History MostWonderfulSound / VideoGame

12th Jun '18 8:16:57 PM JAG01
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** Also, the little "DLING" sound that plays whenever you get a ring. The fact that this sound has remained virtually unchanged throughout the ''Sonic'' franchise's history and still gets used in modern ''Sonic'' titles while the equivalent sounds in rival franchises (e.g. Mario's "coin" sound) has received multiple revamps speaks volumes about the original Genesis games' sound design.

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** Also, the little "DLING" sound that plays whenever you get a ring. The fact that this It's such a wonderful sound has that it's remained virtually unchanged throughout the ''Sonic'' franchise's history and still gets used in modern ''Sonic'' titles while the equivalent sounds in rival franchises (e.g. Mario's "coin" sound) has received multiple revamps titles. That speaks volumes about the original Genesis games' sound design.
5th May '18 7:30:22 PM nombretomado
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*** [[FistOfTheNorthStar THE TIME OF RETRIBUTION! BATTLE 1. DECIDE THE DESTINY!!!]]

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*** [[FistOfTheNorthStar [[Manga/FistOfTheNorthStar THE TIME OF RETRIBUTION! BATTLE 1. DECIDE THE DESTINY!!!]]
1st May '18 11:31:08 PM Marr965
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** In Infection, when facing a Data Bug, the sound of static (and, by extension, the sound of breaking glass). Why? Because it means that the Bug is going to stop being unkillable very shortly.


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*** On a related note, "Project complete."
22nd Apr '18 10:47:00 AM nombretomado
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* TheWitcher3WildHunt: The quest complete sound.

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* TheWitcher3WildHunt: ''VideoGame/TheWitcher3WildHunt'': The quest complete sound.
13th Apr '18 9:30:14 AM viking1911
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****When you shoot up Psycho: FUCKING KILL!!
12th Apr '18 10:58:51 AM kirschwasser
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* "[[https://youtu.be/OTNfuztCMgM?t=202 The End of the Struggle]]" in ''[[VideoGame/DragonsDogma Dragon's Dogma]]'', which usually plays when you defeat a boss-type monster (chimeras, cyclopes, griffins, dragonkin, ect).
7th Apr '18 5:01:49 AM jormis29
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* The flight attendant speaking in ''Midnight Landing'' and ''Top Landing'', [[SoundCodedForYourConvenience which means you've landed successfully]].

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* The flight attendant speaking in ''Midnight Landing'' and ''Top Landing'', Landing'' from the ''VideoGame/LandingSeries'', [[SoundCodedForYourConvenience which means you've landed successfully]].
5th Apr '18 6:02:28 AM acuddle
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* The "[[StandardSnippet Hallelujah]]" from {{VideoGame/Gruntz}}, denoting a secret way revealing itself, ''[[HellIsThatNoise subverts it dramatically]]'' ! Because the game [[FakeDifficulty hates you]], and the secret way is ''[[StatusQuoIsGod always]] [[NegativeContinuity temporary]]'', reverting to its [[KaizoTrap usually deadly]] tiles, resulting in [[TakeAMomentToCatchYourDeath many deaths]] and missed opportunities, either because the player wasn't efficient enough in her manual pathfinding or, most of the time, not knowing about where and when the secret pops out. So, an [[GodIsEvil anti-miracle]]: that miraculous sound happens to be the ''sound of [[HopeSpot hope blossoming]] only to be [[ShootTheShaggyDog mercilessly crushed]] unless [[TrialAndErrorGameplay you make it]] the miracle it [[SetRightWhatOnceWentWrong should have been]]''.
4th Apr '18 7:34:05 PM TheSinful
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Said tanks firing and endless barrage. Or as Raynor puts it, "The comforting sound of the big guns."\\
31st Mar '18 1:00:06 PM nombretomado
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* That swoosh when a ghost gets sucked into the camera in ''FatalFrame''.

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* That swoosh when a ghost gets sucked into the camera in ''FatalFrame''.''VideoGame/FatalFrame''.
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http://tvtropes.org/pmwiki/article_history.php?article=MostWonderfulSound.VideoGame