History Main / SuperDeformed

28th Mar '17 7:09:19 PM nombretomado
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* ''OpenBlue'''s SeriesMascot is a Super-Deformed CaptainErsatz of [[Franchise/CthulhuMythos Cthulhu]] known as "Kukulu".

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* ''OpenBlue'''s ''Roleplay/OpenBlue'''s SeriesMascot is a Super-Deformed CaptainErsatz of [[Franchise/CthulhuMythos Cthulhu]] known as "Kukulu".
19th Mar '17 2:40:40 PM nombretomado
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* This has become {{Nitrome}}'s SignatureStyle, used to depict all humans (and, in one case, zombies.) [[SugarBowl Results]] [[GrotesqueCute vary]].

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* This has become {{Nitrome}}'s {{Creator/Nitrome}}'s SignatureStyle, used to depict all humans (and, in one case, zombies.) [[SugarBowl Results]] [[GrotesqueCute vary]].
25th Feb '17 2:25:03 PM nombretomado
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* The comic adaptation of ''Franchise/LeDonjonDeNaheulbeuk''.

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* The comic adaptation of ''Franchise/LeDonjonDeNaheulbeuk''.''AudioPlay/LeDonjonDeNaheulbeuk''.
2nd Feb '17 5:42:56 AM Morgenthaler
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* "Super-Deformed" is the default art style of the main ''VideoGame/MegaMan'' series of games (1 through 10), and all the characters are deformed even further in ''MegaManPoweredUp''.

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* "Super-Deformed" is the default art style of the main ''VideoGame/MegaMan'' series of games (1 through 10), and all the characters are deformed even further in ''MegaManPoweredUp''.''VideoGame/MegaManPoweredUp''.



* ''SuperDodgeBall'', ''VideoGame/RiverCityRansom'' and most other KunioKun games. The few exceptions include the very first game, ''Renegade''.

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* ''SuperDodgeBall'', ''VideoGame/SuperDodgeBall'', ''VideoGame/RiverCityRansom'' and most other KunioKun games. The few exceptions include the very first game, ''Renegade''.
1st Feb '17 1:19:12 PM Morgenthaler
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* In ''ElfOnlyInn'', Hambonetaru-Chan bought the chat room when they were running out of funds to run it. As a new rule, [[http://www.elfonlyinn.net/d/20020822.html everyone got new Super-Deformed avatars]], except Goku, who was already anime, and [[spoiler:Megan, who rebelled against it]].

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* In ''ElfOnlyInn'', ''Webcomic/ElfOnlyInn'', Hambonetaru-Chan bought the chat room when they were running out of funds to run it. As a new rule, [[http://www.elfonlyinn.net/d/20020822.html everyone got new Super-Deformed avatars]], except Goku, who was already anime, and [[spoiler:Megan, who rebelled against it]].



* In particularly comedic situations the characters from ''[[{{Webcomic/Morphe}} morphE]]'' will change from their stock character portraits to super deformed reaction sprites, they are the only time the portraits ever change.

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* In particularly comedic situations the characters from ''[[{{Webcomic/Morphe}} morphE]]'' ''Webcomic/{{morphE}}'' will change from their stock character portraits to super deformed reaction sprites, they are the only time the portraits ever change.
19th Jan '17 5:21:31 AM Morgenthaler
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* ''OpenBlue'''s SeriesMascot is a Super-Deformed CaptainErsatz of [[CthulhuMythos Cthulhu]] known as "Kukulu".

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* ''OpenBlue'''s SeriesMascot is a Super-Deformed CaptainErsatz of [[CthulhuMythos [[Franchise/CthulhuMythos Cthulhu]] known as "Kukulu".
22nd Dec '16 10:00:00 PM GhostOfAGeek
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* ''Webcomic/{{Blip}}'' uses this during a PensieveFlashback: Partway through Liz's memory of a nasty argument, both K and Mary [[http://blip.rampagenetwork.com/265/ transform into chibis]] and remain that way until the flashback ends. This seems to be indicative that Liz thought they were both acting immaturely, and it's certainly indicative that Liz is [[RashomonStyle deliberately exaggerating]] the events for the benefit of her audience.

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* ''Webcomic/{{Blip}}'' uses this during a PensieveFlashback: Partway through Liz's memory of a nasty argument, both K and Mary [[http://blip.rampagenetwork.com/265/ [[http://rakugakiwall.com/blip/archive/265 transform into chibis]] and remain that way until the flashback ends. This seems to be indicative that Liz thought they were both acting immaturely, and it's certainly indicative that Liz is [[RashomonStyle deliberately exaggerating]] the events for the benefit of her audience.
22nd Dec '16 9:45:51 PM GhostOfAGeek
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* Occasionally used in ''Webcomic/EverydayHeroes'', for example [[http://www.webcomicsnation.com/eddurd/everydayheroes/series.php?view=single&ID=136045 here]].

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* Occasionally used in ''Webcomic/EverydayHeroes'', for example [[http://www.webcomicsnation.com/eddurd/everydayheroes/series.php?view=single&ID=136045 [[http://eheroes.smackjeeves.com/comics/1990908/escaping-the-winter/ here]].
15th Dec '16 7:45:54 PM Galacton
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An artistic style in anime that is generally considered both "[[{{Kawaisa}} cutesy]]" and humorous, in which a character is rendered in a shorter, rounder form, somewhat resembling a caricature of themselves as a tiny yet plump toddler.

Although most commonly used in parody or as part of promotional material, it can be found in some shows at points of extreme comedy/slapstick, or when characters are seen to be acting extremely "cute" or immature. This use of ArtisticAge can mask the true age of characters, making forty somethings and fourteen year olds seem the same age.

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An artistic style in anime that is generally considered both "[[{{Kawaisa}} cutesy]]" and humorous, in which a normally realistically proportioned character is rendered in a shorter, rounder form, often with a big head and short limbs, somewhat resembling a caricature of themselves as a tiny yet plump toddler.

Although Generally considered [[{{Kawaisa}} cute]] as well as humorous, it's most commonly used in parody or as part of promotional material, although it can be found in some shows at points of extreme comedy/slapstick, or when characters are seen to be acting extremely "cute" or immature. This use of ArtisticAge can mask the true age of characters, making forty somethings and fourteen year olds seem the same age.
immature.



In older video games with small characters compared to the screen, Super-Deformed style was used mainly to get around graphical limitations so a head size wouldn't be just a single pixel. Some newer games, use a version of this where characters appear super deformed on the TheOverworld or when the camera is far away but in cutscenes, character portraits, and battles they will be depicted with more realistic proportions (for an example, in ''Franchise/{{Disgaea}}'' and ''VideoGame/CaveStory''). See GraphicsInducedSuperDeformed for that.

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In This also appears in video games, especially older video games with small characters compared to the screen, the Super-Deformed style was used mainly to get around graphical limitations so a head size character was recognizable and their face wouldn't be just a single pixel. Some newer games, use a version of this where characters appear super deformed on the TheOverworld or when the camera is far away but in cutscenes, character portraits, and battles they will be depicted with more realistic proportions (for an example, in ''Franchise/{{Disgaea}}'' and ''VideoGame/CaveStory''). See GraphicsInducedSuperDeformed for that.
8th Nov '16 5:42:50 PM nombretomado
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* JackieChan and Josephine in ''VideoGame/JackieChansActionKungFu''.

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* JackieChan Creator/JackieChan and Josephine in ''VideoGame/JackieChansActionKungFu''.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.SuperDeformed