state to become much more dangerous and gaining new attacks.



* The final boss of the ''Nier: Automata'' raids is not only a proper Grotesquerie Queen, but it's more specifically one in the image of [[spoiler: One, a character from the third game that's a Grotesquerie Queen spawn. Going further, the attack sigils used in the battle resemble the cross chakrams that she wielded.]]

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* The final boss of the ''Nier: Automata'' raids is not only a proper Grotesquerie Queen, but it's more specifically one in the image of [[spoiler: One, [[spoiler:One, a character from the third game that's a Grotesquerie Queen spawn. Going further, the attack sigils used in the battle resemble the cross chakrams that she wielded.]]



* A cutscene at the end of the Anamnesis Anyder dungeon shows a very important character that sets the entire story in motion and had defected from the people that sided with [[spoiler: Zodiark.]] The character in question is [[spoiler: Venat, who was also a major player in ''XII'' where he went against the other gods in order to give man the ability to write their own history.]]

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* A cutscene at the end of the Anamnesis Anyder dungeon shows a very important character that sets the entire story in motion and had defected from the people that sided with [[spoiler: Zodiark.[[spoiler:Zodiark.]] The character in question is [[spoiler: Venat, [[spoiler:Venat, who was also a major player in ''XII'' where he went against the other gods in order to give man the ability to write their own history.]]



** Likewise, Moglin [[spoiler: the Chief of Moghome]] is named after the MOOGLE representative of Class Zero in the same game.

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** Likewise, Moglin [[spoiler: the [[spoiler:the Chief of Moghome]] is named after the MOOGLE representative of Class Zero in the same game.
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* Changing stance with your spear out as a Lancer/Dragoon makes you take Kain's pose from the Title.
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cleaning up


* The title of patch 5.1 is "Vows of Virtue, Deeds of Cruelty". This is the patch that adds first of the ''Nier Automata'' raids to the game. The title may be a reference to the weapons wielded by 2B and 9S, albeit with parts of the names exchanged. The weapons in question are Virtuous Contract and Cruel Oath; a deed and a vow.

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* The title of patch 5.1 is "Vows of Virtue, Deeds of Cruelty". This is the patch that 1, which adds the first of the ''Nier Automata'' raids to the game. The title may be game, is "Vows of Virtue, Deeds of Cruelty". This is a reference to the weapons wielded by 2B and 9S, albeit with parts of the names exchanged. The weapons in question are Virtuous Contract and Cruel Oath; a deed and a vow.
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* The fights against [[VideoGame/FinalFantasy Chaos]] and the Shadow Keeper both contain attacks named for abilities used by the Shadow Lord in ''XI''. Chaos uses Implosion, Damning Edict, and Bowels of Agony. The Shadow Keeper uses Implosion, Giga Slash, Umbra Smash, and Deepshadow Nova (possibly named for the Shadow Lord's Dark Nova).
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Correcting accidental formatting.


* Zeromus is created in a manner that parallels how Zeromus was created in ''IV''. In ''IV'', Zeromus was created when Zemus died, and his hatred coalesced into a demonic entity. Zemus was a Lunarian; a member of a super-advanced alien race who lived on the moon, and he was sealed within the moon's core for his desire to raze the planet and conquer it. In ''XIV'', Zeromus is created by combining the energy and emotions of Azdaja with the remannt of Zodiark still festering within the Void moon's core. Zodiark was formed of many Ancients; a super-advanced race from ''XIV'''s past, and an overwhelming emotion, similar to ''IV'''s Zeromus. The emotion was a longing for home, rather than hatred, so ''XIV'''s Zeromus has a different tone when speaking to the party.

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* Zeromus is created in a manner that parallels how Zeromus was created in ''IV''. In ''IV'', Zeromus was created when Zemus died, and his hatred coalesced into a demonic entity. Zemus was a Lunarian; a member of a super-advanced alien race who lived on the moon, and he was sealed within the moon's core for his desire to raze the planet and conquer it. In ''XIV'', Zeromus is created by combining the energy and emotions of Azdaja with the remannt of Zodiark still festering within the Void moon's core. Zodiark was formed of many Ancients; a super-advanced race from ''XIV'''s ''XIV''[='=]s past, and an overwhelming emotion, similar to ''IV'''s ''IV''[='=]s Zeromus. The emotion was a longing for home, rather than hatred, so ''XIV'''s Zeromus has a different tone when speaking to the party.

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* The second boss of Shisui of the Violet Tides has a mechanic involving the use of magic boxes that inflict the Old status slowing party members down and preventing them from attacking. Old was a status effect in ''V'' that gradually reduced the victim's stats over time.



** The Tunnel Armor itself appears in Castrum Lacus Litore as an allied unit.



* Though not available as a mount, Armored Weapons start showing up at the tail end of ''Heavensward''.



* In the Hard version of the Fractal Continuum, the final boss is [[spoiler:the Ultima Beast]], a modern rendition of ''VI'''s [[spoiler:Ultima Weapon and Ultima Buster enemy model]]. For bonus points the original [[spoiler:Ultima Weapon]] was first encountered in a floating continent; the Fractal Continuum is part of Azys Lla, a floating continent.

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* In the Hard version The first boss of the Fractal Continuum, Heroes' Gauntlet, Spectral Thief, has gear very familiar to Locke Cole, and uses the final boss is [[spoiler:the Ultima Beast]], a modern rendition of ''VI'''s [[spoiler:Ultima Weapon and Ultima Buster enemy model]]. For bonus points the original [[spoiler:Ultima Weapon]] was first encountered in a floating continent; the Fractal Continuum is part of Azys Lla, a floating continent.Chicken Knife from ''V''.



* The first boss of the Heroes' Gauntlet, Spectral Thief, has gear very familiar to Locke Cole, and uses the Chicken Knife from ''V''.
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[[folder: Final Fantasy Unlimited (2001)]]
* The "Cartridge" resource used by the Gunbreaker job is, in the Japanese script, called "Soil". Soil was the magic ammunition needed for Maguns in ''Unlimited''. Similarly, the Japanese name for the Bloodfest ability is "Blood Soil"
* The Gunbreaker's unique Limit Break, Gunmetal Soul, could be a reference in name to the "Soul Gun Metal" Soil color used in ''Unlimited''.
[[/folder]]
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* The Heart of Sabik is referred to as Black Auracite (“Black Holy Stone” in Japanese), even before the Ivalice raid story introduced other Auracite crystals. And it has similar properties and is every inch as dangerous as the Auracite stones in ''Tactics''.
* In the game’s Japanese script, the incantation spoken by Lahabrea when he commands the Ultima Weapon to cast Ultima is the exact same as the incantation spoken by Ultima the Angel of Blood herself in ''Tactics'', when she casts Ultima in her second phase.

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* The Crystarium's hunt is overseen by Clan Nutsy, which is [[spoiler: led by a moogle, referencing Montblanc]].

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* The Crystarium's hunt is overseen by Clan Nutsy, which is [[spoiler: led by a moogle, referencing Montblanc]].Montblanc.
* The Porxie named Ezell II is named after his creator, who was a nu mou of the same name.
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* The Pictomancer job is based on Relm's job in ''VI''. Like Relm, the job is able to use magic to make paintings become real.

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* The Pictomancer job is based on Relm's job in ''VI''. Like Relm, the job is able to use magic to make paintings become real. Krile, who takes up the job for ''Dawntrail'', even notes that the art of Pictomancy was, itself created and passed down by a legendary Archon named Relm, to hammer it home.
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* The boss fight with Golbez contains multiple references to attacks and quotes from Golbez in ''IV'', as well as his portrayal in the Dissidia games.
** He uses the attacks Binding Cold, Black Fang, and Double Meteor. These were attacks used by Golbez, or his Shadow Dragon, at various points in ''IV''. He also uses Arctic Assault, Terrastorm, Gale Sphere, and Lingering Spark, taken from his portrayal in ''Dissidia NT''.
** During his Double Meteor attack, he will in the Japanese script say "Give your power to Meteor!"; this is a quote Fusoya said to Golbez during their battle against Zemus, and has become a famous line from ''IV''. In the English script, he doesn't say this, but he will say something similar during his second use of Double Meteor: "Render unto me your all!"
* Zeromus is created in a manner that parallels how Zeromus was created in ''IV''. In ''IV'', Zeromus was created when Zemus died, and his hatred coalesced into a demonic entity. Zemus was a Lunarian; a member of a super-advanced alien race who lived on the moon, and he was sealed within the moon's core for his desire to raze the planet and conquer it. In ''XIV'', Zeromus is created by combining the energy and emotions of Azdaja with the remannt of Zodiark still festering within the Void moon's core. Zodiark was formed of many Ancients; a super-advanced race from ''XIV'''s past, and an overwhelming emotion, similar to ''IV'''s Zeromus. The emotion was a longing for home, rather than hatred, so ''XIV'''s Zeromus has a different tone when speaking to the party.
* Zeromus's fight includes several attacks used by Zeromus in ''IV'', including Black Hole and Big Bang.


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* The Pictomancer job is based on Relm's job in ''VI''. Like Relm, the job is able to use magic to make paintings become real.

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* The Sorrow of Werlyt story arc has a set of four fights (three trials, one solo instance) against four of FFVII's Weapons. Sapphire is fought in a solo instance, while Ruby, Emerald, and Diamond are fought as proper trials. The first three also have an additional level of reference, as each possesses an "Oversoul" - a personality based on a Garlean general from the storyline, which also manifests projections of that general and attacks based on their attack pattern. Ruby has Nael van Darnus; Sapphire has Regulus van Hydra; and Emerald has Gaius van Baelsar. Diamond WAS supposed to have a version of Zenos, but events conspired to prevent that from being used in battle (instead temporarily shedding its armor to attack as a Xenomorph).
* One of the major changes planned for version 2.0 (see NothingIsTheSameAnymore) was a total revamp of the game map, which will be explained in game by a major catastrophe that brought the "Seventh Umbral Era". This major catastrophe was basically Meteor. It then turned out to be Bahamut.

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* The Sorrow of Werlyt story arc has a set of four fights (three trials, one solo instance) against four of FFVII's Weapons. Sapphire is fought in a solo instance, while Ruby, Emerald, and Diamond are fought as proper trials. The first three also have an additional level of reference, as each possesses an "Oversoul" - a personality based on a Garlean general from trials.
** After defeating
the storyline, which also manifests projections of that general and attacks based on their attack pattern. Ruby has Nael van Darnus; Sapphire has Regulus van Hydra; Weapon and Emerald has Gaius van Baelsar. Diamond WAS supposed to have taking a version of Zenos, but events conspired to prevent stop at Terncliff, Valdeaulin will bemoan that from being used he can't help but feel there was an easier way to defeat the weapon. His wild guess? "Shoot it in battle (instead temporarily shedding its armor the head with a large cannon." And he would be right. That's exactly what happened to attack as a Xenomorph).
the Sapphire Weapon in ''VII'' courtesy of the Junon Cannon.
* One of the major changes planned for version 2.0 (see NothingIsTheSameAnymore) was a total revamp of the game map, which will be explained in by the final events added to the 1.0 version of the game by being a major catastrophe that brought the "Seventh Umbral Era". This major catastrophe was caused by a Garlean trying to perform basically Meteor. It then turned out to be Bahamut.the same thing Sephiroth did with Meteor.



* After defeating the Sapphire Weapon and taking a stop at Terncliff, Valdeaulin will bemoan that he can't help but feel there was an easier way to defeat the weapon. His wild guess? "Shoot it in the head with a large cannon." And he would be right. That's exactly what happened to the Sapphire Weapon in ''VII'' courtesy of the Junon Cannon.
* In the 5.4 story, Merlwyb presents the Death Penalty, the gun she used to kill her former captain when he was tempered by Leviathan. The gun shares a name with Vincent Valentine's from ''VII''.

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* After defeating the Sapphire Weapon and taking a stop at Terncliff, Valdeaulin will bemoan that he can't help but feel there was an easier way to defeat the weapon. His wild guess? "Shoot it in the head with a large cannon." And he would be right. That's exactly what happened to the Sapphire Weapon in ''VII'' courtesy of the Junon Cannon.
* In the 5.4 story, Merlwyb presents the Death Penalty, the gun she used to kill her former captain when he was tempered by Leviathan. The gun shares a name with Vincent Valentine's ultimate weapon from ''VII''.
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* Hien is current heir to the throne of Doma, a castle in ''VI''. However, he is not, as might be expected, a reference to Cyan. His ''father'', the late lord Kaien, is a reference to Cyan (bearing the same name that Cyan has in the Japanese version of ''Final Fantasy VI''). Hien, then, would be a reference to Cyan's ''son'', Shun/Owain. A quest midway through the Azim Steppe plot-line reveals that [[spoiler:Shun was indeed Hien's childhood name, and that his mother's name was Mina, the Japanese-version name of Cyan's wife Elayne]].

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* Hien is current heir to the throne of Doma, a castle in ''VI''. However, he is not, as might be expected, a reference to Cyan. His ''father'', the late lord Kaien, is a the reference to Cyan (bearing the same name that Cyan has in the Japanese version of ''Final Fantasy VI''). Hien, then, instead, would be a reference to Cyan's ''son'', Shun/Owain. A quest midway through the Azim Steppe plot-line reveals that [[spoiler:Shun was indeed Hien's childhood name, and that his mother's name was Mina, the Japanese-version name of Cyan's wife Elayne]].
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* The Garlean Empire menacing Eorzea is named after Garland, the StarterVillain of the original game.


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* Tifa's bar, Seventh Heaven, reappears in Mor Dhona, complete with hidden backroom where the good guy group meets.
* Jessie Jay, the mechanic in Mor Dhona, is an {{Expy}} of Jessie Raspberry and dresses in a similar manner.

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