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** Ending 5: The Navy suffers a crushing defeat at Boreas. Kron abandons the Navy to pursue his vendetta against the League, and the Earth Empire is doomed to descend into civil war.

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** Ending 5: The Navy suffers a crushing defeat at Boreas.Boreas at the hands of alien forces. Kron abandons the Navy to pursue his vendetta against the League, and the Earth Empire is doomed to descend into civil war.
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** '''The Caucus for Peace''': After defeating the Faction, the League is claim a decisive victory over the Empire. At the same time, the Empire's fleet becomes to thinly spread to deal with the League without risking control over their worlds. In the end, both sides come to an agreement: in exchange for providing aid to Sol, the League would be granted its independence from the Empire.

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** '''The Caucus for Peace''': After defeating the Faction, the League is unable to claim a decisive victory over the Empire. At the same time, the Empire's fleet becomes to thinly spread to deal with the League without risking control over their worlds. In the end, both sides come to an agreement: in exchange for providing aid to Sol, the League would be granted its independence from the Empire.
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* ''VideoGame/ColonyWars'' has six endings:
** '''The Judgment''': Following a succession of devastating defeats, the Diomedes System surrenders, and the League of Free Planets' remaining fleet retreats to Gallonigher. There, the full brunt of the Earth Empire's fleet, led by the Super Titan ''Tsunami'', destroys the remaining League fleet, crushing them once and for all.
** '''The Old Life Returns''': The Faction, a group of traitors within the League, makes a deal with the Empire, allowing them to live in comfort and luxury while plundering colony worlds of their resources for Earth after claiming a false victory. The League is crippled, and several key members are executed, with only a handful escaping the Empire's clutches.
** '''The Caucus for Peace''': After defeating the Faction, the League is claim a decisive victory over the Empire. At the same time, the Empire's fleet becomes to thinly spread to deal with the League without risking control over their worlds. In the end, both sides come to an agreement: in exchange for providing aid to Sol, the League would be granted its independence from the Empire.
** '''A Slow, Lingering Death''': The League is forced to retreat from Sol, but as they fell back, they sealed the Warp Hole that allowed the Empire to spread out beyond the Sol system. Now cut off from the rest of the galaxy, unable to collect any of the resources from the colonies, the Empire begins to fall to civil war as its citizens fight over what scraps remain. [[note]]This ending is considered canon and leads into the events of ''Colony Wars: Vengeance''.[[/note]]
** '''Time to Move On''': With the destruction of the Super Titan ''Tsunami'', the Earth Empire is left with no choice but to unconditionally surrender to the League. With the Tzar missing afterwards, the people of Earth begin to scatter across the galaxy as both the League and Empire dissolve.
** '''A New Threat?''': This ending is the same as "Time to Move On", but with one addition -- a ship of unknown origin is detected, and a new conflict is over the horizon...
* ''VideoGame/ColonyWars: Vengeance'' has six endings:
** Ending 1: Unable to secure Gallonigher, the Navy is swiftly defeated. Navy soldiers are swiftly rounded up and systematically slaughtered as Kron is made an example by League loyalists.
** Ending 2: The League is poised to make a massive push into Sol to capture the system. Detonation grids around the system prevent the Navy from escaping, while Kron has nova torpedoes trained on the sun, prepared to destroy the entire system before allowing the League to claim it.
** Ending 3: The Navy is crushed at the Cronus system, and Kron is killed. Unable to fight back any further, the remaining soldiers of the Navy are quickly captured and imprisoned for the rest of their lives.
** Ending 4: The Navy is defeated at Alpha-Centaurie. Kron's whereabouts are unknown in the wake of this defeat, and any Navy forces not killed in the retreat are captured by the League, brought before a tribunal, where they are pronounced guilty and sentenced to summary execution.
** Ending 5: The Navy suffers a crushing defeat at Boreas. Kron abandons the Navy to pursue his vendetta against the League, and the Earth Empire is doomed to descend into civil war.
** Ending 6: Kron, who used to fight for the League before his brutal methods saw him ousted by the League's leader, is dead following his attempt to unite the wounded Earth Empire for the purpose of vengeance. With the driving force behind the ongoing war gone, peace is now possible.
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* ''VideoGame/DragonsDogmaII'' has three endings:
** Bad Ending: When given the chance by the Dragon, you leave him to let him claim the life of your beloeved. You return to Vermouth and take the throne as the Sovran, but you are alone.
** Good Ending: You stay and fight the dragon, and after emerging victorious, return to Vermouth a hero, taking the throne amidst an applauding crowd. However...
** True Ending: [[spoiler:The Pathfinder is also present in the Audience Hall during the Good Ending. If you confront him about the nature of the world, he will insist you drop the matter. If you press the matter, he sends you back to when you were riding on the Dragon's back towards the final battlefield. Climbing over the Dragon's heart while in midflight, you take the reforged Godsbane Blade and drive it into your heart, killing the dragon. In rejecting the cycle that has allowed the world to persist, the "Unmoored World" -- one doomed to be consumed by oblivion -- is created. Only in slaying the Pathfinder when he takes draconian form is the Arisen able to sever the world from the Dragon's Dogma for good and all.]]

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* ''[[VideoGame/SoulSeries Soul Blade]]'' has two different endings for each character, depending on whether they push a button at a certain point in their ending cinematic.
** Mitsurugi's ending takes the form of a bonus first-person fight against a soldier wielding a Tangegashima rifle. He will either take a bullet and decide to find a weapon that can overcome the Tanegashima, or evade the bullet, strike down the rifleman, and decide to start training again.
** Hwang will either forego taking Soul Edge and embark on a journey across the world, or take Soul Edge back to his hometown and go on a killing spree under the cursed sword's influence.
** Siegfried will either destroy Soul Edge and grieve over his father's death, or take it and become Nightmare.
** Taki's Rekkimaru dagger shatters. Afterwards, she'll either reforge it, or purify Soul Edge and turn it into a new demon-slaying weapon.
** Sophitia purges Soul Edge from the world and frees the world from its influence. The player is then treated to either seeing Sophitia commune with birds like a Disney princess, or taking a bath in a lake.
** Rock will either take Soul Edge in the hopes of finding his parents, abandoning Bangoo in the process; or toss Soul Edge away and stick with Bangoo.
** Voldo returns Soul Edge to his master's vault. He will either lay the blade at his master's throne and sit upon the throne as its protector, or have the sword break in his hands, driving him mad.
** Seung Mina returns home to her father, who tests her reflexes with a surprise attack. She will either shirk from the attack, prompting her father to redouble her training; or she will evade it, finally being recognized as an adult and proceeding with her betrothal to Hwang (at least until she runs away from home).
** Li Long either dies, or lives long enough to be lured by Soul Edge with a vision of his lover Chie to take up the sword.
** Cervantes either sets out on a voyage of terror across the seas, or has a MyGodWhatHaveIDone moment and makes amends by banishing Soul Edge from the world, [[HeroicSacrifice sacrificing himself in doing so]].

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* ''[[VideoGame/SoulSeries Soul Blade]]'' ''VideoGame/SoulSeries''
*** ''Soul Blade''
has two different endings for each character, depending on whether they push a button at a certain point in their ending cinematic.
** *** Mitsurugi's ending takes the form of a bonus first-person fight against a soldier wielding a Tangegashima rifle. He will either take a bullet and decide to find a weapon that can overcome the Tanegashima, or evade the bullet, strike down the rifleman, and decide to start training again.
** *** Hwang will either forego taking Soul Edge and embark on a journey across the world, or take Soul Edge back to his hometown and go on a killing spree under the cursed sword's influence.
** *** Siegfried will either destroy Soul Edge and grieve over his father's death, or take it and become Nightmare.
** *** Taki's Rekkimaru dagger shatters. Afterwards, she'll either reforge it, or purify Soul Edge and turn it into a new demon-slaying weapon.
** *** Sophitia purges Soul Edge from the world and frees the world from its influence. The player is then treated to either seeing Sophitia commune with birds like a Disney princess, or taking a bath in a lake.
** *** Rock will either take Soul Edge in the hopes of finding his parents, abandoning Bangoo in the process; or toss Soul Edge away and stick with Bangoo.
** *** Voldo returns Soul Edge to his master's vault. He will either lay the blade at his master's throne and sit upon the throne as its protector, or have the sword break in his hands, driving him mad.
** *** Seung Mina returns home to her father, who tests her reflexes with a surprise attack. She will either shirk from the attack, prompting her father to redouble her training; or she will evade it, finally being recognized as an adult and proceeding with her betrothal to Hwang (at least until she runs away from home).
** *** Li Long either dies, or lives long enough to be lured by Soul Edge with a vision of his lover Chie to take up the sword.
** *** Cervantes either sets out on a voyage of terror across the seas, or has a MyGodWhatHaveIDone moment and makes amends by banishing Soul Edge from the world, [[HeroicSacrifice sacrificing himself in doing so]].so]].
** ''VideoGame/SoulcaliburIV'' has a segmented ending for [[VideoGame/StarWarsTheForceUnleashed the Apprentice]] for the Xbox 360 version of the game, depending on whether the Darth Vader DLC was purchased. Without it, the ending ends with the Apprentice killing Algol and departing. With the DLC, the Apprentice returns to Vader, albeit ''without'' Soul Calibur or Soul Edge, having deemed them to be of no value. Vader, displeased, Force Chokes the Apprentice before the two draw their lightsabers and square off.
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** Similar to ''Injustice 2'' above, the existence of multiple Ladder mode endings is {{Justified}} by the events of the story mode: [[spoiler:the endings take place in timelines that don't conform to Kronika's designs for the New Era and were subsequently undone]].

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** Similar to ''Injustice 2'' above, the existence of multiple Ladder mode endings is {{Justified}} {{Justified|Trope}} by the events of the story mode: [[spoiler:the endings take place in timelines that don't conform to Kronika's designs for the New Era and were subsequently undone]].

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* ''Film/{{Terminator 2|Judgment Day}}: The Arcade Game'': Which ending the player receives depends on whether all the equipment in the [=CyberDyne=] building is completely destroyed. If the player fails to destroy the equipment, research at [=CyberDyne=] still continues, and Judgment Day could still happen. If all the equipment is destroyed, then Judgment Day is averted.

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* ''Film/{{Terminator 2|Judgment Day}}: ''VideoGame/{{Teraburst}}'' has two endings, depending if you managed to deplete all the health on the FinalBoss in the final stage's BattleshipRaid, or not.
** Destroying the boss' second health bar in time, the ending cutscene sees the boss collapsing in pieces as you jettison your ride out of the mothership... before your transport's jet thrusters allows you to land safely on the streets. Cue the credits.
** If the boss still has ''some'' health left, then the final cutscene sees you fleeing the mothership... only for the boss to, in it's dying throes, activate the mothership's bio-particle cannon. Which leads to an EarthShatteringKaboom, because if it's going to die, [[TakingYouWithMe might as well take the rest of humanity with it]].
* ''VideoGame/Terminator2Judgment Day:
The Arcade Game'': Which ending the player receives depends on whether all the equipment in the [=CyberDyne=] building is completely destroyed. If the player fails to destroy the equipment, research at [=CyberDyne=] still continues, and Judgment Day could still happen. If all the equipment is destroyed, then Judgment Day is averted.
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** The Peace on Vertumna Ending: While this doesn't have a unique image like the other special endings, it still counts towards the ending achievements and enhances the WhereAreTheyNowEpilogue in [[GoldenEnding the best possible way.]] [[spoiler:Sol successfully makes peace with the Gardeners by agreeing to their contract that the alien race will take care of the humans and provide them with their needs, on the condition that the humans limit their population and consumption of Vertumna's resources. The two races make a few compromises so that they can live together in harmony, and while a few dissenters leave the colony to break free of Gardener influence (and are [[DeadlyEuphemism "pruned"]] as punishment), the two races thrive together, and eventually, a second coastal colony is founded as a reward for the humans' efforts in preserving Vertumna.]]
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** The Disabled the Array Ending: [[spoiler:Sol injects the payload into the Array, disabling its control over the Gardeners and its eco-defense system designed to eradicate humans. The yearly Glow attacks cease, the Shimmer pollen clouds are much reduced, and the crops at Geoponics thrive heartily. However, Sym's abilities as an AI construct are removed, so he can no longer shapeshift or connect his consciousness with the other Gardeners. His scars also no longer heal, and [[NoImmortalityInertia he eventually dies of old age after losing his immortality.]] Sol and Vace are then hailed as heroes, and Vace [[HumbleHero humbles himself]] after his near-death experience during the mission made him realize how difficult being a true hero is, and becomes good friends with Sol.]]
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* The UsefulNotes/PCEngine version of ''VideoGame/DoubleDragonII'' has three endings, one for each difficulty level.

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* The UsefulNotes/PCEngine Platform/PCEngine version of ''VideoGame/DoubleDragonII'' has three endings, one for each difficulty level.



** The UsefulNotes/NintendoDS game features slight variations in its endings depending on which [[NewGamePlus storyline]] you're playing and whom you've recruited or antagonized. Notably, one can avert [[spoiler:Euphemia's massacre]] simply by choosing not to go, earning a Happy Ending, I guess, as C.C. puts it. As an aside, you also get special endings if you perform TooDumbToLive actions (such as Geassing people into killing you), which causes C.C. to berate you.

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** The UsefulNotes/NintendoDS Platform/NintendoDS game features slight variations in its endings depending on which [[NewGamePlus storyline]] you're playing and whom you've recruited or antagonized. Notably, one can avert [[spoiler:Euphemia's massacre]] simply by choosing not to go, earning a Happy Ending, I guess, as C.C. puts it. As an aside, you also get special endings if you perform TooDumbToLive actions (such as Geassing people into killing you), which causes C.C. to berate you.
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* ''VideoGame/Tekken8'' has two endings for its story mode, depending on the outcome of the final battle:
** '''Hope''': If the player wins, Jin defeats Kazuya, ending his ambition for world conquest, and leaves to travel the world with Xiaoyu. The credits depict the world rebuilding in the wake of Kazuya's machinations, with the heroic characters lending a hand and fighting off the last of G Corp's soldiers. In addition, Jun is seen approaching Kazuya's unconscious body.
** '''Despair''': If the player loses, Kazuya defeats Jin and -- in the proud tradition of the Mishima family -- throws him off a cliff. Afterwards, he vows to continue fighting to bring the world under his heel, even with his Devil powers gone. The credits depict G Corp, with the help of the villainous characters, snuffing out the last of the resistance against Kazuya.
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** ''Star Wars''-based games often allow you to choose the Light Side or the Dark Side of TheForce, and give a different ending for each, though WordOfGod is that only the light-side endings are canon:

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** ''Star Wars''-based games often allow you to choose the Light Side or the Dark Side of TheForce, the Force, and give a different ending for each, though WordOfGod is that only the light-side endings are canon:
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** Ending 8 - Trading the Future for the Past: [[spoiler:You turn yourself in to AVAC after the Blackmailer exposes you to them as one of the four missing people during the CARI fire. You have your memories restored for the interrogation, [[OnceMoreWithClarity giving more context to your weekly nightmares of your past]], but you suddenly die from the medication's side effects.]]

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** Ending 8 - Trading the Future for the Past: [[spoiler:You turn yourself in to AVAC after the Blackmailer exposes you to them as one of the four three missing people employees during the CARI fire. You have your memories restored for the interrogation, [[OnceMoreWithClarity giving more context to your weekly nightmares of your past]], but you suddenly die from the medication's side effects.]]
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** If Rex fails to plant the bomb in time, the asteroid hits Earth and wipes out dinokind, with several dinosaur skeletons in the ground millions of years later being shown.
** If Rex does plant the bomb, but fails to escape in time, the asteroid blows up with him still in it. The dinosaurs are shown tearfully regarding a golden memorial statue of Rex.
** If Rex successfully plants the bomb and escapes, dinokind goes on to rule the galaxy, with Rex being crowned king for his achievement.

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** If Rex fails to plant the bomb in time, the [[spoiler:the asteroid hits Earth and wipes out dinokind, with several dinosaur skeletons in the ground millions of years later being shown.
shown]].
** If Rex does plant the bomb, but fails to escape in time, the [[spoiler:the asteroid blows up with him still in it. The dinosaurs are shown tearfully regarding a golden memorial statue of Rex.
Rex]].
** If Rex successfully plants the bomb and escapes, dinokind [[spoiler:dinokind goes on to rule the galaxy, with Rex being crowned king for his achievement.achievement]].
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* ''VideoGame/JumpJetRex'' has three, all depending on what happens in the final level:
** If Rex fails to plant the bomb in time, the asteroid hits Earth and wipes out dinokind, with several dinosaur skeletons in the ground millions of years later being shown.
** If Rex does plant the bomb, but fails to escape in time, the asteroid blows up with him still in it. The dinosaurs are shown tearfully regarding a golden memorial statue of Rex.
** If Rex successfully plants the bomb and escapes, dinokind goes on to rule the galaxy, with Rex being crowned king for his achievement.
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:: Finding all ten of these endings unlocks the now-traditional SecretFinalCampaign[=:=] an extra level and the TrueFinalBoss that lead to an OmegaEnding in which, after defeating Devil Doom, Super Shadow uses Chaos Control to teleport the Black Comet into the path of the Eclipse Cannon, which fires and destroys the Black Arms for good. Aboard the ARK, Shadow, having finally let go of his tormented past, says goodbye to his old self, discards his photo of Maria and Prof. Robotnik, and walks off. While the Last Way takes place in the area of the hero endings, after you've collected all the Chaos Emeralds, none of them ''quite'' match up with the situation at the beginning of the Last Story.

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:: *** Finding all ten of these endings unlocks the now-traditional SecretFinalCampaign[=:=] an extra level and the TrueFinalBoss that lead to an OmegaEnding in which, after defeating Devil Doom, Super Shadow uses Chaos Control to teleport the Black Comet into the path of the Eclipse Cannon, which fires and destroys the Black Arms for good. Aboard the ARK, Shadow, having finally let go of his tormented past, says goodbye to his old self, discards his photo of Maria and Prof. Robotnik, and walks off. While the Last Way takes place in the area of the hero endings, after you've collected all the Chaos Emeralds, none of them ''quite'' match up with the situation at the beginning of the Last Story.
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** Most games usually have Samus remove her armor based on time of completion or item percentage. ''VideoGame/Metroid1'', ''VideoGame/Metroid2ReturnOfSamus'', ''VideoGame/SuperMetroid'', ''VideoGame/MetroidFusion'', ''VideoGame/MetroidZeroMission'', and ''VideoGame/MetroidSamusReturns'' all follow this trend. ''Videogame/MetroidFusion'''s Japanese version also featured artwork depicting Samus' childhood and upbringing with the Chozo based on how thorough completion was.

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** Most games usually have Samus remove her armor based on time of completion or item percentage. ''VideoGame/Metroid1'', ''VideoGame/Metroid2ReturnOfSamus'', ''VideoGame/MetroidIIReturnOfSamus'', ''VideoGame/SuperMetroid'', ''VideoGame/MetroidFusion'', ''VideoGame/MetroidZeroMission'', and ''VideoGame/MetroidSamusReturns'' all follow this trend. ''Videogame/MetroidFusion'''s Japanese version also featured artwork depicting Samus' childhood and upbringing with the Chozo based on how thorough completion was.
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* Creator/ChoiceOfGames is often fairly stingy with these; their games have many and varied choices, but they're more about the journey than the destination, and their writing team considers {{railroading}} to be a best practice for a {{Gamebook|s}}-style game, due to the ridiculous amount of writing required otherwise.
** ''Choice of the Dragon'' is perhaps most notable for averting this trope; at the end of the game, [[spoiler:you go into hibernation]]. Of course, it's possible to get a NonstandardGameOver before then.

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* Creator/ChoiceOfGames ''VideoGame/ChoiceOfGames'' is often fairly stingy with these; their games have many and varied choices, but they're more about the journey than the destination, and their writing team considers {{railroading}} to be a best practice for a {{Gamebook|s}}-style game, due to the ridiculous amount of writing required otherwise.
** ''Choice of the Dragon'' ''VideoGame/ChoiceOfTheDragon'' is perhaps most notable for averting this trope; at the end of the game, [[spoiler:you go into hibernation]]. Of course, it's possible to get a NonstandardGameOver before then.
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* {{Downplayed|trope}} in ''VideoGame/{{Kindergarten}}'' and [[VideoGame/Kindergarten2 its sequel]] in that it's not the game as a whole that has multiple endings, but rather one mission in each game. Both missions have a main route, in which you follow the mission-giver's instructions, and a secret route, in which you go behind their back in some way. Due to the games' GroundhogDayLoop mechanic, it's possible to get both endings in one playthrough, and, in the case of the second game, even necessary if you want HundredPercentCompletion.

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* {{Downplayed|trope}} in ''VideoGame/{{Kindergarten}}'' ''VideoGame/{{Kindergarten|2017}}'' and [[VideoGame/Kindergarten2 its sequel]] in that it's not the game as a whole that has multiple endings, but rather one mission in each game. Both missions have a main route, in which you follow the mission-giver's instructions, and a secret route, in which you go behind their back in some way. Due to the games' GroundhogDayLoop mechanic, it's possible to get both endings in one playthrough, and, in the case of the second game, even necessary if you want HundredPercentCompletion.
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* ''VideoGame/ScottPilgrimVsTheWorld'' has multiple endings depending on whom you are playing as.

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* ''VideoGame/ScottPilgrimVsTheWorld'' ''VideoGame/ScottPilgrimVsTheWorldTheGame'' has multiple endings depending on whom you are playing as.
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** Ending 14 - Exactly Where I Used to Belong: [[spoiler:Dr. Gonam Choi takes you, Bok Bae, back to the Institute to finish disposing of Yong Do's body. You feel weak because of the Fixer Fog you've been inhaling the whole week, but Dr. Choi orders you to finish your duty.]]

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