History Main / ThatOneDisadvantage

30th Jan '17 9:29:51 PM Antronach
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** For ''[[VideoGame/{{TheElderScrollsIIIMorrowind}} Morrowind]]'', The Lord birthsign. You get a healing spell that's outclassed by Hearth Heal, a spell you can get in character generation too by having Restoration as a Major or Minor skill. The tradeoff is doubling the fire damage you take. Other signs provide better skills and weaker penalties, making it suicidal to choose The Lord unless you're roleplaying.
18th Dec '16 1:00:10 PM catmuto
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%%[[folder:Survival Horror]]
%%* ''VideoGame/HellNight'' has this with the game leaving you to be a OneHitPointWonder. But it's not only that but some partners has this too: Naomi can see the monster's location on the map and compass, but is otherwise passive. Kamiya and Ivanoff can stun the monster for quite a while but that's it. Same with Rene, although she has limited ammo and is the last partner the player can recruit.
%%[[/folder]]

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%%[[folder:Survival [[folder:Survival Horror]]
%%* ''VideoGame/HellNight'' has this with the game leaving you to be * ''VideoGame/HellNight'': The player character is a OneHitPointWonder. But it's not only that OneHitPointWonder, but some partners has this too: Naomi can see the monster's location on the map and compass, but is otherwise passive. Kamiya and Ivanoff can stun the monster for quite having a while but that's it. Same with Rene, although she has limited ammo and is the last partner along can give you one extra hit, though your partner then dies. If the player can recruit.
%%[[/folder]]
chooses to not recruit any of the partners available (and letting Naomi, who joins you by default in the beginning, die as soon as possible), this causes the entire game to have to be played as a No Damage Run and there is no reward for doing this, as it locks you into a Bad Ending.
[[/folder]]
16th Oct '16 4:55:33 AM Morgenthaler
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* ''Dependence'' is this in the ''HeroSystem''. While it was originally intended to replicate characters like Aquaman, who needed to dunk himself in water once a day, it turns into a bludgeon against the character, because all the GM has to do to screw over the guy is not allow access, storywise.
* "Palms Like Sieves" in ''HackMaster''. And Hemophilia, [[RuleOfThree again]].

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* ''Dependence'' is this in the ''HeroSystem''.''TabletopGame/HeroSystem''. While it was originally intended to replicate characters like Aquaman, who needed to dunk himself in water once a day, it turns into a bludgeon against the character, because all the GM has to do to screw over the guy is not allow access, storywise.
* "Palms Like Sieves" in ''HackMaster''.''TabletopGame/HackMaster''. And Hemophilia, [[RuleOfThree again]].
6th Sep '16 5:04:39 AM Austin
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* The highest level of Coward in ''VideoGame/AllFleshMustBeEaten''. Buy it and your character will never play any real role in the game ever again.

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* The highest level of Coward in ''VideoGame/AllFleshMustBeEaten''.''TabletopGame/AllFleshMustBeEaten''. Buy it and your character will never play any real role in the game ever again.
6th Sep '16 5:04:07 AM Austin
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* The highest level of Coward in ''All Flesh Must Be Eaten''. Buy it and your character will never play any real role in the game ever again.

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* The highest level of Coward in ''All Flesh Must Be Eaten''.''VideoGame/AllFleshMustBeEaten''. Buy it and your character will never play any real role in the game ever again.
28th Aug '16 3:54:27 PM universalperson
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** Another issue of Dragon includes a selection of extremely crippling commoner-oriented flaws, up to and including Corpse. This was acually an AprilFoolsJoke. Oddly enough, creative interpretation of several of these ended up being a significant boon and turned what was originally a class with no abilities and bare minimum stats into a LethalJokeCharacter.

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** Another issue of Dragon includes a selection of extremely crippling commoner-oriented flaws, up to and including Corpse. This Of course they weren't intended to be used, seeing as it was acually an AprilFoolsJoke.AprilFoolsDay joke. Oddly enough, creative interpretation of several of these ended up being a significant boon and turned what was originally a class with no abilities and bare minimum stats into a LethalJokeCharacter.
28th Aug '16 3:52:49 PM universalperson
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** Another issue of Dragon includes a selection of extremely crippling commoner-oriented flaws, up to and including Corpse. Oddly enough, creative interpretation of several of these ended up being a significant boon and turned what was originally a class with no abilities and bare minimum stats into a LethalJokeCharacter.

to:

** Another issue of Dragon includes a selection of extremely crippling commoner-oriented flaws, up to and including Corpse. This was acually an AprilFoolsJoke. Oddly enough, creative interpretation of several of these ended up being a significant boon and turned what was originally a class with no abilities and bare minimum stats into a LethalJokeCharacter.
9th Apr '16 8:50:08 PM CompletelyNormalGuy
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%% Commented-out examples are zero-context examples. Please do not re-add without adding context
%%
%%



[[folder:Survival Horror]]
* ''VideoGame/HellNight'' has this with the game leaving you to be a OneHitPointWonder. But it's not only that but some partners has this too: Naomi can see the monster's location on the map and compas, but is otherwise passive. Kamiya and Ivanoff can stun the monster for quite a while but that's it. Same with Rene, although she has limited ammo and is the last partner the player can recruit.
[[/folder]]

to:

[[folder:Survival %%[[folder:Survival Horror]]
* %%* ''VideoGame/HellNight'' has this with the game leaving you to be a OneHitPointWonder. But it's not only that but some partners has this too: Naomi can see the monster's location on the map and compas, compass, but is otherwise passive. Kamiya and Ivanoff can stun the monster for quite a while but that's it. Same with Rene, although she has limited ammo and is the last partner the player can recruit.
[[/folder]]
%%[[/folder]]
9th Apr '16 8:48:08 PM CompletelyNormalGuy
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* One background option in ''VideoGame/{{Arcanum|Of Steamworks And Magick Obscura}}'' is "Nietzsche Poster Child", boosting EXP in exchange for increasing critical failure rate ("That which does not kill me can only make me stronger."). Given ''Arcanum'' has really annoying effects possible for critical failures (most are "deal damage to self", but also found are "receive injury that reduces stats and can only be healed by upper-end healing items" and "your weapon breaks instantly", "Armor damaged", "get stunned and most likely die because the thing you were fighting now has a few turns of uninterrupted, unmissable attacks", and multiple of the above) and EXP is given like candy already, only a pure diplomat (who doesn't really make any rolls that can critically fail, plu s doesn't get the game's insane amount of combat EXP) can make any use of it, and even then, a background that boosts your persuasion stats (and the cap for them, as a stat's cap is based on its starting value) with a hit to combat stats may be better.

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* One background option in ''VideoGame/{{Arcanum|Of Steamworks And Magick Obscura}}'' is "Nietzsche Poster Child", boosting EXP in exchange for increasing critical failure rate ("That which does not kill me can only make me stronger."). Given ''Arcanum'' has really annoying effects possible for critical failures (most are "deal damage to self", but also found are "receive injury that reduces stats and can only be healed by upper-end healing items" and "your weapon breaks instantly", "Armor damaged", "get stunned and most likely die because the thing you were fighting now has a few turns of uninterrupted, unmissable attacks", and multiple of the above) and EXP is given like candy already, only a pure diplomat (who doesn't really make any rolls that can critically fail, plu s plus doesn't get the game's insane amount of combat EXP) can make any use of it, and even then, a background that boosts your persuasion stats (and the cap for them, as a stat's cap is based on its starting value) with a hit to combat stats may be better.
9th Mar '16 10:53:06 AM Someoneman
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* Illiterate in ''VideoGame/{{Cataclysm}}'' makes you completely incapable of using any book, which makes it much harder to train your skills and impossible to learn advanced crafting recipes. The only reason you'd want to have it would be for a SelfImposedChallenge.

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* Illiterate in ''VideoGame/{{Cataclysm}}'' makes you completely incapable of using any book, which makes it much harder to train your skills and impossible to learn advanced crafting recipes. Nowhere near worth the 6 points it gives you, since you can get that many points by taking multiple less harmful disadvantages. The only reason you'd want to have it would be for a SelfImposedChallenge.
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