History Main / TrapIsTheOnlyOption

22nd Oct '17 11:13:21 AM Robotnik
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* Deconstructed in VideoGame/SpecOpsTheLine, showing the repercussions such a mindset would bring. In a period of downtime after discovering that [[spoiler: the 33rd Infantry has gone rogue]], Captain Walker has the option to radio for evac to complete the original recon mission he entered sandstorm-ruined Dubai for. Instead, he leads his Delta Force unit further into the city, in order to [[spoiler: contact the CIA]] and thereby find his personal hero, Colonel John Konrad. Delta team picks up a broadcast of Agent Daniels being tortured and, because they're able to trace the signal's origin, conclude that the broadcast must be a trap. Walker decides to lead Delta into the trap anyway; this decision is followed shortly thereafter by Walker [[spoiler: ''literally falling off of a skyscraper'', [[RuleOfSymbolism symbolizing]] [[TragicHero his eventual downfall]].]] The team can't safely leave Dubai beyond this point, triggering all of the negative consequences of the rest of the game.

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* Deconstructed in VideoGame/SpecOpsTheLine, ''VideoGame/SpecOpsTheLine'', showing the repercussions such a mindset would bring. In a period of downtime after discovering that [[spoiler: the 33rd Infantry has gone rogue]], Captain Walker has the option to radio for evac to complete the original recon mission he entered sandstorm-ruined Dubai for. Instead, he leads his Delta Force unit further into the city, in order to [[spoiler: contact the CIA]] and thereby find his personal hero, Colonel John Konrad. Delta team picks up a broadcast of Agent Daniels being tortured and, because they're able to trace the signal's origin, conclude that the broadcast must be a trap. Walker decides to lead Delta into the trap anyway; this decision is followed shortly thereafter by Walker [[spoiler: ''literally falling off of a skyscraper'', [[RuleOfSymbolism symbolizing]] [[TragicHero his eventual downfall]].]] The team can't safely leave Dubai beyond this point, triggering all of the negative consequences of the rest of the game.
20th Oct '17 9:36:28 AM AFP
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* ''Film/WeWereSoldiers'': Colonel Moore's Airborne Cav battalion is ordered into LZ X-Ray to find an NVA force that attacked another base and then retreated. Moore and Sergeant Major Plumley [[SeenItAll have both been around long enough]] to know an obvious ambush when they see one, [[JustifiedTrope but their entire mission is to force an engagement with the NVA in force.]]

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* ''Film/WeWereSoldiers'': Colonel Moore's Airborne Cav battalion is ordered into LZ X-Ray to find an NVA force that attacked another base and then retreated. Moore and Sergeant Major Plumley [[SeenItAll have both been around long enough]] to know an obvious ambush when they see one, [[JustifiedTrope but their entire mission is to force an engagement with the NVA in force.]]force,]] thus making the trap an ideal situation for them. As in RealLife, they end up taking on several North Vietnamese battalions, and succeed largely because the North Vietnamese never manage to cut off their air bridge of helicopters which bring in reinforcesments and resupply, and evacuate the wounded.
3rd Sep '17 5:14:09 AM Gadjiltron
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* Various card games allow for counterplay, like counterspells in TabletopGame/MagicTheGathering or Trap Cards in TabletopGame/YuGiOh. If a counter is suspected, and there is no means of defusing it (e.g. countering the counterspell, or destroying the Trap Card), then the next best option is to play a decoy, hoping the counter is wasted on the smaller threat before making the actual intended play.
5th Aug '17 9:25:11 PM Berrenta
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* In The Sacrifice campaign in ''VideoGame/Left4Dead'', the survivors come across a wrecked train blocking their path and the only way through is to open the car door and open the other door on the other side. The car contains a Tank and the survivors can clearly hear it grunting and roaring inside, but they know they have to free it in order to move on and releasing the Tank also summons a horde of zombies on you. Don't think you can try to outrun the Tank and then open the other door to escape. [[TheDevTeamThinksOfEverything The dev team is onto you.]]

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* In The Sacrifice campaign in ''VideoGame/Left4Dead'', the survivors come across a wrecked train blocking their path and the only way through is to open the car door and open the other door on the other side. The car contains a Tank and the survivors can clearly hear it grunting and roaring inside, but they know they have to free it in order to move on and releasing the Tank also summons a horde of zombies on you. Don't think you can try to outrun the Tank and then open the other door to escape. [[TheDevTeamThinksOfEverything [[DevelopersForesight The dev team is onto you.]]
27th Jul '17 7:20:40 PM Eagal
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[[folder: Mythology]]

* A common element in Myth/RobinHood stories is an archery contest that is actually a trap set by the Sheriff of Nottingham to ensnare Robin, widely recognized as the greatest archer in all the land. Robin is fully aware the contest is trap, but goes anyway, because he has to prove he's the best.
[[/folder]]
26th Jul '17 10:15:19 AM Morgenthaler
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Compare SchmuckBait. See also KansasCityShuffle which is built upon this trope: The con relies on the mark knowing there's a con but underestimating it.

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Compare SchmuckBait. See also KansasCityShuffle which is built upon this trope: The con relies on the mark knowing there's a con but underestimating it.
it. Contract LuredIntoATrap, where the heroes never realized it was a trap until it was too late.
19th Jul '17 1:55:57 PM Linda58
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* In ''Series/LegendsOfTomorrow'' "Turncoat"; the Legends detect a ''massive'' [[TimeCrash Time Quake]] which they trace back to George Washington being assassinated shortly before the Battle of Trenton. They ''immediately'' conclude that this a trap set by the LegionOfDoom (having fallen for a similar trap in an earlier episode), but point out this is to large a change to the timeline to ignore.

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* In ''Series/LegendsOfTomorrow'' "Turncoat"; the Legends detect a ''massive'' [[TimeCrash Time Quake]] which they trace back to George Washington being assassinated shortly before the Battle of Trenton. They ''immediately'' conclude that this a trap set by the LegionOfDoom (having fallen for a similar trap in an earlier episode), but point out this is to too large a change to the timeline to ignore.
7th Jul '17 12:42:00 PM HeroGal2347
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* ''Series/{{Voyagers}}'': Despite earlier saying that three men didn't have a chance against the Sheriff and his forces, Robin decides to go through with an attack to keep Maid Marian from being married to the Sheriff.
6th Jul '17 3:01:07 PM themisterfree
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* In one episode of ''WesternAnimation/CodeMonkeys'', Mr. Larrity leads the other characters on a rescue mission to save Benny, who's been captured by their Japanese rival Protendo ([[CallBack in revenge for Larrity]] [[ItMakesSenseInContext having caused the head of Protendo's brother to have committed seppuku]]); over the course of the episode, the other employees get separated from him and he has to enter a room in Protendo HQ marked "[[BlatantLies NOT A TRAP]]"; he easily beats the trap and rushes to the roof for the final showdown.
4th Jul '17 1:42:26 PM Linda58
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* In ''Series/LegendsOfTomorrow'' "Turncoat"; the Legends detect a ''massive'' [[TimeCrash Time Quake]] which they trace back to George Washington being assassinated shortly before the Battle of Trenton. They ''immediately'' conclude that this a trap set by the LegionOfDoom (having fallen for a similar trap in an earlier episode), but point out this is to large a change to the timeline to ignore.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.TrapIsTheOnlyOption