History MassEffect3 / TropesSToZ

9th May '17 11:35:41 AM LentilSandEater
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* WhipItGood: The Cerberus defectors (or 'Phoenix troopers') who join the Alliance seem to have dual energy whips as their WeaponOfChoice, incorporating them into almost all of their attacks. Oddly, these are nowhere to be seen on loyal Cerberus troops.
** Not anymore - "Retaliation" introduces the Cerberus Dragoon, which is the finalized, mass-produced version of the Phoenix trooper. In addition to their iconic energy whips (which are [[ColorCodedForYourConvenience gold instead of blue]]) they come equipped with Hornet submachine guns and heavy armor, but lack shields or barriers and the Phoenix troopers' more advanced biotic abilities, making the Phoenix something of a SuperPrototype.

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* WhipItGood: The Cerberus defectors (or 'Phoenix troopers') who join the Alliance seem to have dual energy whips as their WeaponOfChoice, incorporating them into almost all of their attacks. Oddly, these are nowhere to be seen on loyal Cerberus troops.
** Not anymore -
troops. Until the "Retaliation" introduces update introducing the Cerberus Dragoon, which is the finalized, mass-produced version of the Phoenix trooper. In addition to their iconic energy whips (which are [[ColorCodedForYourConvenience gold instead of blue]]) they come equipped with Hornet submachine guns and heavy armor, but lack shields or barriers and the Phoenix troopers' more advanced biotic abilities, making the Phoenix something of a SuperPrototype.
29th Mar '17 4:20:28 PM ImpudentInfidel
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Added DiffLines:

* WouldBeRudeToSayGenocide: The Geth wiping out most of the Quarian race during their rebellion in the backstory is played down. So is the unprovoked Quarian attack on the Geth that wiped most of them out in the game. Whichever way their war ends the winner will never be called out for wiping out the other (with the obvious exception of the GoldenEnding where they make peace).
21st Mar '17 4:41:24 AM Sumatris
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** The ''Normandy'' is the only ship in the galaxy with an active Reaper IFF installed, and EDI has a whole bunch of lines that go into the details of how she attempts to turn the ''Normandy'' into a vessel the Reapers recognize as one of their own. Assuming she succeeded in that quest, Harbinger probably doesn't perceive the ''Normandy'' as a hostile target, or he's at least confused enough to cease fire until she flies off. Still doesn't explain why they didn't try this right away, though, or how they managed to arrive that quickly.
21st Mar '17 4:40:55 AM Sumatris
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* VoodooShark: The Extended Cut attempts to resolve the question raised in the original endings of how your squad mates got onto the ''Normandy''. This is explained by your party members getting injured and Shepard calling the ''Normandy'' in for an evac. This begs the question of how the ''Normandy'' was able to get down from dogfighting in orbit in a matter of seconds, why an evac would need the ''Normandy'' instead of one of shuttles already on Earth, and why Harbinger stops firing and just stares at the ''Normandy'' during the entire process instead of shooting it down. And then there is the question of why, if it's that simple for the ''Normandy'' to fly right up to the beam even with Harbringer right there, they don't do so again after the ground team is seemingly wiped out and Harbringer leaves. Overall, it flies in the face of the entire point for why the ground assault was staged in the first place, namely it was considered too dangerous to take a frigate class ship that close to the front lines.

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* VoodooShark: The Extended Cut attempts to resolve the question raised in the original endings of how your squad mates got onto the ''Normandy''. This is explained by your party members getting injured and Shepard calling the ''Normandy'' in for an evac. This begs the question of how the ''Normandy'' was able to get down from dogfighting in orbit in a matter of seconds, why an evac would need the ''Normandy'' instead of one of shuttles already on Earth, and why Harbinger stops firing and just stares at the ''Normandy'' during the entire process instead of shooting it down. And then there is the question of why, if it's that simple for the ''Normandy'' to fly right up to the beam even with Harbringer Harbinger right there, they don't do so again after the ground team is seemingly wiped out and Harbringer Harbinger leaves. Overall, it flies in the face of the entire point for why the ground assault was staged in the first place, namely it was considered too dangerous to take a frigate class ship that close to the front lines.
** The ''Normandy'' is the only ship in the galaxy with an active Reaper IFF installed, and EDI has a whole bunch of lines that go into the details of how she attempts to turn the ''Normandy'' into a vessel the Reapers recognize as one of their own. Assuming she succeeded in that quest, Harbinger probably doesn't perceive the ''Normandy'' as a hostile target, or he's at least confused enough to cease fire until she flies off. Still doesn't explain why they didn't try this right away, though, or how they managed to arrive that quickly.
21st Mar '17 4:27:50 AM Sumatris
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** You also can't reload in that segment, so the extremely-damaging one-shot Krogan pistol that's ridiculous levels of overkill against what you've been fighting if you're a good shot... Isn't enough.
* UnusuallyUninterestingSight: Occurs in the Citadel DLC mission. A salarian fish stall worker is in a freezer on a smoke break. A ruckus goes down and C-SEC locks down the area. The Illustrious Commander Shepard, who was turning heads in a swank sushi restaurant moments earlier, stumbles into the freezer, a little worse for wear due to the events going down, with a gun at the ready. And what all does he have to say? "Hey."

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** You also can't reload in that segment, so the extremely-damaging one-shot Krogan Executioner pistol that's ridiculous levels of overkill against what you've been fighting if you're a good shot... Isn't isn't enough.
* UnusuallyUninterestingSight: Occurs in the Citadel DLC mission. A salarian fish stall worker is in a freezer on a smoke break. A ruckus goes down and C-SEC locks down the area. The Illustrious Commander Shepard, who was turning heads in a swank sushi restaurant moments earlier, stumbles into the freezer, a little worse for wear due to the events going down, with a gun at the ready. And what all does he have to say? "Hey.""
** Considering how utterly stoned out of his gourd he sounds while saying this, he's probably smoking something stronger than your average cigarette.
21st Mar '17 4:22:16 AM Sumatris
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* TrashTalk: Shepard can use this phrase when calling the Asari player out for using cheap psychological tactics against Traynor in their game of Kepesh-Yakshi. Then, Shepard sinks to using the same tactics by quipping about [[spoiler: [[TooSoon the fall of Thessia]],]] and whether the "Asari have ever won a war." Ouch.

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* TrashTalk: TrashTalk:
** The first time Shepard converses with the Mysterious Figure during the ''Citadel'' casino heist, said person immediately starts threatening and insulting them. Shep's reaction?
--> '''Shepard''': That the best you got? [[BadassBoast The last guy to trash-talk me was a few kilometers taller than you]].
**
Shepard can use this the phrase again in the same [=DLC=] when calling the Asari asari player out for using cheap psychological tactics against Traynor in their game of Kepesh-Yakshi. Then, Shepard sinks to using the same tactics by quipping about [[spoiler: [[TooSoon the [[spoiler:the fall of Thessia]],]] Thessia,]] and whether the "Asari "asari have ever won a war." Ouch.[[GoodIsNotNice Ouch]].
20th Mar '17 2:02:58 PM Sumatris
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-->'''Joker''': So, a real live Prothean, huh? Has Liara stopped bouncing? I'm guessing there was bouncing.

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-->'''Joker''': So, a real live Prothean, huh? Has Liara stopped bouncing? bouncing yet? I'm guessing there was may have been some bouncing.
20th Mar '17 2:01:02 PM Sumatris
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* SigilSpam: Cerberus, who badly abused this trope in ''Mass Effect 2'', now [[UpToEleven take it to the next level]]. The inside of their 'secret' bases, their weapons, their armour, and their vehicles are stamped with their logo, and all their soldiers sport the distinctive black, white and yellow paint job. Justified [[spoiler:since Cerberus is done with secrecy, unleashing the full might of their forces on the galaxy to fulfill the [[TheChessmaster Illusive Man's]] final plan.]]

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* SigilSpam: SigilSpam:
**
Cerberus, who badly abused this trope in ''Mass Effect 2'', now [[UpToEleven take it to the next level]]. The inside of their 'secret' bases, their weapons, their armour, and their vehicles are stamped with their logo, and all their soldiers sport the distinctive black, white and yellow paint job. Justified [[spoiler:since Cerberus is done with secrecy, unleashing the full might of their forces on the galaxy to fulfill the [[TheChessmaster Illusive Man's]] final plan.]]]]
** The Alliance is just a small step behind them, though. If you pay some attention to your surroundings while fighting through Grissom Academy, you'll notice that the academy's symbol is just about everywhere you look. The ''Normandy'' herself is positively littered with Alliance sigils - you can barely go five meters without stepping on one painted onto the floor, or spotting at least one on the nearest wall. Makes you wonder why the Alliance deems this necessary. One should think the big-ass markings on the outer hull are more than sufficient to show the ship's allegiance.
20th Mar '17 5:03:32 AM Sumatris
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Added DiffLines:

** Prior to [[spoiler:the attempted Cerberus coup on the Citadel]], Shep can overhear two turian C-Sec officers discussing their situation outside the Purgatory club. One of them is thoroughly fed up with having to watch a nightclub's door while criminals go about their business unchallenged elsewhere on the station and, more importantly, his homeworld is burning. What does his partner do? Propose to quit their jobs right then and there, go to Palaven to fight the Reapers and search for his friend's missing family. When said friend incredulously asks if he would really do that, all he says is "Of course I would. We're partners." Turians are awesome.
20th Mar '17 12:18:24 AM Sumatris
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** According to flavor text while exploring the Krogan [=DMZ=], the penalty for smuggling warship weapons into krogan territory is death by spacing, and the turian peacekeepers stationed there do not hesitate to enforce this law.
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