History Main / UnexpectedSHMUPLevel

21st Jun '16 3:10:55 AM Wymar
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* The first and third ''VideoGame/DistortedTravesty'' games have BulletHell shmup segments. YMMV if they're really unexpected though, [[GenreBusting since the games try to incorporate as many video game genres into them as possible]].
3rd Jun '16 8:48:15 AM OlfinBedwere
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** ''V'' (GB) has a Shmup level right before the final stage.

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** ''V'' ''VideoGame/MegaManV'' (GB) has a Shmup level right before the final stage.
24th May '16 6:50:45 AM Rakurai
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* The final boss of ''VideoGame/Kirby64TheCrystalShards''.
** Once again in ''VideoGame/KirbyPlanetRobobot''.

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* The final boss of ''VideoGame/Kirby64TheCrystalShards''.
''VideoGame/Kirby64TheCrystalShards'' is fought in this manner, though you're not chasing the boss, instead circling around it avoid its attacks and taking aim at various parts to cripple it and expose its weak point.
** Once again With 2D shooter segments already present in ''VideoGame/KirbyPlanetRobobot''.multiple levels of ''VideoGame/KirbyPlanetRobobot'', it opts to change things up for the final battle by making it a 3D rail shooter instead.
24th May '16 6:46:01 AM Rakurai
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** ''VideoGame/KirbyPlanetRobobot'' features this to a larger degree then past titles, with multiple stages utilizing the robo's Jet mode for shooter segments.
6th May '16 2:30:59 AM Amppelix
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* Some of the underwater levels in ''VideoGame/{{Bomberman}} Hero'' apparently.
1st May '16 3:25:12 PM SYZekrom
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** Once again in ''VideoGame/KirbyPlanetRobobot''.
6th Apr '16 12:09:53 AM RAMChYLD
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* The second half of the first mission of VideoGame/StarCraftIINovaCovertOps is suddenly this, where you not only have to gun down enemies, but also avoid civilian cars on a highway.
4th Apr '16 7:36:57 AM IAmNotAFunguy
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* ''VideoGame/AngryVideoGameNerdAdventures'' has multiple auto-scrolling shooter sequences, such as the VideoGame/SilverSurfer sequence in "Future Fuckballs 2010", the [[Film/TheGiantClaw Giant Claw]] fight in "Dungeons and Dickholes" and the shark ride in "Thy Farts Consumed". The sequel, ''[=ASSimilation=] has a few as well. The first one is "Sush 'Em Up" in Tokyo. A part of "Hippo Hell" turns into a shmup level when the Nerd jumps onto a helicopter. That is immediately followed by "You'll get caught up" which is a straight shmup level that is a reference to the commercial for the 1990's board game "Crossfire".

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* ''VideoGame/AngryVideoGameNerdAdventures'' has multiple auto-scrolling shooter sequences, such as the VideoGame/SilverSurfer sequence in "Future Fuckballs 2010", the [[Film/TheGiantClaw Giant Claw]] fight in "Dungeons and Dickholes" and the shark ride in "Thy Farts Consumed". The sequel, ''[=ASSimilation=] ''[=ASSimilation=]'' has a few as well. The first one is "Sush 'Em Up" in Tokyo. A part of "Hippo Hell" turns into a shmup level when the Nerd jumps onto a helicopter. That is immediately followed by "You'll get caught up" which is a straight shmup level that is a reference to the commercial for the 1990's board game "Crossfire".
4th Apr '16 7:36:22 AM IAmNotAFunguy
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* ''VideoGame/AngryVideoGameNerdAdventures'' has multiple auto-scrolling shooter sequences, such as the VideoGame/SilverSurfer sequence in "Future Fuckballs 2010", the [[Film/TheGiantClaw Giant Claw]] fight in "Dungeons and Dickholes" and the shark ride in "Thy Farts Consumed".

to:

* ''VideoGame/AngryVideoGameNerdAdventures'' has multiple auto-scrolling shooter sequences, such as the VideoGame/SilverSurfer sequence in "Future Fuckballs 2010", the [[Film/TheGiantClaw Giant Claw]] fight in "Dungeons and Dickholes" and the shark ride in "Thy Farts Consumed". The sequel, ''[=ASSimilation=] has a few as well. The first one is "Sush 'Em Up" in Tokyo. A part of "Hippo Hell" turns into a shmup level when the Nerd jumps onto a helicopter. That is immediately followed by "You'll get caught up" which is a straight shmup level that is a reference to the commercial for the 1990's board game "Crossfire".
20th Mar '16 7:42:47 PM IAmNotAFunguy
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* Believe it or not, someone made a shmup level in ''VideoGame/SuperMarioMaker''. It is actually pretty well done, and it even has a custom boss and everything. Of course thanks to the fire blowing clown car, anybody can make a shmup level of their own.

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* Believe it or not, someone made a shmup level in ''VideoGame/SuperMarioMaker''. It is actually pretty well done, and it even has a custom boss and everything. Of course thanks to the fire blowing clown car, anybody can make a shmup level of their own.invoke this.
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