History Main / TheEngineer

30th Jan '17 5:32:11 PM weiserthanyou
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** Also, the Pyro uses a flamethrower, a traditional engineer weapon. He/she/it's (still up for debate) also the best ally of the Engineer, being extremely adept at unmasking enemy Spies, who can easily bring down the Engineer's building by sapping them, and disable said sappers.

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** Also, the Pyro uses a flamethrower, a traditional engineer weapon. He/she/it's (still up for debate) also the best ally of the Engineer, being extremely adept at unmasking enemy Spies, who can easily bring down the Engineer's building by sapping them, and disable said sappers. Additionally, Pyros using the stock flamethrower or Degreaser can use a compression blast fairly frequently to dislodge enemy stickybombs, reflect rockets/grenades/almost any projectile right back at an enemy, and partially nullify Übercharges by blasting the enemy away from buildings/each other, covering virtually all standard weaknesses of Engineers and their buildings.
26th Jan '17 3:31:43 AM Luppercus
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* Wildcat in ''WesternAnimation/TaleSpin'', Higher for Hire's resident mechanics and everyman, capable of fixing almost anything in minutes.
26th Jan '17 3:27:27 AM Luppercus
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* Cedric in ''WesternAnimation/TheRaccoons'', he even design a solar-fueled car and his father's mansion security system.

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* Cedric in ''WesternAnimation/TheRaccoons'', he even design designs a solar-fueled car and his father's mansion security system.
26th Jan '17 3:26:57 AM Luppercus
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* Cedric in ''WesternAnimation/TheRaccoons'', he even design a solar-fueled car and his father's mansion security system.
26th Jan '17 3:16:24 AM Luppercus
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* Ray in ''WesternAnimation/TheRealGhostbusters''. He's always using his scientific knowledge to design different devices and often suggest the use of already existing equipment in new ways needed for the occasion. Egon has a little bit of that but is more like TheSpock of the group, whilst Winston is the everyman and Peter is a psychologist so his work is normally be TheFace of the team.
* Gadget in ''WesternAnimation/ChipNDaleRescueRangers''; shes able to turn any house appliance in all sorts of rodent-size machinery like airships, rockets, weapons and vehicles.
23rd Jan '17 12:25:23 AM Luppercus
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* Gruffi in ''WesternAnimation/GummiBears'', the place they live in would be torn to pieces without him.
* Handy in ''WesternAnimation/TheSmurfs'' UpToEleven. Hes able to do advance machinery, steampunk vehicles and robots! with medieval-level technology.
15th Jan '17 4:34:23 PM nombretomado
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* [[BrutalLegend Eddie Riggs]], in an unusual example of The Engineer being the protagonist. Sure, he can fight, drive, lead armies [[spoiler:and turn into an ass-kicking demon]], but the main reason he's so valuable to the Ironheade army is his knowledge of mechanics and capacity for building stuff. He's a perfect example of how Engineers help turn the tide of battle through usage of technology. Later in the game, Mangus and Jack (the Headbanger with the hydraulic car jack of death) are examples as well.

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* [[BrutalLegend [[VideoGame/BrutalLegend Eddie Riggs]], in an unusual example of The Engineer being the protagonist. Sure, he can fight, drive, lead armies [[spoiler:and turn into an ass-kicking demon]], but the main reason he's so valuable to the Ironheade army is his knowledge of mechanics and capacity for building stuff. He's a perfect example of how Engineers help turn the tide of battle through usage of technology. Later in the game, Mangus and Jack (the Headbanger with the hydraulic car jack of death) are examples as well.
9th Jan '17 5:39:05 PM nombretomado
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* LeonardoDaVinci plays this role in ''VideoGame/AssassinsCreedII''. He shows some HEAVY [[MadScientist mad scientist tendencies]], inventing a FLYING MACHINE and all...

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* LeonardoDaVinci Creator/LeonardoDaVinci plays this role in ''VideoGame/AssassinsCreedII''. He shows some HEAVY [[MadScientist mad scientist tendencies]], inventing a FLYING MACHINE and all...
5th Jan '17 6:46:18 AM AFP
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* This trope also applies to certain types of military vehicles. Many popular tanks have engineering variants designed with a focus on vehicle repair and recovery (with the weapons switched out for hoists, towing gear, etc.), route clearance (plow blades, bridge-laying gear, demolition guns designed to fire a big high explosive round rather than a fast armor-piercing round, etc.), and other tasks.
11th Nov '16 9:44:06 AM ChaoticNovelist
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The Engineer is practically never one of the protagonists, since the more glamorous frontline soldiers are the ones that usually get the spotlight. However, if the Engineer is in a story, he will always be an ''essential'' character, and you can expect his skills to be crucial for victory at some moment in the story. Engineer characters also usually tend to be older, more experienced soldiers who are [[AFatherToHisMen a father figure]] to younger soldiers, be they frontline soldiers or younger engineers. They can also have elements of the [[DrillSergeantNasty drill sergeant]], demanding constant effort and discipline from his crew, although this is not surprising considering the frontline soldiers depend on the equipment they service to survive. Younger engineers can have [[HotBlooded a tendency to be very passionate about their work]], and have the gift of creativity and tenacity on their side. Expect young Engineers to come up with new technologies and strategies using existing technology that will give their allies a new edge in combat. Sometimes, an Engineer will actually [[AscendedExtra get the spotlight on him and remain a major character.]]

If an Engineer actually decides or is forced to fight, expect it to be ''awesome''. As it turns out, knowing how to build and fix machines and put structures together also gives you a wealth of knowledge in how to ''break'' them. Engineers are also the guys to call when terrain needs to be modified. From building roads to blasting obstacles, Engineers will clear the way. Combat Engineers and Sappers (explosives-oriented engineers) are a thing to behold: with their capacity to utterly destroy enemy equipment and fortifications and their specialized equipment, they can cause massive panic amongst enemy forces.

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The Engineer is practically never one of the protagonists, rarely TheProtagonist, since the more glamorous frontline soldiers are the ones that usually get the spotlight. However, if the Engineer is in a story, he will always be an ''essential'' character, and you can expect his skills to be crucial for victory at some moment in the story. Engineer characters also usually tend to be older, more experienced soldiers who are [[AFatherToHisMen a father figure]] to younger soldiers, be they frontline soldiers or younger engineers. They can also have elements of the [[DrillSergeantNasty drill sergeant]], demanding constant effort and discipline from his crew, although this is not surprising considering the frontline soldiers depend on the equipment they service to survive. Younger engineers can have [[HotBlooded a tendency to be very passionate about their work]], and have the gift of creativity and tenacity on their side. Expect young Engineers to come up with new technologies and strategies using existing technology that will give their allies a new edge in combat. Sometimes, an Engineer will actually [[AscendedExtra get the spotlight on him and remain a major character.him.]]

If an Engineer actually decides or is forced to fight, expect it to be ''awesome''. As it turns out, knowing how to build and fix machines and put structures together also gives you a wealth of knowledge in how to ''break'' them. Engineers are also the guys to call when terrain needs to be modified. From building roads to blasting obstacles, Engineers will clear the way. Combat Engineers and Sappers (explosives-oriented engineers) are a thing to behold: with their capacity to utterly destroy enemy equipment and fortifications and their specialized equipment, they can cause massive panic amongst enemy forces.



Note that this trope is about The Engineer as a particular type of character, not as a profession, so it would not actually comprise ALL that army engineers do. An engineer who deals with sanitation and construction of things like storehouses and office/administrative buildings would not be very interesting after all, and most characters referred to as "engineers" in media are actually closer in function to mechanics in the civilian field then they are to civic engineers. This trope applies to Engineers as a palpable force in combat, be it as support or actually participating in battle.

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Note that this trope is about The Engineer as a particular type of character, not as a profession, so it would not actually comprise ALL that army engineers do. An engineer who deals with sanitation and construction of things like storehouses and office/administrative buildings would [[TropesAreFlexible usually but not necessarily be very interesting after all, outside this trope]], and most characters referred to as "engineers" in media are actually closer in function to mechanics in the civilian field then they are to civic engineers. This trope applies primarily to Engineers as a palpable force in combat, be it as support or actually participating in battle.
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