History Main / Zeerust

16th Apr '17 6:51:11 PM nombretomado
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*** 90's StarTrek does get points for managing reasonably well with most depictions of time travel to the 21st century (such as [[StarTrekFirstContact First Contact]] and the [[StarTrekDeepSpaceNine DS9]] episode ''Past Tense.'' Most of the clothing was kept simple enough to look reasonably accurate to a real 21st century watcher, and there are references to the internet being more significant.

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*** 90's StarTrek Franchise/StarTrek does get points for managing reasonably well with most depictions of time travel to the 21st century (such as [[StarTrekFirstContact [[Film/StarTrekFirstContact First Contact]] and the [[StarTrekDeepSpaceNine [[Series/StarTrekDeepSpaceNine DS9]] episode ''Past Tense.'' Most of the clothing was kept simple enough to look reasonably accurate to a real 21st century watcher, and there are references to the internet being more significant.
8th Apr '17 5:59:28 PM nombretomado
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* The original Main Book for ''{{Rifts}}'' lists an item called the PC-3000 Hand-Held Computer. It's about the size of a Nintendo DS Lite. It uses one inch disks, has a Dual drive system, and a hard memory of 16 megabytes, and has no sound capabilities. Later versions avert this by saying that the player should assume that it's more powerful than whatever's currently available on the market.

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* The original Main Book for ''{{Rifts}}'' ''TabletopGame/{{Rifts}}'' lists an item called the PC-3000 Hand-Held Computer. It's about the size of a Nintendo DS Lite. It uses one inch disks, has a Dual drive system, and a hard memory of 16 megabytes, and has no sound capabilities. Later versions avert this by saying that the player should assume that it's more powerful than whatever's currently available on the market.
26th Mar '17 9:52:33 AM nombretomado
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* NorthKorea has a state museum of technological wonders like microwave ovens and cell phones from the 90s. Considering that the cities look like South Korean cities in the 60s, and the rest of the nation is dominated by Victorian era architecture, this isn't that surprising.

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* NorthKorea UsefulNotes/NorthKorea has a state museum of technological wonders like microwave ovens and cell phones from the 90s. Considering that the cities look like South Korean cities in the 60s, and the rest of the nation is dominated by Victorian era architecture, this isn't that surprising.
26th Mar '17 4:23:12 AM DoctorNemesis
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* In keeping with the many struggles that ''Series/DoctorWho'' has had with this trope over the years (see below for televisual examples), the Literature/DoctorWhoNewAdventures (and, to a lesser extent, the Literature/DoctorWhoMissingAdventures) contain many visions of the then-near future that have not aged particularly well. As part of it's general DarkerAndEdgier approach to the franchise, it so enthusiastically leaned into things like {{cyberpunk}}, speculative computing technology that [[TechnologyMarchesOn isn't quite as impressive as people back then thought it would be]] and [[NinetiesAntiHero leather-clad badasses with big guns]] running around that almost every page of every novel might as well have a watermark reading "this was published in TheNineties".

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* In keeping with the many struggles that ''Series/DoctorWho'' has had with this trope over the years (see below for televisual examples), the Literature/DoctorWhoNewAdventures (and, to a lesser extent, the Literature/DoctorWhoMissingAdventures) contain many visions of the then-near future that have not aged particularly well. As part of it's general DarkerAndEdgier approach to the franchise, it so enthusiastically leaned into things like {{cyberpunk}}, virtual reality universes, speculative computing technology that [[TechnologyMarchesOn isn't quite as impressive these days as people back then thought it would be]] sounded]] and [[NinetiesAntiHero leather-clad badasses with big guns]] running around that almost every page of every novel might as well have a watermark reading "this was published in TheNineties".[[TheNineties The Early '90s]]"".
** While hardly free from this trope, Literature/EighthDoctorAdventures tend to be a bit less overt about it, mainly because they were generally a bit more niche and didn't try to chase the zeitgeist quite as much as the New Adventures did.
26th Mar '17 4:15:34 AM DoctorNemesis
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* In keeping with the many struggles that ''Series/DoctorWho'' has had with this trope over the years (see below for televisual examples), the Literature/DoctorWhoNewAdventures contain many visions of the then-near future that have not aged particularly well. As part of it's general DarkerAndEdgier approach to the franchise, it so enthusiastically leaned into things like {{cyberpunk}}, speculative computing technology that [[TechnologyMarchesOn isn't quite as impressive as people back then thought it would be]] and [[NinetiesAntiHero leather-clad badasses with big guns]] running around that almost every page of every novel might as well have a watermark reading "this was published in TheNineties".

to:

* In keeping with the many struggles that ''Series/DoctorWho'' has had with this trope over the years (see below for televisual examples), the Literature/DoctorWhoNewAdventures (and, to a lesser extent, the Literature/DoctorWhoMissingAdventures) contain many visions of the then-near future that have not aged particularly well. As part of it's general DarkerAndEdgier approach to the franchise, it so enthusiastically leaned into things like {{cyberpunk}}, speculative computing technology that [[TechnologyMarchesOn isn't quite as impressive as people back then thought it would be]] and [[NinetiesAntiHero leather-clad badasses with big guns]] running around that almost every page of every novel might as well have a watermark reading "this was published in TheNineties".
26th Mar '17 4:14:11 AM DoctorNemesis
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Something -- a character design, a building, whatever -- used to be someone's idea of futuristic. Nowadays, though, it ironically has a quaint sort of datedness to it more reminiscent of the era the work came from (or imitates, in case the zeerust is deliberate). Also sometimes called "Retro Futuristic." Think of mobile phones as a simple example -- once it was considered that while they would one day shake off the suitcase, they would only ever be available to the rich, and they'd never get any smaller than a brick. Now they are available to one and all and the only reason they aren't even ''smaller'' is to make screens larger.

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Something -- a character design, a building, whatever -- used to be someone's idea of futuristic. Nowadays, though, it ironically has a quaint sort of datedness to it more reminiscent of the era the work came from (or imitates, in case the zeerust is deliberate). Also sometimes called "Retro Futuristic." Think of mobile phones as a simple example -- once it was considered that while they would one day shake off the suitcase, they would only ever be available to the rich, and they'd never get any smaller than a brick. Now they are available to one and all and the only reason they aren't even ''smaller'' is to make screens larger.
larger so you can do even more things with them.


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* In keeping with the many struggles that ''Series/DoctorWho'' has had with this trope over the years (see below for televisual examples), the Literature/DoctorWhoNewAdventures contain many visions of the then-near future that have not aged particularly well. As part of it's general DarkerAndEdgier approach to the franchise, it so enthusiastically leaned into things like {{cyberpunk}}, speculative computing technology that [[TechnologyMarchesOn isn't quite as impressive as people back then thought it would be]] and [[NinetiesAntiHero leather-clad badasses with big guns]] running around that almost every page of every novel might as well have a watermark reading "this was published in TheNineties".
18th Mar '17 8:52:23 AM Morgenthaler
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* In ''VideoGame/CallOfDuty: Black Ops II'', the downloadable "Nuketown 2025" map was redesigned from its original 1950s aesthetic to Zeerust incarnate.

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* In ''VideoGame/CallOfDuty: Black Ops ''VideoGame/CallOfDutyBlackOps II'', the downloadable "Nuketown 2025" map was redesigned from its original 1950s aesthetic to Zeerust incarnate.
18th Mar '17 8:51:56 AM Morgenthaler
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* The ClassicLEGOSpace era largely falls into this, as do some of the early days of "modern" LEGOSpace; [[http://www.brickset.com/detail/?Set=6985-1 this set]], from 1986, is a pretty good example.

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* The ClassicLEGOSpace Toys/ClassicLEGOSpace era largely falls into this, as do some of the early days of "modern" LEGOSpace; Toys/LEGOSpace; [[http://www.brickset.com/detail/?Set=6985-1 this set]], from 1986, is a pretty good example.



* In ''Call of Duty: Black Ops II'', the downloadable "Nuketown 2025" map was redesigned from its original 1950s aesthetic to Zeerust incarnate.

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* In ''Call of Duty: ''VideoGame/CallOfDuty: Black Ops II'', the downloadable "Nuketown 2025" map was redesigned from its original 1950s aesthetic to Zeerust incarnate.
4th Mar '17 6:46:07 PM Matthewbr523
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The datedness behind zeerusty designs lies in the attempt of the past designers [[YouWereTryingTooHard to get an advantage over the technology of their time,]] only to find out that [[BoringButPractical more mundane designs are actually far more efficient]] if advanced engineering and craftsmanship are used on them. [[TropesAreTools Not that this is always a bad thing:]] Often the dated vision of the future is a lot more imaginative than anything being attempted today, with more modern, "realistic" depictions striking viewers as bland and boring precisely because of the authenticity.

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The datedness behind zeerusty designs lies in the attempt of the past designers [[YouWereTryingTooHard to get an advantage over the technology of their time,]] only to find out that [[BoringButPractical more mundane designs are actually far more efficient]] if advanced engineering and craftsmanship are used on them. [[TropesAreTools Not that this is not always a bad thing:]] Often the dated vision of the future is a lot more imaginative than anything being attempted today, with more modern, "realistic" depictions striking viewers as bland and boring precisely because of the authenticity.
1st Mar '17 12:24:31 PM luiginumber3
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* The board game ''Alien Frontiers'' is about creating a human civilization on an alien planet by using zeerusty rocket ships, space suits, domed colonies, etc.
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