History Main / ThisLooksLikeAJobForAquaman

23rd Aug '16 2:07:17 AM Mattonymy
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** True to the spirit of the trope, most of Misty's character-centered arcs were based around the usage of Water-type Pokemon. This included (but is not limited to) a battle with Ash over a Totodile they both claimed they caught, battling a gym trainer who specialized in underwater Pokemon battles, and an entire Pokémon League-esque tournament that required all participants to use Water-type Pokemon.
2nd Aug '16 4:13:47 AM Arivne
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** Dr. Elizabeth Weir is assigned as the new commander of the Stargate Program based apparently on her expertise as a diplomat. Everyone (especially her) questions how this qualifies her to run the Stargate Program, which is primarily a military operation. In the Season Eight premier "New Order", she gets to use her skills during a negotiation with the Goa'uld, before leaving to head the [[Series/StargateAtlantis Atlantis expedition]].
*** However, it's explained that the whole point of putting a civilian in charge is that the Stargate program shouldn't be a military operation, and since a large part of it involves meeting and trading with other civilisations a diplomat is the perfect person for the job. If anything her appointment inverted this trope, since everyone involved previously lacked this obviously necessary expertise and frequently got in trouble as a result.

to:

** Dr. Elizabeth Weir is assigned as the new commander of the Stargate Program based apparently on her expertise as a diplomat. Everyone (especially her) questions how this qualifies her to run the Stargate Program, which is primarily a military operation. In the Season Eight premier "New Order", she gets to use her skills during a negotiation with the Goa'uld, before leaving to head the [[Series/StargateAtlantis Atlantis expedition]].
*** However, it's
expedition]]. It's explained that the whole point of putting a civilian in charge is that the Stargate program shouldn't be a military operation, and since a large part of it involves meeting and trading with other civilisations a diplomat is the perfect person for the job. If anything her appointment inverted this trope, since everyone involved previously lacked this obviously necessary expertise and frequently got in trouble as a result.
2nd Aug '16 4:08:35 AM Arivne
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* In ''Literature/DontCallMeIshmael'', the debate team, whose star debater unfortunately isn't there, have to argue that Fantasy and science-fiction are relevant in RealLife. They are convinced they have already lost, when suddenly the resident geek Bill, who's usually TheQuietOne, launches into a passionate speech full of [[GeekyAnalogy geeky analogies]] about why Fantasy and science-fiction do matter and are important to many people, providing them with lots of arguments.

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* In ''Literature/DontCallMeIshmael'', the debate team, whose star debater unfortunately isn't there, have to argue that Fantasy fantasy and science-fiction are relevant in RealLife. They are convinced they have already lost, when suddenly the resident geek Bill, who's usually TheQuietOne, launches into a passionate speech full of [[GeekyAnalogy geeky analogies]] about why Fantasy fantasy and science-fiction do matter and are important to many people, providing them with lots of arguments.
2nd Aug '16 4:05:03 AM Arivne
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* Before she got her [[ImaginationBasedSuperpower incredibly versatile]] [[BarrierWarrior force fields]], the [[ComicBook/FantasticFour Invisible Woman]] (then Invisible Girl) was often subject to this because her only power was {{Invisibility}}, so the team was put into situations where stealth was required so her power could come off as being useful.
** Speaking of the early ComicBook/FantasticFour comics, while Namor the Submariner from their RoguesGallery had ''some'' useful abilities on land (flight and super strength), he generally needed to spend some time in the water to keep them optimal. In one early comic where Doctor Doom teamed up with him to try to eliminate the Fantastic Four, only to betray him along with them (since Doctor Doom wanted no super-powered competition from the Submariner either), Namor was only able to power up enough to pull everyone's fat out of the fire because the Fantastic Four happened to have a big tank of water handy in their building for him.

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* ''ComicBook/FantasticFour''
**
Before she got her [[ImaginationBasedSuperpower incredibly versatile]] [[BarrierWarrior force fields]], the [[ComicBook/FantasticFour Invisible Woman]] Woman (then Invisible Girl) was often subject to this because her only power was {{Invisibility}}, so the team was put into situations where stealth was required so her power could come off as being useful.
** Speaking of the early ComicBook/FantasticFour comics, while While Namor the Submariner from their RoguesGallery had ''some'' useful abilities on land (flight and super strength), he generally needed to spend some time in the water to keep them optimal. In one early comic where Doctor Doom teamed up with him to try to eliminate the Fantastic Four, only to betray him along with them (since Doctor Doom wanted no super-powered competition from the Submariner either), Namor was only able to power up enough to pull everyone's fat out of the fire because the Fantastic Four happened to have a big tank of water handy in their building for him.
2nd Aug '16 4:03:40 AM Arivne
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* ''Literature/LordOfTheRings'': Frodo isn't the smartest, strongest or bravest of his companions and is constantly overshadowed even by his fellow hobbits. However, his inherent purity and tenacity make the most capable person to carry the ring. While he [[spoiler:eventually fails]], it's noted that no other person could [[spoiler:carry it as far as he did.]]

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* ''Literature/LordOfTheRings'': ''Literature/LordOfTheRings''
**
Frodo isn't the smartest, strongest or bravest of his companions and is constantly overshadowed even by his fellow hobbits. However, his inherent purity and tenacity make the most capable person to carry the ring. While he [[spoiler:eventually fails]], it's noted that no other person could [[spoiler:carry it as far as he did.]]
1st Aug '16 6:39:31 AM longWriter
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** In Craggy Peak's Zodiac-themed dungeon, there is a very confusing puzzle involving moving around statues of goats. The nearby stone tablet is cryptic ("The goat leaves no trace behind."). Looks like a job for [[StopHelpingMe Insight Psynergy!]]

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** In Craggy Peak's Zodiac-themed dungeon, there is a very confusing puzzle involving moving around statues of goats. The nearby stone tablet is cryptic ("The goat leaves no trace behind."). Looks like a job for [[StopHelpingMe [[AnnoyingVideoGameHelper Insight Psynergy!]]
29th Jul '16 3:24:45 PM Ferot_Dreadnaught
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*** Female models would be too [[GenreSavvy obvious]], one supposes.

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*** Female models would be too [[GenreSavvy obvious]], obvious, one supposes.



** Considering that in the pilot episode KITT smashes right through a wall to rescue Michael, adopting basements and elevated floors as hideouts may be borderline DangerouslyGenreSavvy on the villains' part.

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** Considering that in the pilot episode KITT smashes right through a wall to rescue Michael, adopting basements and elevated floors as hideouts may be borderline DangerouslyGenreSavvy savvy on the villains' part.



* ''VideoGame/FinalFantasyVI'' has Celes' AwesomeButImpractical Runic ability. While being able to absorb enemies' magic attacks and earn MP back from them sounds cool, against weak enemies in RandomEncounters there's kind of no need since they don't use magic that often and are easily dispatched anyway, and is only useful if you really need to refill your MP. As a result some bosses were deliberately designed to be near impossible to beat WITHOUT using Runic. In fact, the first boss you fight right after recruiting Celes fits this--it casts a lot of magic and the GenreSavvy Celes recognizes this and tells the player to use Runic in anticipation of its spells. For many players, this is the ''only'' time they ever use the ability, since Runic will ''also'' absorb any friendly spells ''you'' cast, like Cure.

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* ''VideoGame/FinalFantasyVI'' has Celes' AwesomeButImpractical Runic ability. While being able to absorb enemies' magic attacks and earn MP back from them sounds cool, against weak enemies in RandomEncounters there's kind of no need since they don't use magic that often and are easily dispatched anyway, and is only useful if you really need to refill your MP. As a result some bosses were deliberately designed to be near impossible to beat WITHOUT using Runic. In fact, the first boss you fight right after recruiting Celes fits this--it casts a lot of magic and the GenreSavvy Celes recognizes this and tells the player to use Runic in anticipation of its spells. For many players, this is the ''only'' time they ever use the ability, since Runic will ''also'' absorb any friendly spells ''you'' cast, like Cure.



** Amusingly Umaro has an inversion. His icy berserker mode turns any ice-absorb enemy practically invincible as it's a near full heal when he blasts them. There seem to be an [[DangerouslyGenreSavvy abnormally high amount of FIRE enemies that ABSORB]] ice elemental attacks...

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** Amusingly Umaro has an inversion. His icy berserker mode turns any ice-absorb enemy practically invincible as it's a near full heal when he blasts them. There seem to be an [[DangerouslyGenreSavvy abnormally high amount of FIRE enemies that ABSORB]] ABSORB ice elemental attacks...
26th Jul '16 4:57:13 PM MrThorfan64
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** In the ''Comicbook/JLAAvengers'' crossover, Aquaman is able to shut down a whole group of Marvel Atlanteans with his telepathy; he comments that their minds are more complex than what he usually uses it on, and Namor (himself half-Atlantean) says that the telepathy gave him a pounding headache.

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** In the ''Comicbook/JLAAvengers'' crossover, Aquaman is able to shut down a whole group of Marvel Atlanteans with his telepathy; he comments that their minds are more complex than what he usually uses it on, and Namor (himself half-Atlantean) says that the telepathy gave him a pounding headache. Earlier in the series, Aquaman is being beaten up by She-Hulk... then realizes he doesn't need to beat her and succeeds in gaining one of the Macguffins which is underwater. Later that issue he scatters a group of the strongest Avengers who are beating up Superman (including She-Hulk) by summoning a giant sea-monster while in the Savage Land.
18th Jul '16 12:41:46 PM Kyoni
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* In ''VideoGame/PaperMario'', Sushie is a literal FishOutOfWater whose main gimmick is MakingASplash attacks. The first dungeon after she joins you is a volcano where most of the enemies (including the boss) are weak to water, making her very useful here. But outside of said dungeon, fire-based enemies are relatively uncommon, so even though she learns some legitimately powerful attacks like Tidal Wave, there's not much reason to use her when other characters can do the same thing ''and'' have better utility on top of that.

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* In ''VideoGame/PaperMario'', Sushie is a literal FishOutOfWater whose main gimmick is MakingASplash attacks. The first dungeon after she joins you is a volcano where most of the enemies (including the boss) are weak to water, making her very useful here. But outside of said dungeon, once that's done, fire-based enemies are relatively uncommon, so even though she learns does learn some legitimately powerful attacks moves like Tidal Wave, there's not much reason to use her when other characters partners can do the same thing ''and'' and tend to have better utility on top of that.that.
** To a lesser extent there's Kooper. He's useful when he first joins since he can attack multiple enemies without an upgrade, but his inability to do ''anything'' against aerial enemies makes him less desirable once you get more partners, and neither his Super or Ultra Rank moves are particularly useful...until you get to the Shiver Region, where most of the enemies are weak to fire, so the otherwise forgettable Fire Shell suddenly becomes ''very'' useful.
18th Jul '16 12:34:35 PM Kyoni
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Added DiffLines:

* In ''VideoGame/PaperMario'', Sushie is a literal FishOutOfWater whose main gimmick is MakingASplash attacks. The first dungeon after she joins you is a volcano where most of the enemies (including the boss) are weak to water, making her very useful here. But outside of said dungeon, fire-based enemies are relatively uncommon, so even though she learns some legitimately powerful attacks like Tidal Wave, there's not much reason to use her when other characters can do the same thing ''and'' have better utility on top of that.
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