History Main / WhoWantsToLiveForever

10th May '18 12:30:07 PM Arcana4th
Is there an issue? Send a Message

Added DiffLines:

* ''VisualNovel/MonsterProm'': Polly, the HardDrinkingPartyGirl ghost wonders about this briefly, on the sense that she fears that she'll someday do everything and have nothing left to do, since she'll likely live forever.
30th Mar '18 12:08:59 AM Nadim
Is there an issue? Send a Message

Added DiffLines:

* ''WesternAnimation/CodenameKidsNextDoor'': In "Operation [=FOUNTAIN=]", neither Sector V nor The Delightful Children are interested in drinking from the FountainOfYouth unlike Leona. In fact, the Delightful Children want to ''destroy'' the Fountain claiming it to be a violation to every adult's wish that a child should grow up. [[VillainHasAPoint They do have a point in this.]]
28th Mar '18 8:44:50 AM Dravencour
Is there an issue? Send a Message


* In both ''TabletopGame/VampireTheMasquerade'' and ''TabletopGame/VampireTheRequiem'', immortality is never considered a blessing. The foremost problem is that one spends eternity wrestling [[EnemyWithin the Beast]], but there's the matter of boredom as well. ''The Masquerade'' didn't really address this, as the [[{{Metaplot}} Jyhad]] kept everyone busy, but it's an important issue in ''The Requiem'': ennui is so pervasive that vampires have constructed a massive political/social framework, the Danse Macabre, almost solely to keep themselves occupied.
** The main sourcebook for ''The Requiem'' also tries to prevent [[PlayerCharacters [=PCs=]]] from sitting around and moping about all of the things mentioned at the top of the page by pointing out that anyone who wasn't strong-willed enough to deal with all of the assorted nastinesses of vampire society or didn't have a long term goal in mind would probably have just killed themselves by staying outside during the next sunrise after they were Turned. ...[[FridgeLogic except that]] the things capable of permanently destroying a vampire (fire and sunlight) are ''very'' likely to cause the aforementioned Beast to [[GrandTheftMe temporarily hijack control of their body]] and cause them to flee from the potential source of FinalDeath.

to:

* In both ''TabletopGame/VampireTheMasquerade'' and ''TabletopGame/VampireTheRequiem'', immortality is never considered a blessing. The foremost problem is that one spends eternity wrestling [[EnemyWithin the Beast]], but there's the matter of boredom as well. ''The Masquerade'' didn't really address this, as the [[{{Metaplot}} Jyhad]] kept everyone busy, but it's an important issue in ''The Requiem'': ennui is so pervasive that vampires have constructed a massive political/social framework, the Danse Macabre, ''Danse Macabre'', almost solely to keep themselves occupied.
** The main sourcebook for ''The Requiem'' also tries to prevent [[PlayerCharacters [=PCs=]]] from sitting around and moping about all of the things mentioned at the top of the page by pointing out that anyone who wasn't strong-willed enough to deal with all of the assorted nastinesses of vampire society or didn't have a long term goal in mind would probably have just [[SuicideBySunlight killed themselves by staying outside during the next sunrise sunrise]] after they were Turned. ...[[FridgeLogic except that]] the things capable of permanently destroying a vampire (fire and sunlight) are ''very'' likely to cause the aforementioned Beast to [[GrandTheftMe temporarily hijack control of their body]] and cause them to flee from the potential source of FinalDeath.
12th Mar '18 11:35:03 AM JoieDeCombat
Is there an issue? Send a Message

Added DiffLines:

* Diego in ''VisualNovel/HavenfallIsForLovers'' is a 500-year-old vampire. For the most part he makes the best of his ageless existence, but when the subject of whether or not he'd turn his love interest, he expresses some very strong opinions on the subject.
-->'''Diego:''' There's a reason there are so many cautionary tales about eternal life.
15th Jan '18 6:10:21 AM narm00
Is there an issue? Send a Message


* In the TabletopGame/NewWorldOfDarkness equivalent to the above, ''TabletopGame/MummyTheCurse'', mummies at least don't technically "live forever". They ''exist'' for all eternity, potentially, but they actually spend most of their time effectively dead. They just get woken up when their cult calls them, their Judge needs them, or in a once-every-thousand-years cosmic event. In fact, most mummies are more concerned with living the time they have before they sink back into torpor. Played straight with the Shuankshen, however, who are eternal (to the point that them coming back in the bodies of some post-human species is raised in their {{sourcebook}}) and have to share their bodies with an insane EldritchAbomination.

to:

* In the TabletopGame/NewWorldOfDarkness equivalent to the above, ''TabletopGame/MummyTheCurse'', mummies at least don't technically "live forever". They ''exist'' for all eternity, potentially, but they actually spend most of their time effectively dead. They just get woken up when their cult calls them, their Judge needs them, or in a once-every-thousand-years cosmic event. In fact, most mummies are more concerned with living the time they have before they sink back into torpor. Played straight with the Shuankshen, Deceived, however, who are eternal (to the point that them coming back in the bodies of some post-human species is raised in their {{sourcebook}}) and have to share their bodies with an insane EldritchAbomination.
13th Jan '18 5:33:50 PM ionicgash
Is there an issue? Send a Message


* Cain, [[WordOfDante who is sometimes conflated with the Wandering Jew]], may be considered an example. After killing his brother, the Lord promises that anyone who harms him (which may include Cain himself) will suffer God's wrath. He places a mark on Cain, so that everyone will know to leave him alone. Although not explicitly immortal, this guarantees that Cain will have a long time to suffer for his crime.

to:

* Cain, [[WordOfDante who is sometimes conflated with the Wandering Jew]], may be considered an example. After killing his brother, the Lord promises that anyone who harms him (which may include Cain himself) will suffer God's wrath. He places a mark on Cain, so that everyone will know to leave him alone. Although not explicitly immortal, [[CruelMercy this guarantees that Cain will have a long time to suffer for his crime.]]
4th Jan '18 4:26:46 AM Cryoclaste
Is there an issue? Send a Message


* {{Queen}} just so happens to be the TropeNamer. "Who wants to live forever... when love must die?"

to:

* {{Queen}} Music/{{Queen}} just so happens to be the TropeNamer. "Who wants to live forever... when love must die?"
28th Dec '17 4:37:06 PM TroperDoper
Is there an issue? Send a Message

Added DiffLines:

* When asked if he desires an afterlife, outspoken atheist RichardDawkins answered "Wouldn't it be incredibly tedious after the first thousand years or so?"
18th Dec '17 7:24:15 AM Tacitus
Is there an issue? Send a Message


* ''TabletopGame/{{Warhammer}}'' has a Regiment of Renown based on this trope. Richter Kruegar was a particularly unscrupulous mercenary willing to fight alongside a {{Necromancer}} against his own countrymen, at least until the end of the campaign when the tide of battle began to turn. Ever the opportunist, Kruegar decided to betray his patron to curry favor with the victors, but the necromancer blasted him with a DyingCurse that reduced Kruegar to a heap of bones. The next night Kruegar rose as a free-willed undead, cursed to never know the peace of the grave, since he will reanimate no matter what tries to destroy him. He now leads a Cursed Company of skeletal warriors spawned by his dark blade, traveling the world in a grisly parody of his previous lifestyle, in search of an enemy that can kill him for good.



* The Pathfinder example above builds upon lore established for the 2nd edition ''TabletopGame/DungeonsAndDragons'' setting ''TabletopGame/{{Ravenloft}}'', where the sourcebook "Van Richten's Guide to the Lich" states that the majority of liches end up ''committing suicide'' when they realise they have not only condemned themselves to an eternity devoid of any physical pleasures[[note]]as skeletal undead, they have neither need nor capacity for tactile pleasure, food, drink, drugs or pretty much any sort of non-intellectual stimulation[[/note]], but have also rendered themselves inherently incapable of forming bonds with mortals due to the temporal distortion lichdom involves. Because liches don't suffer from mortal frailties, they can easily lose track of time when they get involved in something, and not realise what's happened until it's too late -- an example given in the book is a lich sitting down to read a book, then looking up after finishing and realising ''an entire generation has aged to dust'' in the time it spent reading and contemplating every single meaning of what it read. With such an alienating form of immortality, the only liches who survive longer than a few decades tend to be either insane, have incredibly strong wills, or are possessed of a sufficiently long-lasting goal to keep them focused on staying existent.

to:

* The Pathfinder ''Pathfinder'' example above builds upon lore established for the 2nd edition ''TabletopGame/DungeonsAndDragons'' setting ''TabletopGame/{{Ravenloft}}'', where the sourcebook "Van Richten's Guide to the Lich" states that the majority of liches end up ''committing suicide'' when they realise they have not only condemned themselves to an eternity devoid of any physical pleasures[[note]]as skeletal undead, they have neither need nor capacity for tactile pleasure, food, drink, drugs or pretty much any sort of non-intellectual stimulation[[/note]], but have also rendered themselves inherently incapable of forming bonds with mortals due to the temporal distortion lichdom involves. Because liches don't suffer from mortal frailties, they can easily lose track of time when they get involved in something, and not realise what's happened until it's too late -- an example given in the book is a lich sitting down to read a book, then looking up after finishing and realising ''an entire generation has aged to dust'' in the time it spent reading and contemplating every single meaning of what it read. With such an alienating form of immortality, the only liches who survive longer than a few decades tend to be either insane, have incredibly strong wills, or are possessed of a sufficiently long-lasting goal to keep them focused on staying existent.
25th Oct '17 11:10:41 AM PistolsAtDawn
Is there an issue? Send a Message

Added DiffLines:

* Discussed in [[http://kiwisbybeat.16mb.com/Kiwis/minus13.html this strip]] of ''Webcomic/{{Minus}}''. The three kids are talking about how being human is the way to go- magic would make things too easy and living forever would take the satisfaction out of life... then they see [[GooGooGodlike Minus]] floating by on a cloud, and silently watch her from the ground. It implies this trope is just sour grapes about our own mortality.
This list shows the last 10 events of 344. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.WhoWantsToLiveForever