History Main / TheHedgeOfThorns

4th Aug '16 1:29:34 AM PaulA
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* In the Shannara series by Creator/TerryBrooks, the Druid castle of Paranor is protected by a poisonous hedge. Some parts are actually illusions, and passable, but usually a druid guide is required to find them.

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* In the Shannara Literature/{{Shannara}} series by Creator/TerryBrooks, the Druid castle of Paranor is protected by a poisonous hedge. Some parts are actually illusions, and passable, but usually a druid guide is required to find them.
10th Jul '16 5:07:17 AM Morgenthaler
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* A hedge also separates the faerie world from the normal world in Creator/{{Robin McKinley}}'s ''The Door in the Hedge.'' In that case, it's a fairly normal hedge.

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* A hedge also separates the faerie world from the normal world in Creator/{{Robin McKinley}}'s ''The Door in the Hedge.'' In that case, it's a fairly normal hedge.



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* The Hedge from ''TabletopGame/ChangelingTheLost'', which is the border between the "real world" and the fae world of Arcadia (not in any way to be confused with [[{{Arcadia}} the trope of the same name]]). There are actual thorns and a wide variety of other dangerous features, including living creatures, and it's generally an unhealthy place to be. Oh, and getting dragged through those thorns as a human rips your soul to pieces, which you then ([[UnreliableNarrator possibly]]) only gather together once you escape from Arcadia.

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* The Hedge from ''TabletopGame/ChangelingTheLost'', which is the border between the "real world" and the fae world of Arcadia (not in any way to be confused with [[{{Arcadia}} the trope of the same name]]). There are actual thorns and a wide variety of other dangerous features, including living creatures, and it's generally an unhealthy place to be. Oh, and getting dragged through those thorns as a human rips your soul to pieces, which you then ([[UnreliableNarrator possibly]]) only gather together once you escape from Arcadia.



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9th Jul '16 7:49:22 PM RevDave
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* When the East India Trading Company occupied India, it charged taxes on purchases of salt made by residents of the inland towns and cities. To prevent them from going to get their salt from either coast of the Indian Ocean, EITC planted over ''650 miles of hedges'', that in some places were 12-feet high and 14-feet thick. [[https://en.wikipedia.org/wiki/Inland_Customs_Line#Great_Hedge Wikipedia]]
26th Jun '16 8:35:56 PM nombretomado
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* In ''[[TheDresdenFiles Summer Knight]]'', near the end of the story a Fey conjures up a nasty, poisonous hedge to keep Harry from interfering.

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* In ''[[TheDresdenFiles Summer Knight]]'', ''Literature/SummerKnight'', near the end of the story a Fey conjures up a nasty, poisonous hedge to keep Harry from interfering.
9th Jun '16 2:45:03 PM MyFinalEdits
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* ''VideoGame/MetroidPrime 3'' has the aptly-named Thorn Jungle area of planet Bryyo.

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* ''VideoGame/MetroidPrime 3'' ''VideoGame/MetroidPrime3Corruption'' has the aptly-named Thorn Jungle area of planet Bryyo.



** French Bocage country, consisting of fields demarkated by hedgerows planted on top of rubble walls. A significant impediment to military operations in WWII.

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** * French Bocage country, consisting of fields demarkated by hedgerows planted on top of rubble walls. A significant impediment to military operations in WWII.
9th Jun '16 2:41:18 PM MyFinalEdits
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** Introduced as a level theme in ''VideoGame/DonkeyKongCountry2DiddysKongQuest'', which had a few levels set entirely in brambles, famous for its AwesomeMusic: [[https://www.youtube.com/watch?v=J67nkzoJ_2M "Stickerbush Symphony."]] They really do act as a test of character, because they're all [[ThatOneLevel really freakin' difficult]].
* ''VideoGame/DonkeyKongCountryTropicalFreeze'' also has similar bramble levels. SelfDemonstrating/CrankyKong's pogo cane lets him bounce off the thorns safely.
** ''VideoGame/WorldOfWarcraft'' has a pair of dungeons called Razorfen Kraul and Razorfen Downs that are both built under a network of huge, thorny trunks. The occupants aren't [[TheFairFolk faeries]], though: they're [[AlwaysChaoticEvil savage]] [[PigMan boar-people]], and the thorns aren't all that difficult for a player to get through.

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** Introduced as a level theme in ''VideoGame/DonkeyKongCountry2DiddysKongQuest'', which had has a few levels set entirely in brambles, famous for its AwesomeMusic: [[https://www.youtube.com/watch?v=J67nkzoJ_2M "Stickerbush Symphony."]] brambles. They really do act as a test of character, because they're all [[ThatOneLevel really freakin' difficult]].
* ** ''VideoGame/DonkeyKongCountryTropicalFreeze'' also has similar two bramble levels. SelfDemonstrating/CrankyKong's levels: One in Lost Mangroves and another in Bright Savannah. Cranky Kong's pogo cane lets him bounce off the thorns safely.
** * ''VideoGame/WorldOfWarcraft'' has a pair of dungeons called Razorfen Kraul and Razorfen Downs that are both built under a network of huge, thorny trunks. The occupants aren't [[TheFairFolk faeries]], though: they're [[AlwaysChaoticEvil savage]] [[PigMan boar-people]], and the thorns aren't all that difficult for a player to get through.
9th Jun '16 10:29:37 AM erforce
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* ''VideoGame/DonkeyKongCountry'' introduced this as a level theme in ''VideoGame/DonkeyKongCountry2DiddysKongQuest'', which had a few levels set entirely in brambles, famous for its AwesomeMusic: [[https://www.youtube.com/watch?v=J67nkzoJ_2M "Stickerbush Symphony."]] They really do act as a test of character, because they're all [[ThatOneLevel really freakin' difficult]].

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* ''VideoGame/DonkeyKongCountry'' introduced this ''VideoGame/DonkeyKongCountry''
** Introduced
as a level theme in ''VideoGame/DonkeyKongCountry2DiddysKongQuest'', which had a few levels set entirely in brambles, famous for its AwesomeMusic: [[https://www.youtube.com/watch?v=J67nkzoJ_2M "Stickerbush Symphony."]] They really do act as a test of character, because they're all [[ThatOneLevel really freakin' difficult]].



* ''VideoGame/WorldOfWarcraft'' has a pair of dungeons called Razorfen Kraul and Razorfen Downs that are both built under a network of huge, thorny trunks. The occupants aren't [[TheFairFolk faeries]], though: they're [[AlwaysChaoticEvil savage]] [[PigMan boar-people]], and the thorns aren't all that difficult for a player to get through.

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* ** ''VideoGame/WorldOfWarcraft'' has a pair of dungeons called Razorfen Kraul and Razorfen Downs that are both built under a network of huge, thorny trunks. The occupants aren't [[TheFairFolk faeries]], though: they're [[AlwaysChaoticEvil savage]] [[PigMan boar-people]], and the thorns aren't all that difficult for a player to get through.
26th May '16 7:13:44 PM evonix
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* ''Webcomic/GirlGenius'': A large robotic version makes up one of Castle Heterodyne's defences.
20th May '16 8:40:09 PM Sharlee
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* ''Film/TheSatanicRitesOfDracula'' found a novel way of polishing off the Count: luring him into a tangled hawthorn thicker. Hawthorn being what Christ's crown of thorns was made from, the spiky branches prove as effective as holy water would've been.

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* ''Film/TheSatanicRitesOfDracula'' found a novel way of polishing off the Count: luring him into a tangled hawthorn thicker. thicket. Hawthorn being (at least according to Van Helsing) what Christ's crown of thorns was made from, the spiky branches prove as effective as holy water would've been.
20th May '16 8:35:46 PM Sharlee
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* ''Film/TheSatanicRitesOfDracula'' found a novel way of polishing off the Count: luring him into a tangled hawthorn thicker. Hawthorn being what Christ's crown of thorns was made from, the spiky branches prove as effective as holy water would've been.
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