History Main / SuperDeformed

9th Jun '17 7:44:05 PM Willbyr
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* The title character of ''[[Manga/HimoutoUmaruChan Himouto! Umaru-chan]]'' changes into this form every time she steps into her house.

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* The title character of ''[[Manga/HimoutoUmaruChan Himouto! Umaru-chan]]'' ''Manga/HimoutoUmaruChan'' changes into this form every time she steps into her house.



* In the ''Manga/KoufukuGraffiti'' anime's next episode previews the cast is drawn in this style.

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* In the ''Manga/KoufukuGraffiti'' ''Manga/GourmetGirlGraffiti'' anime's next episode previews the cast is drawn in this style.
8th Jun '17 6:01:14 AM AndyLA
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* Many Japanese games have characters drawn chibi-style in long shots (I.E.: overworld mode, in towns, etc.) and normally during combat or cutscenes. This is likely to keep them recognisable when drawn small at console resolution.

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* Many Japanese games have characters drawn chibi-style in long shots (I.E.: overworld mode, in towns, etc.) and normally during combat or cutscenes. This is likely to keep them recognisable when drawn small at console resolution. Some, like ''VideoGame/TalesOfPhantasia'', keep the characters in SD at all times so their expressions can be better conveyed (except for the cutscenes in the Playstation remake).



** This technique is also employed in the NeoGeoPocket fighting games, like ''VideoGame/TheKingOfFighters R-1'' and ''R-2'' (which are pocket versions of ''[='97=]''and ''[='98=]'', respectively) and ''[[SNKVsCapcom The Match of the Millennium]]''.

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** This technique is also employed in the NeoGeoPocket fighting games, like ''VideoGame/TheKingOfFighters R-1'' and ''R-2'' (which are pocket versions of ''[='97=]''and ''[='98=]'', respectively) and ''[[SNKVsCapcom The Match of the Millennium]]''.Millennium]]'', to keep the characters recognizable and well-animated (compare to the UsefulNotes/GameBoy ports of many SNK games).
28th May '17 7:08:07 PM MyFinalEdits
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** In SequelSeries ''WesternAnimation/TheLegendOfKorra'', [[Recap/TheLegendOfKorraS4E8Remembrances one episode]] features a number of characters [[http://i.imgur.com/eENQS9v.png appearing as chibi heads]], speaking to each other over a series a flashbacks.

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** * In SequelSeries ''WesternAnimation/TheLegendOfKorra'', [[Recap/TheLegendOfKorraS4E8Remembrances one episode]] features a number of characters [[http://i.imgur.com/eENQS9v.png appearing as chibi heads]], speaking to each other over a series a flashbacks.
28th May '17 2:38:42 PM nombretomado
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* [[http://www.youtube.com/watch?v=kbbA9BhCTko Hachune Miku]], the super-deformed version of [[{{Vocaloid}} Hatsune Miku]].

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* [[http://www.youtube.com/watch?v=kbbA9BhCTko Hachune Miku]], the super-deformed version of [[{{Vocaloid}} [[Music/{{Vocaloid}} Hatsune Miku]].
21st May '17 4:58:12 PM HawkbitAlpha
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Added DiffLines:

** In SequelSeries ''WesternAnimation/TheLegendOfKorra'', [[Recap/TheLegendOfKorraS4E8Remembrances one episode]] features a number of characters [[http://i.imgur.com/eENQS9v.png appearing as chibi heads]], speaking to each other over a series a flashbacks.
1st May '17 9:54:05 AM Mullon
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* One of the new characters in ''Comicbook/AstroCity'' after the Vertigo relaunch is [[http://www.herocopia.com/American_Chibi American Chibi.]]

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* One of the new characters in ''Comicbook/AstroCity'' after the Vertigo relaunch is [[http://www.herocopia.com/American_Chibi American Chibi.]]Chibi]], [[spoiler: a video game character concept brought to life by Elder Gods]]. In the issue where the Honor Guard go to her world they become super deformed too.
28th Mar '17 7:09:19 PM nombretomado
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* ''OpenBlue'''s SeriesMascot is a Super-Deformed CaptainErsatz of [[Franchise/CthulhuMythos Cthulhu]] known as "Kukulu".

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* ''OpenBlue'''s ''Roleplay/OpenBlue'''s SeriesMascot is a Super-Deformed CaptainErsatz of [[Franchise/CthulhuMythos Cthulhu]] known as "Kukulu".
19th Mar '17 2:40:40 PM nombretomado
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* This has become {{Nitrome}}'s SignatureStyle, used to depict all humans (and, in one case, zombies.) [[SugarBowl Results]] [[GrotesqueCute vary]].

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* This has become {{Nitrome}}'s {{Creator/Nitrome}}'s SignatureStyle, used to depict all humans (and, in one case, zombies.) [[SugarBowl Results]] [[GrotesqueCute vary]].
25th Feb '17 2:25:03 PM nombretomado
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* The comic adaptation of ''Franchise/LeDonjonDeNaheulbeuk''.

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* The comic adaptation of ''Franchise/LeDonjonDeNaheulbeuk''.''AudioPlay/LeDonjonDeNaheulbeuk''.
2nd Feb '17 5:42:56 AM Morgenthaler
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* "Super-Deformed" is the default art style of the main ''VideoGame/MegaMan'' series of games (1 through 10), and all the characters are deformed even further in ''MegaManPoweredUp''.

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* "Super-Deformed" is the default art style of the main ''VideoGame/MegaMan'' series of games (1 through 10), and all the characters are deformed even further in ''MegaManPoweredUp''.''VideoGame/MegaManPoweredUp''.



* ''SuperDodgeBall'', ''VideoGame/RiverCityRansom'' and most other KunioKun games. The few exceptions include the very first game, ''Renegade''.

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* ''SuperDodgeBall'', ''VideoGame/SuperDodgeBall'', ''VideoGame/RiverCityRansom'' and most other KunioKun games. The few exceptions include the very first game, ''Renegade''.
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