History Main / TwentyMinutesintotheFuture

6th Jul '17 12:03:38 PM bwburke94
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** All episodes set in "present day London" since ''Aliens in London'' take place a year after the airing date.
** WordOfGod, however, is that, since the 2008 Christmas Special was not contemporary (the Christmas stories otherwise being fixed points of reference for the date), the subsequent "present day" stories (''Planet of the Dead'' and ''The End of Time'') are set in the same year they originally aired -- ''The End of Time Part 1'' (Aired Christmas 2009) takes place one year to the day after ''Voyage of the Damned'' (Aired Christmas 2007)
** The first decade of the 21st century in ''Ahistory: An Unauthorised History of the Doctor Who Universe'' makes interesting reading. The writer takes a deep breath and presents the CyberPunk near future of the 1990s [[Franchise/DoctorWhoExpandedUniverse New Adventures novels]] and the PresentDay setting of the current series as happening at the same time, without further explanation.
*** [[TimeyWimeyBall Wibbly-wobbly, timey-wimey...]]
** Then there's the 2007 episode "Utopia" which takes place in the year 100000000000000 but depicts humans as using almost exclusively 21st century technology.
*** A lot can happen in 100 trillion years. We could have blown ourselves up, rebuilt, evolved, devolved, Ascended To A Higher Plane Of Existence, redone the history of humanity from scratch, etc., countless times.

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** All episodes set in "present the present day London" since ''Aliens in London'' from 2005's [[Recap/DoctorWhoS27E4AliensOfLondon "Aliens of London"]] to 2008's [[Recap/DoctorWhoS30E13JourneysEnd "Journey's End"]], inclusive, take place a year after the airing date.
** WordOfGod, however,
date. [[note]]2007's [[Recap/DoctorWhoS29E10Blink "Blink"]] is that, since a tiny exception to the 2008 Christmas Special rule, because the Doctor's only present-day appearance in that episode was not contemporary (the Christmas stories otherwise being fixed points of reference for the date), the subsequent "present day" stories (''Planet of the Dead'' and ''The End of Time'') are set after a one-year TimeSkip from a linear, subjective viewpoint. This means that "Blink" ''started'' in the same year they originally it aired -- ''The End of Time Part 1'' (Aired Christmas 2009) takes place one year to but ''finished'' at the day after ''Voyage of the Damned'' (Aired Christmas 2007)
normal one-year-ahead point.[[/note]]
** The first decade of the 21st century in ''Ahistory: An Unauthorised History of the Doctor Who Universe'' makes interesting reading. The writer takes a deep breath and presents the CyberPunk near future of the 1990s [[Franchise/DoctorWhoExpandedUniverse New Adventures novels]] and the PresentDay setting of the current series as happening at the same time, without further explanation.
***
explanation. [[TimeyWimeyBall Wibbly-wobbly, timey-wimey...]]
** Then there's the 2007 episode "Utopia" which takes place in the year 100000000000000 but depicts humans as using almost exclusively 21st century technology.
*** A lot can happen in 100 trillion years. We could have blown ourselves up, rebuilt, evolved, devolved, Ascended To A Higher Plane Of Existence, redone the history of humanity from scratch, etc., countless times.
]]
30th Jun '17 3:20:20 PM UmbrellasWereAwesome
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* Played with in the final content of [[VideoGame/WorldOfWarcraft Cataclysm]]. The Hour of Twilight instance and the Dragon Soul raid both take place in modern Azeroth's Dragonblight, with Deathwing and the Old Gods laying siege to Wyrmrest Temple, but are both accessed through the Caverns of Time. Also, for obvious reasons regarding Wrath's content, non-instanced Dragonblight looks exactly the same. To any character it can seem like these two instances are set 20 minutes into Azeroth's future.

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* ''VideoGame/WorldOfWarcraft'': Played with in the final content of [[VideoGame/WorldOfWarcraft Cataclysm]].''Cataclysm''. The Hour of Twilight instance and the Dragon Soul raid both take place in modern Azeroth's Dragonblight, with Deathwing and the Old Gods laying siege to Wyrmrest Temple, but are both accessed through the Caverns of Time. Also, for obvious reasons regarding Wrath's content, non-instanced Dragonblight looks exactly the same. To any character it can seem like these two instances are set 20 minutes into Azeroth's future.
30th Jun '17 3:17:47 PM UmbrellasWereAwesome
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* Each game in the ''Franchise/MetalGear'' series (with the exception of prequels) is set nearly a decade after the ones when they were released: the first ''VideoGame/MetalGear'', originally released in 1987, is set in the placeholder date of 199X (later established to be 1995 or '96, depending on the source), ''VideoGame/MetalGear2SolidSnake'', released in 1990, is set in 1999; ''VideoGame/MetalGearSolid'', released in 1998, is set in 2005; ''VideoGame/MetalGearSolid2SonsOfLiberty'', released in 2001; is set in 2007 and '09; ''VideoGame/MetalGearSolid4GunsOfThePatriots'', released in 2008, is set in 2014; ''VideoGame/MetalGearRisingRevengeance'', released in 2013, is set in between 2016 and '18.
** In Kojima's earlier game, ''VisualNovel/{{Snatcher}},'' the [[AfterTheEnd Catastrophe]] (an event which results in [[DepopulationBomb the deaths of 80% of the Eurasian population]]) occurs on June 6, 1991 in the Japanese versions (the first versions of the game were released for Japanese computers in 1988). Changed to 1996 (convenient due to the presence of a [[FauxSymbolism third 6 in its date]]) in the English Sega CD version released in 1994.
** ''VisualNovel/{{Policenauts}},'' the SpiritualSuccessor to ''Snatcher'' originally released in 1994, states that mankind's first fully functional space colony would be launched in 2010.

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* Each game in the ''Franchise/MetalGear'' ''VideoGame/MetalGear'' series (with the exception of prequels) is set nearly a decade after the ones when they were released: the first ''VideoGame/MetalGear'', ''VideoGame/MetalGear1'', originally released in 1987, is set in the placeholder date of 199X (later established to be 1995 or '96, depending on the source), ''VideoGame/MetalGear2SolidSnake'', released in 1990, is set in 1999; ''VideoGame/MetalGearSolid'', released in 1998, is set in 2005; ''VideoGame/MetalGearSolid2SonsOfLiberty'', released in 2001; is set in 2007 and '09; ''VideoGame/MetalGearSolid4GunsOfThePatriots'', released in 2008, is set in 2014; ''VideoGame/MetalGearRisingRevengeance'', released in 2013, is set in between 2016 and '18.
** * In Kojima's earlier game, ''VisualNovel/{{Snatcher}},'' ''VisualNovel/{{Snatcher}}'', the [[AfterTheEnd Catastrophe]] (an event which results in [[DepopulationBomb the deaths of 80% of the Eurasian population]]) occurs on June 6, 1991 in the Japanese versions (the first versions of the game were released for Japanese computers in 1988). Changed to 1996 (convenient due to the presence of a [[FauxSymbolism third 6 in its date]]) in the English Sega CD version released in 1994.
** * ''VisualNovel/{{Policenauts}},'' the SpiritualSuccessor to ''Snatcher'' ''VisualNovel/{{Snatcher}}'' originally released in 1994, states that mankind's first fully functional space colony would be launched in 2010.



* ''VideoGame/CallOfDutyBlackOps2:'' Parts of the game are set in the year 2025. The major differences from the present day seen in-game include mass proliferation of [[AttackDrone combat drone technology]], weapons that are [[RareGuns prototypes]] today shown in common use, [[ChinaTakesOverTheWorld China having formed a multinational Strategic Defence Coalition that threatens world peace,]] commercially available VTOL aircraft, and a super-expensive resort city on a mobile, floating island. On the other hand, nightclubs on said island still play Music/{{Skrillex}}.
** The following game ''VideoGame/CallOfDutyGhosts'' is also set in a future time period but not in the same way as ''Black Ops II'' (since the setting of the game is a FallenStatesOfAmerica scenario, where UsefulNotes/TheUnitedStates has struggled to remain intact following a devastating KillSat attack) so the technology is more reminiscent of a NextSundayAD. The 2014 ''Call of Duty,'' ''[[VideoGame/CallOfDutyAdvancedWarfare Advanced Warfare,]]'' embraces the trope even more than ''Black Ops II,'' featuring highly equipped PrivateMilitaryContractors using PoweredArmor exosuits that can scale walls, among other exotic technologies (appropriately set in 2054).
** ''[[VideoGame/CallOfDutyBlackOps3 Call of Duty: Black Ops III]]'' jumps forward to roughly the time of ''Advanced Warfare'' (2065) and we find soldiers with robotic augmentations and LeParkour enabling "Cyber Rigs," among other things. In this reality, autonomous defense systems have become so sophisticated that they cause a stalemate so national defense has returned to reliance on traditional foot soldier forces, hence the growth in robotic augmentation.

to:

* ''VideoGame/CallOfDuty'':
**
''VideoGame/CallOfDutyBlackOps2:'' Parts of the game are set in the year 2025. The major differences from the present day seen in-game include mass proliferation of [[AttackDrone combat drone technology]], weapons that are [[RareGuns prototypes]] today shown in common use, [[ChinaTakesOverTheWorld China having formed a multinational Strategic Defence Coalition that threatens world peace,]] commercially available VTOL aircraft, and a super-expensive resort city on a mobile, floating island. On the other hand, nightclubs on said island still play Music/{{Skrillex}}.
** The following game ''VideoGame/CallOfDutyGhosts'' is also set in a future time period but not in the same way as ''Black Ops II'' (since the setting of the game is a FallenStatesOfAmerica scenario, where UsefulNotes/TheUnitedStates has struggled to remain intact following a devastating KillSat attack) so the technology is more reminiscent of a NextSundayAD. The 2014 ''Call of Duty,'' Duty'', ''[[VideoGame/CallOfDutyAdvancedWarfare Advanced Warfare,]]'' Warfare]]'', embraces the trope even more than ''Black Ops II,'' II'', featuring highly equipped PrivateMilitaryContractors using PoweredArmor exosuits that can scale walls, among other exotic technologies (appropriately set in 2054).
** ''[[VideoGame/CallOfDutyBlackOps3 Call of Duty: Black Ops III]]'' ''VideoGame/CallOfDutyBlackOps3'' jumps forward to roughly the time of ''Advanced Warfare'' (2065) and we find soldiers with robotic augmentations and LeParkour enabling "Cyber Rigs," Rigs", among other things. In this reality, autonomous defense systems have become so sophisticated that they cause a stalemate so national defense has returned to reliance on traditional foot soldier forces, hence the growth in robotic augmentation.
30th Jun '17 3:14:39 PM UmbrellasWereAwesome
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* ''VideoGame/DukeNukemI'' was released in 1991 and takes place in 1997. Its setting looks somewhat futuristic while also retaining many elements from the late '80s and early '90s.
* ''VideoGame/DukeNukemII'' came out in 1993 and its opening shows a very futuristic city with a caption "NEO-L.A.: THE FUTURE". No year is given directly, but in the story, Duke says he defeated Dr. Proton[[note]]the villain in the original game[[/note]] "last year", which means the events in the game take place in 1998.
* ''VideoGame/DukeNukem3D'' is placed in December 2007. It was released in 1996. It's kinda funny (sad) how [[VaporWare the sequel was promised to be out in 98]]...
** The sequel ''VideoGame/DukeNukemForever'' looks like it could be more or less in the present day...but going by the fact that it's set during the run of the 67th President of the United States, that would set it at least in year 2104 up to year 2196. This is barring any previous Presidents leaving office early. Which [[spoiler: Number 67 does in a very violent way...]]
** Further muddled by the fact that, likely as yet another reference to the extreme time in development, everybody at the beginning of ''Forever'' refers to the events of ''3D'' as having taken place "twelve years ago", which would place ''Forever'' in 2019 or 2020.

to:

* ''VideoGame/DukeNukem'':
**
''VideoGame/DukeNukemI'' was released in 1991 and takes place in 1997. Its setting looks somewhat futuristic while also retaining many elements from the late '80s and early '90s.
* ** ''VideoGame/DukeNukemII'' came out in 1993 and its opening shows a very futuristic city with a caption "NEO-L.A.: THE FUTURE". No year is given directly, but in the story, Duke says he defeated Dr. Proton[[note]]the villain in the original game[[/note]] "last year", which means the events in the game take place in 1998.
* ** ''VideoGame/DukeNukem3D'' is placed in December 2007. It was released in 1996. It's kinda funny (sad) how [[VaporWare the sequel was promised to be out in 98]]...
** The sequel ''VideoGame/DukeNukemForever'' looks like it could be more or less in the present day...but going by the fact that it's set during the run of the 67th President of the United States, that would set it at least in year 2104 up to year 2196. This is barring any previous Presidents leaving office early. Which [[spoiler: Number 67 does in a very violent way...]]
**
]] Further muddled by the fact that, in what's likely as yet another reference to the extreme time in development, game's extremely long development time, everybody at the beginning of ''Forever'' refers to the events of ''3D'' as having taken place "twelve years ago", which would place ''Forever'' in 2019 or 2020.



* ''VideoGame/GrandTheftAuto2'' took place 'in the near future'. 3 hints to its time were given, yet they all contradict each other. The manual states "3 weeks into the future" while entries on the official website are dated 2013. As if that wasn't enough to throw you off, a DJ on the radio states "The millennium's a' commin'!". There wasn't much future technology to be seen, although a few examples exist - one of the weapons is an [[ShockAndAwe electric arc gun]] and one of the gangs is hinted to use {{Expendable Clone}}s as mooks.

to:

* ''VideoGame/GrandTheftAuto'':
**
''VideoGame/GrandTheftAuto2'' took place 'in the near future'. 3 hints to its time were given, yet they all contradict each other. The manual states "3 weeks into the future" while entries on the official website are dated 2013. As if that wasn't enough to throw you off, a DJ on the radio states "The millennium's a' commin'!". There wasn't much future technology to be seen, although a few examples exist - one of the weapons is an [[ShockAndAwe electric arc gun]] and one of the gangs is hinted to use {{Expendable Clone}}s as mooks.
18th Jun '17 4:39:50 PM Gosicrystal
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* ''VideoGame/HongKong97'' was released in 1995. [[AccidentallyAccurate It correctly predicted the year of Deng Xiaoping's death]].

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* ''VideoGame/HongKong97'' was released in 1995. [[AccidentallyAccurate [[AccidentallyCorrectWriting It correctly predicted the year of Deng Xiaoping's death]].
28th May '17 4:36:24 PM FF32
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Added DiffLines:

* While the plotline of ''VideoGame/NightInTheWoods'' begins in late October of 2017, the game was released in February 2017.
25th May '17 6:52:45 PM PaulA
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* ''Creator/JamesBlish'''s "Year 2018" (later incorporated in his ''Literature/CitiesInFlight'') : The Soviet Union still exists; McCarthyism has become permanent and has turned the US into an Orwellian police state. There is a political dynasty that always wins. The US has colonies on Jupiter's moons but one of the characters complains how SLOWLY space exploration is progressing. The only remaining religious group is Evangelicals (not accurate in 2016 but it does fit the way the media tends to cover religion). The fact that a powerful Senator is from Alaska is considered a novelty.

to:

* ''Creator/JamesBlish'''s "Year 2018" (later incorporated in his ''Literature/CitiesInFlight'') : The Soviet Union still exists; McCarthyism [[UsefulNotes/JosephMcCarthy McCarthyism]] has become permanent and has turned the US into an Orwellian police state. There is a political dynasty that always wins. The US has colonies on Jupiter's moons but one of the characters complains how SLOWLY space exploration is progressing. The only remaining religious group is Evangelicals (not accurate in 2016 but it does fit the way the media tends to cover religion). The fact that a powerful Senator is from Alaska is considered a novelty.
20th May '17 12:13:04 PM nowaymanguy
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Added DiffLines:

* ''Franchise/AceAttorney'' with the main series. The first game which was released first in 2001 in Japan and 2005 everywhere else takes place in 2016. With the [[VisuaNovel/ApolloJusticeAceAttorney fourth game]] there was a seven year leap from 2019 to 2026, and now the latest game, [[VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice Spirit of Justice]] takes place in 2028. Generally the technology in the early games fitted that of the time of the game's release, however the last few games have begun implementing bits and pieces of casual futuristic technology. This includes holograms, robots with pretty advanced A.I, and computer programs that can replicate investigations. Certain out of game material also seems to suggest thathousehold robots are commercially available.
3rd May '17 1:00:07 PM Kadorhal
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* Subverted with ''Anime/CodeGeass''. The series begins in the the late 2010s a.t.b. but began in 2006. In reality though, due to the fact the series uses an alternate calender, it's actually ''TwentyMinutesIntoThePast''. The series takes place in the 1950s according to our calendar.

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* Subverted with ''Anime/CodeGeass''. The series begins in the the late 2010s a.t.b. 2010s, but began in 2006. In reality though, due to the fact the series uses an alternate calender, AlternativeCalendar ("Ascension Throne Britannia") with a noticeably different starting date than our calendar, meaning it's actually ''TwentyMinutesIntoThePast''. The ''TwentyMinutesIntoThePast'' - the series takes place in the 1950s according to our calendar.what would normally be TheSixties.
27th Apr '17 5:36:19 PM Fireblood
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* ''Series/TheHandmaidsTale'': The series seems to be set not very far off, with the flashbacks in what's appearently present day. Tinder, Ubers and Craigslist are mentioned.

to:

* ''Series/TheHandmaidsTale'': The series seems to be set not very far off, with the flashbacks in what's appearently apparently present day. Tinder, Ubers and Craigslist are mentioned.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.TwentyMinutesintotheFuture