History Main / StopOrIWillShoot

29th May '17 9:00:22 PM nombretomado
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* Averted in {{Sierra}}'s ''VideoGame/PoliceQuest'' game series. Produced by real-life police officers, the games require you to follow proper police procedure (don't worry, it's AllThereInTheManual). Failure to do so will give you an abrupt game over.

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* Averted in {{Sierra}}'s {{Creator/Sierra}}'s ''VideoGame/PoliceQuest'' game series. Produced by real-life police officers, the games require you to follow proper police procedure (don't worry, it's AllThereInTheManual). Failure to do so will give you an abrupt game over.
15th May '17 7:24:12 PM nombretomado
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** Generations of British servicemen and women who did at least one tour of duty in [[TheTroubles Northern Ireland]] will know the above as ''"the Yellow Card Warning"'', to allow you to demonstrate in court afterwards that you gave the perp every opportunity to lower their weapon and surrender before you opened fire.

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** Generations of British servicemen and women who did at least one tour of duty in [[TheTroubles [[UsefulNotes/TheTroubles Northern Ireland]] will know the above as ''"the Yellow Card Warning"'', to allow you to demonstrate in court afterwards that you gave the perp every opportunity to lower their weapon and surrender before you opened fire.
23rd Feb '17 9:46:58 AM Odacon_Spy
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* [[SubvertedTrope Subverted]] in ''Film/DemolitionMan'' when the police first approach [[BigBad Simon Phoenix]]. The first command is "Simon Phoenix, lay down, on the ground, with your hands behind your back." Simon responds with "[[DeadpanSnarker Oh, I'm so scared!]]" The cop follows with "Lie down, on the ground... Or ELSE!" There was no "or else" to fall back on. The police in the ultra-peaceful San Angeles not only didn't have guns to shoot with, they didn't have proper training or even ''procedures'' to deal with violent criminals. Nevermind complete psychopaths.

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* [[SubvertedTrope Subverted]] in ''Film/DemolitionMan'' when the police first approach [[BigBad Simon Phoenix]]. The first command is "Simon Phoenix, lay down, on the ground, with your hands behind your back." Simon responds with "[[DeadpanSnarker Oh, I'm so scared!]]" The cop follows with "Lie down, on the ground... Or ELSE!" There was no "or else" to fall back on. The police in the ultra-peaceful San Angeles not only didn't have guns to shoot with, they didn't have proper training or even ''procedures'' to deal with violent criminals. Nevermind criminals, nevermind complete psychopaths.psychopaths like Phoenix.
10th Feb '17 10:33:12 AM Scraggle
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** Plus, she's not a cop- just a [[RichBitch mega-rich evil lady]] capable of probably bribing cops into not arresting her. [[spoiler: Except for in Book 10. :)]]

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** Plus, she's not a cop- just a [[RichBitch mega-rich evil lady]] capable of probably bribing cops into not arresting her. [[spoiler: Except for in Book 10. :)]]]]
25th Jan '17 4:56:41 AM Arivne
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* In ''WesternAnimation/TheBoondocks'', Uncle Ruckus is told by police officers to get out of his truck and show them I.D. even though he was doing nothing and in fact was the one that ''called them''. Even though Ruckus fully cooperated, and told the officers what he was doing, when he pulled out his wallet, a cop shouted "GUN!!!" and they [[MoreDakka opened fire]]. [[ImperialStormtrooperMarksmanshipAcademy They missed]]. Then he tried to pull out a ''spare'' '''safety orange''' wallet. Cue another "GUN!!!" and Ruckus being brutally beaten by Night sticks.

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* In ''WesternAnimation/TheBoondocks'', Uncle Ruckus is told by police officers to get out of his truck and show them I.D. even though he was doing nothing and in fact was the one that ''called them''. Even though Ruckus fully cooperated, and told the officers what he was doing, when he pulled out his wallet, a cop shouted "GUN!!!" and they [[MoreDakka opened fire]]. [[ImperialStormtrooperMarksmanshipAcademy They missed]]. Then he tried to pull out a ''spare'' '''safety orange''' wallet. Cue another "GUN!!!" and Ruckus being brutally beaten by Night sticks.nightsticks.
25th Jan '17 4:54:39 AM Arivne
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* ''Webcomic/CommanderKitty'' has the [[SpacePolice Triple-I]] shouting [[http://www.commanderkitty.com/2009/06/27/freeze/ "Freeze, Spacer!"]] as they surround Nin Wah. They also give a [[http://www.commanderkitty.com/2010/01/31/bad-choice-of-words/ "Stop and drop your shields"]] variant when surrounding CK's ship...
[[PoliceAreUseless after they remember what their name stands for]].

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* ''Webcomic/CommanderKitty'' has the [[SpacePolice Triple-I]] shouting [[http://www.commanderkitty.com/2009/06/27/freeze/ "Freeze, Spacer!"]] as they surround Nin Wah. They also give a [[http://www.commanderkitty.com/2010/01/31/bad-choice-of-words/ "Stop and drop your shields"]] variant when surrounding CK's ship...
ship...[[PoliceAreUseless after they remember what their name stands for]].



* Subverted in ''SurvivalOfTheFittest'' season one, when David Jackson tries this on a [[AxCrazy crazed]] and paranoid Andrew Klock who is steadily advancing on his group. [[TooDumbToLive Andrew ignores his warnings]], even when David pulls out his gun and points it at his head, and eventually breaks into a full on charge. This causes David to panic and pull the trigger, shooting Andrew right between the eyes.

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* Subverted in ''SurvivalOfTheFittest'' ''Roleplay/SurvivalOfTheFittest'' season one, when David Jackson tries this on a [[AxCrazy crazed]] and paranoid Andrew Klock who is steadily advancing on his group. [[TooDumbToLive Andrew ignores his warnings]], even when David pulls out his gun and points it at his head, and eventually breaks into a full on charge. This causes David to panic and pull the trigger, shooting Andrew right between the eyes.
25th Jan '17 4:52:58 AM Arivne
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* Averted and called out in VideoGame/LANoire by Cole Phelps. If you're chasing down a suspect with your gun drawn, you can aim at the running suspect to fire a warning shot into the air, and Cole will tell the suspect to stop or he will shoot them. However, if you actually shoot them you fail the case and have to start from the last checkpoint.

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* Averted and called out in VideoGame/LANoire ''VideoGame/LANoire'' by Cole Phelps. If you're chasing down a suspect with your gun drawn, you can aim at the running suspect to fire a warning shot into the air, and Cole will tell the suspect to stop or he will shoot them. However, if you actually shoot them you fail the case and have to start from the last checkpoint.
25th Jan '17 4:45:50 AM Arivne
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* Parodied in the Sylvester Stallone action-comedy ''Film/StopOrMyMomWillShoot''.

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%% * Parodied in the Sylvester Stallone action-comedy ''Film/StopOrMyMomWillShoot''.



* Film/JamesBond:

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* Film/JamesBond: ''Film/JamesBond''
18th Jan '17 7:14:38 AM CurledUpWithDakka
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* In the original ''Film/TheMatrix'', just before the dramatic lobby shootout, the hordes of military Mooks position themselves behind columns with dramatic gun cocking. The head Mook then yells "Freeze!" in spite of the fact that Neo and Trinity had already slaughtered a group fo guards and are advancing on them with their guns brandished.

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* In the original ''Film/TheMatrix'', just before the dramatic lobby shootout, the hordes of military Mooks position themselves behind columns with dramatic gun cocking. The head Mook then yells "Freeze!" in spite of the fact that Neo and Trinity had already slaughtered a group fo of guards and are advancing on them with their guns brandished.



* ''Theatre/TheSoundOfMusic'' has one of these with the one daughter's boyfriend who joined ThoseWackyNazis...he tells the family to stop, and the Captain replies he hasn't got the guts to do it. The result is a standoff with the Captain trying to get him to turn over the gun, and the boy eventually yelling "they're here!"

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* ''Theatre/TheSoundOfMusic'' has one of these with the one daughter's boyfriend who joined ThoseWackyNazis... he tells the family to stop, and the Captain replies he hasn't got the guts to do it. The result is a standoff with the Captain trying to get him to turn over the gun, and the boy eventually yelling "they're here!"



* A rare, non-firearm related example can be found in ''VideoGame/TheElderScrollsIVOblivion''. Upon the acquisition of a bounty, guards will confront the player, and give him a choice of paying the fine, going to jail and losing skill points, or "resist arrest"--basically not cooperating. If the player chooses to resist arrest, regardless of whether he's armed or not, fighting back or running away, the guards will attempt to either snipe at him with arrows or run him through with a sword. The player can still surrender at any time and receive the same three options again. The guards don't seem to have the slightest of interests in incapacitating and incarcerating the player, and seem perfectly happy to merely bleed the player to death instead. [[FridgeLogic This would also explain why various prisons around Cyrodil are so empty...]]

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* A rare, non-firearm related example can be found in ''VideoGame/TheElderScrollsIVOblivion''. Upon the acquisition of a bounty, guards will confront the player, and give him a choice of paying the fine, going to jail and losing skill points, or "resist arrest"--basically not cooperating. If the player chooses to resist arrest, regardless of whether he's armed or not, fighting back or running away, the guards will attempt to either snipe at him with arrows or run him through with a sword. The player can still surrender at any time and receive the same three options again. The guards don't seem to have the slightest of interests in incapacitating and incarcerating the player, and seem perfectly happy to merely bleed the player to death instead. [[FridgeLogic This would also explain why various prisons around Cyrodil are so empty...empty....]]



* ''Webcomic/CommanderKitty'' has the [[SpacePolice Triple-I]] shouting [[http://www.commanderkitty.com/2009/06/27/freeze/ "Freeze, Spacer!"]] as they surround Nin Wah. They also give a [[http://www.commanderkitty.com/2010/01/31/bad-choice-of-words/ "Stop and drop your shields"]] variant when surrounding CK's ship...[[PoliceAreUseless after they remember what their name stands for]].

to:

* ''Webcomic/CommanderKitty'' has the [[SpacePolice Triple-I]] shouting [[http://www.commanderkitty.com/2009/06/27/freeze/ "Freeze, Spacer!"]] as they surround Nin Wah. They also give a [[http://www.commanderkitty.com/2010/01/31/bad-choice-of-words/ "Stop and drop your shields"]] variant when surrounding CK's ship...ship...
[[PoliceAreUseless after they remember what their name stands for]].



-->'''Cop:''' Hold your fire, he's running...

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-->'''Cop:''' Hold your fire, he's running...running....



** Cops in London: "The police don't have a gun, and you don't have a gun, so it's "Stop!...or I'll say stop again!"

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** Cops in London: "The police don't have a gun, and you don't have a gun, so it's "Stop!...'Stop!... or I'll say stop again!"again!'"
19th Aug '16 6:42:37 PM Malady
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* The "Blues" in ''VideoGame/MirrorsEdge'' mostly just shout something like "There she is!" and open fire, but at some points in the game they follow this trope to the letter.
* A rare, none firearm related example can be found in ''VideoGame/TheElderScrollsIVOblivion''. Upon the acquisition of a bounty, guards will confront the player, and give him a choice of paying the fine, going to jail and losing skill points, or "resist arrest"--basically not cooperating. If the player chooses to resist arrest, regardless of whether he's armed or not, fighting back or running away, the guards will attempt to either snipe at him with arrows or run him through with a sword. The player can still surrender at any time and receive the same three options again. The guards don't seem to have the slightest of interests in incapacitating and incarcerating the player, and seem perfectly happy to merely bleed the player to death instead. [[FridgeLogic This would also explain why various prisons around Cyrodil are so empty...]]

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* The "Blues" in ''VideoGame/MirrorsEdge'' mostly just shout something like "There she is!" and open fire, but at some points in the game they follow this trope to the letter.
letter. However, looking closely enough on their uniforms reveals the supposedly normal cops as Pirandelo-Kruger mercenaries in a uniform resembling a police suit. They're already under orders to kill Faith, and by the second level it's likely Faith is wanted for multiple accounts of murder.
* A rare, none firearm non-firearm related example can be found in ''VideoGame/TheElderScrollsIVOblivion''. Upon the acquisition of a bounty, guards will confront the player, and give him a choice of paying the fine, going to jail and losing skill points, or "resist arrest"--basically not cooperating. If the player chooses to resist arrest, regardless of whether he's armed or not, fighting back or running away, the guards will attempt to either snipe at him with arrows or run him through with a sword. The player can still surrender at any time and receive the same three options again. The guards don't seem to have the slightest of interests in incapacitating and incarcerating the player, and seem perfectly happy to merely bleed the player to death instead. [[FridgeLogic This would also explain why various prisons around Cyrodil are so empty...]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.StopOrIWillShoot