History MostWonderfulSound / VideoGame

15th Mar '17 1:12:14 PM case
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** Any friendly ultimate callout can qualify, but support heroes' ones are especially wonderful.

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** Any friendly ultimate callout can qualify, but support heroes' supportive ones are especially wonderful.


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*** [[{{Teleportation}} "Teleporter online. I have opened the path."]]
*** [[GogglesDoSomethingUnusual "No one can hide from my sight."]]
13th Mar '17 10:32:40 PM doorhandle
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*''VideoGame/BloodBorne: Much like its predecessors, the "boss kill" sound effect. The splattering of a mighty foe's blood, the sudden swell of wind and noise, followed by complete silence. It reinforces the feeling of relief after killing a particularly difficult boss.
*Again, The WHA-SHING of a successful parry can make one's heart skip.
*The sound of [[SwissArmyWeapon switching weapon modes]] is particularly satisfying.
12th Mar '17 12:29:37 PM Eagal
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** If you're fighting a Guardian and you reflect its EyeBeam back through a perfect shield bash, the dissonant theme of the Guardians gets interrupted by a sudden high pitched noise when the beam hits back at the Guardian making you feel like you did something awesome.
10th Mar '17 12:07:41 PM Gatordragon24
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In ''VideoGame/{{Paladins}}'', the *ding!* sound that plays when you kill an enemy, especially when you hear it in quick succession.

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* In ''VideoGame/{{Paladins}}'', the *ding!* sound that plays when you kill an enemy, especially when you hear it in quick succession.
10th Mar '17 12:07:25 PM Gatordragon24
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In ''VideoGame/{{Paladins}}'', the *ding!* sound that plays when you kill an enemy, especially when you hear it in quick succession.
8th Mar '17 10:43:55 AM nombretomado
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*** ''MechWarrior 2'': Pchssshhhmmmmm kathunk, kathunk... Bzzzzzt! Beep! [DoomDoors Sound]
*** ''MechWarrior 3'': Beepbeepbeep! [=VwwwooommMMMM=]!
*** ''MechWarrior 4'': Chwwwoooooooom! (which uses the same sound when the [[VideoGame/CommandAndConquerRedAlert Chronosphere]] warms up).

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*** ''MechWarrior ''[=MechWarrior=] 2'': Pchssshhhmmmmm kathunk, kathunk... Bzzzzzt! Beep! [DoomDoors Sound]
*** ''MechWarrior ''[=MechWarrior=] 3'': Beepbeepbeep! [=VwwwooommMMMM=]!
*** ''MechWarrior ''[=MechWarrior=] 4'': Chwwwoooooooom! (which uses the same sound when the [[VideoGame/CommandAndConquerRedAlert Chronosphere]] warms up).
7th Mar '17 6:19:05 AM malter
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** The noises you hear after you clear a shrine in ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]''; when the barrier pops, when Link receives the Spirit Orb and when the monk disintegrates. Ethereal and very soothing.
5th Mar '17 6:46:51 PM viking1911
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** The SHHHHHHH-K-TIK sound of entering vats B-Deep B-Deep sound of selecting your targets.

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** The SHHHHHHH-K-TIK sound of entering vats and the B-Deep B-Deep sound of selecting your targets.
5th Mar '17 6:45:23 PM viking1911
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** The SHHHHHHH-K-TIK sound of entering vats B-Deep B-Deep sound of selecting your targets.


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** The SHHHHHHH-K-TIK sound of entering vats B-Deep B-Deep sound of selecting your targets.
26th Feb '17 2:52:51 PM nombretomado
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** Also, the {{Konami}} pause jingle in its 8- and 16-bit era games.

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** Also, the {{Konami}} {{Creator/Konami}} pause jingle in its 8- and 16-bit era games.



** The classic {{Konami}} [[https://www.youtube.com/watch?v=oCvpQKY0Ly4 Jingle]] as well.

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** The classic {{Konami}} {{Creator/Konami}} [[https://www.youtube.com/watch?v=oCvpQKY0Ly4 Jingle]] as well.
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