History Main / VisualInitiativeQueue

27th Aug '17 1:25:20 PM nombretomado
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* ''Franchise/{{Atelier}}'' (and just about every modern Gust Corporation game)

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* ''Franchise/{{Atelier}}'' ''VideoGame/{{Atelier}}'' (and just about every modern Gust Corporation game)
27th Aug '17 10:18:29 AM nombretomado
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** ''VideoGame/ArTonelico'' Classic horizontal cards in the top left of the battle screen featured in most Gust Corporation games.

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** ''VideoGame/ArTonelico'' ''[[VideoGame/ExaPico Ar tonelico]]'' Classic horizontal cards in the top left of the battle screen featured in most Gust Corporation games.
26th Jan '17 5:02:31 PM ExSlacker
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* ''VideoGame/MegaManXCommandMission'' has one that takes up most of the bottom right of the screen next to the party's HP and WE bars. Also shows the HP of non-Boss enemies as well as that of the party; Bosses instead have their portraits.
26th Jan '17 4:36:00 PM ExSlacker
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* ''VideoGame/MegaManXCommandMission'' has one that takes up most of the bottom screen to the right of the party's HUD. Also shows the HP of non-Boss enemies as well as that of the party; Bosses instead have their portraits.

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* ''VideoGame/MegaManXCommandMission'' has one that takes up most of the bottom screen to the right of the screen next to the party's HUD.HP and WE bars. Also shows the HP of non-Boss enemies as well as that of the party; Bosses instead have their portraits.
25th Jan '17 6:30:49 AM ExSlacker
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Added DiffLines:

* ''VideoGame/MegaManXCommandMission'' has one that takes up most of the bottom screen to the right of the party's HUD. Also shows the HP of non-Boss enemies as well as that of the party; Bosses instead have their portraits.


Added DiffLines:

* ''VideoGame/MarvelAvengersAlliance''
16th Oct '16 1:52:42 PM nombretomado
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** ''FinalFantasyTacticsA2'' uses the DS's secondary screen to show the turn order.

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** ''FinalFantasyTacticsA2'' ''VideoGame/FinalFantasyTacticsA2'' uses the DS's secondary screen to show the turn order.
17th Apr '16 5:17:11 AM Winter
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* ''{{Gungnir}}''. Though it's unique in that there's only one icon for the player (who can choose which unit to move and/or attack, instead of being forced to use only one) and that all player-controlled units have their own icon that says how long they have until the act again. Though the player can move anyone before the icon lights back up again, it reduces vitality temporarily.

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* ''{{Gungnir}}''.''VideoGame/{{Gungnir}}''. Though it's unique in that there's only one icon for the player (who can choose which unit to move and/or attack, instead of being forced to use only one) and that all player-controlled units have their own icon that says how long they have until the act again. Though the player can move anyone before the icon lights back up again, it reduces vitality temporarily.temporarily.
* ''Videogame/ProjectXZone'' displays a lineup of units whose turns are coming up on the 3DS's bottom screen. In addition, each unit has a number over its head indicating its position in the queue.
2nd Feb '16 2:31:05 PM Grobi
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* ''{{Nostalgia}}'' uses a vertical bar on the lower screen.[[note]]Yes the page picture shows it on the man screen. That was tweaked for the illustration.[[/note]]

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* ''{{Nostalgia}}'' uses a vertical bar on the lower screen.[[note]]Yes the page picture shows it on the man main screen. That was tweaked for the illustration.[[/note]]
24th Jan '16 4:39:36 PM AzureSeas
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* ''LegendOfHeroesVI: Trails in the Sky'' has a stack showing everyone's turn order for (depending on how many enemies are present) two or three 'rounds', and highlights where a character's next action will be after taking their turn (which varies depending on what they do). It also has icons next to some turns indicating that whoever acts then will get a bonus effect, such as a STR boost or guaranteed CriticalHit. Since the LimitBreak style attack can be triggered at any time and allow the user to act immediately, it's useful to deny an enemy such a bonus and make use of it yourself.

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* ''LegendOfHeroesVI: Trails in the Sky'' ''VideoGame/TheLegendOfHeroesTrailsInTheSky'' has a stack showing everyone's turn order for (depending on how many enemies are present) two or three 'rounds', and highlights where a character's next action will be after taking their turn (which varies depending on what they do). It also has icons next to some turns indicating that whoever acts then will get a bonus effect, such as a STR boost or guaranteed CriticalHit. Since the LimitBreak style attack can be triggered at any time and allow the user to act immediately, it's useful to deny an enemy such a bonus and make use of it yourself.
11th Sep '15 11:58:46 AM Willbyr
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* ''{{Neptunia}}''

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* ''{{Neptunia}}'' ''Franchise/{{Neptunia}}''
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