History MoodWhiplash / VideoGames

16th Jan '17 7:28:34 PM greatpikminfan
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* Arcades in ''VideoGame/TheBidningOfIsaac''. The rest of the game has a dark (if BlackComedy) atmosphere with BodyHorror enemies and several grossout-themed powerups. Arcades, on the other hand, are brightly lit, play an upbeat 8-bit song, and usually even contain a slot machine to safely use to try to get items. The difference is... jarring, especially if the arcade is encountered on [[spoiler:the game's literal Womb Level.]]

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* Arcades in ''VideoGame/TheBidningOfIsaac''.''VideoGame/TheBindingOfIsaac''. The rest of the game has a dark (if BlackComedy) atmosphere with BodyHorror enemies and several grossout-themed powerups. Arcades, on the other hand, are brightly lit, play an upbeat 8-bit song, and usually even contain a slot machine to safely use to try to get items. The difference is... jarring, especially if the arcade is encountered on [[spoiler:the game's literal Womb Level.]]
16th Jan '17 7:27:50 PM greatpikminfan
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* In ''VideoGame/GhostTrick'' when you're listening in on the prison guards discussing the crimes the prisoners at the special prison committed. The first being about a guy who held siege of the police department for the sake of curry & rice, and the second being about a rock star who sang a bunch of national secrets during a concert. Although both are pretty large incidents, [[spoilers:and important to the plot]], they're fairly over the top and ridiculous. Then it comes to the discussion about the third prisoner, who's revealed to have [[spoiler:shot his wife dead in front of their daughter.]] The music even changes to something more serious for this part as well.

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* In ''VideoGame/GhostTrick'' when you're listening in on the prison guards discussing the crimes the prisoners at the special prison committed. The first being about a guy who held siege of the police department for the sake of curry & rice, and the second being about a rock star who sang a bunch of national secrets during a concert. Although both are pretty large incidents, [[spoilers:and [[spoiler:and important to the plot]], they're fairly over the top and ridiculous. Then it comes to the discussion about the third prisoner, who's revealed to have [[spoiler:shot his wife dead in front of their daughter.]] The music even changes to something more serious for this part as well.


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* Arcades in ''VideoGame/TheBidningOfIsaac''. The rest of the game has a dark (if BlackComedy) atmosphere with BodyHorror enemies and several grossout-themed powerups. Arcades, on the other hand, are brightly lit, play an upbeat 8-bit song, and usually even contain a slot machine to safely use to try to get items. The difference is... jarring, especially if the arcade is encountered on [[spoiler:the game's literal Womb Level.]]
15th Jan '17 4:36:39 PM nombretomado
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* ''BrutalLegend'' alternates between [[ThePowerOfRock rock-fueled]] [[CrowningMomentOfAwesome awesomeness]] and tragedy. The MoodWhiplash hits first after the final epic battle with Lionwhyte and his hair-metal army, [[spoiler:when the demon Doviculus appears, thanks his spy among the heroes, kills Lars, and summons dozens of Bleeding Deaths to destroy the palace, after which Eddie abandons Ophelia and the heroes spend three months in hiding while Doviculus takes over the world and Ophelia throws herself into the Sea of Black Tears and becomes TheDragon]]. Then the game goes back to heavy-metal awesomeness for a while, at least until [[spoiler:Doviculus tears Ophelia's heart out]].
* ''MetalGearSolid4'' Act 5. YES! We've WON! "Snake, hear me. Our country is an innocent child once more..." Still euphoric... [[spoiler:"The time has come... you've earned your rest." Snake huddles on the floor, choking and twitching.]]

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* ''BrutalLegend'' ''VideoGame/BrutalLegend'' alternates between [[ThePowerOfRock rock-fueled]] [[CrowningMomentOfAwesome awesomeness]] and tragedy. The MoodWhiplash hits first after the final epic battle with Lionwhyte and his hair-metal army, [[spoiler:when the demon Doviculus appears, thanks his spy among the heroes, kills Lars, and summons dozens of Bleeding Deaths to destroy the palace, after which Eddie abandons Ophelia and the heroes spend three months in hiding while Doviculus takes over the world and Ophelia throws herself into the Sea of Black Tears and becomes TheDragon]]. Then the game goes back to heavy-metal awesomeness for a while, at least until [[spoiler:Doviculus tears Ophelia's heart out]].
* ''MetalGearSolid4'' ''VideoGame/MetalGearSolid4'' Act 5. YES! We've WON! "Snake, hear me. Our country is an innocent child once more..." Still euphoric... [[spoiler:"The time has come... you've earned your rest." Snake huddles on the floor, choking and twitching.]]
4th Jan '17 3:57:42 PM nombretomado
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** Not to mention the ending, when [[spoiler: GLaDOS, having just saved you from being sucked into space, acts genuinely relieved that you're all right and tells you that all along, you've been her greatest friend. This heartwarming moment is ruined when she deletes Caroline and reverts to her old passive-aggressive vitriol. But ''then'' she tells you she's letting you go, but just because she doesn't want you ruining her life anymore, and just as you're not sure how to feel, the elevator doors open on a group of turrets... who don't shoot you, but rather serenade you with a beautiful opera song]]. If your head isn't spinning after that...

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** Not to mention the ending, when [[spoiler: GLaDOS, [=GlaDOS=], having just saved you from being sucked into space, acts genuinely relieved that you're all right and tells you that all along, you've been her greatest friend. This heartwarming moment is ruined when she deletes Caroline and reverts to her old passive-aggressive vitriol. But ''then'' she tells you she's letting you go, but just because she doesn't want you ruining her life anymore, and just as you're not sure how to feel, the elevator doors open on a group of turrets... who don't shoot you, but rather serenade you with a beautiful opera song]]. If your head isn't spinning after that...



* Even people who don't play ''VideoGame/{{Portal2}}'' might be familiar with Cave Johnson's [[CrowningMomentOfFunny lemons speech]]. What everyone seems to forget is that Cave Johnson drops TheReveal [[spoiler: GLaDOS is Caroline]] in the same recording. This is also the last recording you hear from Cave Johnson in the main game, and GLaDOS gives Cave a rather emotional goodbye when it's over.

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* Even people who don't play ''VideoGame/{{Portal2}}'' might be familiar with Cave Johnson's [[CrowningMomentOfFunny lemons speech]]. What everyone seems to forget is that Cave Johnson drops TheReveal [[spoiler: GLaDOS [=GlaDOS=] is Caroline]] in the same recording. This is also the last recording you hear from Cave Johnson in the main game, and GLaDOS [=GlaDOS=] gives Cave a rather emotional goodbye when it's over.
3rd Jan '17 6:12:31 PM rjd1922
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* ''VideoGame/EscapeFromLavenderTown'' starts off as a seemingly boring ''Franchise/{{Pokemon}} hack. [[spoiler: but when you press the right key, it becomes threatening and scary. The end music is also very soothing and calm, after the horrible experience that you just endured.]]

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* ''VideoGame/EscapeFromLavenderTown'' starts off as a seemingly boring ''Franchise/{{Pokemon}} ''Franchise/{{Pokemon}}'' hack. [[spoiler: but when you press the right key, it becomes threatening and scary. The end music is also very soothing and calm, after the horrible experience that you just endured.]]
3rd Jan '17 6:10:39 PM rjd1922
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* Crossover with Nightmare Fuel: For such a funny, lighthearted game, ''VideoGame/{{Portal 2}}'' gets surprisingly disturbing when [[spoiler: the lights in GLaDOS's lair turn red and she screams in auto-tuned agony as her module gets ripped from the Aperture Science computer system]].

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* Crossover with Nightmare Fuel: For such a funny, lighthearted game, ''VideoGame/{{Portal 2}}'' gets surprisingly disturbing when [[spoiler: the lights in GLaDOS's [=GLaDOS=]'s lair turn red and she screams in auto-tuned agony as her module gets ripped from the Aperture Science computer system]].



* ''VideoGame/EscapeFromLavenderTown'' starts off as a seemingly boring pokemon hack. [[spoiler: but when you press the right key, it becomes threatening and scary. The end music is also very soothing and calm, after the horrible experience that you just endured.]]

to:

* ''VideoGame/EscapeFromLavenderTown'' starts off as a seemingly boring pokemon ''Franchise/{{Pokemon}} hack. [[spoiler: but when you press the right key, it becomes threatening and scary. The end music is also very soothing and calm, after the horrible experience that you just endured.]]
19th Dec '16 8:01:41 PM JMQwilleran
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* The ending of ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel II'' is this from the moment you enter into the sequence for the final battle. First there's shock and awe at finding out that [[spoiler:Class VII has reached a "shadow trial" against a ''copy'' of the Great Power.]] Then it becomes pure awesome when [[spoiler:it tells them that there is no reward for defeating it and Rean responds that they don't need any reward, that it's their final challenge as Class VII, followed by a battle set to [[https://www.youtube.com/watch?v=bbDinyt3VCc this]].]] This is followed up by an extremely tearjerking scene [[spoiler:again set to [[https://www.youtube.com/watch?v=EmEiQ0Zq2Ik appropriate music]] in which Millium, who up until now has been UnableToCry breaks down at the realization that this is the end of their time together as Class VII, followed by everyone breaking down in tears.]] After this, right before the game's credits [[spoiler:everyone meets up at the train station in Trista and, [[https://www.youtube.com/watch?v=_zwGV7QV-kM to this music]], Class VII gives Instructor Sara a formal thank you, followed by everyone agreeing to stay well as they go their separate ways, and Rean turning and walking away with a smile on his face, as [[https://www.youtube.com/watch?v=eBZ2vA9D2RA this]] plays into the opening credits - an even more triumphant version of the final boss theme, eventually leading into an upbeat version of "I'll remember you," the piece that played following Crow's death, to end the game.]]
17th Dec '16 10:27:01 AM nowaymanguy
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* In ''VideoGame/GhostTrick'' when you're listening in on the prison guards discussing the crimes the prisoners at the special prison committed. The first being about a guy who held siege of the police department for the sake of curry & rice, and the second being about a rock star who sang a bunch of national secrets during a concert. Although both are pretty large incidents, [[spoilers:and important to the plot]], they're fairly over the top and ridiculous. Then it comes to the discussion about the third prisoner, who's revealed to have [[spoiler:shot his wife dead in front of their daughter.]] The music even changes to something more serious for this part as well.
5th Dec '16 11:04:05 AM TheWanderer
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* In the second ''Franchise/{{Onimusha}}'' game, a peasant NPC comes to beg the heroes to help save his daughter who was kidnapped by the Genma demons. BoisterousBruiser and [[DirtyOldMonk Dirty Old]] WarriorMonk Ekei asks if the daughter is cute, and the peasant (in an extremely savvy moment) says that he thinks she is the most beautiful girl in the world, causing Ekei to enthusiastically agree to help. They rescue the girl later and find that she's an infant. Ekei reacts with comical dismay and the rest of the cast teases Ekei... until the little girl starts to cry and it sends Ekei into a HeroicBSOD as he remembers the death of his own baby daughter years earlier, when the lord he served was defeated in battle and the lord's castle burned down with Ekei unable to save his little girl from the fire. Suddenly it's not so funny anymore, and even Magoichi, (who loathes Ekei) will confide to Jubei that he feels like an ass for teasing Ekei the way he did.
9th Nov '16 9:34:10 AM nombretomado
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* The ''VideoGame/JakAndDaxter'' series pulls this off to an almost masterful degree. The most notable one is the switch between ''VideoGame/JakAndDaxterThePrecursorLegacy'' and ''JakIIRenegade''. The first consists of bright, primary colors, a relatively simple story and the heroes saving the day; the second starts off with two years of torture, is set in a totalitarian city under iron rule, and has the hero slowly heading for insanity and death.

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* The ''VideoGame/JakAndDaxter'' series pulls this off to an almost masterful degree. The most notable one is the switch between ''VideoGame/JakAndDaxterThePrecursorLegacy'' and ''JakIIRenegade''.''VideoGame/JakIIRenegade''. The first consists of bright, primary colors, a relatively simple story and the heroes saving the day; the second starts off with two years of torture, is set in a totalitarian city under iron rule, and has the hero slowly heading for insanity and death.
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http://tvtropes.org/pmwiki/article_history.php?article=MoodWhiplash.VideoGames