History Main / YourSoulIsMine

23rd Oct '17 9:08:12 PM FordPrefect
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* The act of Diablerie in ''TabletopGame/VampireTheMasquerade'' and ''TabletopGame/VampireTheRequiem'' involves devouring the blood and soul of another vampire. Eating the soul requires Willpower checks; if you drink the blood but don't manage to eat the soul, the victim is merely dead and you're not more powerful than before; if you succeed in completing the process the victim is DeaderThanDead. It is rightly feared among vampires, which is why one of the Traditions in ''Requiem'' expressly forbids it, though unlike ''Masquerade'', there's nothing that says you can't just ''kill'' another vampire without diablerizing him.

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* The act of Diablerie in ''TabletopGame/VampireTheMasquerade'' and ''TabletopGame/VampireTheRequiem'' involves devouring the blood and soul of another vampire. Eating the soul requires Willpower checks; if you drink the blood but don't manage to eat the soul, the victim is merely dead and you're not more powerful than before; dead; if you succeed in completing the process process, the victim is DeaderThanDead.DeaderThanDead and you gain power from them (unless they were weaker to begin with). It is rightly feared among vampires, which is why one of the Traditions in ''Requiem'' expressly forbids it, though unlike ''Masquerade'', there's nothing that says you can't just ''kill'' another vampire without diablerizing him.
10th Oct '17 7:08:45 PM WillBGood
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* In ''TabletopGame/{{Warhammer40000}}'' Slaanesh automatically claims all Eldar souls not kept safe within spirit stones or the Infinity Circuits upon death. If the Eldar indulge in the behaviors that spawned Slaanesh in the first place (i.e. most pleasurable activities since Slaaensh is the god of hedonistic excess), Slaanesh doesn't have to wait for death. The Dark Eldar found a way to safeguard their own souls without giving up their hedonism by offering up the souls of others in place of their own. The downside to their approach is that it takes more and more souls to keep Slaanesh at bay, so it's only a matter of time.

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* In ''TabletopGame/{{Warhammer40000}}'' ''TabletopGame/Warhammer40000'' Slaanesh automatically claims all Eldar souls not kept safe within spirit stones or the Infinity Circuits upon death. If the Eldar indulge in the behaviors that spawned Slaanesh in the first place (i.e. most pleasurable activities since Slaaensh is the god of hedonistic excess), Slaanesh doesn't have to wait for death. The Dark Eldar found a way to safeguard their own souls without giving up their hedonism by offering up the souls of others in place of their own. The downside to their approach is that it takes more and more souls to keep Slaanesh at bay, so it's only a matter of time.
5th Oct '17 10:57:06 AM BeerBaron
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* As noted below, the ''Franchise/TheElderScrolls'' series traditionally has the "Killed Too" variety of soul-stealing. However, ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' has a "Just the Soul" version in the Underking. While there are several conflicting stories regarding the origins of the Underking, it is believed that he was once ([[MergerOfSouls at least in part]]) the ancient [[HornyVikings Nordic]] hero Wulfharth Ash-King, a known [[GodInHumanForm Shezarrine]] (incarnations of the [[GodIsDead "dead" creator god]] Lorkhan, known to the Imperials as "Shezarr"). In an attempt to find a replacement power source for the [[OurDwarvesAreDifferent Dwemer]]-constructed [[HumongousMecha Numidium]] for [[TheConqueror Tiber Septim]], the Underking put his own soul into the Mantella, an unimaginably powerful soul gem. Septim used the Mantella-powered Numidium to complete his conquest of Tamriel. However, come the events of ''Daggerfall'', the Underking [[ICannotSelfTerminate wants to die but cannot without retrieving the Mantella]].
5th Oct '17 8:17:09 AM BeerBaron
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** Throughout the series, there exists the "Soul Trap" spell. If it is cast upon an eligible target, then that target is killed while the spell is still in effect, the target's soul will be captured in a Soul Gem, a key element of enchanting. ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' introduces the Black Soul Gems, which allow you to steal NPC souls (which have the same value as "Grand" Souls). A dark ritual that takes place at a certain place at a certain time of night when the stars are just right can transform normal Grand Soul Gems into Black ones. Naturally, the people who use ''these'' are an evil order of Necromancers led by an OmnicidalManiac.



** Throughout the series, there exists the "Soul Trap" spell. If it is cast upon an eligible target, then that target is killed while the spell is still in effect, the target's soul will be captured in a Soul Gem, a key element of enchanting. ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' introduces the Black Soul Gems, which allow you to steal NPC souls (which have the same value as "Grand" Souls). A dark ritual that takes place at a certain place at a certain time of night when the stars are just right can transform normal Grand Soul Gems into Black ones. Naturally, the people who use ''these'' are an evil order of Necromancers led by an OmnicidalManiac.



* ''VideoGame/TheElderScrollsVSkyrim''
** [[BigBad Alduin]] eats the souls of the dead [[spoiler:while they are trying to reach the Halls of Valor in [[WarriorHeaven Sovngarde]]. Alduin blankets the paths to the Halls of Valor with thick mist that keeps his prey good and lost so he can eat them at his leisure.]]
** In the ''Dragonborn'' DLC, this ends up being the fate of [[spoiler:the undead Dragon-priest Miraak. Due to being a Dragonborn himself, when he is killed by Hermaeus Mora for [[TheStarscream his betrayal]], his Aedric soul gets immediately devoured by the PlayerCharacter.]]

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* ''VideoGame/TheElderScrollsVSkyrim''
''Franchise/TheElderScrolls''
** In the spin-off ActionAdventure game ''Redguard'', the Sload {{Necromancer}} N'Gasta has set up a "soul snare" over the island of Stros M'Kai, which captures the souls of anyone who dies there. He uses the souls in his experiments and/or trades them to the [[OurGodsAreDifferent Daedric Prince]] Clavicus Vile. As is the case for all Sload, he has an innate LackOfEmpathy, which means he has no regard or pity for those he has captured, even comparing them to "coins in a pouch".
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'':
***
[[BigBad Alduin]] eats the souls of the dead [[spoiler:while they are trying to reach the Halls of Valor in [[WarriorHeaven Sovngarde]]. Alduin blankets the paths to the Halls of Valor with thick mist that keeps his prey good and lost so he can eat them at his leisure.]]
** *** In the ''Dragonborn'' DLC, this ends up being the fate of [[spoiler:the undead Dragon-priest Miraak. Due to being a Dragonborn himself, when he is killed by Hermaeus Mora for [[TheStarscream his betrayal]], his Aedric soul gets immediately devoured by the PlayerCharacter.]]
18th Sep '17 12:12:24 AM MarioKong
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* Big Mom, one of the four Pirate Emperors in ''Manga/{{One Piece}}'' is able to drain people's souls, removing years from their lifespans. She can drain their entire lifespan with just a sweep of her arm, killing them instantly. However, this only works if the person in question is afraid of her. Which, considering that she's a giant, cannibalistic madwoman with one of the largest armies in the world, most people are.
8th Sep '17 8:47:59 AM BeerBaron
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** Dremora, an intelligent race of [[OurDemonsAreDifferent lesser Daedra]] who are most commonly found in the service of Mehrunes Dagon as his LegionsOfHell, are known to capture mortal souls in this fashion. Most infamously, a Dremora captured the soul of St. Jiub the Eradicator during the Oblivion Crisis.
31st Aug '17 6:55:30 PM Theriocephalus
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[[folder:Comicbooks]]

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[[folder:Comicbooks]][[folder:Comic Books]]


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[[folder:Fan Works]]
* [[Creator/{{Lopoddity}} The Pandoraverse]]: Eventually, the horn of King Sombra gives Moondancer the ability to literally suck the souls out of other ponies. He gains all of their magic power and adds it to his own, while his victims are left as inanimate crystal statues and their consciousness trapped and powerless inside his own mind.
[[/folder]]
28th Aug '17 12:41:28 PM BeerBaron
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*** The ThievesGuild questline reveals that this is the case for the Nightingales, servants of Nocturnal, the Daedric Prince of [[TheSacredDarkness Darkness and the Night]], who is also associated with Thieves and Luck. She grants them immense power and freedom to do with it as they wish, on the condition that they ''always'' protect the Ebonmere, the conduit between her realm of Oblivion and Mundus, the mortal plane. Even after they die, the Nightingales continue to serve her as "[[SpiritAdvisor spectral guardians]]" of the Ebonmere and Twilight Sepulcher for a "term", then join the shadows.
25th Aug '17 11:55:24 AM BeerBaron
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** Molag Bal, the Daedric Prince of [[TheCorrupter Domination and Corruption]] and the closest thing the series has to a true GodOfEvil, loves corrupting people and claiming their souls. The Mace of Molag Bal in ''Skyrim'' has this as an ability. Molag Bal taking people's souls also serves to kick off the plot of ''[[VideoGame/TheElderScrollsOnline Online]]''. According to one obscure text, one of Molag Bal's positive (for a very, very loose definition of "positive") achievements was lending his power to the creation of the first soul gems. Knowing Bal, this act very likely had an extremely sinister motive behind it as well.
22nd Aug '17 11:54:25 AM BeerBaron
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** Mehrunes' Razor is an [[LegendaryWeapon artifact weapon]] associated with Mehrunes Dagon, the Daedric Prince of [[DestroyerDeity Destruction]]. Once of its abilities is to sever the link between the body and the soul of its target, instantly killing them. Those killed in this fashion are said to have their souls sent to Dagon's realm of Oblivion.
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