History Main / TimeLimitBoss

16th Feb '17 5:15:17 PM Twiddler
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Sometimes your greatest foe is not the GiantEnemyCrab standing in front of you -- its the countdown right above his head.

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Sometimes your greatest foe is not the GiantEnemyCrab standing in front of you -- its it's the countdown right above his head.



* ''VideoGame/{{Destiny}}'' typically gives it's Raid bosses special "enrage timers", forcing players to kill them before they activated. The first one would constantly summon [[DemonicSpiders Praetorians]] to attack the players when the Enrage timer activated, while the second one would constantly spam the Oversoul, which would quickly result in a TotalPartyKill. To make matters worse, the latter was preceded by an FlunkyBoss whose [[BrownNote Liturgy of Death]] would do the same thing.

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* ''VideoGame/{{Destiny}}'' typically gives it's its Raid bosses special "enrage timers", forcing players to kill them before they activated. The first one would constantly summon [[DemonicSpiders Praetorians]] to attack the players when the Enrage timer activated, while the second one would constantly spam the Oversoul, which would quickly result in a TotalPartyKill. To make matters worse, the latter was preceded by an FlunkyBoss whose [[BrownNote Liturgy of Death]] would do the same thing.
16th Feb '17 5:13:33 PM Twiddler
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* In the Super NES game ''ThePeaceKeepers'', during the boat stage (The Crazy Horse), you have 60 seconds to destroy the white Orbot. If you don't defeat him in time, then he will sink the ship and escape.

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* In the Super NES game ''ThePeaceKeepers'', ''VideoGame/ThePeaceKeepers'', during the boat stage (The Crazy Horse), you have 60 seconds to destroy the white Orbot. If you don't defeat him in time, then he will sink the ship and escape.
16th Feb '17 5:12:49 PM Twiddler
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* In ''{{Neopets}}: The Darkest Faerie'', you only have three minutes to defeat the titular final boss. This is not helped by the fact you must first break her shield.

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* In ''{{Neopets}}: The Darkest Faerie'', ''VideoGame/NeopetsTheDarkestFaerie'', you only have three minutes to defeat the titular final boss. This is not helped by the fact you must first break her shield.
15th Feb '17 6:46:37 PM bt8257
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Sometimes your greatest foe is not the GiantEnemyCrab standing in front of you -- it's the countdown right above his head.

to:

Sometimes your greatest foe is not the GiantEnemyCrab standing in front of you -- it's its the countdown right above his head.
14th Dec '16 2:24:06 PM Littlefoot
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**Golemech on the "Easy" Venom route also counts, as if you take too long to defeat him, you'll hit a dead end and continously ram into pillars until you're out of energy and die.
28th Nov '16 12:43:46 AM LucaEarlgrey
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* ''VideoGame/ShinMegamiTenseiIV'' has the DLC BonusBoss, Masakado's Shadow. You have only ten turns to beat him before an ICBM destroys all of Tokyo.

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* ''VideoGame/ShinMegamiTenseiIV'' has the DLC BonusBoss, Masakado's Shadow. [[spoiler:Masakado's Shadow]]. You have only ten turns to beat him before an [[spoiler:an ICBM destroys all of Tokyo.Tokyo]].
* ''VideoGame/ShinMegamiTenseiIVApocalypse'' has each of the Fiend battles in [[BrutalBonusLevel Twisted Tokyo]]. You have ten turns to beat the target before you're taken out of the dungeon automatically. Fortunately, this does not result in a GameOver, and any damage you dealt will carry over to the next encounter with them.
4th Nov '16 7:34:35 AM CerotechOmega
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* The final battle in ''VideoGame/PaperMarioColorSplash'' does this differently, where you have at least 11 turns to defeat the FinalBoss. [[spoiler:"At least" because the turn count only drops whenever Mario blocks attacks using Huey; Black Bowser's attacks all have a Life Drain attribute, which allows him to replenish all the health he lost since his last turn, and this effect is negated whenever Huey blocks an attack, since he was designed explicitly to contain the same black paint that Bowser uses in his attacks. Should Huey break before Bowser's final attack is absorbed, the battle becomes unwinnable.]]
13th Oct '16 7:27:21 PM Galacton
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Basically, a TimeLimitBoss is a combination of TimedMission and BossFight, and involves bosses which have to be beaten within a certain preset period of time (either seconds or turns), or bosses that have to be beaten before they unleash a TotalPartyKill. This can often turn an enemy that wouldn't normally be difficult to defeat into ThatOneBoss.

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Basically, a The TimeLimitBoss is a combination of TimedMission and BossFight, and involves bosses which have to be beaten within a certain preset period of time (either seconds or turns), or bosses that have to be beaten before they unleash else the boss escapes, turns invincible, or unleashes a [[OneHitKill One Hit]] TotalPartyKill. This can often turn an enemy that wouldn't normally be difficult to defeat into ThatOneBoss.
26th Sep '16 3:30:22 AM Rakurai
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* ''VideoGame/Persona5'' imposes a 30 minute time limit on you for the fight against [[spoiler: Shadow Okamura]]. Its obligatory bonus boss is also timed, though in a different manner, as if you're unable to deal enough damage within a certain number of turns, they'll get bored of fighting you and end things on the spot with an unavoidable TotalPartyKill instead of continuing the battle.
23rd Sep '16 7:15:17 AM Vir
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** Optional boss Gogo the Mimic in ''VideoGame/FinalFantasyV'', in an unusually [[TheDevTeamAreSadists psychologically cruel]] variant on the trope. Gogo lives in a sunken tower, guarding a unique and valuable treasure (The [[AndYourRewardIsClothes Mime Job Class]]), so your party only has seven minutes to get in, get to the bottom, kill Gogo, get the treasure, and get out. Upon reaching Gogo, the player's instinct is to start unloading everything they have on him, most world-killy first. However, he'll counter EVERYTHING you do with something that hurts even more -- even if you can deplete his HP this way, you won't have enough time to make it out alive. The [[PuzzleBoss trick]]? ''[[SheatheYourSword Do nothing]].'' Sit there as the counter ticks closer to CriticalExistenceFailure and do nothing but pray Gogo decides to wander off soon enough to allow you to leave alive, several minutes, usually. It's utterly nerve-wracking.

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** Optional boss Gogo the Mimic in ''VideoGame/FinalFantasyV'', in an unusually [[TheDevTeamAreSadists [[ClassicVideoGameScrewYous psychologically cruel]] variant on the trope. Gogo lives in a sunken tower, guarding a unique and valuable treasure (The [[AndYourRewardIsClothes Mime Job Class]]), so your party only has seven minutes to get in, get to the bottom, kill Gogo, get the treasure, and get out. Upon reaching Gogo, the player's instinct is to start unloading everything they have on him, most world-killy first. However, he'll counter EVERYTHING you do with something that hurts even more -- even if you can deplete his HP this way, you won't have enough time to make it out alive. The [[PuzzleBoss trick]]? ''[[SheatheYourSword Do nothing]].'' Sit there as the counter ticks closer to CriticalExistenceFailure and do nothing but pray Gogo decides to wander off soon enough to allow you to leave alive, several minutes, usually. It's utterly nerve-wracking.
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