History Main / UniqueEnemy

7th Jul '17 8:00:43 AM MyFinalEdits
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** ''VideoGame/TheLegendOfZeldaTheWindWaker'' has a lone bomb-spitting River Octorok in one room in the second visit to the Forsaken Fortress, and the Orange Wizzrobe in the Wind Temple.

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** ''VideoGame/TheLegendOfZeldaTheWindWaker'' has a lone bomb-spitting River Octorok in one room in the second visit to the Forsaken Fortress, and the Orange Wizzrobe in the Wind Temple.Fortress.



*** ''VideoGame/SuperMarioWorld'' also has the Ninji enemy from ''VideoGame/SuperMarioBros2'' show up only in the last hallway of Bowser's Castle. There are also Mechakoopas in this last level, seen in one of the selectable paths, in the aforementioned last hallway, and during the final battle.

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*** ''VideoGame/SuperMarioWorld'' also Bowser's Castle has the Ninji enemy from ''VideoGame/SuperMarioBros2'' show up only in the last hallway of Bowser's Castle. hallway. There are also Mechakoopas in this last level, seen in one of the selectable paths, in the aforementioned last hallway, and during the final battle.
7th Jul '17 2:08:11 AM FireCrawler2002
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** ''VideoGame/ThiefDeadlyShadows'' has exactly 4 Ratbeasts, all of which appear only in the Sunken Citadel, and exactly 3 Hammer Haunts, which all only appear in the catacombs of Fort Ironwood.

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** ''VideoGame/ThiefDeadlyShadows'' has exactly 4 5 Ratbeasts, all of which appear only in the Sunken Citadel, and exactly 3 Hammer Haunts, which all only appear in the catacombs of Fort Ironwood.
27th Jun '17 6:04:05 PM DirtyHarry44Magnum
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* ''VideoGame/MedalOfHonorVanguard'' has the Italian Soldiers, who only appear in the first mission 'Off Target', afterwards German Soldiers replace them for the rest of the game.
16th Jun '17 11:06:50 PM FireCrawler2002
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** ''VideoGame/ThiefDeadlyShadows'' has exactly 4 Ratbeasts, all of which appear only in the Sunken Citadel, and exactly 3 Hammer Haunts, which all only appear in the catacombs of Fort Ironwood.
16th Jun '17 8:38:58 AM dragonmorpheus
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** The Playstation port of DOOM features a single translucent Cacodemon that's locked in a cage in the level Tenements. [[SubvertedTrope This is most likely an error, however]], since translucency is a flag that can be set to any monster, but is only used to create the Spectre enemies.
12th Jun '17 2:04:37 AM wolftickets1969
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* ''VideoGame/BionicCommando'' features unique enemies for some stages such as the [[HelicopterPack helipack]]-equipped Barrier Soldiers (replaced by Propeller Droids in the remake) in Area 5, the [[ThrowABarrelAtIt barrel throwers]] and [[AttackDrone Remote Control]] Soldiers in Area 6, the Mobile Cannons and Helicopters in Area 7, the shield soldiers and blue [[MadBomber bomb-throwing paratroopers]] in Area 8 (even better, these are only found in the US and PAL versions), a red version of said bomb-thrower at the beginning of Area 2, and the Construction Soldiers in Area 11. In the remake, most of these are more widely distributed.

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* ''VideoGame/BionicCommando'' features unique enemies for some stages such as the [[HelicopterPack helipack]]-equipped Barrier Soldiers (replaced by Propeller Droids in the remake) in Area 5, the [[ThrowABarrelAtIt barrel throwers]] and [[AttackDrone [[DroneDeployer Remote Control]] Soldiers Control Soldiers]] in Area 6, the Mobile Cannons and Helicopters in Area 7, the shield soldiers and blue [[MadBomber bomb-throwing paratroopers]] in Area 8 (even better, these are only found in the US and PAL versions), a red version of said bomb-thrower at the beginning of Area 2, and the Construction Soldiers in Area 11. In the remake, most of these are more widely distributed.
12th Jun '17 1:57:29 AM wolftickets1969
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*** In "343 Guilty Spark" you encounter the paranoid Marine, a Marine driven insane by the (then-unencountered) Flood who will slowly shoot at the Chief when approached. His shots are too slow to do any real damage, and he can be left alone or killed with no consequence.

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*** In "343 Guilty Spark" you encounter the paranoid Marine, a Marine driven insane by the (then-unencountered) Flood who will slowly shoot at the Chief when approached. His shots are too slow to do any real damage, and he can be left alone or killed with no consequence.
6th May '17 2:13:20 PM Galacton
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** ''VideoGame/KirbysDreamLand3'' has two examples. The first is Polof, a rabbit-like creature that appears in one level of Sand Canyon, and quickly disappears into a background wall when you approach. [[FollowTheWhiteRabbit It serves a purpose though]]: [[spoiler:That spot where it vanished is a secret door leading to a room filled with items.]] The second is a creature called Batamon, it looks like Kirby and almost always appears marching behind walls and other unreachable areas. Usually there's no way to engage them directly, however, in one of the AutoScrollingLevels in Cloudy Park you can continue past the goal and find a secret room full of them.

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** ''VideoGame/KirbysDreamLand3'' has two examples. The first is Polof, a rabbit-like creature that appears in one level of Sand Canyon, and quickly disappears into a background wall when you approach. [[FollowTheWhiteRabbit It serves a purpose though]]: [[spoiler:That spot where it vanished is a secret door leading to a room filled with items.]] The second is a creature called Batamon, it looks like Kirby and almost always appears marching behind walls and other unreachable areas. Usually there's Although they appear quite a few times in the game there is usually no way to engage them directly, however, in one of the AutoScrollingLevels in Cloudy Park you can continue past the goal and find a secret room full of them.



** ''Kirby and the Amazing Mirror'' has a single Squishy tucked away in a water-filled area of Moonlight Mansion. Squishy were fairly common in the previous game (''Kirby: Nightmare in Dream Land'') but what's weirder than it's rarity is it's location; a squid enemy found not in the game's actual [[UnderTheSea ocean level]], but in the flooded basement of a ''haunted'' mansion.

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** ''Kirby and the Amazing Mirror'' has a single Squishy tucked away in a water-filled area of Moonlight Mansion. Squishy were fairly common in the previous game (''Kirby: Nightmare in Dream Land'') but what's weirder than here there is only one and it's rarity is it's location; a squid enemy found not in the game's actual [[UnderTheSea ocean level]], but in the flooded basement of a ''haunted'' mansion.mansion not the game's actual [[UnderTheSea ocean level]] more befitting of a squid-like enemy.
14th Apr '17 11:36:38 AM MyFinalEdits
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** Speaking of Black Ops, only one of its grunts uses the Sniper Rifle. All others use the [=MP5=].

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** Speaking of Black Ops, only Only one of its the Black Ops' grunts uses the Sniper Rifle. All others use the [=MP5=].
13th Apr '17 7:09:42 PM RainingMetal
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** Speaking of Black Ops, only one of its grunts uses the Sniper Rifle. All others use the [=MP5=].
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