History Main / SlidingScaleOfSillinessVersusSeriousness

24th Apr '17 6:45:33 PM nombretomado
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* Creator/NipponIchi are renown for making games mostly on the 'silly' end of the spectrum. ''VideoGame/{{Disgaea|HourOfDarkness}}'' and ''VideoGame/{{Disgaea 3|AbsenceOfJustice}}'' are very silly (although not lacking in a few {{Drama Bomb}}s), as is ''VideoGame/MakaiKingdom'' and ''LaPucelle''. ''VideoGame/{{Disgaea 2|CursedMemories}}'' still manages to be quite silly while still being the most 'serious' of the ''Franchise/{{Disgaea}}'' games. ''VideoGame/SoulNomadAndTheWorldEaters'' can actually be ''quite'' serious (and [[SlidingScaleOfIdealismVersusCynicism quite cynical]]), and would probably be even moreso if Gig hadn't been a main character. ''VideoGame/PhantomBrave'', Nippon Ichi's ''most'' serious game, is about on the level of a ''Franchise/FinalFantasy'' or ''TalesSeries'' game, even though it's also Nippon Ichi's most [[SlidingScaleOfIdealismVersusCynicism idealistic]] game. ''VideoGame/{{Disgaea 4|APromiseUnforgotten}}'' almost inverts it. It's silly moments are played as serious and it's serious moments are more often than not played as silly. Previous tend to be aware of when their being silly or serious, but D4 doesn't seem to be aware. The result is more enjoyable for some than for others, thought reception has generally been very positive.

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* Creator/NipponIchi are renown for making games mostly on the 'silly' end of the spectrum. ''VideoGame/{{Disgaea|HourOfDarkness}}'' and ''VideoGame/{{Disgaea 3|AbsenceOfJustice}}'' are very silly (although not lacking in a few {{Drama Bomb}}s), as is ''VideoGame/MakaiKingdom'' and ''LaPucelle''. ''VideoGame/{{Disgaea 2|CursedMemories}}'' still manages to be quite silly while still being the most 'serious' of the ''Franchise/{{Disgaea}}'' games. ''VideoGame/SoulNomadAndTheWorldEaters'' can actually be ''quite'' serious (and [[SlidingScaleOfIdealismVersusCynicism quite cynical]]), and would probably be even moreso if Gig hadn't been a main character. ''VideoGame/PhantomBrave'', Nippon Ichi's ''most'' serious game, is about on the level of a ''Franchise/FinalFantasy'' or ''TalesSeries'' ''VideoGame/TalesSeries'' game, even though it's also Nippon Ichi's most [[SlidingScaleOfIdealismVersusCynicism idealistic]] game. ''VideoGame/{{Disgaea 4|APromiseUnforgotten}}'' almost inverts it. It's silly moments are played as serious and it's serious moments are more often than not played as silly. Previous tend to be aware of when their being silly or serious, but D4 doesn't seem to be aware. The result is more enjoyable for some than for others, thought reception has generally been very positive.
10th Apr '17 3:19:22 PM nombretomado
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* The main reason why ''VideoGame/ShadowTheHedgehog'', both game and character, are [[ContestedSequel such sore spots]] of contention amongst Sonic fans is most likely the fact that both take themselves ''deadly'' seriously, in contrast to the light-hearted and cartoonish tone of previous games and most of the rest of the cast. This turn to the serious side was PlayedForLaughs in the ''[[SegaSuperstars All-Stars Racing]]'' games, where all of the other characters (save for SoreLoser Eggman) sound like they're having fun whereas Shadow is taking the races seriously (and may not even fully comprehend the silliness going on around him).

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* The main reason why ''VideoGame/ShadowTheHedgehog'', both game and character, are [[ContestedSequel such sore spots]] of contention amongst Sonic fans is most likely the fact that both take themselves ''deadly'' seriously, in contrast to the light-hearted and cartoonish tone of previous games and most of the rest of the cast. This turn to the serious side was PlayedForLaughs in the ''[[SegaSuperstars ''[[VideoGame/SegaSuperstars All-Stars Racing]]'' games, where all of the other characters (save for SoreLoser Eggman) sound like they're having fun whereas Shadow is taking the races seriously (and may not even fully comprehend the silliness going on around him).
2nd Apr '17 5:15:02 PM nombretomado
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* Creator/NipponIchi are renown for making games mostly on the 'silly' end of the spectrum. ''VideoGame/{{Disgaea|HourOfDarkness}}'' and ''VideoGame/{{Disgaea 3|AbsenceOfJustice}}'' are very silly (although not lacking in a few {{Drama Bomb}}s), as is ''VideoGame/MakaiKingdom'' and ''LaPucelle''. ''VideoGame/{{Disgaea 2|CursedMemories}}'' still manages to be quite silly while still being the most 'serious' of the ''Franchise/{{Disgaea}}'' games. ''VideoGame/SoulNomadAndTheWorldEaters'' can actually be ''quite'' serious (and [[SlidingScaleOfIdealismVersusCynicism quite cynical]]), and would probably be even moreso if Gig hadn't been a main character. ''PhantomBrave'', Nippon Ichi's ''most'' serious game, is about on the level of a ''Franchise/FinalFantasy'' or ''TalesSeries'' game, even though it's also Nippon Ichi's most [[SlidingScaleOfIdealismVersusCynicism idealistic]] game. ''VideoGame/{{Disgaea 4|APromiseUnforgotten}}'' almost inverts it. It's silly moments are played as serious and it's serious moments are more often than not played as silly. Previous tend to be aware of when their being silly or serious, but D4 doesn't seem to be aware. The result is more enjoyable for some than for others, thought reception has generally been very positive.

to:

* Creator/NipponIchi are renown for making games mostly on the 'silly' end of the spectrum. ''VideoGame/{{Disgaea|HourOfDarkness}}'' and ''VideoGame/{{Disgaea 3|AbsenceOfJustice}}'' are very silly (although not lacking in a few {{Drama Bomb}}s), as is ''VideoGame/MakaiKingdom'' and ''LaPucelle''. ''VideoGame/{{Disgaea 2|CursedMemories}}'' still manages to be quite silly while still being the most 'serious' of the ''Franchise/{{Disgaea}}'' games. ''VideoGame/SoulNomadAndTheWorldEaters'' can actually be ''quite'' serious (and [[SlidingScaleOfIdealismVersusCynicism quite cynical]]), and would probably be even moreso if Gig hadn't been a main character. ''PhantomBrave'', ''VideoGame/PhantomBrave'', Nippon Ichi's ''most'' serious game, is about on the level of a ''Franchise/FinalFantasy'' or ''TalesSeries'' game, even though it's also Nippon Ichi's most [[SlidingScaleOfIdealismVersusCynicism idealistic]] game. ''VideoGame/{{Disgaea 4|APromiseUnforgotten}}'' almost inverts it. It's silly moments are played as serious and it's serious moments are more often than not played as silly. Previous tend to be aware of when their being silly or serious, but D4 doesn't seem to be aware. The result is more enjoyable for some than for others, thought reception has generally been very positive.
2nd Apr '17 3:03:04 PM Joysweeper
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* ''WesternAnimation/SamuraiJack'' could jump genres as easily as it jumped degrees of silly: moving from a slapstick ''Disney/AliceInWonderland'' parody in one episode to outright undead horror in others.

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* ''WesternAnimation/SamuraiJack'' could jump genres as easily as it jumped degrees of silly: moving from a slapstick ''Disney/AliceInWonderland'' parody in one episode to outright undead horror in others. Because the StatusQuoIsGod, most episodes are basically sealed in a hermetic bubble, and absurd fluffy episodes have exactly as much impact on the series as existentialist ones.
** Season Five, which ''isn't'' purely episodic and has an overall arc, bears much more heavily down on the serious end of the scale, but still has some light scenes.
8th Mar '17 12:12:17 PM nombretomado
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* The ''VideoGame/MegaMan'' series starts off as silly, with Mega Man stopping Wily and his bunch of googly-eyed robots. It gets more serious with ''VideoGame/MegaManX'', where reploids are trying to destroy humanity with moderate success but there are bits of robot cartoonishness here and there. ''VideoGame/MegaManZero'' is even ''more'' serious, set AfterTheEnd and trying to stop villains from making it even ''worse''. ''VideoGame/MegaManZX'' seems to have lightened the series back up again though. The two spin-off series, ''VideoGame/MegaManLegends'' and ''VideoGame/MegaManBattleNetwork'' are definitely on the sillier side. And then you have ''MegaManStarForce'' which the serious factor in the game is evident by looking at Mega Man Geo-Omega's expression on [[http://en.wikipedia.org/wiki/Mega_Man_Star_Force the]] [[http://en.wikipedia.org/wiki/Mega_Man_Star_Force_2 box]] [[http://en.wikipedia.org/wiki/Mega_Man_Star_Force_3 cover]]

to:

* The ''VideoGame/MegaMan'' series starts off as silly, with Mega Man stopping Wily and his bunch of googly-eyed robots. It gets more serious with ''VideoGame/MegaManX'', where reploids are trying to destroy humanity with moderate success but there are bits of robot cartoonishness here and there. ''VideoGame/MegaManZero'' is even ''more'' serious, set AfterTheEnd and trying to stop villains from making it even ''worse''. ''VideoGame/MegaManZX'' seems to have lightened the series back up again though. The two spin-off series, ''VideoGame/MegaManLegends'' and ''VideoGame/MegaManBattleNetwork'' are definitely on the sillier side. And then you have ''MegaManStarForce'' ''VideoGame/MegaManStarForce'' which the serious factor in the game is evident by looking at Mega Man Geo-Omega's expression on [[http://en.wikipedia.org/wiki/Mega_Man_Star_Force the]] [[http://en.wikipedia.org/wiki/Mega_Man_Star_Force_2 box]] [[http://en.wikipedia.org/wiki/Mega_Man_Star_Force_3 cover]]
4th Mar '17 7:14:04 PM Ulkomaalainen
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** Part of this is probably thanks to where it falls on the SlidingScaleOfIdealismVersusCynicism: four of the most important characters (that's Vetinari, Vimes, Weatherwax and Rincewind) are ''all'' cynics -- living in a world that, on the whole, is pretty idealistic. Thanks mostly to [[TheGrimReaper Death]].
** Death is actually pretty cynical as well.
--->'''Ipslore the Red:''' And what would people be without love?\\
'''Death:''' [[AC:Rare]].
4th Mar '17 7:11:37 PM Ulkomaalainen
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** But incredibly cynical at times, too.
4th Mar '17 6:39:41 PM Ulkomaalainen
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* Creator/QuentinTarantino seems to love this trope.
2nd Mar '17 9:10:19 PM Psychadelico
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* To quote the ''Webcomic/{{Narbonic}}'' main page: "Narbonic skates over some surprisingly serious territory, but with such a light touch you will probably be too busy laughing to notice."
** Possibly best exemplified by the mad scientist [[NobleDemon protagonists]] themselves, who act the classic CardCarryingVillain MadScientist... because of a [[ScienceRelatedMemeticDisorder certified, inheritable mental disorder]], which may or may not have turned them into a HumanoidAbomination. The work is arguably a RomanticComedy.
2nd Mar '17 8:48:32 PM Psychadelico
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* ''Franchise/SlyCooper'' is generally silly, but with a definite tinge of seriousness. ToonPhysics are in full effect, and TheCaper may involve things like dropping disco balls to trigger earthquakes or "windmill throwing stars" without anyone batting an eye, but the characters themselves treat their world and each other ([[DeadpanSnarker more o]][[LargeHam r less]]) completely seriously. That the games touch upon themes ranging from drug abuse to legacy and loss and guilt, while still largely being FunnyAnimal caper films, occasionally featuring [[APirate400YearsTooLate pirates]] or [[GiantWoman size-enlarging evil spirits]], does not make categorization any easier.
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