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* ''VisualNovel/SlayThePrincess'': Attempting to slay the Princess and not succeeding or keeping her locked up tends to punish the player with either a CruelAndUnusualDeath in the form of LaserGuidedKarma, and/or having to deal with a more [[HumanoidAbomination monstrous]] form of the Princess to deal with.
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** Zigzagged with angel and devil rooms, which have a chance to appear after a boss fight, contain powerful items, and are mutually exclusive. The items in devil rooms cost hearts, while the items in angel rooms are free. Some 'good' actions like giving money to a beggar and donating to the shop will increase your angel room chance, while some 'bad' ones like paying a devil beggar increase your devil room chance. However, other 'bad' actions like killing a beggar, holding a pentagram and blowing up a shopkeeper's corpse increase both your angel and devil room chance. That's right, God himself rewards you for murdering beggars. And to complicate things further, before the ''Repentance'' DLC devil rooms were almost universally considered to be the more powerful option.

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** Zigzagged with angel and devil rooms, which have a chance to appear after a boss fight, contain powerful items, and are mutually exclusive. The items in devil rooms cost hearts, while the items in angel rooms are free. Some 'good' actions like giving money to a beggar and donating to the shop will increase your angel room chance, while some 'bad' ones like paying a devil beggar increase your devil room chance. However, other 'bad' actions like killing a beggar, holding a pentagram and blowing up a shopkeeper's corpse increase both your angel and devil room chance. That's right, God himself rewards you for murdering beggars. And to complicate things further, before the ''Repentance'' DLC devil rooms were almost universally considered to be the more powerful option.option and Angel Rooms were mostly to get [[spoiler: the Key to the Mega Satan fight]].
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** Attempting to attack the horse will result in you getting killed. You still have to [[spoiler:spook him]] to progress, though.
** Lowering the baby down the well and then leaving the screen will kill you. The game doesn't even bother with an explanation, it's just so disgusted with you that it won't let you play anymore. Throwing the baby in the lake does not have this consequence, but only because he's an amazingly skilled swimmer for his age.

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** Attempting to attack Poor Gary, the horse old horse, will result in him killing you getting killed.with a kick (after the game says that you're only hurting him because "you kinda suck at this game"). You still have to [[spoiler:spook him]] to progress, though.
** Lowering the baby down the well and then leaving the screen without retrieving him will kill you. The game doesn't even bother with an explanation, it's just so disgusted with you that it won't let you play anymore. Throwing the baby in the lake does not have this consequence, but only because he's an amazingly skilled swimmer for his age.
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* ''VideoGame/AgainstTheStorm'': If you're desperate, you can ''raid a trader''. You'll mange to steal about half of their stock and a cornerstone... but (A) you'll piss off the queen with impatience, (B) some of your settlers can die, and (C) word will spread about your banditry and traders will go out of their way to avoid your settlement. Only do this if your life is more of a Hell than what you're about to give the trader.
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* In ''[[VideoGame/MissionImpossibleKonami Mission: Impossible]]'' for the NES, if you kill a civilian in the first level, a ''helicopter flies in from nowhere'' and captures your current character, which has the same effect as killing him.

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* In ''[[VideoGame/MissionImpossibleKonami ''[[VideoGame/MissionImpossible1990 Mission: Impossible]]'' for the NES, if you kill a civilian in the first level, a ''helicopter flies in from nowhere'' and captures your current character, which has the same effect as killing him.
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* In the UsefulNotes/NintendoDS version of ''VideoGame/LegoBatman'', once you unlock Alfred as a character, he'll usually be peaceably standing around as an NPC in the batcave. You can attack him, but once you do, he'll come after you with a [[StealthPun bat]].

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* In the UsefulNotes/NintendoDS Platform/NintendoDS version of ''VideoGame/LegoBatman'', once you unlock Alfred as a character, he'll usually be peaceably standing around as an NPC in the batcave. You can attack him, but once you do, he'll come after you with a [[StealthPun bat]].



** In the modern versions of the ''UsefulNotes/GameAndWatch'' game ''Chef'', you play as Princess Peach cooking meals for Yoshi. Feeding him cooked foods over time will make him grow, lay an egg, and have the egg hatch into a baby Yoshi, upon which the cycle continues. However, you can also feed Yoshi burnt foods, which will instantly reverse one step of the process (though you still get points for doing this).

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** In the modern versions of the ''UsefulNotes/GameAndWatch'' ''Platform/GameAndWatch'' game ''Chef'', you play as Princess Peach cooking meals for Yoshi. Feeding him cooked foods over time will make him grow, lay an egg, and have the egg hatch into a baby Yoshi, upon which the cycle continues. However, you can also feed Yoshi burnt foods, which will instantly reverse one step of the process (though you still get points for doing this).
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* In ''VideoGame/TheGooniesII'', talking to Konami Man will fully replenish Mikey's health. If Mikey hits him (either with his fists or the hammer), then Konami Man will refuse to heal him for the rest of the game, even if you continue the game from a PasswordSave.

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** An early mission in the first ''Armored Core'' game has you being paid by a corporation to cause mass destruction in a city, with you getting bonus pay explicitly for causing more civilian casualties (one of the biggest bonuses in the level is earned from blowing up a monorail car full of people). Toward the end of the mission, the player will be confronted by Valkyrie, the [[AcePilot number two ranking AC]], who is more than likely the first AC opponent you will encounter this early in the game. She has ExclusiveEnemyEquipment with [[TheComputerIsACheatingBastard cheated stats]] which will make short work out of you if you're caught unaware.

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** An early mission in the first ''Armored Core'' game has you being paid by a corporation to cause mass destruction in a city, with you getting bonus pay explicitly for causing more civilian casualties (one of the biggest bonuses in the level is earned from blowing up a monorail car full of people). Toward the end of the mission, the player will be confronted by Valkyrie, the [[AcePilot number two ranking AC]], who is more than likely the first AC opponent you will encounter this early in the game. She has ExclusiveEnemyEquipment a back-mounted shotgun with [[TheComputerIsACheatingBastard cheated stats]] to make it fire at the rate of a ''machine gun'' which will can make short work swiss cheese out of you in seconds if you're caught unaware.lacking.
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** An early mission in the first ''Armored Core'' game has you being paid by a corporation to cause mass destruction in a city, with you getting bonus pay explicitly for causing more civilian casualties (one of the biggest bonuses in the level is earned from blowing up a monorail car full of people). Toward the end of the mission, the player will be confronted by Valkyrie, the [[AcePilot number two ranking AC]], who is more than likely the first AC opponent you will encounter this early in the game. She has EnemyExclusiveEquipment which will make short work out of you if you're caught unaware.

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** An early mission in the first ''Armored Core'' game has you being paid by a corporation to cause mass destruction in a city, with you getting bonus pay explicitly for causing more civilian casualties (one of the biggest bonuses in the level is earned from blowing up a monorail car full of people). Toward the end of the mission, the player will be confronted by Valkyrie, the [[AcePilot number two ranking AC]], who is more than likely the first AC opponent you will encounter this early in the game. She has EnemyExclusiveEquipment ExclusiveEnemyEquipment with [[TheComputerIsACheatingBastard cheated stats]] which will make short work out of you if you're caught unaware.
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** An early mission in the first ''Armored Core'' game has you being paid by a corporation to cause mass destruction in a city, with you getting bonus pay explicitly for causing more civilian casualties (one of the biggest bonuses in the level is earned from blowing up a monorail car full of people). Toward the end of the mission, the player will be confronted by Valkyrie, the [[AcePilot number two ranking AC]], who is more than likely the first AC opponent you will encounter this early in the game. She has EnemyExclusiveEquipment which will make short work out of you if you're caught unaware.

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* ''VideoGame/FearAndHungerTermina'': Murdering a contestant in the train/PRHVL Bop while some other contestants are present (who aren't currently in the party) will get you grabbed and tied up with no possibility of resisting, with you escaping only on day 3 with severe starvation and a lot of lost time. Any party members will also refuse to do anything in such a battle until they're attacked.

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* ''VideoGame/FearAndHunger'': Attempt to [[RomanticFusion form a Marriage of Flesh]] with [[ParentalIncest a Kid Demon you spawned]], and you'll be instantly struck down by the Old Gods, resulting in a NonStandardGameOver.
* ''VideoGame/FearAndHungerTermina'': Murdering a any contestant (with the sole exception of [[HatedByAll Pav]]) in the train/PRHVL Bop while some other contestants are present (who aren't currently in the party) will get you grabbed and tied up with no possibility of resisting, with you escaping only on day 3 with severe starvation and a lot of lost time. Any party members will also refuse to do anything in such a battle until they're attacked.attacked (unless, again, they're fighting Pav).
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* While ''VideoGame/PalWorld'' ''revels'' in BlackComedy and VideoGameCrueltyPotential, you still can't do whatever the hell you want and not suffer consequences:

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* While ''VideoGame/PalWorld'' ''VideoGame/{{Palworld}}'' ''revels'' in BlackComedy and VideoGameCrueltyPotential, you still can't do whatever the hell you want and not suffer consequences:
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* This is basically the whole point of the computer game based on Creator/HarlanEllison's ''VideoGame/IHaveNoMouthAndIMustScream''. Doing the right thing is the ''only'' way to win.

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* This is basically the whole point of the computer game based on Creator/HarlanEllison's ''VideoGame/IHaveNoMouthAndIMustScream''. Doing the right thing is the ''only'' way to win.win, and anything that looks like a shortcut or easy solution to a character's main issue is a trap. Each scenario in the game is explicitly crafted by [[BigBad AM]] to exploit his victims' flaws for his own amusement, so doing bad/selfish things either lowers your [[SanityMeter Spiritual Barometer]] (which you need maxed out to get anything like a good ending), wastes your time, or instantly ends the scenario by killing you or worse.
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** Passive [=NPCs=] will fight back if you attack them. In particular, the merchants and Palpagos Islands Defense Force soldiers will draw guns and riddle you with bullets if you attack them.

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** Passive [=NPCs=] will fight back if you attack them. In particular, the merchants and Palpagos Islands Defense Force soldiers will draw guns and riddle you with bullets if you attack them. Goes double for the Black Marketeer, not only will he set a ''very'' powerful Pal on you if you attack him, he'll also whip out a minigun.
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* It may have been a bug, but killing too many women in ''Soldier of Fortune'' would cause all their death sounds to start looping incessantly, [[HellIsThatNoise sounding like hell itself]].
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* While ''VideoGame/PalWorld'' ''revels'' in BlackComedy and VideoGameCrueltyPotential, you still can't do whatever the hell you want and not suffer consequences.

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* While ''VideoGame/PalWorld'' ''revels'' in BlackComedy and VideoGameCrueltyPotential, you still can't do whatever the hell you want and not suffer consequences.consequences:



** Certain actions, like slaughtering pals for food, assaulting passive [=NPCs=], or capturing humans with Palspheres, are considered illegal. Performing them within sight of other people will get the [[CityGuards Palpagos Islands Defense Force]] after you, and these guys ''[[IFoughtTheLawAndTheLawWon do not]]'' mess around.

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** Certain actions, like slaughtering pals Pals for food, assaulting passive [=NPCs=], or capturing humans with Palspheres, Pal Spheres, are considered illegal. Performing them within sight of other people will get the [[CityGuards Palpagos Islands Defense Force]] after you, and these guys ''[[IFoughtTheLawAndTheLawWon do not]]'' mess around.

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* ''VideoGame/{{Terraria}}'' is usually very tolerant of your evil ways, allowing you to slice bunnies and birds in half left and right. There's even a voodoo doll that lets you kill one of the [=NPC=]s at your will! [[spoiler:Throw that voodoo doll into lava, however, and you get attacked by the massive Wall Of Flesh. It will rip newer players apart, and there is literally no escape — you ''have'' to kill it or die to escape. Even worse — ''you have to kill it at least once to advance the game''.]]

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* ''VideoGame/{{Terraria}}'' is usually very tolerant of your evil ways, allowing you to slice bunnies and birds in half left and right. right but there are exceptions:
**
There's even a voodoo doll that lets you kill one of the [=NPC=]s Guide at your will! [[spoiler:Throw that voodoo doll into lava, however, and you get attacked by the massive Wall Of Flesh. It will rip newer players apart, and there is literally no escape — you ''have'' to kill it or die to escape. Even worse — ''you have to kill it at least once to advance the game''.]]]]
** [[DownplayedTrope Downplayed]] with the Clothier voodoo doll. While equipping it allows you to kill the Clothier, if you do so during the night, you'll have to fight Skeletron.
** In addition, cramming your [=NPCs=] into [[FanNickname Noob Coobs]] will cause them to jack up their prices and pay you less for items.


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* While ''VideoGame/PalWorld'' ''revels'' in BlackComedy and VideoGameCrueltyPotential, you still can't do whatever the hell you want and not suffer consequences.
** If you are cruel to your Pals, they may revolt against you. Even without outright aggression, overworked and unhappy Pals will work ''much'' slower and often simply refuse to do anything.
** Certain actions, like slaughtering pals for food, assaulting passive [=NPCs=], or capturing humans with Palspheres, are considered illegal. Performing them within sight of other people will get the [[CityGuards Palpagos Islands Defense Force]] after you, and these guys ''[[IFoughtTheLawAndTheLawWon do not]]'' mess around.
** Passive [=NPCs=] will fight back if you attack them. In particular, the merchants and Palpagos Islands Defense Force soldiers will draw guns and riddle you with bullets if you attack them.
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* In ''Literature/ShangriLaFrontier'', [=PKers=] were a rampant menance for a while in the titular game, having enough of them to form their own guild (named the Asura-Kai) to terrorize the rest of the players. Then the developers released an update that punished PlayerKilling by not only giving out a bounty to anyone that took down a [=PKer=], said person could then claim ''any and all loot said [=PKer=] was carrying in their inventory (including items stored in a personal space that would normally protect them from being robbed)''. The guild then went from TheDreaded to being seen as walking treasure boxes, and the former terrors revealed their true nature as the DirtyCoward each of them was, with a few exceptions like [[CardCarryingVillain Pencilgon]] who turned their back on the guild in disgust at their cowardice.
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** In ''VideoGame/MetalGearSolid2'', if you go around shooting seagulls or doing sinister things in the women's bathrooms, then your CO calls you a monster, your girlfriend breaks up with you, and you can't save until you've said sorry.
** In ''VideoGame/MetalGearSolid3'', the more soldiers you kill, the harder your encounter with [[spoiler:The Sorrow]] becomes.
** Likewise, if you go on a major killing spree in ''VideoGame/MetalGearSolid4'', you collapse to the ground and throw up from the gore. All while the villain's mocking voice echoes in your head.
** Killing children in ''VideoGame/MetalGear2'' reduces Snake's [[HostageSpiritLink life gauge]]. Given what most of the punishments entail when killing anyone, this is surprisingly lenient. Likewise, ''VideoGame/MetalGearSolidVThePhantomPain'' has, get this, ChildSoldiers gunning for you. Anything lethal used on them ends the game.
** ''VideoGame/MetalGear'' on the NES and MSX allows the character to shoot hostages. All of these [[spoiler:except TheMole]] reduce Snake's rank, which translates to lowered health and ammo capacity. This can actually make the game {{Unwinnable}}, since you need to be at top rank to gain access to certain radio contacts, who will then leave vital weapons and equipment for you to pick up. Certain hostages are also related to said contacts, and killing them breaks off their contact with you, also making the game unwinnable.

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** In ''VideoGame/MetalGearSolid2'', ''VideoGame/MetalGearSolid2SonsOfLiberty'', if you go around shooting seagulls or doing sinister things in the women's bathrooms, then your CO calls you a monster, your girlfriend breaks up with you, and you can't save until you've said sorry.
** In ''VideoGame/MetalGearSolid3'', ''VideoGame/MetalGearSolid3SnakeEater'', the more soldiers you kill, the harder your encounter with [[spoiler:The Sorrow]] becomes.
** Likewise, if you go on a major killing spree in ''VideoGame/MetalGearSolid4'', ''VideoGame/MetalGearSolid4GunsOfThePatriots'', you collapse to the ground and throw up from the gore. All while the villain's mocking voice echoes in your head.
** Killing children in ''VideoGame/MetalGear2'' ''VideoGame/MetalGear2SolidSnake'' reduces Snake's [[HostageSpiritLink life gauge]]. Given what most of the punishments entail when killing anyone, this is surprisingly lenient. Likewise, ''VideoGame/MetalGearSolidVThePhantomPain'' has, get this, ChildSoldiers gunning for you. Anything lethal used on them ends the game.
** ''VideoGame/MetalGear'' ''VideoGame/MetalGear1'' on the NES and MSX allows the character to shoot hostages. All of these [[spoiler:except TheMole]] reduce Snake's rank, which translates to lowered health and ammo capacity. This can actually make the game {{Unwinnable}}, since you need to be at top rank to gain access to certain radio contacts, who will then leave vital weapons and equipment for you to pick up. Certain hostages are also related to said contacts, and killing them breaks off their contact with you, also making the game unwinnable.

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