History Main / YetAnotherStupidDeath

14th Jun '16 2:18:19 PM DarkHunter
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* Same goes for ''VideoGame/DarkSouls''. Getting slaughtered by a big badass monster you just encountered is par for the course. Trying to rush through the Undead Burg and getting gutted by a basic [[TheGoomba Hollow]]? Priceless.

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* Same goes for ''VideoGame/DarkSouls''. Getting slaughtered by a big badass monster you just encountered is par for the course. Trying to rush through the Undead Burg and getting gutted by a basic [[TheGoomba Hollow]]? Priceless. Players often jokingly refer to "Gravity" as being one of the most dangerous foes in the game, largely due to players accidentally falling off cliffs more often than they would like to admit. In fact, Gravity can even kill hackers who have given themselves infinite health, which nothing else in the game can do.
9th Jun '16 3:42:29 AM LucaEarlgrey
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Yet Another Stupid Death often happens when you PressXToDie, or when it's EverythingTryingToKillYou. Almost always a form of TooDumbToLive.

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Yet Another Stupid Death often happens when you PressXToDie, or when it's EverythingTryingToKillYou. Almost always a form of TooDumbToLive.
TooDumbToLive. More spectacular examples tend to be the result of EpicFail.
21st May '16 11:08:28 PM BiffJr
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*** Funny story: At least one fellow on the official forums seemed to think this was some kind of actual rule (as opposed to just being sound advice) and acted as though he was some kind of iconoclast for doing it on a regular basis.
21st May '16 11:05:04 PM BiffJr
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* In ''VideoGame/ShinMegamiTenseiIV'', Charon arranges a deal with you if you die where [[AntiFrustrationFeatures you can return to the land of the living by greasing his palms a little]]. Afterwards, whenever you die, he'll greet you with the same disinterest that [[BeleagueredBureaucrat he has for the mountains of paperwork that come with ferrying souls across the River Styx]].
21st Apr '16 12:45:30 PM erforce
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* [=ThunderDome MUD=] is full of these, among them: trying to kill Justice (an invincible NPC integral to the game's court mechanic), drinking gasoline (it's stupid enough keeping gasoline in the same container type as your water), jumping a bike across a river and pausing, speedwalking through a desert known to be trap-infested, and attacking what appears without close examination to be 'a guy' who turns out to be a [[{{Terminator}} well-known self-reviving killing machine]].

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* [=ThunderDome MUD=] is full of these, among them: trying to kill Justice (an invincible NPC integral to the game's court mechanic), drinking gasoline (it's stupid enough keeping gasoline in the same container type as your water), jumping a bike across a river and pausing, speedwalking through a desert known to be trap-infested, and attacking what appears without close examination to be 'a guy' who turns out to be a [[{{Terminator}} [[Franchise/{{Terminator}} well-known self-reviving killing machine]].
3rd Mar '16 5:35:15 AM Tsukiyomaru0
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Added DiffLines:

** The ''Pre-Sequel'' gives you a new one in the form of Claptrap's Action Skill "vaulthunter.exe" if you invested in "Kick Him While He's Down". Why is that? Because he gains "Clap-in-the-Box" as one of his random "morphs", which causes him to digistruct a bomb and blow ''himself'' after some time. If any enemy dies from that, good for you, CL4P-TP won't need to worry. But if it misses...
27th Dec '15 11:11:34 PM Daedalis
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* ''VideoGame/TheLongDark'' is sadistic in combining cold, hunger, and fatigue health drains with wolf attacks that knock your condition down quickly. Any one would be survivable on its own; but the character's actual death will be brought about by combining poor planning and bad luck.
8th Dec '15 6:17:57 AM Cryoclaste
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* Mainline ''ShinMegamiTensei'' games are also conducive to YASD, since it is necessary for the player to learn to exploit the battle system in order to get through battles while taking as little damage as possible. Fighting the right enemies with the wrong {{mons}} is a great way to earn a GameOver screen.

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* Mainline ''ShinMegamiTensei'' ''Franchise/ShinMegamiTensei'' games are also conducive to YASD, since it is necessary for the player to learn to exploit the battle system in order to get through battles while taking as little damage as possible. Fighting the right enemies with the wrong {{mons}} is a great way to earn a GameOver screen.



* In VideoGame/LaMulana; you will be having quite a few of these moments, much so that there are Steam Achievements for dying to specific traps. The most obvious ones being hitting any wall in any room that has the Eye of Divine Retribution in it.

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* In VideoGame/LaMulana; ''VideoGame/LaMulana''; you will be having quite a few of these moments, much so that there are Steam Achievements for dying to specific traps. The most obvious ones being hitting any wall in any room that has the Eye of Divine Retribution in it.



* In ''VideoGame/{{X-Com}}'', poor preparation can cause all sorts of stupidly funny, yet avoidable deaths:

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* In ''VideoGame/{{X-Com}}'', ''VideoGame/XCom'', poor preparation can cause all sorts of stupidly funny, yet avoidable deaths:



* ''[[NavalOps Warship Gunner]]'', Aegis System and Nukes and firing at it point blank... ouch.

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* ''[[NavalOps ''[[VideoGame/NavalOps Warship Gunner]]'', Aegis System and Nukes and firing at it point blank... ouch.



* ''DemonsSouls''. The game will punish you for your avoidable mistakes... HARSHLY.

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* ''DemonsSouls''.''VideoGame/DemonsSouls''. The game will punish you for your avoidable mistakes... HARSHLY.



* In ''VideoGame/BaldursGate II'', there is a corridor where both sides look kind of like a clamp. Take a step in the middle of them, and they will close, killing you.

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* In ''VideoGame/BaldursGate II'', ''VideoGame/BaldursGateII'', there is a corridor where both sides look kind of like a clamp. Take a step in the middle of them, and they will close, killing you.



* TheWitchsHouse has [[TheManyDeathsOfYou lots of ways to die]]. Some are very tricky, but others, like trying to walk on an extremely thin plank and opening a door behind which something big and unfriendly can be heard before feeding it first, are obvious ShmuckBait.
* Happens in ''{{Magicka}}'' to experienced and new players. Because you need to combine elements to cast spells, players who are panicking can select random elements and cast them, resulting in spectacular suicides.

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* TheWitchsHouse ''VideoGame/TheWitchsHouse'' has [[TheManyDeathsOfYou lots of ways to die]]. Some are very tricky, but others, like trying to walk on an extremely thin plank and opening a door behind which something big and unfriendly can be heard before feeding it first, are obvious ShmuckBait.
* Happens in ''{{Magicka}}'' ''VideoGame/{{Magicka}}'' to experienced and new players. Because you need to combine elements to cast spells, players who are panicking can select random elements and cast them, resulting in spectacular suicides.
10th Nov '15 10:40:58 AM Someoneman
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* ''VideoGame/DungeonsOfDredmor'' actually gives you Achievements on Steam for several stupid deaths, from trying to fight the demon running the shops, to blowing yourself up with a [[ItRunsOnNonsensoleum Horadic Lutefisk Cube]], to spraining your ankle kicking a door when you're on 1HP.
** You also get achievements for dying in the tutorial, dying to a Diggle (the MascotMook / [[TheGoomba Goomba]] of the game), and also dying to a Thrusty, whose only form of attack is... pelvic thrusting. Interestingly enough, you also get an achievement if ''the game itself'' dies a stupid death (that is, the game crashes).

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* ''VideoGame/DungeonsOfDredmor'' actually gives you Achievements on Steam for several stupid deaths, from trying deaths:
** Trying
to fight the demon running the shops, shops and dying to blowing him.
** Blowing
yourself up with a [[ItRunsOnNonsensoleum Horadic Lutefisk Cube]], to spraining Cube]].
** Spraining
your ankle kicking a door when you're on 1HP.
** You also get achievements for dying Dying in the tutorial, dying tutorial
** Dying
to a Diggle (the MascotMook / [[TheGoomba Goomba]] of the game), and also dying game)
** Dying
to a Thrusty, whose only form of attack is... pelvic thrusting.
** Using an attack that switches your position with your target's on an enemy that is [[SuperDrowningSkills flying over water]].
** Dying to an enemy counter-attack.
** Dying on the first floor, then starting a new game with the same skills and dying again on the first floor.
** Dying by drinking "water" from a fountain, which turned out to actually be acid.
**
Interestingly enough, you also get an achievement if ''the game itself'' dies a stupid death (that is, the game crashes).
28th Oct '15 2:33:31 AM Tarrn
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Added DiffLines:

* Classic adventure game ''VideoGame/BeneathASteelSky'' lets you get killed in a number of interesting ways, but the stupidest by far involves walking down a flight of stairs towards a security officer who, just moments ago, was trying to kill you after your escape from a helicopter crash. This happens on the very first screen of the game, so most players will probably do it accidentally while figuring out the controls. Other notable examples include opening the door to a nuclear reactor while standing right next to it without a protective suit, and placing plastic explosive in a live electrical socket.
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