History Main / WorthlessTreasureTwist

22nd Apr '17 4:58:02 PM nombretomado
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* Early in ''SuikodenII'', the party is recruited to help a stuck-in-a-rut innkeeper explore some dangerous ruins for what he claims is "a valuable treasure". The treasure (unsurprisingly) turns out to be some herbs that the innkeeper angrily throws away in disgust. Upon returning to the inn, in another unsurprising twist, his wife is stricken with a malady, and the nearest doctor is much too far away. Cue the hero returning to the ruins and grabbing the herbs, which heal the woman. Everyone learns something valuable [[spoiler: except the soon-to-be primary antagonist.]]

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* Early in ''SuikodenII'', ''VideoGame/SuikodenII'', the party is recruited to help a stuck-in-a-rut innkeeper explore some dangerous ruins for what he claims is "a valuable treasure". The treasure (unsurprisingly) turns out to be some herbs that the innkeeper angrily throws away in disgust. Upon returning to the inn, in another unsurprising twist, his wife is stricken with a malady, and the nearest doctor is much too far away. Cue the hero returning to the ruins and grabbing the herbs, which heal the woman. Everyone learns something valuable [[spoiler: except the soon-to-be primary antagonist.]]
8th Apr '17 4:37:20 PM marcoasalazarm
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# The character assumes the treasure is worthless and try to actively invoke this Trope and its positive values (even if it's a lie). Then it turns out that the treasure ''had'' worth (just not one immediately apparent) and the character sees his life demolished in the ensuing SpringtimeForHitler. Often DoubleSubverted when whatever forces demolished his life go too far and perform an action that renders the treasure actually worthless.

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# The character assumes the treasure is worthless after getting it and try tries to actively invoke this Trope and its positive values (even if it's a lie). Then it turns out that the treasure ''had'' worth (just not one immediately apparent) apparent to anybody involved in getting it) and the character sees his life demolished in the ensuing SpringtimeForHitler. Often DoubleSubverted when whatever forces demolished his life go too far and perform an action that renders the treasure actually worthless.
7th Apr '17 9:11:29 AM marcoasalazarm
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There are three main variants to this trope:

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There are three four main variants to this trope:




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# The character assumes the treasure is worthless and try to actively invoke this Trope and its positive values (even if it's a lie). Then it turns out that the treasure ''had'' worth (just not one immediately apparent) and the character sees his life demolished in the ensuing SpringtimeForHitler. Often DoubleSubverted when whatever forces demolished his life go too far and perform an action that renders the treasure actually worthless.
7th Apr '17 8:12:23 AM sarysa
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There are two main variants to this trope:

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There are two three main variants to this trope:




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# The treasure may have held value at the time, but for one reason or another it is obsolete by the time it is dug up. The most common variant of this is [[UsefulNotes/TheAmericanCivilWar Confederate money]], which has its own section below, but it can also apply to vouchers for businesses that no longer exist anymore, metals that were precious at the time but are common today, and so on.
4th Apr '17 6:48:52 PM zarpaulus
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Added DiffLines:

* The series finale of ''Series/BetterOffTed'' had Veronica helping the founder of Veridian Dynamics search for a stash of corporate secrets he hid decades ago, so that he has enough leverage to keep from being forcibly retired. However, when they find the secrets it turns out to be things that have been public knowledge for years like "smoking causes cancer."
2nd Apr '17 10:05:46 AM nombretomado
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* ''PaperMarioTheThousandYearDoor'' has a treasure being discovered by Professor Frankly (Though this happens offscreen). And the contents of a thousand year old treasure chest... A dried mushroom. Frankly is excited though because this implies a certain culture of food processing being present in that era.
** Also, the legendary treasure behind the Thousand-Year Door itself, which is actually [[spoiler: [[SealedEvilInACan the soul of a demon that once ruled the world before being sealed away]], making the treasure not so much "worthless" as "should never, ever be found in the first place"]].

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* ''PaperMarioTheThousandYearDoor'' has ''VideoGame/PaperMarioTheThousandYearDoor'':
** There is
a treasure being discovered by Professor Frankly (Though (though this happens offscreen). And the contents of a thousand year old treasure chest... A dried mushroom. Frankly is excited though because this implies a certain culture of food processing being present in that era.
** Also, the The legendary treasure behind the Thousand-Year Door itself, which is actually [[spoiler: [[SealedEvilInACan the soul of a demon that once ruled the world before being sealed away]], making the treasure not so much "worthless" as "should never, ever be found in the first place"]].
29th Mar '17 10:41:08 AM MikeW
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Added DiffLines:

* Played with in an episode of ''Series/{{Elementary}}'' where the twist is that there ''was'' a treasure. An ocean explorer finds the location of a wrecked ship with research indicating nothing of value on board. He then comes up with a scheme where [[SpringtimeForHitler he oversells investors]] up to 1500% more than the cost of an expedition to look for gold on the wreck. As nothing is on board, he can tell the investors it was for nothing while pocketing $14 million. However, just as he's getting ready to go, a researcher shows him a pirate's log indicating there ''is'' gold on board the ship, meaning he'd have to pay out ten times whatever treasure he finds. It forces him to kill the researcher then arrange for another explorer to get to the wreck first and clean out the gold so he has an excuse why he couldn't find anything.
19th Mar '17 1:15:17 PM NineballCirno
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* This can happen entirely by accident in a randomizer-style GameMod. Unless DeveloperForesight is in play to prevent the game from being UnwinnableByAccident, it's possible that the Ultimate Treasure turns out to be a handful of MoneyForNothing.

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* This can happen entirely by accident in a randomizer-style GameMod. Unless DeveloperForesight DevelopersForesight is in play to prevent the game from being UnwinnableByAccident, UnwinnableByMistake, it's possible that the Ultimate Treasure turns out to be a handful of MoneyForNothing.
6th Feb '17 7:23:35 AM Doug86
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* Subverted in the DoctorWhoExpandedUniverse novel "The Ultimate Treasure." The Doctor arrives at the end of the treasure hunt ''expecting'' this, and finds a room with three doors: one leading to escape, one leading to money, and one leading to "the ultimate treasure." There actually ''is'' an amazing fortune behind the second door ... [[spoiler: in an airtight vault [[SchmuckBait that re-seals as soon as anyone enters it]].]] The real treasure, such as it is, is behind the third door.

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* Subverted in the DoctorWhoExpandedUniverse Franchise/DoctorWhoExpandedUniverse novel "The ''The Ultimate Treasure." Treasure''. The Doctor arrives at the end of the treasure hunt ''expecting'' this, and finds a room with three doors: one leading to escape, one leading to money, and one leading to "the ultimate treasure." There actually ''is'' an amazing fortune behind the second door ... [[spoiler: in an airtight vault [[SchmuckBait that re-seals as soon as anyone enters it]].]] The real treasure, such as it is, is behind the third door.
19th Jan '17 11:08:38 AM SteveMB
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** In another storyline, the ''players'' find themselves with a worthless treasure -- after they win the TabletopGame/HackMaster Tournament, they discover that the advertised $1500 grand prize is a actually a voucher redeemable only for certain specific (i.e. crap that they're trying to unload) [[HonestJohnsDealership Hard 8]] products. The Hard 8 staffer in charge of the tournament had [[LetsGetOutOfHere wisely left]] before this was discovered and a riot broke out.

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** In another storyline, the ''players'' find themselves with a worthless treasure -- after they win the TabletopGame/HackMaster Tournament, they discover that the advertised $1500 grand prize is a actually a voucher redeemable only for certain specific (i.e. crap that they're trying to unload) [[HonestJohnsDealership Hard 8]] products. The Hard 8 staffer in charge of the tournament had [[LetsGetOutOfHere wisely left]] before this was discovered and a riot broke out.
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