History Mohs / WorldOfPhlebotinum

13th May '17 5:09:30 PM nombretomado
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* ''StarCraft'': A borderline case of this category. While it's certainly not as soft as Literature/{{Lensman}} Or Anime/NeonGenesisEvangelion, there are a number of scientifically questionable elements throughout, particularly found in the nonhuman races. On the other hand, most Terran technology seems, if not realistic, then plausible, save for a few elements such as gravity manipulation. Then there's PsychicPowers, which have no justification at all, but that's to be expected, considering they're a [[MagicByAnyOtherName stand in for magic.]]

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* ''StarCraft'': ''VideoGame/StarCraft'': A borderline case of this category. While it's certainly not as soft as Literature/{{Lensman}} Or Anime/NeonGenesisEvangelion, there are a number of scientifically questionable elements throughout, particularly found in the nonhuman races. On the other hand, most Terran technology seems, if not realistic, then plausible, save for a few elements such as gravity manipulation. Then there's PsychicPowers, which have no justification at all, but that's to be expected, considering they're a [[MagicByAnyOtherName stand in for magic.]]
28th Apr '17 2:46:59 PM mariofan1000
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[[AC: Western Animation]]
* Rick from ''WesternAnimation/RickAndMorty'' is a powerful, universe hopping super-genius, but the show stays pretty consistent in what he can and can't do - It's explicitly stated that he can't bring back the dead, for instance. He ''can'' travel to alternate universes, though, which offers the show something of a wildcard in this regard, allowing them to bend the boundaries of the show.
31st Dec '16 10:16:45 AM nombretomado
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* ''{{Animorphs}}'' probably fits here the best. The rules are fairly consistent (No morphs more than two hours long or they're permanent, Z-space, etc), if made up. The kids do test out their shapeshifting powers a little bit, but mainly to figure out where the rules and limitations are, such as clothes. Beyond that, they're all high-school teenagers. None of them have the information (or the time and inclination) to figure it out.

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* ''{{Animorphs}}'' ''Literature/{{Animorphs}}'' probably fits here the best. The rules are fairly consistent (No morphs more than two hours long or they're permanent, Z-space, etc), if made up. The kids do test out their shapeshifting powers a little bit, but mainly to figure out where the rules and limitations are, such as clothes. Beyond that, they're all high-school teenagers. None of them have the information (or the time and inclination) to figure it out.
29th Sep '16 6:23:32 AM KillerClowns
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* ''VideoGame/{{Stellaris}}''. It's as realisitic and internally consistent as a Grand Strategy game has to be to work, but beyond that, it's positively dotted with [[SpaceWhale space-borne creatures]], inexplicable anomalies, PsychcPowers, and the odd EldrtchAbomination. Many mysteries are left pointedly unexplained.

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* ''VideoGame/{{Stellaris}}''. It's as realisitic and internally consistent as a Grand Strategy game has to be to work, but beyond that, it's positively dotted with [[SpaceWhale space-borne creatures]], inexplicable anomalies, PsychcPowers, PsychicPowers, and the odd EldrtchAbomination.EldritchAbomination. Many mysteries are left pointedly unexplained.
29th Sep '16 6:23:02 AM KillerClowns
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* ''VideoGame/{{Stellaris}}''. It's as realisitic and internally consistent as a Grand Strategy game has to be to work, but beyond that, it's positively dotted with [[SpaceWhale space-borne creatures]], inexplicable anomalies, PsychcPowers, and the odd EldrtchAbomination. Many mysteries are left pointedly unexplained.
28th Jan '16 12:03:54 PM MarqFJA
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* ''Anime/NeonGenesisEvangelion'': A lot of the AppliedPhlebotinum in this series involves branches of biology and engineering that neither exist in real life nor are ever likely to exist. "Metaphysical biology," for example -- [[Characters/NeonGenesisEvangelion Doctor Kozo Fuyutsuki's]] specialty -- is kind of like genetics, only it involves human souls instead of genes. While there is so much bizarre phlebotinum that it's impossible to keep track of what's ACTUALLY supposed to do what, it's still usually internally consistent.

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* ''Anime/NeonGenesisEvangelion'': A lot of the AppliedPhlebotinum in this series involves branches of biology and engineering that neither exist in real life nor are ever likely to exist. "Metaphysical biology," for example -- [[Characters/NeonGenesisEvangelion Doctor Kozo Fuyutsuki's]] Fuyutsuki's specialty -- is kind of like genetics, only it involves human souls instead of genes. While there is so much bizarre phlebotinum that it's impossible to keep track of what's ACTUALLY supposed to do what, it's still usually internally consistent.
26th Nov '15 10:53:08 PM NozzDogg
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[[AC: TabletopGames]]
* The ''TabletopGame/RocketAge'' mostly runs on Radium, which apparently allows for ships fast enough to make trips between the inner planets only take weeks and trips to Jupiter only take months. Weaponry tends to be consistently explained and logical, although the setting does of course ignore the energy requirements. However, Rocket Age also includes psychic powers and immaterial beings and offers no real explanation.
14th Aug '15 2:48:18 AM supergod
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* ''Series/StarTrekTheOriginalSeries'': Although, many aspects of the show were pretty hard sci-fi when it was created, [[{{Zeerust}} and only seem strange now]] [[ScienceMarchesOn after decades of science]]. Though the setting is stranger than other ''Star Trek'' shows, the ships and the technology are much more grounded. That said, it features many softer elements (e.g. RubberForeheadAliens, AllPlanetsAreEarthlike, AliensSpeakingEnglish, [[TeleportersAndTransporters transporters, TimeTravel, DisintegratorRay), some of which are used because of the technical and budget limitations, while others were deliberately used.

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* ''Series/StarTrekTheOriginalSeries'': Although, many aspects of the show were pretty hard sci-fi when it was created, [[{{Zeerust}} and only seem strange now]] [[ScienceMarchesOn after decades of science]]. Though the setting is stranger than other ''Star Trek'' shows, the ships and the technology are much more grounded. That said, it features many softer elements (e.g. RubberForeheadAliens, AllPlanetsAreEarthlike, AliensSpeakingEnglish, [[TeleportersAndTransporters transporters, [[TeleportersAndTransporters transporters]], TimeTravel, DisintegratorRay), some of which are were used because of the technical and budget limitations, limitations at the time, while others were deliberately used.
used, invoking ArtisticLicense.
14th Aug '15 2:46:51 AM supergod
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[[AC: FanFic]]
* ''Fanfic/CalvinAndHobbesTheSeries'' is pretty unrealistic, but there's some consistency in this manner.



* ''Series/StarTrekTheOriginalSeries'': To be fair, [[FairForItsDay many aspects of the show were pretty hard sci-fi when it was created]], [[{{Zeerust}} and only seem strange now]] [[ScienceMarchesOn after decades of science]]. Though the setting is stranger than other ''Star Trek'' shows, the ships and the technology are much more grounded. That said, it features many softer elements, some of which (e.g. RubberForeheadAliens, AllPlanetsAreEarthlike, AliensSpeakingEnglish, [[TeleportersAndTransporters transporters]]) can be explained by the technical and budget limitations of the show when it was made (the 1960s), and others (TimeTravel, DisintegratorRay for example) ... not.

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* ''Series/StarTrekTheOriginalSeries'': To be fair, [[FairForItsDay Although, many aspects of the show were pretty hard sci-fi when it was created]], created, [[{{Zeerust}} and only seem strange now]] [[ScienceMarchesOn after decades of science]]. Though the setting is stranger than other ''Star Trek'' shows, the ships and the technology are much more grounded. That said, it features many softer elements, some of which elements (e.g. RubberForeheadAliens, AllPlanetsAreEarthlike, AliensSpeakingEnglish, [[TeleportersAndTransporters transporters]]) can be explained by transporters, TimeTravel, DisintegratorRay), some of which are used because of the technical and budget limitations of the show when it was made (the 1960s), and limitations, while others (TimeTravel, DisintegratorRay for example) ... not.
were deliberately used.
14th Aug '15 2:36:53 AM supergod
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* ''VideoGame/GuiltyGear'' is set in a alternate Earth where scientists discovered magic in 2010. The core concepts and rules of magic are actually rooted in [[ThePowerOfRock music theory]] and hence are noted in complex, painstaking detail, [[MagicAIsMagicA but they're also rigid and consistent]], with all subsequent applications falling within the realm of pre-established plausibility.

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* ''VideoGame/GuiltyGear'' is set in a alternate Earth where scientists discovered magic in 2010. The core concepts and rules of magic are actually rooted in [[ThePowerOfRock music theory]] and hence are noted in complex, painstaking detail, [[MagicAIsMagicA but they're also rigid and consistent]], with all subsequent applications falling within the realm of pre-established plausibility.
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http://tvtropes.org/pmwiki/article_history.php?article=Mohs.WorldOfPhlebotinum