History Main / StuckItems

15th Sep '16 1:43:25 PM Koveras
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* ''VideoGame/DarkSoulsI'' plays this very subtly. It allows you to drop pretty much every piece of equipment, and the items may get lost again if you don't pick them up... except the Orange Charred Ring and the Covenant of Artorias ring, which are required to reach two of the four key bosses throughout the game, and are instead placed in the initially conspicuously empty chest at the Firelink Shrine in case you lose them. On the other hand, they are also the only equipment pieces not transferred to the NewGamePlus.
5th Sep '16 1:25:19 AM Psychadelico
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** The games also include a handful of "cursed" items, that are of the "un-unequipable" variety.
2nd Sep '16 4:18:07 PM Matt620
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** Nalia has a ring that cannot be removed from her right hand. This ring gives her resistance to fire, a boost to her saves, and a boost to her armor class.
23rd Dec '15 7:21:11 PM Kadorhal
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* The original ''VideoGame/CallOfDuty'' and its expansion have a form of this - pistols are considered separate from the normal two-weapon limit, and you can't drop one unless you find a different one. However, after the first game's American campaign, you don't always have one to start with (this, combined with [[EmergencyWeapon their general low damage]] past point-blank range, is probably why ''[=CoD2=]'' and later dropped the dedicated pistol slot).

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* The original ''VideoGame/CallOfDuty'' and its expansion have a form of this - pistols are considered separate from the normal two-weapon limit, and like with the other two weapon slots you can't drop one unless you find a different one. one to replace it with. However, after the first game's American campaign, you don't always have one to start with (this, (this combined with [[EmergencyWeapon their general low damage]] past point-blank range, range is probably why ''[=CoD2=]'' and later dropped the dedicated pistol slot).



* ''VideoGame/GoldenEye1997'' has Bond's PP7 which he always carries (sometimes with a supressor). You can choose to never use it and even run out of ammo for it, but he'll always have the gun on him. The only time Bond doesn't have his signature pistol is during the Bunker 2 level where he gets captured and is stripped of all of his weapons.
''VideoGame/PAYDAY2'' allows players to use a primary gun (usually assault rifles or other heavy weaponry) and a secondary gun (pistols and submachine guns). You can never play without one or the other; you'' always have two guns on you at all times.

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* ''VideoGame/GoldenEye1997'' has Bond's PP7 which he always carries (sometimes with a supressor).suppressor). You can choose to never use it and even run out of ammo for it, but he'll always have the gun on him. The only time Bond doesn't have his signature pistol is during the Bunker 2 level where he gets captured and is stripped of all of his weapons.
* ''VideoGame/PAYDAY2'' allows players to use a primary gun (usually assault rifles or other heavy weaponry) and a secondary gun (pistols and submachine guns). You can never play without one or of the other; you'' always have two guns on you at all times.two, or even swap it out for a cop's weapon.
20th Dec '15 5:46:33 AM Steven
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''VideoGame/PAYDAY2'' allows players to use a primary gun (usually assault rifles or other heavy weaponry) and a secondary gun (pistols and submachine guns). You can never play without one or the other; you'' always have two guns on you at all times.
20th Dec '15 5:44:26 AM Steven
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* ''VideoGame/GoldenEye1997'' has Bond's PP7 which he always carries (sometimes with a supressor). You can choose to never use it and even run out of ammo for it, but he'll always have the gun on him. The only time Bond doesn't have his signature pistol is during the Bunker 2 level where he gets captured and is stripped of all of his weapons.
10th Dec '15 1:42:15 PM tadaru
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** In ''VideoGame/{{SaGa 3}}'' (aka ''Final Fantasy Legend III''), the equipment of {{Guest Star Party Member}}s is stuck, including [[SoLongAndThanksForAllTheGear any gear they equip in empty slots]].

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** In ''VideoGame/{{SaGa 2}}'' and ''VideoGame/{{SaGa 3}}'' (aka ''Final Fantasy Legend III''), the equipment of {{Guest Star Party Member}}s is stuck, including [[SoLongAndThanksForAllTheGear any gear they equip in empty slots]].slots]].
*** In {{SaGa 2}}, robots permanently have a 'O-Pa/Po' (Resistance to paralysis/poison) "equipped" that they cannot get rid of.
29th Mar '15 10:13:21 PM jormis29
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* in ''LostSoulsMUD'', some cursed items display sticky behavior. Hijinks ensue when players decide it is more cost effective to have their buddy hack off the hand with the cursed ring on it, then reattach the limb, than to get a remove curse spell cast on them.

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* in ''LostSoulsMUD'', ''VideoGame/LostSoulsMUD'', some cursed items display sticky behavior. Hijinks ensue when players decide it is more cost effective to have their buddy hack off the hand with the cursed ring on it, then reattach the limb, than to get a remove curse spell cast on them.
28th Mar '15 8:49:02 PM LucaEarlgrey
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* ''VideoGame/MonsterHunter'' will let you run around with no armor whatsoever, but you're never allowed to be weaponless. You can go hunting without armor (you'll just be a GlassCannon at best), but there would be no point in having no weapons.

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* ''VideoGame/MonsterHunter'' will let you run around with no armor whatsoever, but you're never allowed to be weaponless. You can go hunting without armor (you'll armor--you'll just be a GlassCannon at best), but best--but there would be no point in having no weapons.weapons equipped.
28th Mar '15 8:48:40 PM LucaEarlgrey
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* ''VideoGame/MonsterHunter'' will let you run around with no armor whatsoever, but you're never allowed to be weaponless. You can go hunting without armor (you'll just be a GlassCannon at best), but there would be no point in having no weapons.
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