History Main / YetAnotherStupidDeath

27th Dec '15 11:11:34 PM Daedalis
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* ''VideoGame/TheLongDark'' is sadistic in combining cold, hunger, and fatigue health drains with wolf attacks that knock your condition down quickly. Any one would be survivable on its own; but the character's actual death will be brought about by combining poor planning and bad luck.
8th Dec '15 6:17:57 AM Cryoclaste
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* Mainline ''ShinMegamiTensei'' games are also conducive to YASD, since it is necessary for the player to learn to exploit the battle system in order to get through battles while taking as little damage as possible. Fighting the right enemies with the wrong {{mons}} is a great way to earn a GameOver screen.
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* Mainline ''ShinMegamiTensei'' ''Franchise/ShinMegamiTensei'' games are also conducive to YASD, since it is necessary for the player to learn to exploit the battle system in order to get through battles while taking as little damage as possible. Fighting the right enemies with the wrong {{mons}} is a great way to earn a GameOver screen.

* In VideoGame/LaMulana; you will be having quite a few of these moments, much so that there are Steam Achievements for dying to specific traps. The most obvious ones being hitting any wall in any room that has the Eye of Divine Retribution in it.
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* In VideoGame/LaMulana; ''VideoGame/LaMulana''; you will be having quite a few of these moments, much so that there are Steam Achievements for dying to specific traps. The most obvious ones being hitting any wall in any room that has the Eye of Divine Retribution in it.

* In ''VideoGame/{{X-Com}}'', poor preparation can cause all sorts of stupidly funny, yet avoidable deaths:
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* In ''VideoGame/{{X-Com}}'', ''VideoGame/XCom'', poor preparation can cause all sorts of stupidly funny, yet avoidable deaths:

* ''[[NavalOps Warship Gunner]]'', Aegis System and Nukes and firing at it point blank... ouch.
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* ''[[NavalOps ''[[VideoGame/NavalOps Warship Gunner]]'', Aegis System and Nukes and firing at it point blank... ouch.

* ''DemonsSouls''. The game will punish you for your avoidable mistakes... HARSHLY.
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* ''DemonsSouls''.''VideoGame/DemonsSouls''. The game will punish you for your avoidable mistakes... HARSHLY.

* In ''VideoGame/BaldursGate II'', there is a corridor where both sides look kind of like a clamp. Take a step in the middle of them, and they will close, killing you.
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* In ''VideoGame/BaldursGate II'', ''VideoGame/BaldursGateII'', there is a corridor where both sides look kind of like a clamp. Take a step in the middle of them, and they will close, killing you.

* TheWitchsHouse has [[TheManyDeathsOfYou lots of ways to die]]. Some are very tricky, but others, like trying to walk on an extremely thin plank and opening a door behind which something big and unfriendly can be heard before feeding it first, are obvious ShmuckBait. * Happens in ''{{Magicka}}'' to experienced and new players. Because you need to combine elements to cast spells, players who are panicking can select random elements and cast them, resulting in spectacular suicides.
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* TheWitchsHouse ''VideoGame/TheWitchsHouse'' has [[TheManyDeathsOfYou lots of ways to die]]. Some are very tricky, but others, like trying to walk on an extremely thin plank and opening a door behind which something big and unfriendly can be heard before feeding it first, are obvious ShmuckBait. * Happens in ''{{Magicka}}'' ''VideoGame/{{Magicka}}'' to experienced and new players. Because you need to combine elements to cast spells, players who are panicking can select random elements and cast them, resulting in spectacular suicides.
10th Nov '15 10:40:58 AM Someoneman
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* ''VideoGame/DungeonsOfDredmor'' actually gives you Achievements on Steam for several stupid deaths, from trying to fight the demon running the shops, to blowing yourself up with a [[ItRunsOnNonsensoleum Horadic Lutefisk Cube]], to spraining your ankle kicking a door when you're on 1HP. ** You also get achievements for dying in the tutorial, dying to a Diggle (the MascotMook / [[TheGoomba Goomba]] of the game), and also dying to a Thrusty, whose only form of attack is... pelvic thrusting. Interestingly enough, you also get an achievement if ''the game itself'' dies a stupid death (that is, the game crashes).
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* ''VideoGame/DungeonsOfDredmor'' actually gives you Achievements on Steam for several stupid deaths, from trying deaths: ** Trying to fight the demon running the shops, shops and dying to blowing him. ** Blowing yourself up with a [[ItRunsOnNonsensoleum Horadic Lutefisk Cube]], to spraining Cube]]. ** Spraining your ankle kicking a door when you're on 1HP. ** You also get achievements for dying Dying in the tutorial, dying tutorial ** Dying to a Diggle (the MascotMook / [[TheGoomba Goomba]] of the game), and also dying game) ** Dying to a Thrusty, whose only form of attack is... pelvic thrusting. ** Using an attack that switches your position with your target's on an enemy that is [[SuperDrowningSkills flying over water]]. ** Dying to an enemy counter-attack. ** Dying on the first floor, then starting a new game with the same skills and dying again on the first floor. ** Dying by drinking "water" from a fountain, which turned out to actually be acid. ** Interestingly enough, you also get an achievement if ''the game itself'' dies a stupid death (that is, the game crashes).
28th Oct '15 2:33:31 AM Tarrn
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* Classic adventure game ''VideoGame/BeneathASteelSky'' lets you get killed in a number of interesting ways, but the stupidest by far involves walking down a flight of stairs towards a security officer who, just moments ago, was trying to kill you after your escape from a helicopter crash. This happens on the very first screen of the game, so most players will probably do it accidentally while figuring out the controls. Other notable examples include opening the door to a nuclear reactor while standing right next to it without a protective suit, and placing plastic explosive in a live electrical socket.
28th Aug '15 12:26:00 AM EmperorNorton
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* A lot of the weapons in ''Shadowgate'' will kill you if you deliberately use them on yourself.
22nd Aug '15 9:02:17 PM jormis29
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* After the 2nd mission in ''VideoGame/JustCause 2'', you are tasked with attaching Karl Blaine's car to a tractor and pulling it out of a trash heap. However, you can accidentally flip the car over, [[NonstandardGameOver resulting in an immediate game over]].
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* After the 2nd mission in ''VideoGame/JustCause 2'', ''VideoGame/JustCause2'', you are tasked with attaching Karl Blaine's car to a tractor and pulling it out of a trash heap. However, you can accidentally flip the car over, [[NonstandardGameOver resulting in an immediate game over]].
25th Jul '15 9:20:28 PM nombretomado
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* A funny one from a LetsPlay of ''MightAndMagic VI''. [[http://www.youtube.com/watch?v=bti7TvgobVA#t=04m59s THE LAVA 'IS' INSTANT DEATH!]] [[CrowningMomentOfFunny "This is why you can't have nice things!"]]
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* A funny one from a LetsPlay of ''MightAndMagic ''VideoGame/MightAndMagic VI''. [[http://www.youtube.com/watch?v=bti7TvgobVA#t=04m59s THE LAVA 'IS' INSTANT DEATH!]] [[CrowningMomentOfFunny "This is why you can't have nice things!"]]
14th Jul '15 6:31:44 PM WillKeaton
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* ''VideoGame/NetHack'' is the TropeNamer. Good luck finding a habitual ''[=NetHack=]'' player who ''doesn't'' have a [[http://everything2.com/title/YASD YASD story]].
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* ''VideoGame/NetHack'' is the TropeNamer. Good luck finding a habitual ''[=NetHack=]'' player who ''doesn't'' have a [[http://everything2.com/title/YASD YASD story]]. story.]]
29th Jun '15 8:18:29 AM Morgenthaler
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* PlanetaryAnnihilation: Considering planets can be your ammunition and/or target, you really ought to check where your commander is before using them. You should always be on the deathstar when using it. You should never be on the planet used in a {{ColonyDrop}}. And you should really check it's course before firing. It entirely is possible to make a map with planets on a collision course. [[https://forums.uberent.com/threads/suicide-by-halley.63620/ Weirder suicides have happened to commanders]].
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* PlanetaryAnnihilation: ''VideoGame/PlanetaryAnnihilation'': Considering planets can be your ammunition and/or target, you really ought to check where your commander is before using them. You should always be on the deathstar when using it. You should never be on the planet used in a {{ColonyDrop}}. And you should really check it's course before firing. It entirely is possible to make a map with planets on a collision course. [[https://forums.uberent.com/threads/suicide-by-halley.63620/ Weirder suicides have happened to commanders]].
25th Jun '15 9:50:32 PM FredMSloniker
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* {{PlanetaryAnnihilation}} Considering planets can be your ammunition and/or target, you really ought to check where your commander is before using them. You should always be on the deathstar when using it. You should never be on the planet used in a {{ColonyDrop}}. And you should really check it's course before firing. It entirely is possible to make a map with planets on a colission course. Wierder suicides have happened to commanders[[https://forums.uberent.com/threads/suicide-by-halley.63620/]].
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* {{PlanetaryAnnihilation}} PlanetaryAnnihilation: Considering planets can be your ammunition and/or target, you really ought to check where your commander is before using them. You should always be on the deathstar when using it. You should never be on the planet used in a {{ColonyDrop}}. And you should really check it's course before firing. It entirely is possible to make a map with planets on a colission collision course. Wierder suicides have happened to commanders[[https://forums.[[https://forums.uberent.com/threads/suicide-by-halley.63620/]].63620/ Weirder suicides have happened to commanders]].
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