History Main / ThrowAwayGuns

15th Feb '18 6:50:45 PM WillKeaton
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--> '''Revy:''' It's only a fuckin' [[http://en.wikipedia.org/wiki/Taurus_(manufacturer) Taurus]].

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--> '''Revy:''' It's only a fuckin' [[http://en.wikipedia.org/wiki/Taurus_(manufacturer) Taurus]].Taurus.]]
6th Feb '18 8:50:07 AM Gatordragon24
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* Mal'Damba from ''VideoGame/{{Paladins}}'' uses a venom-spitting cobra as his primary weapon. When he runs out of venom, he "reloads" by throwing the snake and having another one slither up his arm. Throwing his snake also has the nifty effect of stunning and damaging enemies that are hit by it.
4th Feb '18 9:52:52 PM foxley
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* When running from Big Nick at the end of ''Film/DenOfThieves'', Merriman throws away his assault rifle. Justified as the rifle is out of ammo, and Merriman is looking to disencumber himself to make it easier to escape.
21st Jan '18 2:38:25 PM nombretomado
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* {{MAG ISA}} -- Eman and Kyle both ran out of ammo as they engaged in a firefight. When they did, they just [[http://mag-isa.thecomicseries.com/comics/pl/119721 threw out those guns (at least Eman did)]] and proceeded to knife fight.

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* {{MAG ISA}} -- ''Webcomic/{{MAGISA}}'': Eman and Kyle both ran out of ammo as they engaged in a firefight. When they did, they just [[http://mag-isa.thecomicseries.com/comics/pl/119721 threw out those guns (at least Eman did)]] and proceeded to knife fight.
29th Dec '17 6:22:45 PM Willbyr
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* ''VideoGame/StickFight'' actually weaponizes this; once your gun's ammo is used up, you can throw it at an opponent for damage.
25th Dec '17 9:41:38 AM sally_mustang
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* In ''VideoGame/SaintRow2'' [[LargeAndInCharge Maero]] throws his gun instead of reloading it at the Boss' face when it's empty. Since he had a massive minigun, the Boss is too busy dodging it to shoot a rushing Maero. It's also poked fun at - the minigun is one of your rewards for completing the mission ''because'' Maero threw his away during it.

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* In ''VideoGame/SaintRow2'' ''VideoGame/SaintsRow2'' [[LargeAndInCharge Maero]] throws his gun instead of reloading it at the Boss' face when it's empty. Since he had a massive minigun, the Boss is too busy dodging it to shoot a rushing Maero. It's also poked fun at - the minigun is one of your rewards for completing the mission ''because'' Maero threw his away during it.
12th Dec '17 12:59:10 PM Kadorhal
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* ''VideoGame/ModernWarfare'' has an example of this if you use cheats - [[spoiler:when you're supposed to shoot Zakhaev at the very end, he will attempt to shoot back at you with his Desert Eagle. If you use god mode to survive his shots, after he fires seven times he'll drop the gun and pull out another one. Another seven shots from ''that'', he drops it too, and then pulls out an M1911 with infinite ammo instead.]]
* ''VideoGame/CallOfDutyAdvancedWarfare'' has this during the final two levels. Because your prosthetic arm has been mangled, you can't reload, or toss grenades. All you can do is grab new gear when yours runs empty, or kill enemies with your knife.



** This also happens and is justified in one mission near the end of ''VideoGame/CallOfDutyAdvancedWarfare''. [[spoiler:Mitchell's prosthetic arm has been broken,]] so the player cannot reload and must throw away a gun after emptying the magazine.

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** ''VideoGame/ModernWarfare'' has an example of this if you use cheats - [[spoiler:when you're supposed to shoot Zakhaev at the very end, he will attempt to shoot back at you with his Desert Eagle. If you use god mode to survive his shots, after he fires seven times he'll drop the gun and pull out another one. Another seven shots from ''that'', he drops it too, and then pulls out an M1911 with infinite ammo instead.]] ''Modern Warfare 3'' also has a proper variation in a cutscene, where [[spoiler:Grinch drops his rifle to pull out [[GunsAkimbo a pair of Deagles]] during his team's LastStand because there's simply too many enemies and too much going on for him to reload properly.]]
** This also happens and is justified in one mission near the end of ''VideoGame/CallOfDutyAdvancedWarfare''. [[spoiler:Mitchell's prosthetic arm has been broken,]] so the player cannot reload or throw grenades, and must throw away a gun after emptying the its magazine.



* ''VideoGame/JustCause 2'' plays with this trope a bit in its basic mechanics. When a gun runs out of ammo, if there are no other guns of the same type lying around, it is easier to pick up one of the other types of guns, which drops your current gun. Similarly, there is ''never'' ammo for any of the DLC special weapons, so once you are out of ammo, you either have to call in a weapon drop for it again, or toss it for something else in the area. The irony of tossing weapons comes in the form of the "mounted gun" which can be unmounted and carried around. It is "heavy" so you cannot run or jump while wielding it, but it has infinite ammo and can destroy everything you fire it at! The only reason not to have it all the time is that you can't bring it with you... so you might as well drop it when moving on.

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* ''VideoGame/JustCause 2'' ''VideoGame/JustCause2'' plays with this trope a bit in its basic mechanics. When a gun runs out of ammo, if there are no other guns of the same type lying around, it is easier to pick up one of the other types of guns, which drops your current gun. Similarly, there is ''never'' ammo for any of the DLC special weapons, so once you are out of ammo, you either have to call in a weapon drop for it again, or toss it for something else in the area. The irony of tossing weapons comes in the form of the "mounted gun" which can be unmounted and carried around. It is "heavy" so you cannot run or jump while wielding it, but it has infinite ammo and can destroy everything anything you fire it at! at. The only reason not to have it all the time is that you can't bring it with you... so you might as well drop it when moving on.



* In ''VideoGame/DeusEx'' there is a small disposable plasma gun called the [=PS20=]. Intended as a stealth gun with its small profile, the size of the gun limits it to a single shot, although for some reason you can only carry one at a time and even a headshot at point-blank range won't kill someone.

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* In ''VideoGame/DeusEx'' there is a small disposable plasma gun called the [=PS20=]. Intended as a stealth gun with its small profile, the size of the gun limits it to a single shot, although for some reason you can only carry one at a time and even a headshot at point-blank range won't kill someone. There's also a much larger variation with the Light Antitank Weapon, which has the same limit of one shot and only one in your inventory, though it's much more powerful (and also takes up much more space) since, as the name suggests, it's meant to be used against armor rather than people.



* In ''VideoGame/SyphonFilter The Omega Strain'' the player can choose what firearms to bring on a mission. Unless they choose guns with the same type of ammunition as the enemies they encounter this trope can happen when the player runs out of ammo and has to discard their weapon and scoop up an enemy's.

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* In ''VideoGame/SyphonFilter ''VideoGame/SyphonFilter: The Omega Strain'' the player can choose what firearms to bring on a mission. Unless they choose guns with the same type of ammunition as the enemies they encounter encounter, this trope can happen when the player runs out of ammo and has to discard their weapon and scoop up an enemy's.



* In ''VideoGame/SaintRow2'' [[LargeAndInCharge Maero]] throw his gun instead of reloading it at the Boss' face when it's empty. Since he had a minigun the Boss is too busy dodging it to shoot a rushing Maero.

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* In ''VideoGame/SaintRow2'' [[LargeAndInCharge Maero]] throw throws his gun instead of reloading it at the Boss' face when it's empty. Since he had a minigun massive minigun, the Boss is too busy dodging it to shoot a rushing Maero.Maero. It's also poked fun at - the minigun is one of your rewards for completing the mission ''because'' Maero threw his away during it.
16th Nov '17 5:11:34 PM WaveSwallow
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* Oda Nobunaga in ''VideoGame/FateGrandOrder'' loves MoreDakka, but since she uses slow reloading single-shot muskets, she makes up for it with lots and lots of guns.
13th Nov '17 3:38:46 PM trixus
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* In ''VideoGame/SaintRow2'' [[LargeAndInCharge Maero]] throw his gun instead of reloading it at the Boss' face when it's empty. Since he had a minigun the Boss is too busy dodging it to shoot a rushing Maero.
8th Nov '17 11:18:16 AM CoolTom1337
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* The notoriously bad ''VideoGame/DrakeOfThe99Dragons'' has "[[InformedAttribute master assassin]]" Drake reload his akimbo handguns...by pulling out another pair. [[FridgeLogic Thus, he leaves guns with his fingerprints on them wherever he goes]].

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* The notoriously bad ''VideoGame/DrakeOfThe99Dragons'' has "[[InformedAttribute master assassin]]" Drake reload his akimbo handguns...by pulling out another pair. pair from HammerSpace. [[FridgeLogic Thus, And since he leaves doesn't wear gloves, this results in him leaving guns with his fingerprints on them wherever he goes]].
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