History Main / StuckItems

2nd Apr '17 3:09:13 PM nombretomado
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* Koromaru can't equip footwear in ''{{Persona 3}}''. This is largely because [[CaptainObvious he's a dog.]]

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* Koromaru can't equip footwear in ''{{Persona 3}}''.''VideoGame/Persona3''. This is largely because [[CaptainObvious he's a dog.]]
3rd Feb '17 10:02:25 AM Gosicrystal
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* Justified in ''VideoGame/{{Warcraft}} 3'' which has several (plot-important) items that can't be dropped; if you could drop them it'd be a LostForever situation.

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* Justified in ''VideoGame/{{Warcraft}} 3'' which has several (plot-important) items that can't be dropped; if you could drop them, you would [[PermanentlyMissableContent lose them it'd be a LostForever situation.for the rest of the game]].
14th Jan '17 7:06:12 PM nombretomado
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* The ''Franchise/{{Lufia}}'' series has cursed items, which after being equipped cannot be removed until you pay a priest to remove the item for you.

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* The ''Franchise/{{Lufia}}'' ''VideoGame/{{Lufia}}'' series has cursed items, which after being equipped cannot be removed until you pay a priest to remove the item for you.
14th Dec '16 7:45:23 AM lued123
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** ''VideoGame/TheElderScrollsVSkyrim'' also has quest items that cannot be dropped short of a console command. However, sometimes these items are common ones that you can accumulate many of, and once the item is flagged, NONE of them can be dropped. This can easily lead to a player with 200 Giant Toes clogging up their inventory and no way to get rid of them without [[GuideDangIt looking up the completely irrelevant quest that flagged it in the first place]] Thankfully, the flag that makes an item undroppable also makes it weightless, even if it has an advertised weight.

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** ''VideoGame/TheElderScrollsVSkyrim'' also has quest items that cannot be dropped short of a console command. However, sometimes these items are common ones that you can accumulate many of, and once the item is flagged, NONE of them can be dropped.of. This can easily lead to a player with 200 Giant Toes clogging up their inventory and no way to get rid of them without [[GuideDangIt looking up the completely irrelevant quest that flagged it in the first place]] Thankfully, the flag that makes an item undroppable also makes it weightless, even if it has an advertised weight.
14th Dec '16 7:44:39 AM lued123
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** ''VideoGame/TheElderScrollsVSkyrim'' also has quest items that cannot be dropped short of a console command. However, sometimes these items are common ones that you can accumulate many of, and once the item is flagged, NONE of them can be dropped. Furthermore, some of them can weigh a lot. This can easily lead to a player with 200 Giant Toes clogging up their inventory and no way to get rid of them without [[GuideDangIt looking up the completely irrelevant quest that flagged it in the first place]].

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** ''VideoGame/TheElderScrollsVSkyrim'' also has quest items that cannot be dropped short of a console command. However, sometimes these items are common ones that you can accumulate many of, and once the item is flagged, NONE of them can be dropped. Furthermore, some of them can weigh a lot. This can easily lead to a player with 200 Giant Toes clogging up their inventory and no way to get rid of them without [[GuideDangIt looking up the completely irrelevant quest that flagged it in the first place]].place]] Thankfully, the flag that makes an item undroppable also makes it weightless, even if it has an advertised weight.
15th Sep '16 1:43:25 PM Koveras
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* ''VideoGame/DarkSoulsI'' plays this very subtly. It allows you to drop pretty much every piece of equipment, and the items may get lost again if you don't pick them up... except the Orange Charred Ring and the Covenant of Artorias ring, which are required to reach two of the four key bosses throughout the game, and are instead placed in the initially conspicuously empty chest at the Firelink Shrine in case you lose them. On the other hand, they are also the only equipment pieces not transferred to the NewGamePlus.
5th Sep '16 1:25:19 AM Psychadelico
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** The games also include a handful of "cursed" items, that are of the "un-unequipable" variety.
2nd Sep '16 4:18:07 PM Matt620
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** Nalia has a ring that cannot be removed from her right hand. This ring gives her resistance to fire, a boost to her saves, and a boost to her armor class.
23rd Dec '15 7:21:11 PM Kadorhal
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* The original ''VideoGame/CallOfDuty'' and its expansion have a form of this - pistols are considered separate from the normal two-weapon limit, and you can't drop one unless you find a different one. However, after the first game's American campaign, you don't always have one to start with (this, combined with [[EmergencyWeapon their general low damage]] past point-blank range, is probably why ''[=CoD2=]'' and later dropped the dedicated pistol slot).

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* The original ''VideoGame/CallOfDuty'' and its expansion have a form of this - pistols are considered separate from the normal two-weapon limit, and like with the other two weapon slots you can't drop one unless you find a different one. one to replace it with. However, after the first game's American campaign, you don't always have one to start with (this, (this combined with [[EmergencyWeapon their general low damage]] past point-blank range, range is probably why ''[=CoD2=]'' and later dropped the dedicated pistol slot).



* ''VideoGame/GoldenEye1997'' has Bond's PP7 which he always carries (sometimes with a supressor). You can choose to never use it and even run out of ammo for it, but he'll always have the gun on him. The only time Bond doesn't have his signature pistol is during the Bunker 2 level where he gets captured and is stripped of all of his weapons.
''VideoGame/PAYDAY2'' allows players to use a primary gun (usually assault rifles or other heavy weaponry) and a secondary gun (pistols and submachine guns). You can never play without one or the other; you'' always have two guns on you at all times.

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* ''VideoGame/GoldenEye1997'' has Bond's PP7 which he always carries (sometimes with a supressor).suppressor). You can choose to never use it and even run out of ammo for it, but he'll always have the gun on him. The only time Bond doesn't have his signature pistol is during the Bunker 2 level where he gets captured and is stripped of all of his weapons.
* ''VideoGame/PAYDAY2'' allows players to use a primary gun (usually assault rifles or other heavy weaponry) and a secondary gun (pistols and submachine guns). You can never play without one or of the other; you'' always have two guns on you at all times.two, or even swap it out for a cop's weapon.
20th Dec '15 5:46:33 AM Steven
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Added DiffLines:

''VideoGame/PAYDAY2'' allows players to use a primary gun (usually assault rifles or other heavy weaponry) and a secondary gun (pistols and submachine guns). You can never play without one or the other; you'' always have two guns on you at all times.
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