History Main / TwentyMinutesintotheFuture

23rd Apr '17 9:29:52 PM jforster
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* ''Film/XMen1'' is set in "the near future", with its [[Film/X2XMenUnited two]] [[Film/XMenTheLastStand sequels]] following after that. Its prequel, ''[[Film/XMenOriginsWolverine Wolverine]]'', is set about 20 years earlier (since Scott Summers is a teenager), setting it sometime between TheSixties and TheEighties. The climactic scene, set at [[spoiler: Three Mile Island]], would seem to imply it's set in 1979, if [[spoiler:Deadpool slicing one of the cooling towers to pieces with his eye-beams]] is assumed to be analogous to the real-world event that occurred in that year.

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* ''Film/XMen1'' is set in "the near not-too-distant future", with its [[Film/X2XMenUnited two]] [[Film/XMenTheLastStand sequels]] following after that. Its prequel, ''[[Film/XMenOriginsWolverine Wolverine]]'', is set about 20 years earlier (since Scott Summers is a teenager), setting it sometime between TheSixties and TheEighties. The climactic scene, set at [[spoiler: Three Mile Island]], would seem to imply it's set in 1979, if [[spoiler:Deadpool slicing one of the cooling towers to pieces with his eye-beams]] is assumed to be analogous to the real-world event that occurred in that year.
16th Apr '17 1:03:35 PM nombretomado
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* Creator/NigelKneale's 1979 novelisation of the final ''Franchise/{{Quatermass}}'' story is set in a dystopian future UK plagued by social breakdown, fuel and food shortages and heavily-armed street gangs. The Soviet Union still exists and it vies with the US to spend billions on useless space projects. No date is given but clues in the text indicate that it is happening in 1990. Ironically, it turned out to be at least partially TruthInTelevision, as the Soviet Union ''did'' still exist in 1990, not having been broken until around 1991 Christmas. And the late Eighties ''were'' the scene of a last spat in the SpaceRace. Social breakdown in the UK not so much.

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* Creator/NigelKneale's 1979 novelisation of the final ''Franchise/{{Quatermass}}'' story is set in a dystopian future UK plagued by social breakdown, fuel and food shortages and heavily-armed street gangs. The Soviet Union still exists and it vies with the US to spend billions on useless space projects. No date is given but clues in the text indicate that it is happening in 1990. Ironically, it turned out to be at least partially TruthInTelevision, as the Soviet Union ''did'' still exist in 1990, not having been broken until around 1991 Christmas. And the late Eighties ''were'' the scene of a last spat in the SpaceRace.UsefulNotes/TheSpaceRace. Social breakdown in the UK not so much.
2nd Apr '17 8:59:31 AM JoeMerl
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* ''Literature/{{Remnants}},'' first published in 2001 and set in 2011, is on the low end of this. There are self-driving cars, and minors can "drive" alone in some states; kids can apparently legally change their names easily, or else have all just decided to use weird nicknames like "2Face" and "Mo'Steel"; and the ubiquitous use of "links" turned out to be a fairly close prediction of [[PhoneaholicTeenager cell-phone culture]]. Oh, and there's some ''very'' experimental [[HumanPopsicle hibernation technology]], but it's nowhere ''near'' safe enough for humans to use yet. Or wouldn't be, if book #1 didn't end with eighty humans having to blast off in a SleeperStarship to escape the Earth's destruction (thus rendering most of that other technology changes moot). About half wake up 500 years later, while the rest PassedInTheirSleep.
27th Mar '17 4:48:06 PM BunnyStar
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[[caption-width-right:350:Cars, subways, pedestrians, and [[TheLastOfTheseThingsIsNotLikeTheOthers robots]] -- a typical city scene.]]

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[[caption-width-right:350:Cars, subways, pedestrians, and [[TheLastOfTheseThingsIsNotLikeTheOthers [[OneOfTheseThingsIsNotLikeTheOthers robots]] -- a typical city scene.]]
27th Mar '17 4:47:48 PM BunnyStar
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[[caption-width-right:350:Cars, subways, pedestrians, and robots -- a typical city scene.]]

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[[caption-width-right:350:Cars, subways, pedestrians, and robots [[TheLastOfTheseThingsIsNotLikeTheOthers robots]] -- a typical city scene.]]
27th Mar '17 11:03:00 AM Mullon
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* ''Series/DarkAngel''. USA as a third-world country.

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* ''Series/DarkAngel''. USA as ''Series/DarkAngel'' made in 2000, takes place in 2019, with a third-world country.backstory where in 2009 terrorists set off an {{EMP}}, turning the United States into a third world hellhole. Which keeps it from looking too dated, ''Dark Angel'' 2019 looks like regular 2019 except shittier. The only significant technological differences are the {{Transhuman}} people running around, and they were a secret project anyway, and the PoliceState flying drones that look very similar to real world drones.
19th Mar '17 12:30:27 PM Viira
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* ''Videogame/{{Overwatch}}'' is explicitly set 60 years in the future at the time of release (with a 2015 beta that places it at 2075). While there is an abundance of scifi tech-- there's been a RobotRebellion, experiments with chronological disassociation as a side effect, a colony of genetically modified gorillas ''on the moon''--most of the lore implies that all the really advanced stuff is in the hands of governments and powerful corporations while the average joe has to make do with "merely" ubiquitous hovercars and robotic servant devices.

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* ''Videogame/{{Overwatch}}'' is explicitly set 60 years in the future at the time of release (with a 2015 beta that places release, placing it at 2075).2076. While there is an abundance of scifi tech-- there's been a RobotRebellion, experiments with chronological disassociation as a side effect, a colony of genetically modified gorillas ''on the moon''--most of the lore implies that all the really advanced stuff is in the hands of governments and powerful corporations while the average joe has to make do with "merely" ubiquitous hovercars and robotic servant devices.
14th Mar '17 9:42:01 AM 4444jdm
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* Each game in the ''Franchise/MetalGear'' series (with the exception of prequels) is set nearly a decade after the ones when they were released: the first ''VideoGame/MetalGear'', originally released in 1987, is set in the placeholder date of 199X (later established to be 1995 or '96, depending on the source), ''VideoGame/MetalGear2SolidSnake'', released in 1990, is set in 1999; ''VideoGame/MetalGearSolid'', released in 1998, is set in 2005; ''VideoGame/MetalGearSolid2SonsOfLiberty'', released in 2001; is set in 2007 and '09; ''VideoGame/MetalGearSolid4GunsOfThePatriots'', released in 2008, is set in 2014;''VideoGame/MetalGearRisingRevengeance'', released in 2013, is set in between 2016 and '18.

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* Each game in the ''Franchise/MetalGear'' series (with the exception of prequels) is set nearly a decade after the ones when they were released: the first ''VideoGame/MetalGear'', originally released in 1987, is set in the placeholder date of 199X (later established to be 1995 or '96, depending on the source), ''VideoGame/MetalGear2SolidSnake'', released in 1990, is set in 1999; ''VideoGame/MetalGearSolid'', released in 1998, is set in 2005; ''VideoGame/MetalGearSolid2SonsOfLiberty'', released in 2001; is set in 2007 and '09; ''VideoGame/MetalGearSolid4GunsOfThePatriots'', released in 2008, is set in 2014;''VideoGame/MetalGearRisingRevengeance'', 2014; ''VideoGame/MetalGearRisingRevengeance'', released in 2013, is set in between 2016 and '18.
14th Mar '17 9:41:07 AM 4444jdm
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* Each game in the ''Franchise/MetalGear'' series (with the exception of prequels) is set nearly a decade after the ones when they were released: the first ''VideoGame/MetalGear'', originally released in 1987, is set in the placeholder date of 199X (later established to be 1995 or '96, depending on the source), ''VideoGame/MetalGear2SolidSnake'', released in 1990, is set in 1999; ''VideoGame/MetalGearSolid'', released in 1998, is set in 2005; ''VideoGame/MetalGearSolid2SonsOfLiberty'', released in 2001; is set in 2007 and '09; and ''VideoGame/MetalGearSolid4GunsOfThePatriots'', released in 2008, is set in 2014.

to:

* Each game in the ''Franchise/MetalGear'' series (with the exception of prequels) is set nearly a decade after the ones when they were released: the first ''VideoGame/MetalGear'', originally released in 1987, is set in the placeholder date of 199X (later established to be 1995 or '96, depending on the source), ''VideoGame/MetalGear2SolidSnake'', released in 1990, is set in 1999; ''VideoGame/MetalGearSolid'', released in 1998, is set in 2005; ''VideoGame/MetalGearSolid2SonsOfLiberty'', released in 2001; is set in 2007 and '09; and ''VideoGame/MetalGearSolid4GunsOfThePatriots'', released in 2008, is set in 2014.2014;''VideoGame/MetalGearRisingRevengeance'', released in 2013, is set in between 2016 and '18.
8th Mar '17 4:10:05 PM nombretomado
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** The original ''VideoGame/{{Mega Man|Classic}}'' games were set in the year 200X, later changed to 20XX. The continuation of the series, ''VideoGame/MegaManX'', was set in 21XX. Posterior series in the franchise, such as ''VideoGame/MegaManZero'' and ''MegaManZX'' would be set even further still.

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** The original ''VideoGame/{{Mega Man|Classic}}'' games were set in the year 200X, later changed to 20XX. The continuation of the series, ''VideoGame/MegaManX'', was set in 21XX. Posterior series in the franchise, such as ''VideoGame/MegaManZero'' and ''MegaManZX'' ''VideoGame/MegaManZX'' would be set even further still.
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