History Main / SpaceMines

12th Sep '17 8:59:57 AM SeptimusHeap
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* In ''AnotherCenturysEpisode'' (the original), one mission (loosely based on ''Anime/MobileSuitGundamWing'', mentioned above) has you clearing out a minefield so Relena Peacecraft can make a goodwill visit to the colonies.

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* In ''AnotherCenturysEpisode'' ''VideoGame/AnotherCenturysEpisode'' (the original), one mission (loosely based on ''Anime/MobileSuitGundamWing'', mentioned above) has you clearing out a minefield so Relena Peacecraft can make a goodwill visit to the colonies.
12th Aug '17 10:11:10 AM nombretomado
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* ''{{Freelancer}}'' has a few minefields, which have their own haunting ambience theme whenever the player is near or within one. These minefields are less like a field of mines and more like a thick, spherical meshwork of explosives, which kill any intruding spacecraft[[note]] that aren't using cheats[[/note]] ''very'' quickly.

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* ''{{Freelancer}}'' ''VideoGame/{{Freelancer}}'' has a few minefields, which have their own haunting ambience theme whenever the player is near or within one. These minefields are less like a field of mines and more like a thick, spherical meshwork of explosives, which kill any intruding spacecraft[[note]] that aren't using cheats[[/note]] ''very'' quickly.
21st May '17 3:30:31 PM WillKeaton
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* In the Franchise/StarTrekNovelVerse, the Gorn Hegemony makes use of these, and fields specialized mine-launcher ships. One such vessel causes trouble for the Literature/StarfleetCorpsOfEngineers in the story “Where Time Stands Still”.
** The Cheka, a race appearing in the Literature/StarTrekDeepSpaceNineRelaunch, employ space mines during a battle in the novel ''This Gray Spirit''.
* A number of space mines appear in the StarWarsExpandedUniverse, where they are particularly useful when placed along the exit points of hyperspace routes. Besides the usual exploding types, [[ComicBook/XWingSeries Wraith Squadron]] encountered a variant that used a gravity well generator to snatch fighters from hyperspace before triggering an ion pulse to disable them.

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* In the Franchise/StarTrekNovelVerse, ''Franchise/StarTrek'' [[Franchise/StarTrekNovelVerse novel verse]], the Gorn Hegemony makes use of these, and fields specialized mine-launcher ships. One such vessel causes trouble for the Literature/StarfleetCorpsOfEngineers in the story “Where Time Stands Still”.
** The Cheka, a race appearing in the Literature/StarTrekDeepSpaceNineRelaunch, ''Series/StarTrekDeepSpaceNine'' [[Literature/StarTrekDeepSpaceNineRelaunch Relaunch]], employ space mines during a battle in the novel ''This Gray Spirit''.
* A number of space mines appear in the StarWarsExpandedUniverse, ''Franchise/Starwars'' [[StarWarsExpandedUniverse Expanded Universe]], where they are particularly useful when placed along the exit points of hyperspace routes. Besides the usual exploding types, [[ComicBook/XWingSeries Wraith Squadron]] encountered a variant that used a gravity well generator to snatch fighters from hyperspace before triggering an ion pulse to disable them.
21st May '17 3:28:07 PM WillKeaton
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[[IThoughtItMeant Not to be confused with]] [[AsteroidMiners Space Mining operations]], mining valuable materials from [[AsteroidThicket asteroids]] or other planets InSpace.

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[[IThoughtItMeant Not to be confused with]] [[AsteroidMiners Space Mining operations]], mining valuable materials from [[AsteroidThicket asteroids]] or other planets InSpace.
InSpace
27th Apr '17 10:05:27 AM FuzzyBoots
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* A wide variety are available in ''VideoGame/{{Stars}}'' with one race specializing in them (Space Demolition) and one lacking them in its tech tree (Warmongers).
23rd Apr '17 4:23:18 PM nombretomado
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* [=AKVs=] in TranshumanSpace are not exactly mines, but similar enough: they are AI-controlled missiles that can float in ambush until a [[InsistentTerminology craft]] flies near and then attack.

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* [=AKVs=] in TranshumanSpace ''TabletopGame/TranshumanSpace'' are not exactly mines, but similar enough: they are AI-controlled missiles that can float in ambush until a [[InsistentTerminology craft]] flies near and then attack.
13th Apr '17 5:10:52 PM nombretomado
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* Also possible in ''SinsOfASolarEmpire'', mixing two of the above excuses with 2D Space, and direct lines of approach to separate gravity wells.

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* Also possible Possible in ''SinsOfASolarEmpire'', ''VideoGame/SinsOfASolarEmpire'', mixing two of the above excuses with 2D Space, and direct lines of approach to separate gravity wells.
9th Apr '17 9:31:25 AM nombretomado
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** ''StarWarsRebelAssault II'' and ''RogueSquadron II'' also have space minefield levels.

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** ''StarWarsRebelAssault ''VideoGame/StarWarsRebelAssault II'' and ''RogueSquadron ''VideoGame/RogueSquadron II'' also have space minefield levels.
5th Mar '17 3:55:08 PM Yalsaris63
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* ''VideoGame/WingCommander'' has Porcupine Space Mines (proximity, limited homing); there were also turret mines (miniature laser platforms), high explosive contact mines and viral mines (broadcast virus-infested transmissions to infect and shut down ship computer systems).

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* ''VideoGame/WingCommander'' has Porcupine Space Mines (proximity, limited homing); there were also turret mines (miniature laser platforms), high explosive contact mines and viral mines (broadcast virus-infested transmissions to infect and shut down ship computer systems). In the first game, they even had ''[[AsteroidThicket Mine Thickets]]'' alongside the regular Asteroidal ones, [[ThatOneLevel and have been the bane of many a player during certain missions]].
12th Dec '16 4:58:12 AM Chabal2
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* ''VideoGame/HeartOfTheSwarm'' has a level set in an AsteroidThicket that also contains a large amount of mag-mines. When they detect an enemy, they activate and fly straight towards the ship, but are nice enough to have a great big laser designator to show where they're going. And fortunately, the Hyperion can perform short-range warp jumps to dodge or sidestep them.
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