History Misblamed / VideoGames

12th Dec '17 12:50:28 PM MegaMarioMan
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* This trope tends to haunt [[WebVideo/FeministFrequency Anita Sarkeesian]], who frequently has completely fictitious quotes or opinions attributed to her. A common urban legend has her being hired by EA to advise on the development of VideoGame/MirrorsEdge 2, where she supposedly suggested making the controls easier for women. Absolutely no evidence exists to back this up, and when the rumor started circulating Mirror's Edge 2 had not been announced and may not even have been greenlit yet.
** ''Any'' outspoken feminist who happens to be involved with an in-production video game in any way are blamed for trying to force a feminist agenda into the game - see also the brouhaha around Dina Abou Karam being appointed as the community manager for ''VideoGame/MightyNo9''.
11th Dec '17 4:17:39 AM OlfinBedwere
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* Creator/MichaelBay of all people picked up a lot of heat for the less-than-stellar reception of ''VideoGame/NeedForSpeed: The Run'', despite having nothing to do with the game's development beyond directing a TV commercial for it. Admittedly, though, the game's marketing played up his name a lot, so it's not surprising that some people thought he had more involvement with the game than he actually did.
28th Nov '17 1:05:27 PM PDL
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** It gets really ridiculous when a certain controversial episode of the [[Anime/{{Pokemon}} Pokémon X And Y anime]] [[http://knowyourmeme.com/photos/1160996-ash-s-kalos-league-final-battle actually resulted in Nintendo's stock dropping by 2%]] when Game Freak and Tokyo TV have far more to do with the show than the poor video game company does.

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** It gets really ridiculous when a certain controversial episode of the [[Anime/{{Pokemon}} Pokémon X And Y anime]] [[http://knowyourmeme.com/photos/1160996-ash-s-kalos-league-final-battle actually resulted in Nintendo's stock dropping by 2%]] when Game Freak and Tokyo TV have far more to do with the show than the poor video game company does.
28th Nov '17 12:58:31 PM Midna
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* ''VideoGame/LANoire'''s UsefulNotes/NintendoSwitch port has people blaming Creator/{{Nintendo}} for a "Switch tax" for the UsefulNotes/NintendoSwitch version of the game when really Creator/RockstarGames are [[https://gonintendo.com/stories/289576-rockstar-games-announces-l-a-noire-for-nintendo-switch-coming-n implementing optional special Joy-Con and touchscreen controls]] that the other remastered versions won't have in order to make up for the weaker graphics the Switch version will have.

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* ''VideoGame/LANoire'''s UsefulNotes/NintendoSwitch port has people blaming Creator/{{Nintendo}} for a "Switch tax" for the UsefulNotes/NintendoSwitch version of the game when really Creator/RockstarGames are [[https://gonintendo.com/stories/289576-rockstar-games-announces-l-a-noire-for-nintendo-switch-coming-n implementing implemented optional special Joy-Con and touchscreen controls]] that the other remastered versions won't don't have in order to make up for the weaker graphics of the Switch version will have.version.


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* A lot of people claim that ''Final Fantasy Adventure'', the first game in the ''VideoGame/WorldOfMana'' series, is a DolledUpInstallment of the original ''Seiken Densetsu'' to cash in on the name power of the ''Franchise/FinalFantasy'' series. These people are apparently unaware of the fact that the game's full Japanese title, as seen on the box art, is ''Seiken Densetsu: '''Final Fantasy''' [[GaidenGame Gaiden]]''... or just didn't notice any of the heavily ''FF''-inspired elements of the game, such as many of the character designs, the spell system, a lot of the boss monsters, and even moogles and chocobos, complete with the chocobo theme music. (They're probably getting it mixed up with the ''Final Fantasy Legend'' series, which ''are'' legitimately retitled versions of the unrelated ''VideoGame/SaGa'' games.)
28th Nov '17 2:52:12 AM patriciovalencia117
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* Many fans don't realize this but in China, many foreign video game studios are not directly involved in the localization and management in their games (unless the studio is owned by a Chinese company). Instead, the Chinese versions are run by local companies working more like franchisees or license-holders instead of subsidiaries. As such, companies Wargaming and Blizzard have little say in the complaints of Chinese gamers regarding ''VideoGame/WorldOfTanks'' and ''VideoGame/WorldOfWarcraft''
19th Nov '17 4:44:20 PM MagiMecha
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* The Japanese version of ''VideoGame/DragonballZDokkanBattle'' was hit hard with the 3.8.0 release, where a bug caused the drop rates on the gasha to plummet to abysmal levels, leading to players to accuse Akatsuki of rigging it. It didn't help this happened at the same time the ''VideoGame/StarWarsBattlefrontII2017'' controversy was happening. Thankfully, Akatsuki pulled an AuthorsSavingThrow by revealing the code that caused the bug in the first place, gave everyone 300 Dragon Stones and refunded people for those who spent stones during that time.
17th Oct '17 5:11:05 AM MayIncon
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* A case of a fan mis-blaming other fans, EPM's [[http://lparchive.org/Mega-Man-Battle-Network/Update%2006/ Let's Play]] of ''VideoGame/MegaManBattleNetwork 1'' criticized some players for not knowing what is a Program Advance (P.A.) on the reason that they didn't talk to [=NPCs=] who mentions about it all the time even to the point of telling them off they need to be spoonfed with P.A. tutorials. The problem is that it's not that they didn't know about ''what'' it is, [[GuideDangIt they actually didn't know]] ''[[GuideDangIt which]]'' [[GuideDangIt Battle Chip combinations form what kind of P.A. at the first place]], aside from the most basic combinations like [=ZetaCannon=] and [=LifeSword=]. To make matters worse some P.A.s might get carried over to the next game but require different chips. It's like the ''VideoGame/HarvestMoon'' recipes, except that you cannot find the specific chip combinations for most P.A.s within the games.

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* A case of a fan mis-blaming other fans, EPM's [[http://lparchive.org/Mega-Man-Battle-Network/Update%2006/ Let's Play]] of ''VideoGame/MegaManBattleNetwork 1'' 1'' criticized some players for not knowing what is a Program Advance (P.A.) on the reason that they didn't talk to [=NPCs=] who mentions about it all the time even to the point of telling them off they need to be spoonfed with P.A. tutorials. The problem is that it's not that they didn't know about ''what'' it is, [[GuideDangIt they actually didn't know]] ''[[GuideDangIt which]]'' [[GuideDangIt Battle Chip combinations form what kind of P.A. at the first place]], aside from the most basic combinations like [=ZetaCannon=] and [=LifeSword=]. To make matters worse some P.A.s might get carried over to the next game but require different chips. It's like the ''VideoGame/HarvestMoon'' recipes, except that you cannot find the specific chip combinations for most P.A.s within the games.
17th Oct '17 5:11:04 AM MayIncon
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* A case of a fan mis-blaming other fans, EPM's [[http://lparchive.org/Mega-Man-Battle-Network/Update%2006/ Let's Play]] of [[VideoGame/MegaManBattleNetwork [=MMBN1=] ]] criticized some players for not knowing what is a Program Advance (P.A.) on the reason that they didn't talk to [=NPCs=] who mentions about it all the time even to the point of telling them off they need to be spoonfed with P.A. tutorials. The problem is that it's not that they didn't know about ''what'' it is, [[GuideDangIt they actually didn't know]] ''[[GuideDangIt which]]'' [[GuideDangIt Battle Chip combinations form what kind of P.A. at the first place, aside from the most basic combinations like [=ZetaCannon=] and [=LifeSword=]. To make matters worse some P.A.s might get carried over to the next game but require different chips. It's like the ''VideoGame/HarvestMoon'' recipes, except that you cannot find the specific chip combinations for most P.A.s within the games.

to:

* A case of a fan mis-blaming other fans, EPM's [[http://lparchive.org/Mega-Man-Battle-Network/Update%2006/ Let's Play]] of [[VideoGame/MegaManBattleNetwork [=MMBN1=] ]] ''VideoGame/MegaManBattleNetwork 1'' criticized some players for not knowing what is a Program Advance (P.A.) on the reason that they didn't talk to [=NPCs=] who mentions about it all the time even to the point of telling them off they need to be spoonfed with P.A. tutorials. The problem is that it's not that they didn't know about ''what'' it is, [[GuideDangIt they actually didn't know]] ''[[GuideDangIt which]]'' [[GuideDangIt Battle Chip combinations form what kind of P.A. at the first place, place]], aside from the most basic combinations like [=ZetaCannon=] and [=LifeSword=]. To make matters worse some P.A.s might get carried over to the next game but require different chips. It's like the ''VideoGame/HarvestMoon'' recipes, except that you cannot find the specific chip combinations for most P.A.s within the games.
17th Oct '17 5:09:39 AM MayIncon
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* A case of a fan mis-blaming other fans, a [[http://lparchive.org/Mega-Man-Battle-Network/Update%2006/ Let's Play]] of [[VideoGame/MegaManBattleNetwork [=MMBN1=] ]] criticized some players for not knowing what is a Program Advance (P.A.) because they didn't talk to [=NPCs=] who mentions about it all the time even to the point of telling them off they need to be spoonfed with P.A. tutorials. The problem is that it's not that they didn't know about ''what'' it is, [[GuideDangIt they actually didn't know]] ''[[GuideDangIt which]]'' [[GuideDangIt Battle Chip combinations form what kind of P.A. at the first place]][[note]] No excuse for Zeta-Cannon and [=LifeSword=] though since they're actually mentioned.[[/note]] To make matters worse some P.A.s might get carried over to the next game but require different chips. It's like the ''VideoGame/HarvestMoon'' recipes, except that nobody is talking about specific chip combinations [[note]] other than Zeta-Cannon and [=LifeSword=][[/note]] in the games.

to:

* A case of a fan mis-blaming other fans, a EPM's [[http://lparchive.org/Mega-Man-Battle-Network/Update%2006/ Let's Play]] of [[VideoGame/MegaManBattleNetwork [=MMBN1=] ]] criticized some players for not knowing what is a Program Advance (P.A.) because on the reason that they didn't talk to [=NPCs=] who mentions about it all the time even to the point of telling them off they need to be spoonfed with P.A. tutorials. The problem is that it's not that they didn't know about ''what'' it is, [[GuideDangIt they actually didn't know]] ''[[GuideDangIt which]]'' [[GuideDangIt Battle Chip combinations form what kind of P.A. at the first place]][[note]] No excuse for Zeta-Cannon place, aside from the most basic combinations like [=ZetaCannon=] and [=LifeSword=] though since they're actually mentioned.[[/note]] [=LifeSword=]. To make matters worse some P.A.s might get carried over to the next game but require different chips. It's like the ''VideoGame/HarvestMoon'' recipes, except that nobody is talking about you cannot find the specific chip combinations [[note]] other than Zeta-Cannon and [=LifeSword=][[/note]] in for most P.A.s within the games.
1st Oct '17 6:51:44 AM OlfinBedwere
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** Another company who caught their share of misblame was [=nVidia=], as within a matter of hours of the game's performance problems being known there were widespread accusations that the company's [=GameWorks=] technology (used in the game to provide physics and additional graphical effects) was deliberately crippling performance on all AMD hardware and even [=nVidia's=] older graphics cards, all in the name of making their then-new [=GeForce=] GTX 900 series cards look good. An accusation that might have carried a lot more weight if not for the fact that the GTX 900 cards ''also'' performed terribly, with or without the [=GameWorks=] effects enabled.

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** Another company who caught their share of misblame was [=nVidia=], as within a matter of hours of the game's performance problems being known there were widespread accusations that the company's [=GameWorks=] technology (used in the game to provide physics and additional graphical effects) was deliberately crippling performance on all AMD hardware and even [=nVidia's=] older graphics cards, all in the name of making their then-new [=GeForce=] GTX 900 series cards look good. An accusation that might have carried a lot more weight if not for the fact that the GTX 900 cards ''also'' performed terribly, with or without the [=GameWorks=] effects enabled.enabled, and that there were other games around at the same time -- most notably ''VideoGame/TheWitcher3'' -- that managed to implement said effects without performance tanking.
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