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* ''VideoGame/EternalChampions'': Midknight was turned into a vampiric creature via scientific means and is described in-game as a living vampire. The advantages of this are mixed: he's super-strong, long-lived, has hypnotic powers, and lacks the traditional vampire weakness like the sun, garlic, and crosses (though he still dislikes them), but the biggest downside is that his body will slowly rot away if he doesn't consume blood, which he [[FriendlyNeighborhoodVampire finds abhorrent]].

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* ''VideoGame/EternalChampions'': Midknight was turned into a vampiric creature via living vampire through scientific means and is described in-game as a living vampire. means. The advantages of this are mixed: he's super-strong, long-lived, has hypnotic powers, and lacks the traditional vampire weakness like the sun, garlic, and crosses (though he still dislikes them), but the biggest downside is that his body will is slowly rot rotting away if unless he doesn't consume consumes human blood, which he [[FriendlyNeighborhoodVampire finds abhorrent]].
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* ''VideoGame/EternalChampions'': Midknight was turned into a vampiric creature via scientific means and is described in-game as a living vampire. The advantages of this are mixed: he's super-strong, long-lived, has hypnotic powers, and lacks the traditional vampire weakness like the sun, garlic, and crosses (though he still dislikes them), but the biggest downside is that his body will slowly rot away if he doesn't consume blood, which he [[FriendlyNeighborhoodVampire finds abhorrent]].
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* In ''TabletopGame/WerewolfTheApocalypse'', the Ananasi werespiders drink blood to power their supernatural abilities, and when they do it in their human form, they look like vampires to any uninformed onlooker. They even borrow the "Blood Pool" mechanic from ''TabletopGame/VampireTheMasquerade'', though their similarities to the Kindred end there.

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* In ''TabletopGame/WerewolfTheApocalypse'', the Ananasi werespiders drink blood to power their supernatural abilities, and when they do it in their human form, they spout fangs and look like vampires to any uninformed onlooker. They even borrow the "Blood Pool" mechanic from ''TabletopGame/VampireTheMasquerade'', though their similarities to the Kindred end there.
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Compare: {{Dhampir}}s, who as the born offspring of normal vampires have "vampire-lite" abilities while still being biologically alive; and TechnicallyLivingZombie, when someone [[OurZombiesAreDifferent looks and acts much like a zombie]] without also being an undead revenant. Sometimes, there might even be examples of mutant monsters who feed on both blood and flesh, blurring the lines between vampires and zombies. Contrast with RidiculouslyAliveUndead, for when vampire/zombie characters can almost completely pass for being alive when they're actually undead; and ActuallyNotAVampire, for when someone--usually a normal human--displays superficially vampiric behaviors or traits, without actually being a true example of whatever a vampire is defined to be.

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Compare: {{Dhampir}}s, {{Dhampyr}}s, who as the born offspring of normal vampires have "vampire-lite" abilities while still being biologically alive; and TechnicallyLivingZombie, when someone [[OurZombiesAreDifferent looks and acts much like a zombie]] without also being an undead revenant. Sometimes, there might even be examples of mutant monsters who feed on both blood and flesh, blurring the lines between vampires and zombies. Contrast with RidiculouslyAliveUndead, for when vampire/zombie characters can almost completely pass for being alive when they're actually undead; and ActuallyNotAVampire, for when someone--usually a normal human--displays superficially vampiric behaviors or traits, without actually being a true example of whatever a vampire is defined to be.
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Compare: {{Dhampir}}s, who as the born offspring of normal vampires have "vampire-lite" abilities while still being biologically alive; and TechnicallyLivingZombie, when someone [[OurZombiesAreDifferent looks and acts much like a zombie]] without also being an undead revenant. Sometimes, there might even be examples of mutant monsters who feed on both blood and flesh, blurring the lines between vampires and zombies. Contrast with RidiculouslyAliveUndead, for when vampire/zombie characters can almost completely pass for being alive when they're actually undead; and ActuallyNotAVampire, for when someone displays superficially vampiric behaviors or traits, without actually being a true example of whatever a vampire is defined to be.

to:

Compare: {{Dhampir}}s, who as the born offspring of normal vampires have "vampire-lite" abilities while still being biologically alive; and TechnicallyLivingZombie, when someone [[OurZombiesAreDifferent looks and acts much like a zombie]] without also being an undead revenant. Sometimes, there might even be examples of mutant monsters who feed on both blood and flesh, blurring the lines between vampires and zombies. Contrast with RidiculouslyAliveUndead, for when vampire/zombie characters can almost completely pass for being alive when they're actually undead; and ActuallyNotAVampire, for when someone displays someone--usually a normal human--displays superficially vampiric behaviors or traits, without actually being a true example of whatever a vampire is defined to be.
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* In ''TabletopGame/WerewolfTheApocalypse'', the Ananasi werespiders drink blood to power their supernatural abilities, and when they do it in their human form, they look like vampires to any uninformed onlooker. They even borrow the "Blood Pool" mechanic from ''TabletopGame/VampireTheMasquerade'' (though it's separate from the blood in their veins). But unlike vampires, Ananasi ''are'' able to eat normal food and drink, and they don't need to expend any effort to look biologically alive since they still are. The downside is that they have the same vulnerabilities as any other mortal (aging, drowning, disease, etc.).

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* In ''TabletopGame/WerewolfTheApocalypse'', the Ananasi werespiders drink blood to power their supernatural abilities, and when they do it in their human form, they look like vampires to any uninformed onlooker. They even borrow the "Blood Pool" mechanic from ''TabletopGame/VampireTheMasquerade'' (though it's separate from the blood in ''TabletopGame/VampireTheMasquerade'', though their veins). But unlike vampires, Ananasi ''are'' able similarities to eat normal food and drink, and they don't need to expend any effort to look biologically alive since they still are. The downside is that they have the same vulnerabilities as any other mortal (aging, drowning, disease, etc.).Kindred end there.
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The Technically Living Vampire is a [[OurVampiresAreDifferent hematophagous creature that looks and acts much like a traditional vampire]], but with at least one crucial difference: they are fully alive instead of being [[TheUndead undead]]. These vampires are actually a race of {{transhuman}} {{mutants}}, a HumanSubspecies, or even another different species that was never human to begin with.

This trope is often used when a writer wants to have vampires in their story, but without making them explicitly supernatural in nature. Typically, living vampires lack most of the traditional weaknesses of undead vampires, though they are also usually much easier to kill. It's also not uncommon for them to be simply LongLived (or even aging just like normal humans) rather than being truly immortal.

Compare with the closely-related TechnicallyLivingZombie, when someone [[OurZombiesAreDifferent looks and acts much like a zombie]] without also being an undead revenant; sometimes, there might even be examples of mutant monsters who feed on both blood and flesh, blurring the lines between vampires and zombies. Contrast with RidiculouslyAliveUndead, for when vampire/zombie characters can almost completely pass for being alive when they're actually undead; and ActuallyNotAVampire, for when someone displays superficially vampiric behaviors or traits, without actually being a true example of whatever a vampire is defined to be.

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The Technically Living Vampire is a [[OurVampiresAreDifferent hematophagous creature that looks and acts much like a traditional vampire]], but with at least one crucial difference: they are fully alive instead of being [[TheUndead undead]]. These vampires are actually instead a race of {{transhuman}} {{mutants}}, a HumanSubspecies, individuals with vampire-mimicking abilities, or even another a completely different species that was never human to begin with.

This trope is often used when a writer wants to have vampires in their story, but without making them explicitly supernatural in nature. Typically, living vampires lack most of the traditional weaknesses of undead vampires, though they are also usually much easier to kill. It's also kill, as they have the same vulnerabilities as any other mortal (aging, disease, drowning, etc.). However, it's not uncommon for them to be simply LongLived (or even aging just like and/or functionally immortal as long as they have access to blood.

Compare: {{Dhampir}}s, who as the born offspring of
normal humans) rather than vampires have "vampire-lite" abilities while still being truly immortal.

Compare with the closely-related
biologically alive; and TechnicallyLivingZombie, when someone [[OurZombiesAreDifferent looks and acts much like a zombie]] without also being an undead revenant; sometimes, revenant. Sometimes, there might even be examples of mutant monsters who feed on both blood and flesh, blurring the lines between vampires and zombies. Contrast with RidiculouslyAliveUndead, for when vampire/zombie characters can almost completely pass for being alive when they're actually undead; and ActuallyNotAVampire, for when someone displays superficially vampiric behaviors or traits, without actually being a true example of whatever a vampire is defined to be.



* In ''TabletopGame/WerewolfTheApocalypse'', the Ananasi werespiders drink blood to power their supernatural abilities, and when they do it in their human form, they look like normal vampires for all intense and purposes, even borrowing the "Blood Pool" mechanic from ''TabletopGame/VampireTheMasquerade''. But unlike vampires, Ananasi ''are'' able to eat normal food and drink, their Blood Pool is separate from the blood coursing through their veins, and they have numerous other benefits and drawbacks from being biologically alive compared to vampires.

to:

* In ''TabletopGame/WerewolfTheApocalypse'', the Ananasi werespiders drink blood to power their supernatural abilities, and when they do it in their human form, they look like normal vampires for all intense and purposes, to any uninformed onlooker. They even borrowing borrow the "Blood Pool" mechanic from ''TabletopGame/VampireTheMasquerade''. ''TabletopGame/VampireTheMasquerade'' (though it's separate from the blood in their veins). But unlike vampires, Ananasi ''are'' able to eat normal food and drink, their Blood Pool is separate from the blood coursing through their veins, and they have numerous other benefits and drawbacks from being don't need to expend any effort to look biologically alive compared to vampires.since they still are. The downside is that they have the same vulnerabilities as any other mortal (aging, drowning, disease, etc.).
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* ''Literature/LostSouls'': Vampires are a predatory subspecies of humanity that have been living alongside, breeding with, and preying upon humans for eons. In fact, the four main vampires in the book (Zillah, Molochai, Twig, and [[spoiler:Nothing]]) have so much human ancestry that almost all the 'classic' vampire traits have been bred out of them.
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* In ''TabletopGame/WerewolfTheApocalypse'', the Ananasi werespiders drink blood to power their supernatural abilities, and when they do it in their human form, they look like normal vampires for all intense and purposes, even borrowing the "Blood Pool" mechanic from ''TabletopGame/VampireTheMasquerade''. But unlike vampires, Ananasi ''are'' able to eat normal food and drink, and their Blood Pool is separate from the blood coursing through their veins.

to:

* In ''TabletopGame/WerewolfTheApocalypse'', the Ananasi werespiders drink blood to power their supernatural abilities, and when they do it in their human form, they look like normal vampires for all intense and purposes, even borrowing the "Blood Pool" mechanic from ''TabletopGame/VampireTheMasquerade''. But unlike vampires, Ananasi ''are'' able to eat normal food and drink, and their Blood Pool is separate from the blood coursing through their veins.veins, and they have numerous other benefits and drawbacks from being biologically alive compared to vampires.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''TabletopGame/WerewolfTheApocalypse'', the Ananasi werespiders drink blood to power their supernatural abilities, and when they do it in their human form, they look like normal vampires for all intense and purposes, even borrowing the "Blood Pool" mechanic from ''TabletopGame/VampireTheMasquerade''. But unlike vampires, Ananasi ''are'' able to eat normal food and drink, and their Blood Pool is separate from the blood coursing through their veins.
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** The TabletopGame/{{Ravenloft}} setting has "vampyres", which do not have the usual vampire weaknesses but whose only power is to charm someone they've bitten due to euphoric venom in their saliva. They started in [[AdvancedDungeonsAndDragonsSecondEdition 2nd edition]], where their stats were pretty much the above Pseudo-Undead "template" applied to vampires.

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** The TabletopGame/{{Ravenloft}} setting has "vampyres", which do not have the usual vampire weaknesses but whose only power is to charm someone they've bitten due to euphoric venom in their saliva. They started in [[AdvancedDungeonsAndDragonsSecondEdition [[TabletopGame/AdvancedDungeonsAndDragonsSecondEdition 2nd edition]], where their stats were pretty much the above Pseudo-Undead "template" applied to vampires.

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New example.


* ''TabletopGame/DungeonsAndDragons'': The TabletopGame/{{Ravenloft}} setting has "vampyres", which do not have the usual vampire weaknesses but whose only power is to charm someone they've bitten due to euphoric venom in their saliva.

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* ''TabletopGame/DungeonsAndDragons'': ''TabletopGame/DungeonsAndDragons'':
** The [[TabletopGame/AdvancedDungeonsAndDragonsFirstEdition 1st edition]] ''Monster Manual II'' introduced "Pseudo-Undead", a rule precursor of what would be called "templates" in later editions. Those were (living) humanoid creatures with the appearance and physical traits of the most common undead, but with none of their supernatural powers. Pseudo-vampires were cited as the most common and most human-looking examples.
**
The TabletopGame/{{Ravenloft}} setting has "vampyres", which do not have the usual vampire weaknesses but whose only power is to charm someone they've bitten due to euphoric venom in their saliva.saliva. They started in [[AdvancedDungeonsAndDragonsSecondEdition 2nd edition]], where their stats were pretty much the above Pseudo-Undead "template" applied to vampires.
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* The closest thing to a vampire in ''Webcomic/Aurora2019'' was Uampyr, a man who thirsted for blood after being exposed to cave corruption.

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* The closest thing to a vampire in ''Webcomic/Aurora2019'' was Uampyr, Upyr, a man who thirsted for blood after being exposed to cave corruption.

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adding Vamp (Metal Gear), alphabetized the video games folder


* Hunters in ''{{VideoGame/Bloodborne}}'' are not referred to as vampires, but they tick a lot of the boxes. They are not undead and can be killed by conventional weapons, but gain increased agility, strength, and durability after receiving a transfusion of Yharnam blood, and can also heal instantly by either injecting vials of blood or (via the Rally mechanic) by attacking enemies immediately after taking damage, presumably splashing blood in their wounds.



* ''VideoGame/MetalGearSolid2SonsOfLiberty'' introduced Vamp to the series. Despite his UndeathlyPallor, ScaryTeeth and penchant for blood, his backstory is nowhere near supernatural -- he's a Romanian war orphan who survived being bombed in a church by feeding off his own family's blood. The other seemingly supernatural abilities he has (his super strength, agility, and apparent immortality) are eventually {{Hand Wave}}d in ''VideoGame/MetalGearSolid4GunsOfThePatriots'' as the abilities of the {{Nanomachines}} he received prior to the events of ''[=MGS2=]''. Lastly, just to drive the trope home, Snake explains to Raiden that he's called Vamp not because of his vampire-like traits, but for his bisexuality (whether or not he was TheVamp in any of his relationships is never touched upon, ironically).



* Remilia and Flandre Scarlet of ''Franchise/TouhouProject'' are explicitly called vampires, but it's noted that they are more closely related to {{Oni}} rather than the undead of any kind. They share many of the same weaknesses with oni, and they're also supernaturally strong much like the oni, but the key difference seems to be that vampires need to drink blood, CannotCrossRunningWater and can't stand in direct sunlight. They also lack several prominent vampire weaknesses, like vulnerability to holy imagery and the need to be invited inside buildings.
* Hunters in ''{{VideoGame/Bloodborne}}'' are not referred to as vampires, but they tick a lot of the boxes. They are not undead and can be killed by conventional weapons, but gain increased agility, strength, and durability after receiving a transfusion of Yharnam blood, and can also heal instantly by either injecting vials of blood or (via the Rally mechanic) by attacking enemies immediately after taking damage, presumably splashing blood in their wounds.
* The Valentine siblings Keith, Joachim and Hilda from the ''VideoGame/ShadowHearts'' series. They are descended from a long line of vampires, can withstand daylight and don't seem to have any aversion to garlic. Keith describes them as simply stronger and more durable than humans.

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* The Valentine siblings Keith, Joachim and Hilda from the ''VideoGame/ShadowHearts'' series. They are descended from a long line of vampires, can withstand daylight and don't seem to have any aversion to garlic. Keith describes them as simply stronger and more durable than humans.
* Remilia and Flandre Scarlet of ''Franchise/TouhouProject'' are explicitly called vampires, but it's noted that they are more closely related to {{Oni}} rather than the undead of any kind. They share many of the same weaknesses with oni, and they're also supernaturally strong much like the oni, but the key difference seems to be that vampires need to drink blood, CannotCrossRunningWater and can't stand in direct sunlight. They also lack several prominent vampire weaknesses, like vulnerability to holy imagery and the need to be invited inside buildings.
* Hunters in ''{{VideoGame/Bloodborne}}'' are not referred to as vampires, but they tick a lot of the boxes. They are not undead and can be killed by conventional weapons, but gain increased agility, strength, and durability after receiving a transfusion of Yharnam blood, and can also heal instantly by either injecting vials of blood or (via the Rally mechanic) by attacking enemies immediately after taking damage, presumably splashing blood in their wounds.
* The Valentine siblings Keith, Joachim and Hilda from the ''VideoGame/ShadowHearts'' series. They are descended from a long line of vampires, can withstand daylight and don't seem to have any aversion to garlic. Keith describes them as simply stronger and more durable than humans.
buildings.
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* Vampires in ''WebComic/SamAndFuzzy'' are living beings, albeit with a very different physiology (all their vital organs are located inside their craniums, and their bodies contain seventeen spleens) and a prolonged lifespan. They sleep, eat and drink like humans (though they're mostly nocturnal by nature) and their need for blood appears to be a compulsion rather than a requirement (synthetic blood, which the vampires vastly prefer to drinking from people, is widely available in the Underground either way). [[spoiler:Like most supernatural beings in ''Sam and Fuzzy'', they were born from The Tar, a psycho-reactive substance that creates life out of thoughts, beliefs and fantasies. Vampires drink blood, are nocturnal and have some supernatural abilities because vampire ''stories'', who pre-date the actual vampire species by centuries, believe they did, but The Tar cannot create non-living matter and as such they're mostly human otherwise. While Vampires breed true (including with humans) and no longer need Tar to replenish their numbers, any contact with unrefined Tar [[ImMelting causes them to dissolve]].]]

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* Vampires in ''WebComic/SamAndFuzzy'' are living beings, albeit with a very different physiology (all their vital organs (their heart and lungs are located inside their craniums, and their bodies contain seventeen spleens) appendixes that cover all the other necessities) and a prolonged lifespan. They sleep, eat and drink like humans (though they're mostly nocturnal by nature) and their need for blood appears to be a compulsion rather than a requirement (synthetic blood, which the vampires vastly prefer to drinking from people, is widely available in the Underground either way). [[spoiler:Like most supernatural beings in ''Sam and Fuzzy'', they were born from The Tar, a psycho-reactive substance that creates life out of thoughts, beliefs and fantasies. Vampires drink blood, are nocturnal and have some supernatural abilities because vampire ''stories'', who pre-date the actual vampire species by centuries, believe they did, but The Tar cannot create non-living matter and as such they're mostly human otherwise. While Vampires breed true (including with humans) and no longer need Tar to replenish their numbers, any contact with unrefined Tar [[ImMelting causes them to dissolve]].]]
Is there an issue? Send a MessageReason:
None


* Vampires in ''WebComic/SamAndFuzzy'' are living beings, albeit with a very different physiology (all their vital organs are located inside their craniums, and their bodies contain nineteen spleens) and a prolonged lifespan. They sleep, eat and drink like humans (though they're mostly nocturnal by nature) and their need for blood appears to be a compulsion rather than a requirement (synthetic blood, which the vampires vastly prefer to drinking from people, is widely available in the Underground either way). [[spoiler:Like most supernatural beings in ''Sam and Fuzzy'', they were born from The Tar, a psycho-reactive substance that creates life out of thoughts, beliefs and fantasies. Vampires drink blood, are nocturnal and have some supernatural abilities because vampire ''stories'', who pre-date the actual vampire species by centuries, believe they did, but The Tar cannot create non-living matter and as such they're mostly human otherwise. While Vampires breed true (including with humans) and no longer need Tar to replenish their numbers, any contact with unrefined Tar [[ImMelting causes them to dissolve]].]]

to:

* Vampires in ''WebComic/SamAndFuzzy'' are living beings, albeit with a very different physiology (all their vital organs are located inside their craniums, and their bodies contain nineteen seventeen spleens) and a prolonged lifespan. They sleep, eat and drink like humans (though they're mostly nocturnal by nature) and their need for blood appears to be a compulsion rather than a requirement (synthetic blood, which the vampires vastly prefer to drinking from people, is widely available in the Underground either way). [[spoiler:Like most supernatural beings in ''Sam and Fuzzy'', they were born from The Tar, a psycho-reactive substance that creates life out of thoughts, beliefs and fantasies. Vampires drink blood, are nocturnal and have some supernatural abilities because vampire ''stories'', who pre-date the actual vampire species by centuries, believe they did, but The Tar cannot create non-living matter and as such they're mostly human otherwise. While Vampires breed true (including with humans) and no longer need Tar to replenish their numbers, any contact with unrefined Tar [[ImMelting causes them to dissolve]].]]
Is there an issue? Send a MessageReason:
None


* Vampires in ''WebComic/SamAndFuzzy'' are living beings, albeit with a very different physiology (all their vital organs are located inside their craniums, and their bodies contain nineteen spleens) and a prolonged lifespan. They need to drink human blood to stay alive. [[spoiler:Like most supernatural beings in ''Sam and Fuzzy'', they were born from The Tar, a psycho-reactive substance that creates life out of thoughts, beliefs and fantasies. Vampires drink blood, are nocturnal and have some supernatural abilities because vampire ''stories'', who pre-date the actual vampire species by centuries, believe they did, but The Tar cannot create non-living matter and as such they're mostly human otherwise. While Vampires breed true (including with humans) and no longer need Tar to replenish their numbers, any contact with unrefined Tar [[ImMelting causes them to dissolve]].]]

to:

* Vampires in ''WebComic/SamAndFuzzy'' are living beings, albeit with a very different physiology (all their vital organs are located inside their craniums, and their bodies contain nineteen spleens) and a prolonged lifespan. They need to sleep, eat and drink human like humans (though they're mostly nocturnal by nature) and their need for blood appears to stay alive.be a compulsion rather than a requirement (synthetic blood, which the vampires vastly prefer to drinking from people, is widely available in the Underground either way). [[spoiler:Like most supernatural beings in ''Sam and Fuzzy'', they were born from The Tar, a psycho-reactive substance that creates life out of thoughts, beliefs and fantasies. Vampires drink blood, are nocturnal and have some supernatural abilities because vampire ''stories'', who pre-date the actual vampire species by centuries, believe they did, but The Tar cannot create non-living matter and as such they're mostly human otherwise. While Vampires breed true (including with humans) and no longer need Tar to replenish their numbers, any contact with unrefined Tar [[ImMelting causes them to dissolve]].]]
Is there an issue? Send a MessageReason:
None


* Vampires in ''WebComic/SamAndFuzzy'' are living beings, albeit with a very different physiology (all their vital organs are located inside their craniums, and their bodies contain nineteen spleens) and a prolonged lifespan. They need to drink human blood to stay alive. [[spoiler:Like most supernatural beings in ''Sam and Fuzzy'', they were born from The Tar, a psychoreactive substance that makes life out of thoughts, beliefs and fantasies. Vampires drink blood, are nocturnal and have some supernatural abilities because vampire ''stories'', who pre-date the actual vampire species by centuries, believe they did. While Vampires currently breed true and no longer need Tar to replenish their numbers, any contact with unrefined Tar [[ImMelting causes them to dissolve]].]]

to:

* Vampires in ''WebComic/SamAndFuzzy'' are living beings, albeit with a very different physiology (all their vital organs are located inside their craniums, and their bodies contain nineteen spleens) and a prolonged lifespan. They need to drink human blood to stay alive. [[spoiler:Like most supernatural beings in ''Sam and Fuzzy'', they were born from The Tar, a psychoreactive psycho-reactive substance that makes creates life out of thoughts, beliefs and fantasies. Vampires drink blood, are nocturnal and have some supernatural abilities because vampire ''stories'', who pre-date the actual vampire species by centuries, believe they did. did, but The Tar cannot create non-living matter and as such they're mostly human otherwise. While Vampires currently breed true (including with humans) and no longer need Tar to replenish their numbers, any contact with unrefined Tar [[ImMelting causes them to dissolve]].]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Vampires in ''WebComic/SamAndFuzzy'' are living beings, albeit with a very different physiology (all their vital organs are located inside their craniums, and their bodies contain nineteen spleens) and a prolonged lifespan. They need to drink human blood to stay alive. [[spoiler:Like most supernatural beings in ''Sam and Fuzzy'', they were born from The Tar, a psychoreactive substance that makes life out of thoughts, beliefs and fantasies. Vampires drink blood, are nocturnal and have some supernatural abilities because vampire ''stories'', who pre-date the actual vampire species by centuries, believe they did. While Vampires currently breed true and no longer need Tar to replenish their numbers, any contact with unrefined Tar [[ImMelting causes them to dissolve]].]]
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Added DiffLines:

* ''Film/Morbius2022'' involves the titular character, Michael Morbius, curing his rare blood disease by splicing his own DNA with that of bats. It turns him into a monster with incredible power, and a thirst for blood. [[spoiler:His brother Milo soon follows suit.]]
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* ''Series/StargateAtlantis'': The Wraith. Deathly pale humanoids with fangs who suck the life out of their victims? Check, check, and check. (though they feed on life force through their hands, rather than biting people and drinking blood.) The big difference between them and ordinary vampires is that they're technically alive, though they are biologically immortal.

to:

* ''Series/StargateAtlantis'': The Wraith. Deathly pale humanoids with fangs who suck the life out of their victims? Check, check, and check. (though they feed on life force through their hands, rather than biting people and drinking blood.) The big difference between them and ordinary vampires is that they're technically alive, though they are biologically immortal.living creatures descended from insect-like aliens that absorbed human DNA.
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None


* Remilia and Flandre Scarlet of ''Franchise/TouhouProject'' are explicitly called vampires, but it's noted that they are more closely related to {{Oni}} rather than the undead of any kind. They share many of the same weaknesses with oni, and they're also supernaturally strong much like the oni, but the key difference seems to be that vampires need to drink blood and can't stand in direct sunlight. They also lack several prominent vampire weaknesses, like vulnerability to holy imagery and the need to be invited inside buildings.

to:

* Remilia and Flandre Scarlet of ''Franchise/TouhouProject'' are explicitly called vampires, but it's noted that they are more closely related to {{Oni}} rather than the undead of any kind. They share many of the same weaknesses with oni, and they're also supernaturally strong much like the oni, but the key difference seems to be that vampires need to drink blood blood, CannotCrossRunningWater and can't stand in direct sunlight. They also lack several prominent vampire weaknesses, like vulnerability to holy imagery and the need to be invited inside buildings.
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Unnecessary spoiler tag. Bad sentence structure.


* Sanguophages in ''{{VideoGame/Rimworld}}'' has [[spoiler:Sanguophages, a particular strand of xenohumans that fit many of the classic vampire tropes, including requiring occasional long, multi-day sleeps usually in coffins called 'deathrests', intolerance of heat and sunlight, and of course a thirst for human blood (often extracted in the form of 'Hemogen packs'). However, despite their many abilities, they are alive and human just as much as any other xenohumans, and though difficult can be killed conventionally.]]

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* Sanguophages in ''{{VideoGame/Rimworld}}'' has [[spoiler:Sanguophages, Sanguophages, a particular strand of xenohumans that fit many of the classic vampire tropes, including requiring occasional long, multi-day sleeps usually in coffins called 'deathrests', intolerance of heat and sunlight, and of course a thirst for human blood (often extracted in the form of 'Hemogen packs'). However, despite their many abilities, they are alive and human just as much as any other xenohumans, and though difficult can be killed conventionally.]]
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None


* ''Series/StargateAtlantis'': The Wraith. Deathly pale humanoids with fangs who suck the life out of their victims? Check, check, and check. The big difference between them and ordinary vampires is that they're technically alive, though they are biologically immortal. They also feed on life force through their hands, rather than biting people.

to:

* ''Series/StargateAtlantis'': The Wraith. Deathly pale humanoids with fangs who suck the life out of their victims? Check, check, and check. (though they feed on life force through their hands, rather than biting people and drinking blood.) The big difference between them and ordinary vampires is that they're technically alive, though they are biologically immortal. They also feed on life force through their hands, rather than biting people.immortal.
Is there an issue? Send a MessageReason:
None


* Series/StargateAtlantis: The Wraith. Deathly pale humanoids with fangs who suck the life out of their victims? Check, check, and check. The big difference between them and ordinary vampires is that they're technically alive, though they are biologically immortal. They also feed on life force through their hands, rather than biting people.

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* Series/StargateAtlantis: ''Series/StargateAtlantis'': The Wraith. Deathly pale humanoids with fangs who suck the life out of their victims? Check, check, and check. The big difference between them and ordinary vampires is that they're technically alive, though they are biologically immortal. They also feed on life force through their hands, rather than biting people.



* The Valentine siblings Keith, Joachim and Hilda from the ''Videogame/ShadowHearts'' series. They are descended from a long line of vampires, can withstand daylight and don't seem to have any aversion to garlic. Keith describes them as simply stronger and more durable than humans.

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* The Valentine siblings Keith, Joachim and Hilda from the ''Videogame/ShadowHearts'' ''VideoGame/ShadowHearts'' series. They are descended from a long line of vampires, can withstand daylight and don't seem to have any aversion to garlic. Keith describes them as simply stronger and more durable than humans.
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[[folder:Visual Novels]]
* ''VisualNovel/WickedLawlessLove'': Vampires in this setting are not undead, but living, [[TheAgeless ageless]] beings. Some are created by turning non-vampires; others, like Cecelia, are born vampires.
[[/folder]]
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Added an example from Rimworld: the Sanguophages.

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* Sanguophages in ''{{VideoGame/Rimworld}}'' has [[spoiler:Sanguophages, a particular strand of xenohumans that fit many of the classic vampire tropes, including requiring occasional long, multi-day sleeps usually in coffins called 'deathrests', intolerance of heat and sunlight, and of course a thirst for human blood (often extracted in the form of 'Hemogen packs'). However, despite their many abilities, they are alive and human just as much as any other xenohumans, and though difficult can be killed conventionally.]]
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fixing error


* "Series/StargateAtlantis": The Wraith. Deathly pale humanoids with fangs who suck the life out of their victims? Check, check, and check. The big difference between them and ordinary vampires is that they're technically alive, though they are biologically immortal. They also feed on life force through their hands, rather than biting people.

to:

* "Series/StargateAtlantis": Series/StargateAtlantis: The Wraith. Deathly pale humanoids with fangs who suck the life out of their victims? Check, check, and check. The big difference between them and ordinary vampires is that they're technically alive, though they are biologically immortal. They also feed on life force through their hands, rather than biting people.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* "Series/StargateAtlantis": The Wraith. Deathly pale humanoids with fangs who suck the life out of their victims? Check, check, and check. The big difference between them and ordinary vampires is that they're technically alive, though they are biologically immortal. They also feed on life force through their hands, rather than biting people.
Is there an issue? Send a MessageReason:
None

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* ''TabletopGame/{{Shadowrun}}'': Vampires are humans who've been infected and mutated by one variant of the Human Meta-Human Vampire Virus while elves infected by the same variant become Banshees and a different variant turns humans into Nosferatu. In all cases, the infected becomes unable to eat anything but the blood of metahumans, gains severe sensitivity to sunlight and silver, undergo physical mutations that include lengthening and sharpening of the teeth and fingernails, and gain multiple magical abilities. None of them are undead, though, they're still alive and must regularly drain the Essence of living creatures via drinking their blood to survive.

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