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* The Groundhog in ''Film/{{Caddyshack}}'' has something like this.

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* The Groundhog gopher in ''Film/{{Caddyshack}}'' has something like this.
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Moving wicks to a new namespace per hard-split.


* The sewers of New York in ''VideoGame/FreedomFighters'' are utilized by the American Resistance to move about underneath the eyes of the occupying Soviets. In game, manhole covers mark points where you can quicksave and/or return to base if you find you don't have the right tools for the job at the moment. The subway tunnels are used similarly later on in the game.

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* The sewers of New York in ''VideoGame/FreedomFighters'' ''VideoGame/FreedomFighters2003'' are utilized by the American Resistance to move about underneath the eyes of the occupying Soviets. In game, manhole covers mark points where you can quicksave and/or return to base if you find you don't have the right tools for the job at the moment. The subway tunnels are used similarly later on in the game.
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In ''WesternAnimation/{{Madagascar}}'', the penguins are introduced digging a tunnel to escape from the zoo. In the SpinOff ''WesternAnimation/ThePenguinsOfMadagascar'', it's revealed that they have a network of 15 escape tunnels, some of which lead to their command center.

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* In ''WesternAnimation/{{Madagascar}}'', the penguins are introduced digging a tunnel to escape from the zoo. In the SpinOff ''WesternAnimation/ThePenguinsOfMadagascar'', it's revealed that they have a network of 15 escape tunnels, some of which lead to their command center.

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* The bumptious Mayor on ''WesternAnimation/{{Pecola}}'' has a series of secret tunnels beneath the town which he uses to get himself out of tight spots (such as answering his constituents' probing questions).

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* The bumptious Mayor on ''WesternAnimation/{{Pecola}}'' ''WesternAnimation/Pecola'' has a series of secret tunnels beneath the town which he uses to get himself out of tight spots (such as answering his constituents' probing questions).questions).
In ''WesternAnimation/{{Madagascar}}'', the penguins are introduced digging a tunnel to escape from the zoo. In the SpinOff ''WesternAnimation/ThePenguinsOfMadagascar'', it's revealed that they have a network of 15 escape tunnels, some of which lead to their command center.
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* The secret passageways of Hogwarts Castle in the ''Literature/HarryPotter'' series somewhat count, though it's particularly played straight with the tunnels that lead to Hogsmeade.

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* In ''Series/Stargirl2020'', the Injustice Society operate out of a series of tunnels running underneath Blue Valley.



* In ''Series/Stargirl2020'', the Injustice Society operate out of a series of tunnels running underneath Blue Valley.
In ''Series/LivAndMaddie'', Parker Rooney built a network of "Parker Tunnels" that go around the neighborhood and even to the high school. Parker's tunnel obsession became a serious problem in the Season 3 finale, because the house was on the brink of collapse. Thanks to Joey's blunder in closing the tunnels, it collapses.

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* In ''Series/Stargirl2020'', the Injustice Society operate out of a series of tunnels running underneath Blue Valley.
In ''Series/LivAndMaddie'', Parker Rooney built a network of "Parker Tunnels" that go around the neighborhood and even to the high school. Parker's tunnel obsession became a serious problem in the Season 3 finale, because the house was on the brink of collapse. Thanks to Joey's blunder in closing the tunnels, it collapses.collapses.
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In ''Series/LivAndMaddie'', Parker Rooney built a network of "Parker Tunnels" that go around the neighborhood and even to the high school. Parker's tunnel obsession became a serious problem in the Season 3 finale, because the house was on the brink of collapse. Thanks to Joey's blunder in closing the tunnels, it collapses.
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* The Groundhog in ''Film/CaddyShack'' has something like this.

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* The Groundhog in ''Film/CaddyShack'' ''Film/{{Caddyshack}}'' has something like this.
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* ''ComicBook/WonderWoman1942'': Hypnota's villain lair is a whole series of interconnected {{Secret Underground Passage}}s, which makes it so that even if someone does find her lair they're likely to get lost once they get in.

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* ''ComicBook/WonderWoman1942'': ''Franchise/WonderWoman'' [[ComicBook/WonderWoman1942 Vol 1]]: Hypnota's villain lair is a whole series of interconnected {{Secret Underground Passage}}s, which makes it so that even if someone does find her lair they're likely to get lost once they get in.
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[[folder:Anime and Manga]]
* In ''Manga/FullmetalAlchemist'', the Ed and Al discover one of these underneath Amestris, though they soon discover that Wrath keeps all unauthorized people out if he doesn't kill them outright. The purpose of these tunnels is [[spoiler:as a massive, countrywide alchemic transmutation circle designed to rip the souls out of every human in the country once finished.]]
* In ''Manga/OnePiece'', Ms. Merry Christmas creates impromptu linked paths underground with her FastTunnelling ability. She makes extensive use of these networks to ambush her opponents and keep them guessing where she'll be next. Chopper uses the fact that they're connected against her by filling the tunnels with bombs, knowing no matter where she is, the bombs' explosions will reach her.
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* In ''VideoGame/PokemonDiamondAndPearl'', the Underground is a maze of tunnels that spans the entirety of the Sinnoh region some uncertain distance below sea level. It is supported solely by wooden scaffolding and otherwise has floors, ceilings, and walls made entirely of dirt. Unlike most other examples though, it isn't used for traveling from place to place (except within Sinnoh Underground), but rather, is used as a secluded place where people can set up remote homes and dig for valuable items.
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* In ''Series/Stargirl2020'', the Injustice Society operate out of a series of tunnels running underneath Blue Valley.
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* In ''Series/StargateSG1'', the Tok'ra are fast tunnel builders. They move from planet to planet to escape detection and build tunnels underground to inhabit and hide on each new world.
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* ''ComicBook/WonderWoman1942'': Hypnota's villain lair is a whole series of interconnected {{Secret Underground Passage}}s, which makes it so that even if someone does find her lair they're likely to get lost once they get in.
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* In ''Discworld/{{Thud}}'', the dwarfs have created a tunnel network under Ankh-Morpork, partly so they can look for the McGuffin without anyone noticing, and partly because it wouldn't occur to them ''not'' to dig underground to where they want to go. By the end of the book, the network has been seized by the Patrician, who seems to have plans for it, possibly involving propelled carriages of some kind. (It's mentioned that the basic dwarfish mine sign, indicating a mine entrance, is [[UsefulNotes/TheLondonUnderground a circle with a horizontal line through it]].)

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* In ''Discworld/{{Thud}}'', ''Literature/{{Thud}}'', the dwarfs have created a tunnel network under Ankh-Morpork, partly so they can look for the McGuffin without anyone noticing, and partly because it wouldn't occur to them ''not'' to dig underground to where they want to go. By the end of the book, the network has been seized by the Patrician, who seems to have plans for it, possibly involving propelled carriages of some kind. (It's mentioned that the basic dwarfish mine sign, indicating a mine entrance, is [[UsefulNotes/TheLondonUnderground a circle with a horizontal line through it]].)
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* ''WebOriginal/HowToHero'' recommends building a tunnel network on your superhero hideout for quick getaways. (They also suggest recruiting a team of prairie dogs to help you do it.)

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* ''WebOriginal/HowToHero'' ''Blog/HowToHero'' recommends building a tunnel network on your superhero hideout for quick getaways. (They also suggest recruiting a team of prairie dogs to help you do it.)
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* ''VideoGame/RisingStorm2Vietnam'' has the various NVA and VC tunnel systems dotted around certain maps. While they can use all their weapons here, the US, South Vietnamese, and Australians are forced into using only their sidearms should they enter them.
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For its high tech equivalent, see PortalNetwork. Occasionally related to AbsurdlySpaciousSewer and PipeMaze. A SecretUndergroundPassage sometimes leads to this, but is technically a different trope. This refers specifically to a massive underground network of tunnels, not a single tunnel used for a singular purpose.

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For its high tech equivalent, see PortalNetwork. Occasionally related to AbsurdlySpaciousSewer and PipeMaze. A SecretUndergroundPassage sometimes leads to this, but is technically a different trope. This refers specifically to a massive underground network of tunnels, not a single tunnel used for a singular purpose. Be alert in the event the network is home to a BeastInTheMaze.

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More Examples


* The ''Literature/{{Tunnels}}'' series is built on these. Prominent examples include the tunnel network beneath Highfield, which serve as the ventilation for the Colony, an underground city connected by another tunnel network to [[GhostCity the Eternal City]], which was inhabited by the ancestors of the Styx before it was rendered uninhabitable by [[ThePlague a plague]]. Deeper down, in the [[HollowWorld inner world]], the ruins of [[ThePrecursors the ancients]] are connected by another tunnel network, now inhabited by the "Bushmen."




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* The [[https://en.wikipedia.org/wiki/Williamson_Tunnels Williamson Tunnels]] in Liverpool, a series of tunnels built beneath the city by an EccentricMillionaire in the early 1800s. There are many theories about why they were built, ranging from make-work to employ jobless veterans after UsefulNotes/TheNapoleonicWars to bunkers to prepare for [[ApocalypseHow Judgement Day.]] The generally accepted one is that he did it as land reclamation to restore the ground level after quarrying for sandstone for his other building projects in the city. These tunnels were some of the primary inspiration for the ''Literature/{{Tunnels}}'' series.
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[[folder:WebOriginal]]
* ''WebOriginal/HowToHero'' recommends building a tunnel network on your superhero hideout for quick getaways. (They also suggest recruiting a team of prairie dogs to help you do it.)

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* On ''Series/HogansHeroes'' they had a network of tunnels under the camp, and leading out of camp.
** To the point that it was a miracle the entire camp didn't turn into a sudden sinkhole. At one point while [[ItMakesSenseInContext trying to move a snowman so the Gestapo won't find their tunnel entrance]], Hogan paces out to a spot, looks at his men, and says "I think this is about the only spot in camp we ''don't'' have a tunnel underneath."

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* On ''Series/HogansHeroes'' they had a network of tunnels under the camp, and leading out of camp.
**
camp. To the point that it was a miracle the entire camp didn't turn into a sudden sinkhole. At one point while [[ItMakesSenseInContext trying to move a snowman so the Gestapo won't find their tunnel entrance]], Hogan paces out to a spot, looks at his men, and says "I think this is about the only spot in camp we ''don't'' have a tunnel underneath."
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[[folder:Comic Books]]
* Gotham's AbsurdlySpaciousSewer, the old steam tunnels, both the used and disused subway lines as well as a number of other unused underground tunnels, mostly those which were never completed for their original function, combine to give ComicBook/{{Batman}}, his allies and some of his enemies a convenient way to get around Gotham unseen. The Batcave even connects to a never used section of subway line.
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* ''Series/BuffyTheVampireSlayer''. Sunnydale has fourteen million square miles of sewers that the vampire/demon population use to move around in daylight. It's implied that the [[ReallySevenHundredYearsOld long-lived]] Mayor of Sunnydale designed the town so demons and vampires would have easy access to victims.

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* ''Series/BuffyTheVampireSlayer''. Sunnydale has fourteen million square miles of sewers that the vampire/demon population use to move around in daylight. It's implied that the [[ReallySevenHundredYearsOld long-lived]] Mayor of Sunnydale designed the town so [[ToCreateAPlaygroundForEvil demons and vampires would have easy access to victims.
victims]].
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* ''Literature/{{Boneshaker}}''. Seattle has a network of sealed tunnels because above-ground is infested by zombies and the DeadlyGas that creates them.

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* ''Literature/{{Boneshaker}}''. Seattle has a network of sealed tunnels (adapted from the tunnels dug by the eponymous [[DrillTank Boneshaker]] and the real-life Seattle Catacombs) because above-ground is infested by zombies and the DeadlyGas that creates them.



* ''Literature/{{Boneshaker}}''. A sealed tunnel network (adapted from the tunnels dug by the eponymous [[DrillTank Boneshaker]] and the (real-life) Seattle Catacombs) is used to travel about the city without the inhabitants encountering [[OurZombiesAreDifferent rotters]] or [[DeadlyGas needing a gas mask]].

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* ''Literature/{{Boneshaker}}''. A sealed tunnel network (adapted from the tunnels dug by the eponymous [[DrillTank Boneshaker]] and the (real-life) Seattle Catacombs) is used to travel about the city without the inhabitants encountering [[OurZombiesAreDifferent rotters]] or [[DeadlyGas needing a gas mask]].
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* ''Literature/TheYiddishPolicemensUnion''. Inspired by the Warsaw Ghetto uprising, the Federal District of Sitka has a network of tunnels built as a defensive measure for street-fighting.
* ''Literature/{{Boneshaker}}''. A sealed tunnel network (adapted from the tunnels dug by the eponymous [[DrillTank Boneshaker]] and the (real-life) Seattle Catacombs) is used to travel about the city without the inhabitants encountering [[OurZombiesAreDifferent rotters]] or [[DeadlyGas needing a gas mask]].
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None

Added DiffLines:

* ''Series/BuffyTheVampireSlayer''. Sunnydale has fourteen million square miles of sewers that the vampire/demon population use to move around in daylight. It's implied that the [[ReallySevenHundredYearsOld long-lived]] Mayor of Sunnydale designed the town so demons and vampires would have easy access to victims.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


* In ''Discworld/{{Thud}}'', the dwarfs have created a tunnel network under Ankh-Morpork, partly so they can look for the McGuffin without anyone noticing, and partly because it wouldn't occur to them ''not'' to dig underground to where they want to go. By the end of the book, the network has been seized by the Patrician, who seems to have plans for it, possibly involving propelled carriages of some kind. (It's mentioned that the basic dwarfish mine sign, indicating a mine entrance, is [[UsefulNotes/TheLondonU nderground a circle with a horizontal line through it]].)

to:

* In ''Discworld/{{Thud}}'', the dwarfs have created a tunnel network under Ankh-Morpork, partly so they can look for the McGuffin without anyone noticing, and partly because it wouldn't occur to them ''not'' to dig underground to where they want to go. By the end of the book, the network has been seized by the Patrician, who seems to have plans for it, possibly involving propelled carriages of some kind. (It's mentioned that the basic dwarfish mine sign, indicating a mine entrance, is [[UsefulNotes/TheLondonU nderground [[UsefulNotes/TheLondonUnderground a circle with a horizontal line through it]].)
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* In ''VideoGame/Fallout3'', Washington D.C. is such a ruin that the best way to get around is by going through its subway stations - which isn't to say that the going is easy, considering the raiders, mutants and ghouls that haunt the partially-collapsed passages. The Taft Tunnels appear to be purpose-built to be these, leading out from the Pentagon.

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* In ''VideoGame/Fallout3'', Washington D.C. is such a ruin that the best way to get around is by going through its [[UsefulNotes/WashingtonMetro subway stations stations]] - which isn't to say that the going is easy, considering the raiders, mutants and ghouls that haunt the partially-collapsed passages. The Taft Tunnels appear to be purpose-built to be these, leading out from the Pentagon.

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