History Main / UnderestimatingBadassery

19th Feb '17 11:55:51 AM Nintendoman01
Is there an issue? Send a Message


* In ''Series/{{Supernatural}}'', no matter how many monsters, demons, or other enemies the Winchesters have killed, they're almost always underestimated by whatever enemy they're facing. One notable exception is Crowley.

to:

* In ''Series/{{Supernatural}}'', no matter how many monsters, demons, or other enemies the Winchesters have killed, they're almost always underestimated by whatever enemy they're facing. One notable exception is Crowley.Crowley, who even lampshades the other villains' tendency to do so:
-->'''Crowley''': "Don't worry about them?" What, like [[{{Satan}} Lucifer]] didn't worry? Or [[ArchangelMichael Michael]], or [[DarkMessiah Lilith]], or [[TortureTechnician Alastair]], or [[DemonLordsAndArchdevils Azazel]] didn't worry? Am I the only game piece on the board who ''doesn't'' underestimate those denim-wrapped nightmares?!
22nd Jan '17 7:39:15 PM bwburke94
Is there an issue? Send a Message


* The protagonist of ''Literature/{{Worm}}'' is a skinny teenage girl whose only power is the [[WhatKindOfLamePowerIsHeartAnyway ability to control bugs.]] This is in a world where gamebreaking superpowers are common. '''[[CombatPragmatist Do]] [[EyeScream not]] [[FromNobodyToNightmare underestimate]] [[BewareTheNiceOnes her.]]'''
** A RunningGag in the comments section is that pretty much everyone's reactions to Skitter is "Meh, I could take her." One person noted (Somewhat inaccurately), That there were only ''two'' exceptions to this in the ''entire story'', namely Sundancer and Citrine. Amusingly, Citrine is one of the few capes at that point in the story that Skitter is nervous about fighting (If not outright ''afraid''), thanks to her ability to [[spoiler: turn people's powers against themselves]].
*** And then [[spoiler:Jack Slash]] [[AscendedMeme actually says exactly that in story]].
** Eventually, the PRT learns not to do this: they specifically say, "Look, take our rankings for her, and treat her as though she were two rankings higher ''across the board''." They decide to treat her as though she were a Brute, a Breaker, and ''especially'' a Trump of some degree. [[spoiler: It doesn't help much, but at least they tried...]]



* The protagonist of ''Literature/{{Worm}}'' is a skinny teenage girl whose only power is the [[WhatKindOfLamePowerIsHeartAnyway ability to control bugs.]] This is in a world where gamebreaking superpowers are common. '''[[CombatPragmatist Do]] [[EyeScream not]] [[FromNobodyToNightmare underestimate]] [[BewareTheNiceOnes her.]]'''
** A RunningGag in the comments section is that pretty much everyone's reactions to Skitter is "Meh, I could take her." One person noted (Somewhat inaccurately), That there were only ''two'' exceptions to this in the ''entire story'', namely Sundancer and Citrine. Amusingly, Citrine is one of the few capes at that point in the story that Skitter is nervous about fighting (If not outright ''afraid''), thanks to her ability to [[spoiler: turn people's powers against themselves]].
*** And then [[spoiler:Jack Slash]] [[AscendedMeme actually says exactly that in story]].
** Eventually, the PRT learns not to do this: they specifically say, "Look, take our rankings for her, and treat her as though she were two rankings higher ''across the board''." They decide to treat her as though she were a Brute, a Breaker, and ''especially'' a Trump of some degree. [[spoiler: It doesn't help much, but at least they tried...]]
16th Jan '17 7:09:07 PM Yalsaris63
Is there an issue? Send a Message


* Like the example listed above in Tabletop Games, most video games, specifically [=RPGs=] and Sandbox games, have a disproportionately high number of [=NPCs=] who consistently underestimate the badassery of the player character. While it could be justified in the early portions of a game due to the player starting off either weak, underleveled, etc., once the player progresses later, you would think the [=NPCs=] could have shifted their way of thinking about the player character and knowing better by then; yet there are some who still refuse to acknowledge the player as having proving themselves being worthy of their respect. This puts most [=NPCs=] as either living under a rock, [[SmugSnake acting smug by thinking they're still better than the player]], and/or TooDumbToLive.

to:

* Like the example listed above in Tabletop Games, most video games, specifically [=RPGs=] and Sandbox games, have a disproportionately high number of [=NPCs=] who consistently underestimate the badassery of the player character. While it could be justified in the early portions of a game due to the player starting off either weak, underleveled, etc., once the player progresses later, you would think the [=NPCs=] could have shifted their way of thinking about the player character and knowing better by then; yet there are some individuals who still refuse to acknowledge the player as having proving themselves being worthy of their respect. This puts most [=NPCs=] as either living under a rock, [[SmugSnake acting smug by thinking they're still better than the player]], and/or TooDumbToLive.
16th Jan '17 7:07:48 PM Yalsaris63
Is there an issue? Send a Message


* Like the example listed above in Tabletop Games, most video games, specifically [=RPGs=] and Sandbox games, have a disproportionately high number of [=NPCs=] who consistently underestimate the badassery of the player character. While it could be justified in the early portions of a game due to the player starting off either weak, underleveled, etc., once the player progresses later, you would think the [=NPCs=] could have shifted their way of thinking about the player character by then; yet there are some who still refuse to acknowledge the player as having proving themselves being worthy of their respect. This puts most [=NPCs=] as either living under a rock, [[SmugSnake acting smug by thinking they're still better than the player]], and/or TooDumbToLive.

to:

* Like the example listed above in Tabletop Games, most video games, specifically [=RPGs=] and Sandbox games, have a disproportionately high number of [=NPCs=] who consistently underestimate the badassery of the player character. While it could be justified in the early portions of a game due to the player starting off either weak, underleveled, etc., once the player progresses later, you would think the [=NPCs=] could have shifted their way of thinking about the player character and knowing better by then; yet there are some who still refuse to acknowledge the player as having proving themselves being worthy of their respect. This puts most [=NPCs=] as either living under a rock, [[SmugSnake acting smug by thinking they're still better than the player]], and/or TooDumbToLive.
16th Jan '17 7:05:20 PM Yalsaris63
Is there an issue? Send a Message


* Like the example listed above in Tabletop Games, most video games, specifically [=RPGs=] and Sandbox games, have a disproportionately high number of [=NPCs=] who consistently underestimate the badassery of the player character. While it could be justified in the early portions of a game due to the player starting off either weak, underleveled, etc., once the player progresses later, you would think the [=NPCs=] could have shifted their way of thinking about the player character by then; yet there are some who still refuse to acknowledge the player as having proving themselves being worthy of their respect. This puts most [=NPCs=] as either living under a rock or TooDumbToLive.

to:

* Like the example listed above in Tabletop Games, most video games, specifically [=RPGs=] and Sandbox games, have a disproportionately high number of [=NPCs=] who consistently underestimate the badassery of the player character. While it could be justified in the early portions of a game due to the player starting off either weak, underleveled, etc., once the player progresses later, you would think the [=NPCs=] could have shifted their way of thinking about the player character by then; yet there are some who still refuse to acknowledge the player as having proving themselves being worthy of their respect. This puts most [=NPCs=] as either living under a rock or rock, [[SmugSnake acting smug by thinking they're still better than the player]], and/or TooDumbToLive.
16th Jan '17 7:03:25 PM Yalsaris63
Is there an issue? Send a Message


* Like the example listed above in Tabletop Games, most video games, specifically [=RPGs=] and Sandbox games, have a disproportionately high number of [=NPCs=] who consistently underestimate the badassery of the player character. While it could be justified in the early portions of a game due to the player starting off either weak, underleveled, etc., once the player progresses later, you would think the [=NPCs=] could have shifted their way of thinking about the player character by then; yet there are some who still refuse to acknowledge the player as having proving themselves worthy of their respect. This puts most [=NPCs=] as either living under a rock or TooDumbToLive.

to:

* Like the example listed above in Tabletop Games, most video games, specifically [=RPGs=] and Sandbox games, have a disproportionately high number of [=NPCs=] who consistently underestimate the badassery of the player character. While it could be justified in the early portions of a game due to the player starting off either weak, underleveled, etc., once the player progresses later, you would think the [=NPCs=] could have shifted their way of thinking about the player character by then; yet there are some who still refuse to acknowledge the player as having proving themselves being worthy of their respect. This puts most [=NPCs=] as either living under a rock or TooDumbToLive.
16th Jan '17 7:02:45 PM Yalsaris63
Is there an issue? Send a Message

Added DiffLines:

* Like the example listed above in Tabletop Games, most video games, specifically [=RPGs=] and Sandbox games, have a disproportionately high number of [=NPCs=] who consistently underestimate the badassery of the player character. While it could be justified in the early portions of a game due to the player starting off either weak, underleveled, etc., once the player progresses later, you would think the [=NPCs=] could have shifted their way of thinking about the player character by then; yet there are some who still refuse to acknowledge the player as having proving themselves worthy of their respect. This puts most [=NPCs=] as either living under a rock or TooDumbToLive.
14th Jan '17 7:11:49 PM Eddy1215
Is there an issue? Send a Message


-->'''Celestia''': That's right General. ''[[PreAsskickingOneLiner They named it]] [[BadassBoast after me]]''.

to:

-->'''Celestia''': That's right right, General. ''[[PreAsskickingOneLiner They named it]] [[BadassBoast after me]]''.



* In ''FanFic/OriginStory'', Captain America notes that Spider-Man's main battle advantage is that, despite all his well-known abilities and feats that make him one of the toughest street-level heroes, he's still consistently underestimated by friend and foe alike. This gives Peter a great edge in most fights, as he proves in a CurbStompBattle against the U.S.Agent.

to:

* In ''FanFic/OriginStory'', Captain America notes that Spider-Man's main battle advantage is that, despite all his well-known abilities and feats that make him one of the toughest street-level heroes, he's still consistently underestimated by friend and foe alike. This gives Peter a great edge in most fights, as he proves in a CurbStompBattle against the U.S. Agent.
14th Jan '17 6:11:59 PM BigJaredMonkey
Is there an issue? Send a Message

Added DiffLines:

* In ''FanFic/OriginStory'', Captain America notes that Spider-Man's main battle advantage is that, despite all his well-known abilities and feats that make him one of the toughest street-level heroes, he's still consistently underestimated by friend and foe alike. This gives Peter a great edge in most fights, as he proves in a CurbStompBattle against the U.S.Agent.
13th Jan '17 9:11:23 AM Morgenthaler
Is there an issue? Send a Message


* Vin from the ''{{Mistborn}}'' series is another one of those five-nothing, hundred-pound girls who's constantly overlooked and underestimated because of how unimposing she looks. She killed a PhysicalGod, ''vertically bisected'' a man ''and his horse'', headbutted someone in the face hard enough to reduce his head to PinkMist, and has abused her SuperStrength so much that she's essentially dependent on it to function, but also gets about three times more power out of it than anyone else. Most amusing when she's facing [[OurOrcsAreDifferent Koloss]]; they tend to get very confused while [[OneManArmy she slaughters them by the hundreds]] because they don't get how it's even possible for someone so little to beat someone much bigger.

to:

* Vin from the ''{{Mistborn}}'' ''Literature/{{Mistborn}}'' series is another one of those five-nothing, hundred-pound girls who's constantly overlooked and underestimated because of how unimposing she looks. She killed a PhysicalGod, ''vertically bisected'' a man ''and his horse'', headbutted someone in the face hard enough to reduce his head to PinkMist, and has abused her SuperStrength so much that she's essentially dependent on it to function, but also gets about three times more power out of it than anyone else. Most amusing when she's facing [[OurOrcsAreDifferent Koloss]]; they tend to get very confused while [[OneManArmy she slaughters them by the hundreds]] because they don't get how it's even possible for someone so little to beat someone much bigger.



* SienkiewiczTrilogy has a glorious example at the beginning of the second book. The protagonist, Andrzej Kmicic, mocks his opponent, Michał Wołodyjowski, before their duel. What happens next is such [[CurbStompBattle a one sided fight]] that Kmicic ends up begging his opponent to just kill him already and spare him more humiliation.

to:

* SienkiewiczTrilogy Literature/SienkiewiczTrilogy has a glorious example at the beginning of the second book. The protagonist, Andrzej Kmicic, mocks his opponent, Michał Wołodyjowski, before their duel. What happens next is such [[CurbStompBattle a one sided fight]] that Kmicic ends up begging his opponent to just kill him already and spare him more humiliation.
This list shows the last 10 events of 790. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.UnderestimatingBadassery