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* This is also apparent in Hartman's other, SuperHero-based show, ''WesternAnimation/DannyPhantom''. Whenever a ghost is near, a wisp of blue mist comes out of the main character's mouth, and he shivers. This is often called his "Ghost Sense." At one point he used it to borrow one of Spidey's most cherished lines:

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* This is also apparent in Hartman's Creator/ButchHartman's other, SuperHero-based show, ''WesternAnimation/DannyPhantom''. Whenever a ghost is near, a wisp of blue mist comes out of the main character's mouth, and he shivers. This is often called his "Ghost Sense." Sense". At one point point, he used it to borrow one of Spidey's most cherished lines:



* In the WesternAnimation/JohnnyTest episode Johnny vs. Bling Bling 3, immediately after Bling Bling determines that he needs to (non lethally) eliminate Johnny, so he can score with is sister Susan:

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* In the WesternAnimation/JohnnyTest ''WesternAnimation/JohnnyTest'' episode Johnny vs. Bling Bling 3, immediately after Bling Bling determines that he needs to (non lethally) eliminate Johnny, so he can score with is sister Susan:
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* ''Fanfic/FamilyOfTheShield'': Naofumi Iwatani unlocks the '''Prophecy Shield''' by absorbing ''[[GreatBigBookOfEverything The Four Cardinal Weapons]]'' Book he picked up in the library; [[ForWantOfANail a Book he held onto instead of dropping when he was teleported]]. The Shields' ability allows for him to detect hidden dangers that are around him that would affect him in some negative fashion, by spouting a phrase and was able to alert him of [[EvilRedHead Malty]] when she requested to join his Party the following day.

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* ''Fanfic/FamilyOfTheShield'': Naofumi Iwatani unlocks the '''Prophecy Shield''' by absorbing ''[[GreatBigBookOfEverything The Four Cardinal Weapons]]'' Book he picked up in the library; [[ForWantOfANail [[PointOfDivergence a Book he held onto instead of dropping when he was teleported]]. The Shields' ability allows for him to detect hidden dangers that are around him that would affect him in some negative fashion, by spouting a phrase and was able to alert him of [[EvilRedHead Malty]] when she requested to join his Party the following day.
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** It doesn't tell him the exact nature of the threat. In one ''ComicBook/WhatIf'' story, ''ComicBook/ThePunisher'' set a trap with a Dr. Octopus dummy and a bomb. Spidey assumed that his spider-sense was going off because he was about to tangle with Doc Ock, and never realized the real threat until too late.

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** It doesn't tell him the exact nature of the threat. In one ''ComicBook/WhatIf'' story, ''ComicBook/ThePunisher'' ComicBook/ThePunisher set a trap with a Dr. Octopus dummy and a bomb. Spidey assumed that his spider-sense was going off because he was about to tangle with Doc Ock, and never realized the real threat until too late.

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Added info to Spider-Man, tweaked info and grammar elsewhere


** [[MundaneUtility It apparently also comes in useful when he's being bluffed in poker,]] to the point where Iron Fist mentioned that other heroes have stopped inviting him to their games. His spider-tracers are tuned to his Spider-Sense as well, allowing him to track them without using an external device. The downside is that if the tracer is destroyed while he's tracking it, the resulting feedback is extremely painful.

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** [[MundaneUtility It apparently also comes in useful when he's being bluffed in poker,]] to the point where Iron Fist mentioned that other heroes have stopped inviting him to their games.
**
His spider-tracers are tuned to his Spider-Sense as well, allowing him to track them without using an external device. The downside is that if the tracer is destroyed while he's tracking it, the resulting feedback is extremely painful. Similarly, ComicBook/IronMan has been able to reverse-engineer the tracers and the armor Peter wore for a while, and can thus cause "false positives" if he wants.



** Also, more importantly, is that his Spider-Sense not only allow him to sense potential threats but if Peter senses IMMEDIATE threats (like say, a bullet coming at him), his Spider-Sense would activate his SuperReflexes and cause him to automatically go to take the quickest and most effective way to avoid the danger, this includes combat, and even swinging across New York City. In fact, it's how he manages to make jokes while dodging attacks, as it's literally doing everything for him.

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** Also, more importantly, is that his Spider-Sense not only allow him to sense potential threats but if Peter senses IMMEDIATE ''immediate'' threats (like say, a bullet coming at him), his Spider-Sense would activate his SuperReflexes and cause him to automatically go to take the quickest and most effective way to avoid the danger, this includes combat, and even swinging across New York City. In fact, it's how he manages to make jokes while dodging attacks, as it's literally doing everything for him.him.
** It doesn't tell him the exact nature of the threat. In one ''ComicBook/WhatIf'' story, ''ComicBook/ThePunisher'' set a trap with a Dr. Octopus dummy and a bomb. Spidey assumed that his spider-sense was going off because he was about to tangle with Doc Ock, and never realized the real threat until too late.



** The Spider-Sense often does not register for people he feels really close to. In one scene, Aunt May attacks him with a vase after mistaking him for a burglar, and he doesn't see it coming.
** Whenever there's a potentially world-destroying situation in ''any'' Marvel comic, it's pretty common to cut to a panel of Spidey thinking 'my Spider-Sense is suddenly going wild!'.

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** The Spider-Sense often does not register for people he feels really close to. In one scene, Aunt May attacks him with a vase after mistaking him for a burglar, and he doesn't see it coming.
coming, because she's not an "enemy."
** Whenever there's a potentially world-destroying situation in ''any'' Marvel comic, it's pretty common to cut to a panel of Spidey thinking 'my "my Spider-Sense is suddenly going wild!'.wild!"



** Repeated in ''WesternAnimation/SpiderManAcrossTheSpiderVerse''. On a similar note, Miguel O'Hara's case of averting this trope serves as a plot point wherein his lack of a spider-sense [[spoiler:allows Miles to siphon off the energy of his suit without him realizing until too late in order to blast him away with a Venom Strike and escape.]]

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** Repeated in ''WesternAnimation/SpiderManAcrossTheSpiderVerse''. On a similar note, In that film, Miguel O'Hara's case of averting O'Hara ''not'' having this trope serves as a plot point wherein point; his lack of a spider-sense [[spoiler:allows Miles to siphon off the energy of his suit suit, without him realizing until it's too late late, in order to blast him away with a Venom Strike and escape.]]



** ''Film/SpiderManFarFromHome'': Aunt May refers to this (to Peter's chagrin) as the "Peter Tingle." It's on the fritz for most of the movie, implicitly due to his grief and emotional state. May manages to hit him with a banana early on, and Peter [[spoiler:is easily fooled by all of Mysterio's illusions]]. It's only in the final battle after he has accepted his part in Tony's legacy, that he gains full control of it. [[spoiler:When Mysterio attacks him with invisible drones in a fake environment, Peter is able to ignore the illusions completely. A few minutes later, Mysterio uses an illusion to pretend to surrender while he sneaks up behind Peter, invisible -- only for Peter to easily avoid his gunshot]].
** ''Film/SpiderManNoWayHome'': Peter's Spider-Sense has been further developed and enhanced to the point that it can detect the exact moment when [[spoiler:the Green Goblin persona takes over Norman Osborn's body.]] It also kicks in when Doctor Strange knocks Peter Parker's astral form out of his body- triggering his natural reflexes and allowing his otherwise unconcious body to keep dodging anyway. Notably, Peter's astral form actually has a transparent version of the "waves" often used to portray the ability in the comics. [[spoiler:Later on, when [[Film/TheAmazingSpiderMan the Andrew Garfield version of Peter]] shows up in the universe, MJ tries to determine whether he's really an alternate version of Peter by tossing a bread roll at him. After explaining she wanted to see if he has the "tingle thing", Peter explains that it doesn't work if the projectile isn't actually harmful.]]

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** ''Film/SpiderManFarFromHome'': Aunt May refers to this (to Peter's chagrin) as the "Peter Tingle." It's on the fritz for most of the movie, implicitly due to his grief and emotional state. May manages to hit him with a banana early on, and Peter [[spoiler:is easily fooled by all of Mysterio's illusions]]. It's only in the final battle after he has accepted his part in Tony's legacy, that he gains full control of it. [[spoiler:When Mysterio attacks him with invisible drones in a fake environment, Peter is able to ignore the illusions completely. A few minutes later, Mysterio uses an illusion to pretend to surrender while he sneaks up behind Peter, invisible -- invisible, only for Peter to easily avoid his gunshot]].
** ''Film/SpiderManNoWayHome'': Peter's Spider-Sense has been further developed and enhanced to the point that it can detect the exact moment when [[spoiler:the Green Goblin persona takes over Norman Osborn's body.]] It also kicks in when Doctor Strange knocks Peter Parker's astral form out of his body- body -- triggering his natural reflexes and allowing his otherwise unconcious unconscious body to keep dodging anyway. Notably, Peter's astral form actually has a transparent version of the "waves" often used to portray the ability in the comics. [[spoiler:Later on, when [[Film/TheAmazingSpiderMan the Andrew Garfield version of Peter]] shows up in the universe, MJ tries to determine whether he's really an alternate version of Peter by tossing a bread roll at him. After explaining she wanted to see if he has the "tingle thing", thing," Peter explains that it doesn't work if the projectile isn't actually harmful.]]



* Naturally, just about any game featuring Spider-Man. Just ''how'' Spider-Sense is depicted depends on the game. Generally, Spider-Sense can take the form of any of the following (or even a combination):

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* Naturally, just about any game featuring Spider-Man.Spider-Man has some variant of this. Just ''how'' Spider-Sense is depicted depends on the game. Generally, Spider-Sense can take the form of any of the following (or even a combination):



** In addition, unlike Spider-Man's Spider-Sense Cosmic Awareness ''wasn't'' very useful in actual combat, since Mar-Vell had to focus if he wanted to, say, identify a weakness in an enemy (and the scale of enemy he tended to fight rarely gave him an opportunity to do so). It's part of the reason why when Cosmic Awareness did warn him about something (e.g. Thanos getting up to something), he'd usually gather allies so that he'd get the time he needed to use Cosmic Awareness to specifically identify weak points and the like. Otherwise, once in combat he relied more on his combat-honed experience.
* ''ComicBook/{{Daredevil}}'s'' super senses put him here under some writers, as they allow him to pick up cues and warning signs (heightened heartbeats from assailants, guns being cocked, etc.) long before any normal person would, even if he doesn't consciously process them.

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** In addition, unlike Spider-Man's Spider-Sense Spider-Sense, Cosmic Awareness ''wasn't'' wasn't very useful in actual combat, combat; since Mar-Vell had to focus if he wanted to, say, identify a weakness in an enemy (and the scale of enemy he tended to fight rarely gave him an opportunity to do so). It's part of the reason why why, when Cosmic Awareness did ''did'' warn him about something (e.g. Thanos getting up to something), he'd usually gather allies so that he'd get the time he needed to use Cosmic Awareness to specifically identify weak points and the like. Otherwise, once Once in combat he relied more on his combat-honed experience.
* ''ComicBook/{{Daredevil}}'s'' super senses super-senses put him here under some writers, as they allow him to pick up cues and warning signs (heightened heartbeats from assailants, guns being cocked, etc.) long before any normal person would, even if he doesn't consciously process them.



* As Ms. Marvel, Carol Danvers possessed a precognitive "seventh sense". When Rogue permanently absorbed Ms. Marvel's powers she did not overtly manifest the seventh sense but she speculated that it took the form of a sense of impending attacks, allowing her to evade them.

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* As Ms. Marvel, Carol Danvers possessed a precognitive "seventh sense". When Rogue permanently absorbed Ms. Marvel's powers she did not overtly manifest the seventh sense sense, but she speculated that it took the form of a sense of impending attacks, allowing her to evade them.



** ComicBook/{{Psylocke}} can do this from time to time as well. That's not some {{asspull}} like her powers tend to be, she's had this ability since day one but it only happens when she or someone close to her is in mortal danger.
** Blindfold, one of the ComicBook/XMen's students is just a younger version of Destiny. When Blindfold meets an undead Destiny their powers cancel each out due to the way precognitive abilities work in the Marvel universe.

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** ComicBook/{{Psylocke}} can do this from time to time as well. That's not some {{asspull}} like her powers tend to be, be: she's had this ability since day one but it only happens when she or someone close to her is in mortal danger.
** Blindfold, one of the ComicBook/XMen's students students, is just a younger version of Destiny. When Blindfold meets an undead Destiny their powers cancel each out due to the way precognitive abilities work in the Marvel universe.



* ''ComicBook/TheLeopardFromLimeStreet'' is a SpiderManSendUp so he naturally has a leopard themed version of this.

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* ''ComicBook/TheLeopardFromLimeStreet'' is a SpiderManSendUp so he naturally has a leopard themed leopard-themed version of this.
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* In ''Manga/OnePiece'' any person can train themselves to use a power called Haki. One of the three forms of Haki is called Observation Haki, and it allows the user to sense the presence and aura of living things. It allows them to predict and react to attacks by sensing the attacker's aura. This can be trained and developed into an even advanced form, allowing the user to see slightly into the future. Some are even born already able to use Observation Haki.

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* In ''Manga/OnePiece'' any person can train themselves to use a power called Haki. One of the three forms of Haki is called Observation Haki, and it allows the user to sense the presence and aura of living things. It allows them to predict and react to attacks by sensing the attacker's aura. This can be trained and developed into an even more advanced form, [[CombatClairvoyance allowing the user to see slightly into the future.future]]. Some are even born already able to use Observation Haki.
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In comics, this is often denoted as squiggly lines around the character's head. See the TropeNamer and Professor Xavier of the Franchise/XMen for two prominent examples. Compare TheForceIsStrongWithThisOne, which is when a character can sense another's PowerLevel.

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In comics, this is often denoted as squiggly lines around the character's head. See the TropeNamer and Professor Xavier of the Franchise/XMen ComicBook/XMen for two prominent examples. Compare TheForceIsStrongWithThisOne, which is when a character can sense another's PowerLevel.
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%% This page has been alphabetized. Please add new examples in the correct order. Thanks!

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%% This page list of examples has been alphabetized. Please add new examples Take care to put your example in the correct order. Thanks!its proper place in accordance with Administrivia/HowToAlphabetizeThings!



In comics, this is often denoted as squiggly lines around the character's head. See the TropeNamer and Professor Xavier of the X-Men for two prominent examples. Compare TheForceIsStrongWithThisOne, which is when a character can sense another's PowerLevel.

to:

In comics, this is often denoted as squiggly lines around the character's head. See the TropeNamer and Professor Xavier of the X-Men Franchise/XMen for two prominent examples. Compare TheForceIsStrongWithThisOne, which is when a character can sense another's PowerLevel.
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* Pinkie Pie's appropriately named Pinkie Sense from ''WesternAnimation/MyLittlePonyFriendshipIsMagic''. Random reactions in her body let her know when something's about to happen, such as her tail twitching when something's about to fall. In the second season [[spoiler:she uses it for actual super-heroics, saving ponies from a collapsing building while using her sense to avoid the falling rubble.]] However in "It's About Time", she says the Pinkie Sense only predicts immediate things and doesn't literally predict the future.
* Candace of ''WesternAnimation/PhineasAndFerb'' is shown to have a "Busting Sense" in the episode "Quietest Day Ever".

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* [[Characters/FriendshipIsMagicPinkiePie Pinkie Pie's Pie's]] appropriately named Pinkie Sense from ''WesternAnimation/MyLittlePonyFriendshipIsMagic''. Random reactions in her body let her know when something's about to happen, such as her tail twitching when something's about to fall. In the second season [[spoiler:she uses it for actual super-heroics, saving ponies from a collapsing building while using her sense to avoid the falling rubble.]] However in "It's About Time", she says the Pinkie Sense only predicts immediate things and doesn't literally predict the future.
* [[Characters/PhineasAndFerbCandaceFlynn Candace Flynn]] of ''WesternAnimation/PhineasAndFerb'' is shown to have a "Busting Sense" in the episode "Quietest Day Ever".
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* Taiyou Oozora of ''Toys/MachineRobo Rescue'' has a skill dubbed "Survivor Natural": Due to a childhood full of being caught in disasters, he can look at an unfolding disaster and sense if other people are in danger.
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* ''Literature/LegendOfZagor'' allows you to start off with four different heroes, each with their own special skills. One of them, Anvar the BarbarianHero, has a keen sense of danger that allows him to avoid ambushes or defend himself in time - any enemy attacks in the book which cause damage to Skill and Stamina doesn't apply on players using Anvar.

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* ''Literature/LegendOfZagor'' allows you to start off with four different heroes, each with their own special skills. One of them, Anvar the BarbarianHero, has a keen sense of danger that allows him to avoid ambushes or defend himself in time - any enemy attacks in the book which cause damage to Skill and Stamina ''before a battle can begin'' doesn't apply on players using Anvar.

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!! Comic Strips
* This is hilariously averted in the newspaper ''ComicStrip/SpiderMan'' comics. Spidey's ''stated'' to have Spider-Sense, but in practice, he's extremely prone to getting hit in the back of the head by random goons, hitting his head on obstructions during fights, smashing his face into walls because of distracted web-slinging, and [[https://joshreads.com/images/17/11/i171114spidey.jpg walking into stationary, head-height objects]]. Maybe it's been weakened by all the concussions.



!! Live Action TV
* ''Series/TheAmazingSpiderMan1978'' redefined the Spider-Sense completely. Instead of just the sense that something bad was about to happen, Peter would get the full-on Phoebe Halliwell/Cordy Chase flash (only conventionally shot with a red filter). This would be accompanied by a shot of Parker (played by Nicholas Hammond) standing still while his eyes flashed.



* This is hilariously averted in the newspaper ''ComicStrip/SpiderMan'' comics. Spidey's ''stated'' to have Spider-Sense, but in practice, he's extremely prone to getting hit in the back of the head by random goons, hitting his head on obstructions during fights, smashing his face into walls because of distracted web-slinging, and [[https://joshreads.com/images/17/11/i171114spidey.jpg walking into stationary, head-height objects]]. Maybe it's been weakened by all the concussions.



* ''Series/TheAmazingSpiderMan1978'' redefined the Spider-Sense completely. Instead of just the sense that something bad was about to happen, Peter would get the full-on Phoebe Halliwell/Cordy Chase flash (only conventionally shot with a red filter). This would be accompanied by a shot of Parker (played by Nicholas Hammond) standing still while his eyes flashed.

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[[folder:Trope Namer]]
!! Comic Books
* ''ComicBook/SpiderMan'': Naturally, the comic books feature this all the time, and also have villains trying to find ways of stopping/evading it. Green Goblin will occasionally use a gas that deadens it, which is how he learned Peter's secret identity, while Venom's symbiote is immune to it due to the time it spent bonded with Peter, an immunity the symbiote passed on to its many offspring. Ben Reilly and Kaine are immune to it due to being clones of Peter; likewise, Peter is immune to their Spider-Sense. Kaine's Spider-Sense is augmented to the point of giving him premonitions. During the "Back in Black" arc, Sandman questions the wisdom of talking out loud about your ace-in-the-hole sixth sense.
** [[MundaneUtility It apparently also comes in useful when he's being bluffed in poker,]] to the point where Iron Fist mentioned that other heroes have stopped inviting him to their games. His spider-tracers are tuned to his Spider-Sense as well, allowing him to track them without using an external device. The downside is that if the tracer is destroyed while he's tracking it, the resulting feedback is extremely painful.
** One of its most important uses in the early days was the ability to detect, essentially, if it was safe to take his mask off or not. It's the reason why his secret identity became one of the best-kept secrets of the Franchise/MarvelUniverse. In general, it's also very sensitive, to the point that it'll gently guide him out of the way of any other pedestrians he might accidentally crash into. In that sense, he could essentially bury his nose in a book while walking with no fears or worries of collision. And when he's swinging around the city, he doesn't have to consciously aim at targets for his webs.
** Also, more importantly, is that his Spider-Sense not only allow him to sense potential threats but if Peter senses IMMEDIATE threats (like say, a bullet coming at him), his Spider-Sense would activate his SuperReflexes and cause him to automatically go to take the quickest and most effective way to avoid the danger, this includes combat, and even swinging across New York City. In fact, it's how he manages to make jokes while dodging attacks, as it's literally doing everything for him.
** This is deconstructed in later iterations. As said above, it's doing all the dodging for him and he over relies on it, so when Peter loses his Sense, he becomes severely weakened. Of course, then [[BoxingLessonsForSuperman he receives training]] in martial arts from ComicBook/ShangChi while he's lost it, and then develops the Way Of The Spider.
*** It also varies depending on the author. Some treatments supplement the interaction of his Spider-Sense and his reflexes by pointing out that his nerves are conducting signals faster than normal, which means that he spends every fight in BulletTime. This means that even without his Spider-Sense, he still has a much better than average chance of identifying incoming danger and reacting to it simply because he's got more time to notice things with his five normal senses. This is doubtless a fact that the Way of the Spider capitalizes on.
** The Spider-Sense often does not register for people he feels really close to. In one scene, Aunt May attacks him with a vase after mistaking him for a burglar, and he doesn't see it coming.
** Whenever there's a potentially world-destroying situation in ''any'' Marvel comic, it's pretty common to cut to a panel of Spidey thinking 'my Spider-Sense is suddenly going wild!'.
** His Spider-Sense also makes him very resistant to hypnosis or mind control, as it will usually warn him not to look at someone trying to hypnotize him, or will start buzzing so loudly in his head that it becomes "white noise" that makes mind control nearly impossible.
* Miguel O'Hara, ComicBook/SpiderMan2099, is notable among the Spiders for his lack of the Spider-Sense. That being said, an alternate universe version of Miguel who appears in ''Timestorm 2009-2099'' is shown to have it.
* Mayday Parker, ComicBook/SpiderGirl, takes after her [[LegacyCharacter dear old dad]] in this department. Hers is described as more honed, as it also discerns direction attacks are coming from and allows her to pinpoint weak spots in enemy defenses.
** Anna-May Parker, [[ComicBook/TheAmazingSpiderManRenewYourVows another AU Parker daughter]], gets her share of Spider-Sense, too. As with Kaine above, hers is so heightened that it predicts the future. It takes some time for her and her parents to figure it out.
!! Films - Animation
* In ''WesternAnimation/SpiderManIntoTheSpiderVerse'', all of the Spider-People share the spider-sense and can use it to detect each other. It's never explicitly called out, and instead depicted purely visually; in addition to the wavy lines adopted from the comics, the backdrop usually shifts hue to the trademark ''Spider-Man'' red-and-blue. In one instance, Miles detecting an incoming obstacle is depicted by the words "LOOK OUT" physically appearing behind him.
** Repeated in ''WesternAnimation/SpiderManAcrossTheSpiderVerse''. On a similar note, Miguel O'Hara's case of averting this trope serves as a plot point wherein his lack of a spider-sense [[spoiler:allows Miles to siphon off the energy of his suit without him realizing until too late in order to blast him away with a Venom Strike and escape.]]
!!Films - Live Action
* ''Film/SpiderManTrilogy'':
** The 2002 ''Film/SpiderMan1'' movie depicts his Spider-Sense using BulletTime. Whenever something bad is about to happen, time slows down from Peter's perspective, allowing him ample time to react. Later on in the film (and its sequels), the use of this power is mostly left to be assumed by the audience.
** There are still visual cues in the sequels, like when Peter senses the tram he's on is soon going to run out of track in ''Film/SpiderMan2''.
** More subtle cues can be seen in ''Film/SpiderMan3''. Peter's face becomes visibly shocked a split second before [[spoiler:Harry tackles him off his scooter]]. Later, when Peter and Harry are fighting at Harry's pad, a strange whistling sound can be heard whenever Harry's arm-mounted blades get in close range of Peter. At first the noise seems to be caused by wind resistance since Harry is swinging the blades around, but the noise lingers while Harry attempts to push the blades into Peter's face, hence it's the spider sense.
* Still present in the reboot, ''Film/TheAmazingSpiderMan''. The spider-sense even causes Peter to react automatically (and rather... aggressively) when exposed to any danger, minor as it might be, when he [[HowDoIShotWeb doesn't know how to control his powers]] -- [[PlayedForLaughs for his own shock]]. Through both ASM films, a specific sound effect indicates the sensation, while ''Film/TheAmazingSpiderMan2'' adds slowed-down point-of-view shots from Peter.
* ''Franchise/MarvelCinematicUniverse'':
** This version of Spider-Man has his Spider-Sense, but he's not very skilled with it in ''Film/CaptainAmericaCivilWar'' due to his lack of experience. He was able to sense a tiny Ant-Man on the shield he stole from Cap but he didn't react properly and got himself kicked. That being said, he was able to sense when the Winter Soldier tossed a large amount of rubble at him and had enough time to dodge it, grab it, and throw it right back at him ([[YouFightLikeACow after quipping]]). It also seems to be less sensitive in non-combat situations, as seen in ''Film/SpiderManHomecoming'' when he [[spoiler:twice reveals his identity because someone was standing behind him.]]
** This power comes more to the forefront in ''Film/AvengersInfinityWar''. As Thanos's ship appears, we get a shot of the hairs on Peter's arms suddenly sticking upright. [[spoiler:When Thanos kills off half of the universe, Spider-Man is the only one to feel unwell before turning into ash, implying his Spider-Sense is going crazy]].
** ''Film/SpiderManFarFromHome'': Aunt May refers to this (to Peter's chagrin) as the "Peter Tingle." It's on the fritz for most of the movie, implicitly due to his grief and emotional state. May manages to hit him with a banana early on, and Peter [[spoiler:is easily fooled by all of Mysterio's illusions]]. It's only in the final battle after he has accepted his part in Tony's legacy, that he gains full control of it. [[spoiler:When Mysterio attacks him with invisible drones in a fake environment, Peter is able to ignore the illusions completely. A few minutes later, Mysterio uses an illusion to pretend to surrender while he sneaks up behind Peter, invisible -- only for Peter to easily avoid his gunshot]].
** ''Film/SpiderManNoWayHome'': Peter's Spider-Sense has been further developed and enhanced to the point that it can detect the exact moment when [[spoiler:the Green Goblin persona takes over Norman Osborn's body.]] It also kicks in when Doctor Strange knocks Peter Parker's astral form out of his body- triggering his natural reflexes and allowing his otherwise unconcious body to keep dodging anyway. Notably, Peter's astral form actually has a transparent version of the "waves" often used to portray the ability in the comics. [[spoiler:Later on, when [[Film/TheAmazingSpiderMan the Andrew Garfield version of Peter]] shows up in the universe, MJ tries to determine whether he's really an alternate version of Peter by tossing a bread roll at him. After explaining she wanted to see if he has the "tingle thing", Peter explains that it doesn't work if the projectile isn't actually harmful.]]
!! Video Games
* Naturally, just about any game featuring Spider-Man. Just ''how'' Spider-Sense is depicted depends on the game. Generally, Spider-Sense can take the form of any of the following (or even a combination):
** Used to show a boss fight or other big threat is imminent (e.g. in ''VideoGame/SpiderManVsTheKingpin'' entering a boss area will result in the famous squiggly lines around Spidey's head accompanied by a blaring alarm sound, while in ''VideoGame/SpiderManAndCarnageMaximumCarnage'' Spider-Man only gets the squiggly lines).
** Used to point out where the player is supposed to go (e.g. ''[[VideoGame/SpiderMan2000 Spider-Man]]'')
** To warn when a powerful attack will be unleashed (e.g. ''[[VideoGame/UltimateSpiderMan2005 Ultimate Spider-Man]]'') or to signal a dodge or counter chance (e.g. ''VideoGame/SpiderManPS4'')
** BulletTime (e.g. ''VideoGame/TheAmazingSpiderMan'', ''VideoGame/SpiderManEdgeOfTime'')
** A passive ability that grants Spider-Man improved dodge or evasion abilities without any particular attention drawn (e.g. in ''VideoGame/MarvelUltimateAlliance'' and ''VideoGame/MarvelStrikeForce'')
** Completely unused in actual gameplay but still referenced (e.g. in the ''VideoGame/MarvelVsCapcom'' series Spider-Man's intro or between round banter can include him noting, "Spider-sense is tingling!")
** If the game is on a system with some form of haptic feedback, Spider-Sense will typically cause the controller to rumble.
* In ''VideoGame/SpiderManPS4'', thanks to GameplayAndStoryIntegration, the Spider-Sense is played a bit differently than in most comics: It will warn Peter of incoming danger, but it's still up to him/the player to identify and react to it, such as dodging gunfire or attacks that will take his health to 0. In the construction site finale to Act 1, the Spider-Sense warns Peter of an incoming block of concrete swinging from a crane. However since Peter was busy trying to prevent the crane itself from falling, he only has time to turn in surprise before being hammered.
!! Western Animation
* In the 1967 ''[[WesternAnimation/SpiderMan1967 Spider-Man]]'', Spidey has his "spider senses tingling" accompanied (in the first episode) by animated red wavy lines around his head, but for the rest of the series, ol' Webhead just mentions it when it happens.
* The '80s version and its sister series ''WesternAnimation/SpiderManAndHisAmazingFriends'' would have Spidey's eyes glow when his spider sense is set off.
* ''WesternAnimation/SpiderManTheAnimatedSeries'' has the air around his head suddenly flash his suit pattern, plus the screen went photo-negative. Sometimes, even though he knows something painful is about to happen to him, he can't do anything about it because there are a few instances in which his Spider-Sense goes off so strongly it ''causes him pain and slows down his reaction time''.
* Spider-Sense in ''WesternAnimation/TheSpectacularSpiderMan'' is accompanied by smoky, wavy lines surrounding Peter's head just like in the original comics. Occasionally, especially while at school, the lines are omitted and the only clue to the spider-sense going off is a sudden look of surprise on Peter's face and sometimes followed by a nonchalant dodge of whatever random object Flash just threw at him.
[[/folder]]



* Mayday Parker, ComicBook/SpiderGirl, takes after her [[LegacyCharacter dear old dad]] in this department. Hers is described as more honed, as it also discerns direction attacks are coming from and allows her to pinpoint weak spots in enemy defenses.
** Anna-May Parker, [[ComicBook/TheAmazingSpiderManRenewYourVows another AU Parker daughter]], gets her share of Spider-Sense, too. As with Kaine above, hers is so heightened that it predicts the future. It takes some time for her and her parents to figure it out.
* ''ComicBook/SpiderMan'': Naturally, the comic books feature this all the time, and also have villains trying to find ways of stopping/evading it. Green Goblin will occasionally use a gas that deadens it, which is how he learned Peter's secret identity, while Venom's symbiote is immune to it due to the time it spent bonded with Peter, an immunity the symbiote passed on to its many offspring. Ben Reilly and Kaine are immune to it due to being clones of Peter; likewise, Peter is immune to their Spider-Sense. Kaine's Spider-Sense is augmented to the point of giving him premonitions. During the "Back in Black" arc, Sandman questions the wisdom of talking out loud about your ace-in-the-hole sixth sense.
** [[MundaneUtility It apparently also comes in useful when he's being bluffed in poker,]] to the point where Iron Fist mentioned that other heroes have stopped inviting him to their games. His spider-tracers are tuned to his Spider-Sense as well, allowing him to track them without using an external device. The downside is that if the tracer is destroyed while he's tracking it, the resulting feedback is extremely painful.
** One of its most important uses in the early days was the ability to detect, essentially, if it was safe to take his mask off or not. It's the reason why his secret identity became one of the best-kept secrets of the Franchise/MarvelUniverse. In general, it's also very sensitive, to the point that it'll gently guide him out of the way of any other pedestrians he might accidentally crash into. In that sense, he could essentially bury his nose in a book while walking with no fears or worries of collision. And when he's swinging around the city, he doesn't have to consciously aim at targets for his webs.
** Also, more importantly, is that his Spider-Sense not only allow him to sense potential threats but if Peter senses IMMEDIATE threats (like say, a bullet coming at him), his Spider-Sense would activate his SuperReflexes and cause him to automatically go to take the quickest and most effective way to avoid the danger, this includes combat, and even swinging across New York City. In fact, it's how he manages to make jokes while dodging attacks, as it's literally doing everything for him.
** This is deconstructed in later iterations. As said above, it's doing all the dodging for him and he over relies on it, so when Peter loses his Sense, he becomes severely weakened. Of course, then [[BoxingLessonsForSuperman he receives training]] in martial arts while he's lost it, and then develops the Way Of The Spider.
*** It also varies depending on the author. Some treatments supplement the interaction of his Spider-Sense and his reflexes by pointing out that his nerves are conducting signals faster than normal, which means that he spends every fight in BulletTime. This means that even without his Spider-Sense, he still has a much better than average chance of identifying incoming danger and reacting to it simply because he's got more time to notice things with his five normal senses. This is doubtless a fact that the Way of the Spider capitalizes on.
** The Spider-Sense often does not register for people he feels really close to. In one scene, Aunt May attacks him with a vase after mistaking him for a burglar, and he doesn't see it coming.
** Whenever there's a potentially world-destroying situation in ''any'' Marvel comic, it's pretty common to cut to a panel of Spidey thinking 'my Spider-Sense is suddenly going wild!'.
** His Spider-Sense also makes him very resistant to hypnosis or mind control, as it will usually warn him not to look at someone trying to hypnotize him, or will start buzzing so loudly in his head that it becomes "white noise" that makes mind control nearly impossible.
* An alternate universe version of ComicBook/SpiderMan2099 who appears in ''Timestorm 2009-2099'' is shown to have the Spider-Sense, though the original version does not.



* In ''WesternAnimation/SpiderManIntoTheSpiderVerse'', all of the Spider-People share the spider-sense and can use it to detect each other. It's never explicitly called out, and instead depicted purely visually; in addition to the wavy lines adopted from the comics, the backdrop usually shifts hue to the trademark ''Spider-Man'' red-and-blue. In one instance, Miles detecting an incoming obstacle is depicted by the words "LOOK OUT" physically appearing behind him.
** Repeated in ''WesternAnimation/SpiderManAcrossTheSpiderVerse''. On a similar note, Miguel O'Hara's case of averting this trope serves as a plot point wherein his lack of a spider-sense [[spoiler:allows Miles to siphon off the energy of his suit without him realizing until too late in order to blast him away with a Venom Strike and escape.]]



* Still present in the reboot, ''Film/TheAmazingSpiderMan''. The spider-sense even causes Peter to react automatically (and rather... aggressively) when exposed to any danger, minor as it might be, when he [[HowDoIShotWeb doesn't know how to control his powers]] -- [[PlayedForLaughs for his own shock]]. Through both ASM films, a specific sound effect indicates the sensation, while ''Film/TheAmazingSpiderMan2'' adds slowed-down point-of-view shots from Peter.
* ''Film/BuffyTheVampireSlayer'' has this as a featured power of the title character, but it was modified for the television series (see below).
* ''Franchise/MarvelCinematicUniverse'':
** This version of Spider-Man has his Spider-Sense, but he's not very skilled with it in ''Film/CaptainAmericaCivilWar'' due to his lack of experience. He was able to sense a tiny Ant-Man on the shield he stole from Cap but he didn't react properly and got himself kicked. That being said, he was able to sense when the Winter Soldier tossed a large amount of rubble at him and had enough time to dodge it, grab it, and throw it right back at him ([[YouFightLikeACow after quipping]]). It also seems to be less sensitive in non-combat situations, as seen in ''Film/SpiderManHomecoming'' when he [[spoiler:twice reveals his identity because someone was standing behind him.]]
** This power comes more to the forefront in ''Film/AvengersInfinityWar''. As Thanos's ship appears, we get a shot of the hairs on Peter's arms suddenly sticking upright. [[spoiler:When Thanos kills off half of the universe, Spider-Man is the only one to feel unwell before turning into ash, implying his Spider-Sense is going crazy]].
** ''Film/SpiderManFarFromHome'': Aunt May refers to this (to Peter's chagrin) as the "Peter Tingle." It's on the fritz for most of the movie, implicitly due to his grief and emotional state. May manages to hit him with a banana early on, and Peter [[spoiler:is easily fooled by all of Mysterio's illusions]]. It's only in the final battle after he has accepted his part in Tony's legacy, that he gains full control of it. [[spoiler:When Mysterio attacks him with invisible drones in a fake environment, Peter is able to ignore the illusions completely. A few minutes later, Mysterio uses an illusion to pretend to surrender while he sneaks up behind Peter, invisible -- only for Peter to easily avoid his gunshot]].
** ''Film/SpiderManNoWayHome'': Peter's Spider-Sense has been further developed and enhanced to the point that it can detect the exact moment when [[spoiler:the Green Goblin persona takes over Norman Osborn's body.]] It also kicks in when Doctor Strange knocks Peter Parker's astral form out of his body- triggering his natural reflexes and allowing his otherwise unconcious body to keep dodging anyway. Notably, Peter's astral form actually has a transparent version of the "waves" often used to portray the ability in the comics. [[spoiler:Later on, when [[Film/TheAmazingSpiderMan the Andrew Garfield version of Peter]] shows up in the universe, MJ tries to determine whether he's really an alternate version of Peter by tossing a bread roll at him. After explaining she wanted to see if he has the "tingle thing", Peter explains that it doesn't work if the projectile isn't actually harmful.]]

to:

* Still present in the reboot, ''Film/TheAmazingSpiderMan''. The spider-sense even causes Peter to react automatically (and rather... aggressively) when exposed to any danger, minor as it might be, when he [[HowDoIShotWeb doesn't know how to control his powers]] -- [[PlayedForLaughs for his own shock]]. Through both ASM films, a specific sound effect indicates the sensation, while ''Film/TheAmazingSpiderMan2'' adds slowed-down point-of-view shots from Peter.
* ''Film/BuffyTheVampireSlayer'' has this as a featured power of the title character, but it was modified for the television series (see below). \n* ''Franchise/MarvelCinematicUniverse'':\n** This version of Spider-Man has his Spider-Sense, but he's not very skilled with it in ''Film/CaptainAmericaCivilWar'' due to his lack of experience. He was able to sense a tiny Ant-Man on the shield he stole from Cap but he didn't react properly and got himself kicked. That being said, he was able to sense when the Winter Soldier tossed a large amount of rubble at him and had enough time to dodge it, grab it, and throw it right back at him ([[YouFightLikeACow after quipping]]). It also seems to be less sensitive in non-combat situations, as seen in ''Film/SpiderManHomecoming'' when he [[spoiler:twice reveals his identity because someone was standing behind him.]]\n** This power comes more to the forefront in ''Film/AvengersInfinityWar''. As Thanos's ship appears, we get a shot of the hairs on Peter's arms suddenly sticking upright. [[spoiler:When Thanos kills off half of the universe, Spider-Man is the only one to feel unwell before turning into ash, implying his Spider-Sense is going crazy]].\n** ''Film/SpiderManFarFromHome'': Aunt May refers to this (to Peter's chagrin) as the "Peter Tingle." It's on the fritz for most of the movie, implicitly due to his grief and emotional state. May manages to hit him with a banana early on, and Peter [[spoiler:is easily fooled by all of Mysterio's illusions]]. It's only in the final battle after he has accepted his part in Tony's legacy, that he gains full control of it. [[spoiler:When Mysterio attacks him with invisible drones in a fake environment, Peter is able to ignore the illusions completely. A few minutes later, Mysterio uses an illusion to pretend to surrender while he sneaks up behind Peter, invisible -- only for Peter to easily avoid his gunshot]].\n** ''Film/SpiderManNoWayHome'': Peter's Spider-Sense has been further developed and enhanced to the point that it can detect the exact moment when [[spoiler:the Green Goblin persona takes over Norman Osborn's body.]] It also kicks in when Doctor Strange knocks Peter Parker's astral form out of his body- triggering his natural reflexes and allowing his otherwise unconcious body to keep dodging anyway. Notably, Peter's astral form actually has a transparent version of the "waves" often used to portray the ability in the comics. [[spoiler:Later on, when [[Film/TheAmazingSpiderMan the Andrew Garfield version of Peter]] shows up in the universe, MJ tries to determine whether he's really an alternate version of Peter by tossing a bread roll at him. After explaining she wanted to see if he has the "tingle thing", Peter explains that it doesn't work if the projectile isn't actually harmful.]]



* ''Film/SpiderManTrilogy'':
** The 2002 ''Film/SpiderMan1'' movie depicts his Spider-Sense using BulletTime. Whenever something bad is about to happen, time slows down from Peter's perspective, allowing him ample time to react. Later on in the film (and its sequels), the use of this power is mostly left to be assumed by the audience.
** There are still visual cues in the sequels, like when Peter senses the tram he's on is soon going to run out of track in ''Film/SpiderMan2''.
** More subtle cues can be seen in ''Film/SpiderMan3''. Peter's face becomes visibly shocked a split second before [[spoiler:Harry tackles him off his scooter]]. Later, when Peter and Harry are fighting at Harry's pad, a strange whistling sound can be heard whenever Harry's arm-mounted blades get in close range of Peter. At first the noise seems to be caused by wind resistance since Harry is swinging the blades around, but the noise lingers while Harry attempts to push the blades into Peter's face, hence it's the spider sense.



* Naturally, just about any game featuring Spider-Man. Just ''how'' Spider-Sense is depicted depends on the game. Generally, Spider-Sense can take the form of any of the following (or even a combination):
** used to show a boss fight or other big threat is imminent (e.g. in ''VideoGame/SpiderManVsTheKingpin'' entering a boss area will result in the famous squiggly lines around Spidey's head accompanied by a blaring alarm sound, while in ''VideoGame/SpiderManAndCarnageMaximumCarnage'' Spider-Man only gets the squiggly lines).
** used to point out where the player is supposed to go (e.g. ''[[VideoGame/SpiderMan2000 Spider-Man]]'')
** to warn when a powerful attack will be unleashed (e.g. ''[[VideoGame/UltimateSpiderMan2005 Ultimate Spider-Man]]'') or to signal a dodge or counter chance (e.g. ''VideoGame/SpiderManPS4'')
** bullet time (e.g. ''VideoGame/TheAmazingSpiderMan'', ''VideoGame/SpiderManEdgeOfTime'')
** a passive ability that grants Spider-Man improved dodge or evasion abilities without any particular attention drawn (e.g. in ''VideoGame/MarvelUltimateAlliance'' and ''VideoGame/MarvelStrikeForce'')
** completely unused in actual gameplay but still referenced (e.g. in the ''VideoGame/MarvelVsCapcom'' series Spider-Man's intro or between round banter can include him noting, "Spider-sense is tingling!")
** If the game is on a system with some form of haptic feedback, Spider-Sense will typically cause the controller to rumble.
* Naturally appears in ''VideoGame/SpiderManPS4''. Thanks to GameplayAndStoryIntegration, the Spider-Sense is played a bit differently than in most comics: it'll warn Peter of incoming danger, but it's still up to him/the player to identify and react to it, such as dodging gunfire or attacks that will take his health to 0. In the construction site finale to Act 1, the Spider-Sense warns Peter of an incoming block of concrete swinging from a crane. However since Peter was busy trying to prevent the crane itself from falling, he only has time to turn in surprise before being hammered.



* ''Franchise/SpiderMan'':
** In the 1967 ''[[WesternAnimation/SpiderMan1967 Spider-Man]]'', Spidey has his "spider senses tingling" accompanied (in the first episode) by animated red wavy lines around his head, but for the rest of the series, ol' Webhead just mentions it when it happens.
** The '80s version and its sister series ''WesternAnimation/SpiderManAndHisAmazingFriends'' would have Spidey's eyes glow when his spider sense is set off.
** ''WesternAnimation/SpiderManTheAnimatedSeries'' has the air around his head suddenly flash his suit pattern, plus the screen went photo-negative. Sometimes, even though he knows something painful is about to happen to him, he can't do anything about it because there are a few instances in which his Spider-Sense goes off so strongly it ''causes him pain and slows down his reaction time''.
** Spider-Sense in ''WesternAnimation/TheSpectacularSpiderMan'' is accompanied by smoky, wavy lines surrounding Peter's head just like in the original comics. Occasionally, especially while at school, the lines are omitted and the only clue to the spider-sense going off is a sudden look of surprise on Peter's face and sometimes followed by a nonchalant dodge of whatever random object Flash just threw at him.

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