History Main / UnorthodoxReload

7th Jun '16 9:29:02 AM number9robotic
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** [[CyberNinja Genji]] throws Shuriken fed through his robotic forearm. After throwing them, he loads them directly ''through'' his hand.

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** [[CyberNinja Genji]] throws Shuriken fed through his robotic forearm. After throwing them, he loads them more directly ''through'' his hand.



** [[LightEmUp Symmetra]] summons a HardLight sphere, then feeds it into the side of the Photon Projector.
** [[WarriorMonk Zenyetta]] simply recharges his [[EnergyBall Orbs]] by briefly meditating.

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** [[LightEmUp Symmetra]] summons a HardLight sphere, then feeds it into the side of the Photon Projector.
Projector. No adding in a magazine or even opening any parts of her gun, she just floats a HardLight sphere into it.
** [[WarriorMonk Zenyetta]] Zenyatta]] simply recharges his [[EnergyBall Orbs]] by briefly meditating.
6th Jun '16 1:31:05 PM number9robotic
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** [[TheEngineer Torbjörn's]] ammo for his Rivet Gun, contrary to what you might expect, is actually extremely hot slag. He reloads by pouring a small cupfull of molten metal directly into it.
6th Jun '16 1:23:08 PM number9robotic
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* With the various amounts of characters with different firearms, ''VideoGame/{{Overwatch}}'' has plenty of weird ([[RuleOfCool but cool-looking) reload animations.

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* With the various amounts of characters with different firearms, ''VideoGame/{{Overwatch}}'' has plenty of weird ([[RuleOfCool but cool-looking) cool-looking]]) reload animations.



** Reaper's reload is the most fun, because he completely forgoes the concept and just [[ThrowAwayGuns pulls out an endless supply of shotguns]] [[TrenchCoatWarfare from his trenchcoat.]]

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** Reaper's reload is the most fun, because he Reaper completely forgoes the concept of reloading and just [[ThrowAwayGuns pulls out an endless supply of shotguns]] [[TrenchCoatWarfare from his trenchcoat.]]
6th Jun '16 1:22:20 PM number9robotic
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* With the various amounts of characters with different firearms, ''VideoGame/{{Overwatch}}'' has plenty of weird ([[RuleOfCool but cool-looking) reload animations.
** [[CyberNinja Genji]] throws Shuriken fed through his robotic forearm. After throwing them, he loads them directly ''through'' his hand.
** [[TimeMaster Tracer]] just spins her Pulse Pistols on her fingers, they blink a blue light, then are instantly reloaded. Being Tracer, she might have just rewound time for her guns to when they still had bullets in them.
** [[AnIcePerson Mei's]] Endothermic Blaster has a reservoir of coolant in the back that gradually empties as she depletes her ammunition, and a small canister of (presumably compressed) coolant on the side. Mei reloads simply by giving the canister a brief twist, pinkie adorably outstretched.
** Roadhog's Scrap Gun doesn't really have any bullet chambers; he just sort of crams [[AbnormalAmmo a fistful of scrap metal into his gun]] and that seems to work.
** [[DiscoTech Lucio]] ejects what looks like a vacuum tube out of his Sonic Amplifier, then pulls out a new one while spinning it in his hand, slamming it inside.
** [[LightEmUp Symmetra]] summons a HardLight sphere, then feeds it into the side of the Photon Projector.
** [[WarriorMonk Zenyetta]] simply recharges his [[EnergyBall Orbs]] by briefly meditating.
** Reaper's reload is the most fun, because he completely forgoes the concept and just [[ThrowAwayGuns pulls out an endless supply of shotguns]] [[TrenchCoatWarfare from his trenchcoat.]]
30th May '16 2:55:46 PM Shishkahuben
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* Subverted by [[TheGunslinger Kanna]], of ''BakumatsuKikansetsuIrohanihoheto'', who [[GunsAkimbo dual wields]] [[RevolversAreJustBetter revolvers]], and reloads using speedloaders.
** Not a subversion because any reloading method that involves GunsAkimbo is automatically counted as an UnorthodoxReload.

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* Subverted by [[TheGunslinger Kanna]], of ''BakumatsuKikansetsuIrohanihoheto'', who [[GunsAkimbo dual wields]] [[RevolversAreJustBetter revolvers]], and reloads using speedloaders.
** Not a subversion because any reloading method that involves GunsAkimbo is automatically counted as an UnorthodoxReload.
speedloaders.


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* ''{{Pathfinder}}'', the spiritual successor of Dungeons and Dragon's 3.5 edition, lampshades the above while taking it one step further. A gunslinger archetype, the Bolt Ace, of sufficient level gains an ability called Inexplicable Reload - as long as they have [[ManaMeter at least one point of Grit,]] their crossbow is always considered loaded and ready to fire at the beginning of his or her turn thanks to unconscious muscle memory making the action essentially automatic. Additionally, this grants further benefit to the Rapid Reload feat, reducing the reload time for a crossbow, normally a free action, [[UpToEleven to even less than that.]]
25th May '16 10:35:12 AM CynicalBastardo
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* Towards the end of ''Film/{{Valkyrie}}'', Von Stauffenberg, knowing that he is about to be arrested, loads up his Walther PPK. Because he is [[AnArmAndALeg missing a hand]], he pushes the slide against a nearby desk to assist him in chambering a round. The real Von Stauffenberg was known to use a prosthetic to perform this function.
14th May '16 5:01:35 PM Cobalt58
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* ''VideoGame/EnterTheGungeon'' Shows the reload animation on many of the guns, from twirling revolvers to reload them, to the Fightsabre, which parodies the Lightsabre from ''Film/StarWars'', as you would expect, when you reload it, it swings around and deflects any projectile back at the enemy.
1st May '16 3:51:16 PM erforce
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* ''Franchise/metalGear''

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* ''Franchise/metalGear''''Franchise/MetalGear''
1st May '16 3:49:13 PM erforce
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* UrExample in {{FPS}} games: the [[ASpaceMarineIsYou space marine]] in ''[[VideoGame/{{Doom}} Doom 2]]'' always fires two and loads two when using the [[SawedOffShotgun super shotgun]]. For a later example, Doom 3 also has the normal shotgun's animation loads two rounds for every one depicted, and the submachinegun has a very [[CoolGuns/SubmachineGuns un-P90-like]] reload involving a hinged receiver. Ressurection of Evil also brought back the super shotgun and its "fire two, load two" nature.
* Nero in ''VideoGame/DevilMayCry 4'' has a similar revolver-reloading technique to Rushuna (above), substituting his gun hand for the cleavage because the other arm is immobile in a sling.

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* ''Franchise/{{Doom}}''
**
UrExample in {{FPS}} games: the [[ASpaceMarineIsYou space marine]] in ''[[VideoGame/{{Doom}} Doom 2]]'' ''VideoGame/DoomIIHellOnEarth'' always fires two and loads two when using the [[SawedOffShotgun super shotgun]]. shotgun]].
**
For a later example, Doom 3 ''VideoGame/{{Doom 3}}'' also has the normal shotgun's animation loads two rounds for every one depicted, and the submachinegun has a very [[CoolGuns/SubmachineGuns un-P90-like]] reload involving a hinged receiver. Ressurection The ''Resurrection of Evil Evil'' DLC also brought back the super shotgun and its "fire two, load two" nature.
* ''Franchise/DevilMayCry''
**
Nero in ''VideoGame/DevilMayCry 4'' ''VideoGame/DevilMayCry4'' has a similar revolver-reloading technique to Rushuna (above), substituting his gun hand for the cleavage because the other arm is immobile in a sling.



* In the ''VideoGame/{{Killzone}}'' games, virtually all of the Helghast weapons have an interesting or unusual reload animation (especially evident in ''Killzone 2'') because the Helghast seem to prefer large cylindrical magazines over plain straight or curved magazines. For just one example, the magazine of the [=StA18=] Pistol is identical that of the to a Russian-made PP-19 Bizon submachinegun, as is that of their SMG.

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* In the ''VideoGame/{{Killzone}}'' games, virtually all of the Helghast weapons have an interesting or unusual reload animation (especially evident in ''Killzone 2'') ''VideoGame/{{Killzone 2}}'') because the Helghast seem to prefer large cylindrical magazines over plain straight or curved magazines. For just one example, the magazine of the [=StA18=] Pistol is identical that of the to a Russian-made PP-19 Bizon submachinegun, as is that of their SMG.



** Similarly, the mod SMOD for Half-Life 2 brings in a [[Film/TheMatrix Matrix]] feel. Including dual pistols and [=SMGs=]. They reload the same way, in which the character will ''spin the guns around their fingers'' and use centrifugal force to pull the spent mags out, and then ramming in new ones. [[MemeticBadass Pretty damn badass.]]
* In ''VideoGame/MaxPayne 2: The Fall of Max Payne'', both Max and Mona can reload their weapons when they're in BulletTime by spreading their arms out and doing a quick 360-degree spin to eject the used magazine. This is the only way to quickly reload many slow-loading guns, such as the sawed-off shotgun (which normally takes a long time when you're slinging lead with bad guys).

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** Similarly, the mod SMOD for Half-Life 2 ''Half-Life 2'' brings in a [[Film/TheMatrix [[Franchise/TheMatrix Matrix]] feel. Including dual pistols and [=SMGs=]. They reload the same way, in which the character will ''spin the guns around their fingers'' and use centrifugal force to pull the spent mags out, and then ramming in new ones. [[MemeticBadass Pretty damn badass.]]
* In ''VideoGame/MaxPayne 2: The Fall of Max Payne'', ''VideoGame/MaxPayne2TheFallOfMaxPayne'', both Max and Mona can reload their weapons when they're in BulletTime by spreading their arms out and doing a quick 360-degree spin to eject the used magazine. This is the only way to quickly reload many slow-loading guns, such as the sawed-off shotgun (which normally takes a long time when you're slinging lead with bad guys).



* In ''VideoGame/BloodRayne 2'' the twin magic handguns used by the titular half-vampire, called the Carpathian Dragons, are powered by ''blood''. They have spikes on the front, and are reloaded by ''stabbing'' someone. If they run dry, [[CastFromHitPoints they feed on the firer's]] LifeMeter.
* ''VideoGame/MetalGearSolid'''s Revolver Ocelot doesn't reload in ''that'' strange a way... except he talks about it in such a way that implies that he really ''[[FetishFuel loves]]'' to reload in the middle of a gunfight. In ''VideoGame/MetalGearSolid3SnakeEater'', when he first tries a revolver, he rambles on and on about how great it feels to [[DoesThisRemindYouOfAnything slide the cartridge into the chamber]] and how he's "[[WhatDoYouMeanItsNotSymbolic never felt a tension like this before]]". ''Creepy''.
** Early in ''[=MGS3=]'', Ocelot's attempt to perform an odd reload method simply to look awesome backfires utterly - he tried pulling the slide back after exchanging magazines even though there was still a round in the chamber. However, he releases the slide too early, catching the previous round halfway, and the gun jams (and thus gets him soundly and embarrassingly thrashed by Naked Snake). He switched to revolvers instead afterward on Snake's advice, which had the added benefit of ensuring something like that would never happen again.

to:

* In ''VideoGame/BloodRayne 2'' ''VideoGame/BloodRayne2'' the twin magic handguns used by the titular half-vampire, called the Carpathian Dragons, are powered by ''blood''. They have spikes on the front, and are reloaded by ''stabbing'' someone. If they run dry, [[CastFromHitPoints they feed on the firer's]] LifeMeter.
* ''Franchise/metalGear''
**
''VideoGame/MetalGearSolid'''s Revolver Ocelot doesn't reload in ''that'' strange a way... except he talks about it in such a way that implies that he really ''[[FetishFuel loves]]'' to reload in the middle of a gunfight. In ''VideoGame/MetalGearSolid3SnakeEater'', when he first tries a revolver, he rambles on and on about how great it feels to [[DoesThisRemindYouOfAnything slide the cartridge into the chamber]] and how he's "[[WhatDoYouMeanItsNotSymbolic never felt a tension like this before]]". ''Creepy''.
** Early in ''[=MGS3=]'', ''VideoGame/MetalGearSolid3SnakeEater'', Ocelot's attempt to perform an odd reload method simply to look awesome backfires utterly - he tried pulling the slide back after exchanging magazines even though there was still a round in the chamber. However, he releases the slide too early, catching the previous round halfway, and the gun jams (and thus gets him soundly and embarrassingly thrashed by Naked Snake). He switched to revolvers instead afterward on Snake's advice, which had the added benefit of ensuring something like that would never happen again.



* ''VideoGame/ResidentEvil4'' features the [[AKA47 Broken Butterfly revolver]] which Leon reloads in a pretty badass way. Since it's a break-open revolver, he flips down the barrel to break it open, unloads the spent bullets over his shoulder, ''throws'' three bullets into it (regardless of how many he actually has to reload) and flip-snaps it shut. What makes it awesome is that, even without a reload speed upgrade, that procedure takes about ''two seconds''.

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* ''Franchise/ResidentEvil''
**
''VideoGame/ResidentEvil4'' features the [[AKA47 Broken Butterfly revolver]] which Leon reloads in a pretty badass way. Since it's a break-open revolver, he flips down the barrel to break it open, unloads the spent bullets over his shoulder, ''throws'' three bullets into it (regardless of how many he actually has to reload) and flip-snaps it shut. What makes it awesome is that, even without a reload speed upgrade, that procedure takes about ''two seconds''.



* Continues in ''Perfect Dark Zero'', which included wonderful bits like the one-hand shotgun pump, propping up the bolt-action sniper to reload it one-handed, and opening the bolt of an MP5 with the end of a magazine.

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* Continues in ''Perfect Dark Zero'', ''VideoGame/PerfectDarkZero'', which included wonderful bits like the one-hand shotgun pump, propping up the bolt-action sniper to reload it one-handed, and opening the bolt of an MP5 with the end of a magazine.



* The "Beta Shotgun" in the Steam version of ''VideoGame/{{Postal}} 2'' is one of the few weapons in the game to not do the classic BottomlessMagazines thing and actually require reloads. However, the reload consists of the Dude grabbing all six shells at once and smashing them into the open ejection port of the shotgun, only one of which actually goes in and the other five scattering away from the gun.

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* The "Beta Shotgun" in the Steam version of ''VideoGame/{{Postal}} 2'' ''VideoGame/{{Postal 2}}'' is one of the few weapons in the game to not do the classic BottomlessMagazines thing and actually require reloads. However, the reload consists of the Dude grabbing all six shells at once and smashing them into the open ejection port of the shotgun, only one of which actually goes in and the other five scattering away from the gun.
21st Apr '16 1:49:36 PM erforce
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* ''Film/TheTerminator'': During the police station shootout scene, the Terminator reloads its assault rifle by flipping the used magazine upside down, where it had taped a fresh one to the other side.[[note]]TruthInTelevision , though discouraged, as the down-facing magazine can get dirt jammed into it, or get bent and fail to feed if it gets hit.[[/note]]
* ''Film/Terminator2JudgmentDay'':
** The T-800 would cock a lever-action shotgun by flipping it over his fingers while using the other hand to handle a motorcycle. You can tell they used two different props for that scene: one with a larger loop to flip and another with a regular sized loop to fire with. In real life, flip-cocking would snag the wielder's fingers and probably break them (this almost happened during filming, when Creator/ArnoldSchwarzenegger grabbed the standard-lever prop for a flip-cocking shot), though it's obviously not a problem for a HollywoodCyborg with a titanium steel endoskeleton.
** In the climax, Sarah Connor does a OneHandedShotgunPump because her shoulder is injured. [[TheCastShowoff Because Linda Hamilton really was in good enough shape to pull that off.]]

to:

* ''Franchise/{{Terminator}}''
**
''Film/TheTerminator'': During the police station shootout scene, the Terminator reloads its assault rifle by flipping the used magazine upside down, where it had taped a fresh one to the other side.[[note]]TruthInTelevision , though discouraged, as the down-facing magazine can get dirt jammed into it, or get bent and fail to feed if it gets hit.[[/note]]
* ** ''Film/Terminator2JudgmentDay'':
** *** The T-800 would cock a lever-action shotgun by flipping it over his fingers while using the other hand to handle a motorcycle. You can tell they used two different props for that scene: one with a larger loop to flip and another with a regular sized loop to fire with. In real life, flip-cocking would snag the wielder's fingers and probably break them (this almost happened during filming, when Creator/ArnoldSchwarzenegger grabbed the standard-lever prop for a flip-cocking shot), though it's obviously not a problem for a HollywoodCyborg with a titanium steel endoskeleton.
** *** In the climax, Sarah Connor does a OneHandedShotgunPump because her shoulder is injured. [[TheCastShowoff Because Linda Hamilton really was in good enough shape to pull that off.]]



* The Franchise/{{Terminator}} in ''Terminator 3: The Redemption'' flip-cocks his shotgun after every shot as in ''Terminator 2''. Even more unorthodox, the shotgun in question this time ''isn't lever-action.''

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* The Franchise/{{Terminator}} in ''Terminator 3: The Redemption'' flip-cocks his shotgun after every shot as in ''Terminator 2''.''Film/Terminator2JudgmentDay''. Even more unorthodox, the shotgun in question this time ''isn't lever-action.''
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