Follow TV Tropes

Following

History Main / SurpriseCheckmate

Go To

OR

Added: 1208

Changed: 1189

Is there an issue? Send a MessageReason:
Rewrote incorrect parts of the text to reflect reality. Removed elitist remarks. Removed the term "endgame" because that means something completely different in chess.


In reality, the endgame of TabletopGame/{{chess}} is where one player knows he is about to lose and either [[KnowWhenToFoldEm gives up]] or clings on to the odd chance that he can find a way out.

In fiction, checkmate more often than not comes as a complete surprise, leaving the losing player baffled and the winning player smug about his intellectual superiority. Often paired with a handsome remark ("I believe, sir, that this is checkmate"). This works very well if the work is emphasizing the loser's obliviousness, but quite a few works use this trope to [[SmartPeoplePlayChess emphasize the winner's skill and foresight]], no matter how unrealistic that might be. (Also, giving the audience a clear view of the board [[TakeOurWordForIt is only optional]].)

to:

In reality, Usually, the endgame end of a TabletopGame/{{chess}} game is where marked by one player knows he is knowing they are about to lose and either [[KnowWhenToFoldEm gives up]] resigning]] or clings on to the odd chance that he fighting as hard as they can find a way out.

until there is no hope.

In fiction, checkmate more often than not comes as a complete surprise, leaving the losing player baffled and the winning player smug about his intellectual superiority. Often paired with a handsome remark ("I believe, sir, that this is checkmate"). This works very well if the work is emphasizing the loser's obliviousness, but quite a few works use this trope to [[SmartPeoplePlayChess emphasize the winner's skill and foresight]], no matter how unrealistic that might be.foresight]]. (Also, giving the audience a clear view of the board [[TakeOurWordForIt is only optional]].)
) In reality, while superior chess skills do not directly translate to superior overall intelligence, surprise checkmates do happen. Though their frequency is inversely correlated with the players' skill level, surprise checkmates may occur even among grandmasters when they are distracted by conversation or pressured by time controls.



An especially unlikely form is where one of the players announces 'check', directly followed by the other player countering it with a 'checkmate'. This is virtually impossible to perform in an actual game of chess for several reasons:

to:

An especially unlikely form is where one of the players announces 'check', directly followed by the other player countering it with a 'checkmate'. This is virtually impossible very improbable to perform occur in an actual game of chess for several reasons:



However, as a check attempt severely limits the opponent's available options (move their king, capture or block the attacker), a classier (and more technically accurate) version is for the player to predict the number of moves until one player is forced into checkmate -- "checkmates Black in three moves", for example. [[note]]The fact that any decent player will almost always see at least ''one'' move ahead (which is to say that they always know every possible action the opponent can take in the very next move) is precisely why SurpriseCheckmate is so unlikely in real life. Perhaps non-regular-chess-players experience it often enough to think it's just part of the game?[[/note]]

to:

However, as a checkmate after a check is perfectly plausible and there are famous cases where it has happened, both in official and unofficial games.

As
a check attempt severely limits the opponent's available options (move their king, capture or block the attacker), a classier (and more technically accurate) version is for the player to predict the number of moves until one player is forced into checkmate -- "checkmates Black in three moves", for example. [[note]]The fact That being said, even though it is expected that any decent player will almost always should be able to see at least ''one'' move ahead (which is to say that they always know every possible action the opponent can take in the very next move) is precisely why accurately predict their opponent's best move), SurpriseCheckmate is so unlikely actually very common in real life. Perhaps non-regular-chess-players experience it often enough to think it's just part of life and happens all the game?[[/note]]
time in casual matches.

If the scene depicted is about professional chess players playing in a tournament, then SurpriseCheckmate is extremely improbable and will appear unrealistic to a savvy audience. If the scene is about regular people playing chess as a hobby, then SurpriseCheckmate is not only plausible, but also probable.


Added DiffLines:

* In 2021, [[https://youtu.be/pVS-UMttVcg WFM Alexandra Botez played against Jonathan Corbblah]] in a friendly match and delivered a surprise checkmate. In fact, she even bragged "I'm gonna politely take my time here until you decide to resign." before making her mating move and winning the game.
Is there an issue? Send a MessageReason:
the examples are in the examples section


* Barring the unusual case of "discovered check"[[note]]A check caused not by the piece that moved, but another piece it moved out of the way of.[[/note]], if a player merely moves a friendly piece to block the attempt on their king, the attacker can probably immediately capture it, reasserting the original check and blocking the attempted counterattack (thus, not a checkmate).[[note]]The "discovered check" scenario is actually used in chess movie ''Film/DangerousMoves''. See below.[[/note]]

to:

* Barring the unusual case of "discovered check"[[note]]A check caused not by the piece that moved, but another piece it moved out of the way of.[[/note]], if a player merely moves a friendly piece to block the attempt on their king, the attacker can probably immediately capture it, reasserting the original check and blocking the attempted counterattack (thus, not a checkmate).[[note]]The "discovered check" scenario is actually used in chess movie ''Film/DangerousMoves''. See below.[[/note]]
Is there an issue? Send a MessageReason:
None


* When ''ComicBook/TheIncredibleHulk'' was offered [[spoiler:leadership of the Pantheon]] by [[Characters/ThePantheon Agamemnon]], while expressing his doubts, he surprised Agamemnon by putting him in check on a board that had stood untouched in his sanctum for four centuries, underlining his pressure on Agamemnon to be a little more forthcoming. After some soliliquising in response, Agamemnon follows up with a counter-check while putting Banner on the spot.

to:

* When ''ComicBook/TheIncredibleHulk'' was offered [[spoiler:leadership of the Pantheon]] by [[Characters/ThePantheon [[ComicBook/ThePantheon Agamemnon]], while expressing his doubts, he surprised Agamemnon by putting him in check on a board that had stood untouched in his sanctum for four centuries, underlining his pressure on Agamemnon to be a little more forthcoming. After some soliliquising in response, Agamemnon follows up with a counter-check while putting Banner on the spot.

Changed: 2

Removed: 159

Is there an issue? Send a MessageReason:


This trope's LogicalExtreme is "[[http://en.wikipedia.org/wiki/Fools_mate fool's mate]]", a checkmate in two moves only possible if your opponent (a) [[GenreBlindness has never heard of fools' mate]] and (b) is unlucky/bad enough to perform the precise [[EpicFail terrible]] opening moves that make it possible.

to:

This trope's LogicalExtreme is "[[http://en.wikipedia.org/wiki/Fools_mate fool's mate]]", a checkmate in two moves only possible if your opponent (a) [[GenreBlindness has never heard of fools' fool's mate]] and (b) is unlucky/bad enough to perform the precise [[EpicFail terrible]] opening moves that make it possible.



** Though considering he ''is'' Roy Mustang, it's entirely possible he'd deliberately played poorly ''just'' to surprise him with his true skill that one time.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* When ''ComicBook/TheIncredibleHulk'' was offered [[spoiler:leadership of the Pantheon]] by [[Characters/ThePantheon Agamemnon]], while expressing his doubts, he surprised Agamemnon by putting him in check on a board that had stood untouched in his sanctum for four centuries, underlining his pressure on Agamemnon to be a little more forthcoming. After some soliliquising in response, Agamemnon follows up with a counter-check while putting Banner on the spot.
--> '''Agamemnon''' ..by the by, I'll believe you'll find that ''you'' are now in check. ''Your'' move, doctor.
Is there an issue? Send a MessageReason:
None


* Barring the unusual case of "discovered check"[[note]]A check caused not by the piece that moved, but another piece it moved out of the way of.[[/note]], if a player merely moves a friendly piece to block the attempt on their king, the attacker can probably immediately capture it, reasserting the original check and blocking the attempted counterattack (thus, not a checkmate).

to:

* Barring the unusual case of "discovered check"[[note]]A check caused not by the piece that moved, but another piece it moved out of the way of.[[/note]], if a player merely moves a friendly piece to block the attempt on their king, the attacker can probably immediately capture it, reasserting the original check and blocking the attempted counterattack (thus, not a checkmate).[[note]]The "discovered check" scenario is actually used in chess movie ''Film/DangerousMoves''. See below.[[/note]]
Is there an issue? Send a MessageReason:
None


* In ''Film/SherlockHolmesAGameOfShadows'', Holmes and Moriarty play a game of chess while they discuss the philosophical underpinnings of Moriarty's world power play, all while their agents (Watson and Sim, and Moran and Rene, respectively) covertly wage battle under the cover of a ballroom gathering. Holmes scores this against Moriarty after detailing how his other machinations have led to a police seizure of Moriarty's considerably large war chest and [[InvoluntaryCharityDonation subsequent donation to charity]]. It also foreshadows Holmes's feint with the SherlockScan hand-to-hand combat projection game that the two then play, [[spoiler:hiding Holmes's intent of a HeroicSacrifice to ensure a finality to Moriarty's demise]].

to:

* In ''Film/SherlockHolmesAGameOfShadows'', Holmes and Moriarty play a game of chess while they discuss the philosophical underpinnings of Moriarty's world power play, all while their agents (Watson and Sim, and Moran and Rene, respectively) covertly wage battle under the cover of a ballroom gathering. Holmes scores this against Moriarty after detailing how his other machinations have led to a police seizure of Moriarty's considerably large war chest and [[InvoluntaryCharityDonation subsequent donation to charity]]. It also foreshadows is a FiveSecondForeshadowing of Holmes's feint with the SherlockScan hand-to-hand combat projection game that the two then play, [[spoiler:hiding Holmes's intent of a HeroicSacrifice to ensure a finality to Moriarty's demise]].
Is there an issue? Send a MessageReason:
None


* ''Series/RedDwarf'': In "[[Recap/RedDwarfSeasonIIQueeg Queeg]]", the climactic chess battle between Holly and Queeg for [[AbsurdlyHighStakesGame control of the ship vs deletion]] ends with Queeg triumpantly announcing "Bishop to knight five. Double check and mate, sucker!" to which Holly can only meekly reply "Oh yeah. I didn't see that." Justified by the fact that Holly is suffering from Computer Senility and can barely even remember how to ''play'' chess, even confusing it with ''poker'' early on. [[spoiler:Except not. It's actually because Queeg ''is'' Holly, and the entire match was staged.]]

to:

* ''Series/RedDwarf'': In "[[Recap/RedDwarfSeasonIIQueeg Queeg]]", the climactic chess battle between rival computers Holly and Queeg for [[AbsurdlyHighStakesGame control of the ship vs deletion]] ends with Queeg triumpantly announcing "Bishop to knight five. Double check and mate, sucker!" to which Holly can only meekly reply "Oh yeah. I didn't see that." Justified by the fact that Holly is suffering from Computer Senility and can barely even remember how to ''play'' chess, even confusing it with ''poker'' early on. [[spoiler:Except not. It's actually because Queeg ''is'' Holly, and the entire match was staged.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Series/RedDwarf'': In "[[Recap/RedDwarfSeasonIIQueeg Queeg]]", the climactic chess battle between Holly and Queeg for [[AbsurdlyHighStakesGame control of the ship vs deletion]] ends with Queeg triumpantly announcing "Bishop to knight five. Double check and mate, sucker!" to which Holly can only meekly reply "Oh yeah. I didn't see that." Justified by the fact that Holly is suffering from Computer Senility and can barely even remember how to ''play'' chess, even confusing it with ''poker'' early on. [[spoiler:Except not. It's actually because Queeg ''is'' Holly, and the entire match was staged.]]

Added: 428

Changed: 489

Is there an issue? Send a MessageReason:
None


** The [[http://en.wikipedia.org/wiki/Scholar%27s_mate Scholar's Mate]], or Shepherd's Mate, is another beginner's mistake that, unlike the Fool's Mate, is extremely common.

to:

** The [[http://en.wikipedia.org/wiki/Scholar%27s_mate Scholar's Mate]], or Shepherd's Mate, is another beginner's mistake that, unlike the Fool's Mate, is extremely common. The mate stems from the fact that f2 and f7 are very weak squares, defended only by each side's king.[[note]]The classical sequence is 1. e4 e5 2. [=Qh5=] [=Nc6=] 3. [=Bc4=] [=Nf6=]?? 4. [=Qxf7=]++ The easiest counter is 3. ... g6. If White reacts to that with 4. [=Qf3=] to reiterate the mate on f7, 4. ... [=Nf6=] is the best move. Black may even try playing 2. ... [=Nf6=], attacking h5 and e4. If White then plays 3. [=Qxe5=]+, Black can return the favor with 3. ... [=Qe7=].[[/note]]
*** Before the ObviousRulePatch, there has been at least one incident where a player outright cheated with a shortened version of Shepherd's Mate, namely 1. e4 e5 2. [=Bc4=] [=Nc6=] 3. [=Qxf7=]++ This LoopholeAbuse was only possible because no one had expected someone using an illegal move to achieve checkmate. The only possible moves to defend against this were 2. ... [=Nh6=]? (a questionable move at best) or 2. ... [=Qe7=]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In "Batman: Legends of the Dark Knight #143", the Joker beats Ra's al Ghul at Chess using the unlikely "check, then checkmate" method.
Is there an issue? Send a MessageReason:
None


This trope's LogicalExtreme is "[[http://en.wikipedia.org/wiki/Fools_mate fool's mate]]", a checkmate in two moves only possible if your opponent (a) [[GenreBlindness has never heard of fools' mate]] and (b) is unlucky/bad enough to perform the precise [[EpicFail terrible] opening moves that make it possible.

to:

This trope's LogicalExtreme is "[[http://en.wikipedia.org/wiki/Fools_mate fool's mate]]", a checkmate in two moves only possible if your opponent (a) [[GenreBlindness has never heard of fools' mate]] and (b) is unlucky/bad enough to perform the precise [[EpicFail terrible] terrible]] opening moves that make it possible.
Is there an issue? Send a MessageReason:
None


This trope's LogicalExtreme is "[[http://en.wikipedia.org/wiki/Fools_mate fool's mate]]", a checkmate in two moves only possible if your opponent (a) [[GenreBlindness has never heard of fools' mate]] and (b) is unlucky/bad enough to perform the precise moves that make it possible.

to:

This trope's LogicalExtreme is "[[http://en.wikipedia.org/wiki/Fools_mate fool's mate]]", a checkmate in two moves only possible if your opponent (a) [[GenreBlindness has never heard of fools' mate]] and (b) is unlucky/bad enough to perform the precise [[EpicFail terrible] opening moves that make it possible.
Is there an issue? Send a MessageReason:
None


-> '''The Iron Bull''': You've got no towers, you're down to a single Mage, [[note]]IE: Bishop[[/note]] too bad you wasted time moving that pawn to... to... ''You sneaky sonuvabitch.''\\

to:

-> '''The Iron Bull''': You've got no towers, you're down to a single Mage, [[note]]IE: Bishop[[/note]] too bad you wasted time moving that pawn to... to... ''You sneaky sonuvabitch.''\\
Is there an issue? Send a MessageReason:
Misremembered a couple of details.


** Note that this is averted in the novel -- when Kronsteen gets a message from SPECTRE ordering him to report ''immediately'', he's already placed his opponent in an unwinnable endgame, it's the opponent's move, and there's less than two minutes left on the clock. The drama of the scene comes from Kronsteen choosing to wait out those two minutes while his opponent looks desperately for a way out (which Kronsteen knows he will not find) -- despite knowing that Blofeld will be angry at even this tiny act of disobedience.

to:

** Note that this is averted in the novel -- when Kronsteen gets a message from SPECTRE SMERSH ordering him to report ''immediately'', he's already just placed his opponent in an unwinnable endgame, it's the opponent's move, and there's less than two only three minutes left on the clock. The drama of the scene comes from Kronsteen choosing to wait out those two three minutes while his opponent looks desperately for a way out (which Kronsteen knows he will not find) -- despite knowing that Blofeld his superiors will be angry at even this tiny act of disobedience.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Note that this is averted in the novel -- when Kronsteen gets a message from SPECTRE ordering him to report ''immediately'', he's already placed his opponent in an unwinnable endgame, it's the opponent's move, and there's less than two minutes left on the clock. The drama of the scene comes from Kronsteen choosing to wait out those two minutes while his opponent looks desperately for a way out (which Kronsteen knows he will not find) -- despite knowing that Blofeld will be angry at even this tiny act of disobedience.

Changed: 1209

Removed: 988

Is there an issue? Send a MessageReason:
Replaced dead link.


This trope's LogicalExtreme is "[[http://en.wikipedia.org/wiki/Fools_mate fool's mate]]", a checkmate in two moves only possible if your opponent (a) [[GenreBlind has never heard of fools' mate]] and (b) is unlucky/bad enough to perform the precise moves that make it possible.

to:

This trope's LogicalExtreme is "[[http://en.wikipedia.org/wiki/Fools_mate fool's mate]]", a checkmate in two moves only possible if your opponent (a) [[GenreBlind [[GenreBlindness has never heard of fools' mate]] and (b) is unlucky/bad enough to perform the precise moves that make it possible.



* [[https://www.youtube.com/watch?v=WPkByAkAdZs An Audi commercial]] featuring Creator/LeonardNimoy and Creator/ZacharyQuinto starts off this way. Playing [[Series/StarTrekTheNextGeneration 3-d chess]] on tablets, no less.

to:

* [[https://www.youtube.com/watch?v=WPkByAkAdZs com/watch?v=UengULt6t7Q An Audi commercial]] featuring Creator/LeonardNimoy and Creator/ZacharyQuinto starts off this way. Playing [[Series/StarTrekTheNextGeneration 3-d chess]] on tablets, no less.



* Though not a checkmate, an example between [[ComicBook/IronMan Tony]] and [[ComicBook/FantasticFour Reed]] during ComicBook/CivilWar came close enough. The two are having a debate whilst playing chess on 10 different boards or so, and at the end of the conversation, Reed's been put into check on all 10 boards ''simultaneously''.

to:

* Though not a checkmate, an example between [[ComicBook/IronMan Tony]] and [[ComicBook/FantasticFour [[ComicBook/MisterFantastic Reed]] during ComicBook/CivilWar came close enough. The two are having a debate whilst playing chess on 10 different boards or so, and at the end of the conversation, Reed's been put into check on all 10 boards ''simultaneously''.



* ''Fanfic/OnceMoreWithFeeling'': In episode 15, Gendo and Fuyutsuki played a Go match as they argued recent developments, and Fuyutsuki was completely surprised when Gendo put him in checkmate. He surrended, knowing that resistance was pointless.

to:

* ''Fanfic/OnceMoreWithFeeling'': In episode 15, Gendo and Fuyutsuki played a Go match as they argued recent developments, and Fuyutsuki was completely surprised when Gendo put him in checkmate. He surrended, surrendered, knowing that resistance was pointless.



* Mother of all surprises happens in Pixars short "Geri's Game": Geri swindles the opponent by faking a heart attack and rotating the board when his opponent looks under the table. Mother, because his opponent is [[SplitPersonality he himself...]]

to:

* Mother of all surprises happens in Pixars Pixar's short "Geri's Game": ''WesternAnimation/GerisGame'': Geri swindles the opponent by faking a heart attack and rotating the board when his opponent looks under the table. Mother, because his opponent is [[SplitPersonality he himself...]]



* In ''Film/SherlockHolmesAGameOfShadows'', Holmes and Moriarty play a game of chess while they discuss the philosophical underpinnings of Moriarty's world power play, all while their agents (Watson and Sim, and Moran and Rene, respectively) covertly wage battle under the cover of a ballroom gathering. Holmes scores this against Moriarty after detailing how his other machinations have led to a police seizure of Moriarty's considerably large war chest and [[InvoluntaryCharityDonation subsequent donation to charity]]. It also foreshadows Holmes's feint with the SherlockScan hand-to-hand combat projection game that the two then play, [[spoiler:hiding Holmes's intent of a HeroicSacrifice to ensure a finality to Moriarty's demise.]]

to:

* In ''Film/SherlockHolmesAGameOfShadows'', Holmes and Moriarty play a game of chess while they discuss the philosophical underpinnings of Moriarty's world power play, all while their agents (Watson and Sim, and Moran and Rene, respectively) covertly wage battle under the cover of a ballroom gathering. Holmes scores this against Moriarty after detailing how his other machinations have led to a police seizure of Moriarty's considerably large war chest and [[InvoluntaryCharityDonation subsequent donation to charity]]. It also foreshadows Holmes's feint with the SherlockScan hand-to-hand combat projection game that the two then play, [[spoiler:hiding Holmes's intent of a HeroicSacrifice to ensure a finality to Moriarty's demise.]]demise]].



* At the end of "Man Hunt" in ''Series/{{NUMB3RS}}'', Don and Alan team up against [[GoodWithNumbers Charlie]], who thinks nothing of grading his students' papers while they play. When Don points out that Charlie misspelled "anomaly," Charlie gets indignant, and he sticks to his guns over the next few moves, even when Alan reminds him that he's not infallible. Eventually, Don gets the dictionary, and before Charlie can collect his wits, Alan delivers checkmate.
** Admittingly, this is what it takes to beat Charlie at chess; two people playing him at once and a distraction.
* In ''Series/DoctorWho'' "Nightmare in Silver" this is used on Artie, who is specified to have fallen for the Fool's Mate mentioned in Real Life. Subverted with The Doctor, who is told that he will be checkmated in five moves by the [[spoiler: Cyber Planner]]. He responds by claiming that there's a trap that will give him victory in three moves. His opponent sees no way this can be done, but is worried by the claim and [[spoiler: deactivates the Cybermen to use their processing power to see how this could possibly be the case. It turns out the moves The Doctor was speaking of weren't chess moves at all - it takes him three actions to remove the Cyber Planner from his mind, rendering the game meaningless.]]

to:

* At the end of "Man Hunt" in ''Series/{{NUMB3RS}}'', Don and Alan team up against [[GoodWithNumbers Charlie]], who thinks nothing of grading his students' papers while they play. When Don points out that Charlie misspelled "anomaly," Charlie gets indignant, and he sticks to his guns over the next few moves, even when Alan reminds him that he's not infallible. Eventually, Don gets the dictionary, and before Charlie can collect his wits, Alan delivers checkmate.
** Admittingly,
checkmate. Admittedly, this is what it takes to beat Charlie at chess; chess: two people playing him at once and a distraction.
* In ''Series/DoctorWho'' "Nightmare in Silver" this is used on Artie, who is specified to have fallen for the Fool's Mate mentioned in Real Life. Subverted with The Doctor, who is told that he will be checkmated in five moves by the [[spoiler: Cyber Planner]]. He responds by claiming that there's a trap that will give him victory in three moves. His opponent sees no way this can be done, but is worried by the claim and [[spoiler: deactivates the Cybermen to use their processing power to see how this could possibly be the case. It turns out the moves The Doctor was speaking of weren't chess moves at all - it takes him three actions to remove the Cyber Planner from his mind, rendering the game meaningless.]]meaningless]].



* In ''VideoGame/DragonAgeInquisition'', [[TheProfessor Solas]] and [[GeniusBruiser Iron Bull]] can play chess in party banter, with the board existing only in their memory. Solas does it to assuage Bull's fear that he will become a [[DangerousDeserter mad Tal-Vashoth]] after abandoning the Qun. They end up re-enacting the Immortal Game (see under Real Life). This also forshadows Solas' long-term strategies; the winning move was actually a seemingly pointless pawn movement mid-way through the game.

to:

* In ''VideoGame/DragonAgeInquisition'', [[TheProfessor Solas]] and [[GeniusBruiser Iron Bull]] can play chess in party banter, with the board existing only in their memory. Solas does it to assuage Bull's fear that he will become a [[DangerousDeserter mad Tal-Vashoth]] after abandoning the Qun. They end up re-enacting the Immortal Game (see under Real Life). This also forshadows foreshadows Solas' long-term strategies; the winning move was actually a seemingly pointless pawn movement mid-way through the game.



* In ''WesternAnimation/MenInBlack'''s animated series, Jay loses at least twice to an imprisoned [[TheAssimilator Alpha]], but this may have been because Jay was trying to pump Alpha for information and not focusing on the game. This becomes a ChekhovsSkill -- Alpha won both games with the same distraction tactic, and when he escapes and starts an attack, Jay realizes there's more to the plan. Alpha's retreat includes a transmission, complimenting Jay on managing a stalemate.

to:

* In ''WesternAnimation/MenInBlack'''s animated series, ''WesternAnimation/MenInBlackTheSeries'', Jay loses at least twice to an imprisoned [[TheAssimilator Alpha]], but this may have been because Jay was trying to pump Alpha for information and not focusing on the game. This becomes a ChekhovsSkill -- Alpha won both games with the same distraction tactic, and when he escapes and starts an attack, Jay realizes there's more to the plan. Alpha's retreat includes a transmission, complimenting Jay on managing a stalemate.



* Pretty much any time a 4-move checkmate or one of its variants happens is a surprise to the losing player.
** And sometimes, it's a surprise to BOTH players, like in [[http://turneringsservice.sjakklubb.no/viewgame.aspx?TID=TromsoBymesterskap2012-TromsoSjakklubb&GROUP=&gameno=43 this game]]. White wins a piece in move 14, but opens up the opportunity for a four move checkmate.

to:

* Pretty much any time a 4-move checkmate or one of its variants happens is a surprise to the losing player.
**
player. And sometimes, it's a surprise to BOTH players, like in [[http://turneringsservice.sjakklubb.no/viewgame.aspx?TID=TromsoBymesterskap2012-TromsoSjakklubb&GROUP=&gameno=43 this game]]. White wins a piece in move 14, but opens up the opportunity for a four move checkmate.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Series/HancocksHalfHour'': the episode "The Radio Ham" ends with Hancock's opponent checkmating him, causing Hancock to furiously shove all the pieces on to the floor. Interestingly, there were many pieces on the board (unlike many checkmate situations, where there will only be a few), and Hancock's previous move ended in "check".
Is there an issue? Send a MessageReason:
None


** The Fool's Mate [[note]]1. g4 e5 2. f4 [=Qh4=]++ being one way to attain it[[/note]] is a perfect example, though it only rarely happens because it requires a novice player to make a critical opening move mistake.[[note]] While opening with 1. g3 ... 2. [=Bg2=] is a hallmark of hypermodern play and a valid way to build a solid pawn structure while maintaining central square protection, opening with 1. g4 (aka Grob's Attack or simply "The Grob") is widely considered the worst possible opening move (except possibly for 1. f3, aka the Barnes Opening) as it loosens the entire kingside structure and prevents the critical h4 square any sort of defensive coverage. Incidentally, the aforementioned Barnes Opening can also lead to this checkmate via 1. f3 e5 2. g4 [=Qh4=]++[[/note]] Players caught off-guard by this rather surprising mate never fall for this one again, nor will any spectators who see it happen to the novice player.

to:

** The [[https://en.wikipedia.org/wiki/Fool%27s_mate Fool's Mate Mate]] [[note]]1. g4 e5 2. f4 [=Qh4=]++ being one way to attain it[[/note]] is a perfect example, though it only rarely happens because it requires a novice player to make a critical opening move mistake.[[note]] While opening with 1. g3 ... 2. [=Bg2=] is a hallmark of hypermodern play and a valid way to build a solid pawn structure while maintaining central square protection, opening with 1. g4 (aka Grob's Attack or simply "The Grob") is widely considered the worst possible opening move (except possibly for 1. f3, aka the Barnes Opening) as it loosens the entire kingside structure and prevents the critical h4 square any sort of defensive coverage. Incidentally, the aforementioned Barnes Opening can also lead to this checkmate via 1. f3 e5 2. g4 [=Qh4=]++[[/note]] Players caught off-guard by this rather surprising mate never fall for this one again, nor will any spectators who see it happen to the novice player.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In one episode of ''Greenhouse Academy'', expert chessplayer Max is on the receiving end of one from Emma, an amateur. This is meant to illustrate that he underestimated her (which she may or not have [[HustlingTheMark subtly goaded him into doing]]), but you'd still think he'd see it coming.

Changed: 454

Removed: 229

Is there an issue? Send a MessageReason:
cleaning up the indentation on that


* If a player merely moves a friendly piece to block the attempt on their king, the attacker can immediately capture it, reasserting the original check and blocking the attempted counterattack (thus, not a checkmate).
** Although this wouldn't work if the moving piece wasn't the one giving check in return (i.e. it was moved out of the way of some other piece, allowing ''that'' piece to put the enemy king in check--called a "discovered check").

to:

* If Barring the unusual case of "discovered check"[[note]]A check caused not by the piece that moved, but another piece it moved out of the way of.[[/note]], if a player merely moves a friendly piece to block the attempt on their king, the attacker can probably immediately capture it, reasserting the original check and blocking the attempted counterattack (thus, not a checkmate).
** Although this wouldn't work if the moving piece wasn't the one giving check in return (i.e. it was moved out of the way of some other piece, allowing ''that'' piece to put the enemy king in check--called a "discovered check").
checkmate).



* If a player captures the attacking piece, even if this creates a check attempt on the opponent's king, the opponent will almost always have protected that square with a nearby ally who can immediately capture the player's piece in response (thus, not a checkmate).
** Although again it's possible if the capturing piece wasn't the one giving check.
* Speaking of which, advanced chess players are smart enough to anticipate ''all of the above'' situations in advance.

to:

* If a player captures the attacking piece, even if this creates a check attempt on the opponent's king, the opponent will almost always have protected that square with a nearby ally who can immediately capture the player's piece in response (thus, not a checkmate).
** Although again it's possible if the capturing piece wasn't the one giving
checkmate) -- barring, again, cases of discovered check.
* Speaking of which, And advanced chess players are smart enough to anticipate ''all of the above'' situations in advance.

Changed: 14

Removed: 39

Is there an issue? Send a MessageReason:
None






[[folder:Videogames]]
* Chess games, Natch. As well as Shogi.

to:

[[folder:Videogames]]
* Chess games, Natch. As well as Shogi.
[[folder:Video Games]]



[[folder:Web Original]]

to:

[[folder:Web Original]]Video]]
Is there an issue? Send a MessageReason:
None


* In ''Film/BlazingSaddles'', the Waco Kid is shocked when Sheriff Bart checkmates him to end their game.

to:

* In ''Film/BlazingSaddles'', the Waco Kid is shocked when Sheriff Bart checkmates him to end their game. Better justified than many examples because the Waco Kid is still [[TheAlcoholic drunk almost 24/7]] at that point in the movie, and thus isn’t as sharp or aware as he could be.
Is there an issue? Send a MessageReason:
None


* In ''WesternAnimation/MenInBlack'''s animated series, Jay loses at least twice to an imprisoned [[YouWillBeAssimilated Alpha]], but this may have been because Jay was trying to pump Alpha for information and not focusing on the game. This becomes a ChekhovsSkill -- Alpha won both games with the same distraction tactic, and when he escapes and starts an attack, Jay realizes there's more to the plan. Alpha's retreat includes a transmission, complimenting Jay on managing a stalemate.

to:

* In ''WesternAnimation/MenInBlack'''s animated series, Jay loses at least twice to an imprisoned [[YouWillBeAssimilated [[TheAssimilator Alpha]], but this may have been because Jay was trying to pump Alpha for information and not focusing on the game. This becomes a ChekhovsSkill -- Alpha won both games with the same distraction tactic, and when he escapes and starts an attack, Jay realizes there's more to the plan. Alpha's retreat includes a transmission, complimenting Jay on managing a stalemate.
Is there an issue? Send a MessageReason:
The title of the work should be clearly visible.


* As a child, Judge Ford played against her mentor, [[Literature/TheWestingGame Sam Westing]]. She got a thrill when she managed to capture his queen, shortly followed a dose of humility when he checkmated her in the next turn. This defeat gets referenced later, and she doesn't welcome the nostalgia.

to:

* ''Literature/TheWestingGame'': As a child, Judge Ford played against her mentor, [[Literature/TheWestingGame Sam Westing]].Westing. She got a thrill when she managed to capture his queen, shortly followed a dose of humility when he checkmated her in the next turn. This defeat gets referenced later, and she doesn't welcome the nostalgia.
Is there an issue? Send a MessageReason:
None


* In the episode of ''{{WesternAnimation/Futurama}}'' "Mars University", two geeky fraternity robots are playing chess. All the pieces are in their starting position, and the robot playing white (Oily) announces checkmate 143 turns. The astounded robot playing black (Fat-Bot) exclaims that he's lost again.

to:

* In the episode of ''{{WesternAnimation/Futurama}}'' "Mars University", two geeky fraternity robots are playing chess. All the pieces are in their starting position, and the robot playing white (Oily) announces checkmate in 143 turns. The astounded robot playing black (Fat-Bot) exclaims that he's lost again.
Is there an issue? Send a MessageReason:
None


* In one episode of ''{{WesternAnimation/Futurama}}'', two robots are playing chess. All the pieces are in their starting position, and the robot playing white announces a checkmate in some large amount of turns. The astounded robot playing black exclaims that he's lost again and offers the robot playing white a rematch.

to:

* In one the episode of ''{{WesternAnimation/Futurama}}'', ''{{WesternAnimation/Futurama}}'' "Mars University", two geeky fraternity robots are playing chess. All the pieces are in their starting position, and the robot playing white (Oily) announces a checkmate in some large amount of 143 turns. The astounded robot playing black (Fat-Bot) exclaims that he's lost again and offers the robot playing white a rematch.again.
Is there an issue? Send a MessageReason:
None


* In ''Film/SherlockHolmesAGameOfShadows'', Holmes and Moriarty play a game of chess while they discuss the philosophical underpinnings of Moriarty's world power play, all while their agents (Watson and Sim, and Moran and Rene, respectively) covertly wage battle under the cover of a ballroom gathering. Holmes scores this against Moriarty after detailing how his other machinations have led to a police seizure of Moriarty's considerably large war chest and [[InvoluntaryCharityDonation subsequent donation to charity]]. it also foreshadows Holmes's feint with the SherlockScan hand-to-hand combat projection game that the two then play, [[spoiler:hiding Holmes's intent of a HeroicSacrifice to ensure a finality to Moriarty's demise.]]

to:

* In ''Film/SherlockHolmesAGameOfShadows'', Holmes and Moriarty play a game of chess while they discuss the philosophical underpinnings of Moriarty's world power play, all while their agents (Watson and Sim, and Moran and Rene, respectively) covertly wage battle under the cover of a ballroom gathering. Holmes scores this against Moriarty after detailing how his other machinations have led to a police seizure of Moriarty's considerably large war chest and [[InvoluntaryCharityDonation subsequent donation to charity]]. it It also foreshadows Holmes's feint with the SherlockScan hand-to-hand combat projection game that the two then play, [[spoiler:hiding Holmes's intent of a HeroicSacrifice to ensure a finality to Moriarty's demise.]]
Is there an issue? Send a MessageReason:
None


* In ''Film/SherlockHolmesAGameOfShadows'', Holmes and Moriarty play a game of chess while they discuss the philosophical underpinnings of Moriarty's world power play, all while their agents (Watson and Sim, and Moran and Rene, respectively) covertly wage battle under the cover of a ballroom gathering. Holmes scores this against Moriarty after detailing how he deprived Moriarty of his considerably large war chest and [[InvoluntaryCharityDonation donated it to charity]]. It's even the page quote for that page.

to:

* In ''Film/SherlockHolmesAGameOfShadows'', Holmes and Moriarty play a game of chess while they discuss the philosophical underpinnings of Moriarty's world power play, all while their agents (Watson and Sim, and Moran and Rene, respectively) covertly wage battle under the cover of a ballroom gathering. Holmes scores this against Moriarty after detailing how he deprived Moriarty of his other machinations have led to a police seizure of Moriarty's considerably large war chest and [[InvoluntaryCharityDonation donated it subsequent donation to charity]]. It's even it also foreshadows Holmes's feint with the page quote for SherlockScan hand-to-hand combat projection game that page.the two then play, [[spoiler:hiding Holmes's intent of a HeroicSacrifice to ensure a finality to Moriarty's demise.]]

Added: 257

Changed: 257

Is there an issue? Send a MessageReason:
None


* ''Series/StarTrekTheOriginalSeries''. In his introductory scene, Captain Kirk beats Spock at three-dimensional chess despite the fact that the Vulcan is a better player. It's implied Kirk was [[GuileHero making erratic moves to throw Spock off his game]].



* ''Series/StarTrekTheOriginalSeries''. In his introductory scene, Captain Kirk beats Spock at three-dimensional chess despite the fact that the Vulcan is a better player. It's implied Kirk was [[GuileHero making erratic moves to throw Spock off his game]].

to:

* ''Series/StarTrekTheOriginalSeries''. In his introductory scene, Captain Kirk beats Spock at three-dimensional chess despite the fact that the Vulcan is a better player. It's implied Kirk was [[GuileHero making erratic moves to throw Spock off his game]].

Top