History Main / UnmovingPlaid

27th Mar '16 2:38:06 PM Zalis
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* Averted in the DancingTheme ending sequence of the ''Kiss x Sis'' TV series, where Ako and Riko's plaid skirts are rendered with 3DCG.



* The ''ComicBook/GothamAcademy'' school uniform has unmoving plaid skirts and ties. The size of the pattern is also very noticably larger than it would be in real life, which emphasises the effect. And if two girls are standing with their skirts overlapping, the pattern is continious.

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* The ''ComicBook/GothamAcademy'' school uniform has unmoving plaid skirts and ties. The size of the pattern is also very noticably noticeably larger than it would be in real life, which emphasises the effect. And if two girls are standing with their skirts overlapping, the pattern is continious.continuous.
3rd Feb '16 1:06:00 AM SamCurt
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* All over the place in ''HidamariSketch''

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* All over the place in ''HidamariSketch''''Manga/HidamariSketch''.
2nd Jan '16 2:03:59 PM nombretomado
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* Amy Rose's plaid skirt often features this, regardless of the flow of fabric in ''SonicTheComic''.

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* Amy Rose's plaid skirt often features this, regardless of the flow of fabric in ''SonicTheComic''.''ComicBook/SonicTheComic''.
24th Dec '15 6:07:16 AM Logograph
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[[quoteright:300:[[VideoGame/MonkeyIsland http://static.tvtropes.org/pmwiki/pub/images/unmoving_plaid_Stan.png]]]]
[[caption-width-right:300:PLAID! From the PLAID dimension!]]



[[quoteright:300:[[VideoGame/MonkeyIsland http://static.tvtropes.org/pmwiki/pub/images/unmoving_plaid_Stan.png]]]]
[[caption-width-right:300:PLAID! From the PLAID dimension!]]
24th Dec '15 6:06:55 AM Logograph
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Added DiffLines:

->''Gaze upon Richie's shirt. The plaid never changes its direction or angle. It's always the same plaid. Look into it, everyone, and you stare into the infinite abyss. There is no beginning, no end, just... THE PLAID!''
-->-- '''[[WebVideo/AtopTheFourthWall Linkara]]''' on ''Series/HappyDays #2''
26th Oct '15 5:42:50 PM Bissek
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** In ''VideoGame/TalesOfMonkeyIsland'', his jacket maintains this trait. It looks [[http://bulk2.destructoid.com/ul/153334-talesofmi104_stan_souvenirstand.jpg a LOT better]] than it did in ''[[VideoGame/EscapeFromMonkeyIsland Escape]]'', and [[spoiler: for the first time in the history of the series, it's actually a plot point/part of a puzzle solution]]. Seeing it in motion is [[MindScrew kinda hypnotic]]...

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** In ''VideoGame/TalesOfMonkeyIsland'', his jacket maintains this trait. It looks [[http://bulk2.destructoid.com/ul/153334-talesofmi104_stan_souvenirstand.jpg a LOT better]] than it did in ''[[VideoGame/EscapeFromMonkeyIsland Escape]]'', and [[spoiler: for the first time in the history of the series, it's actually a plot point/part of a puzzle solution]].solution (Guybrush needs a collection of objects that represent extremes of each of the senses. The eye-watering plaid of Stan's jacket is sight)]]. Seeing it in motion is [[MindScrew kinda hypnotic]]...
7th Oct '15 2:34:36 AM LondonKdS
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* Roger Mellie, and sometimes other characters, in the British adult comic ''ComicBook/{{Viz}} can usually be seen sporting an Unmoving Horizontally-lined jacket.

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* Roger Mellie, and sometimes other characters, in the British adult comic ''ComicBook/{{Viz}} ''ComicBook/{{Viz}}'' can usually be seen sporting an Unmoving Horizontally-lined jacket.
7th Oct '15 2:34:04 AM LondonKdS
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* Roger Mellie, and sometimes other characters, in the British adult comic Viz can usually be seen sporting an Unmoving Horizontally-lined jacket.

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* Roger Mellie, and sometimes other characters, in the British adult comic Viz ''ComicBook/{{Viz}} can usually be seen sporting an Unmoving Horizontally-lined jacket.
6th Sep '15 7:05:48 AM Vir
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* ''VideoGame/TheOldRepublic'' uses this effect for its holograms. The blue transparent "this is a hologram" overlay has scan lines that always run horizontally across the screen.

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* ''VideoGame/TheOldRepublic'' ''VideoGame/StarWarsTheOldRepublic'' uses this effect for its holograms. The blue transparent "this is a hologram" overlay has scan lines that always run horizontally across the screen.
20th Aug '15 1:59:38 PM Prfnoff
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* The complex colors of pants in ''[[FancyPantsAdventures The Fancy Pants Adventure: World 3]]'' stay still when Fancy Pants Man moves. Since this game is a 2-D platformer, Brad Borne would not appreciate animating each of the 30 frames per second of this game for dozens of colors of pants.

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* The complex colors of pants in ''[[FancyPantsAdventures ''[[VideoGame/FancyPantsAdventures The Fancy Pants Adventure: World 3]]'' stay still when Fancy Pants Man moves. Since this game is a 2-D platformer, Brad Borne would not appreciate animating each of the 30 frames per second of this game for dozens of colors of pants.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.UnmovingPlaid