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* ''Pinball/Terminator2JudgmentDay'' has the player shoot the ball at the moving target on the Flying-HK five-bank. The value increases for every shot made, but the lights move faster each time.
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* ''Pinball/TheMachineBrideOfPinbot'' sends launched balls into one of five slots. The highest value (200,000 points) is right behind the lowest value (25,000), so a slight miscalculation yields the lowest bonus.
** Its predecessor, ''Pinball/{{Pinbot}}'', has the player shoot a ball up a spiral and into one of three scoring holes, with the highest value in the middle.

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* ''Pinball/TheMachineBrideOfPinbot'' ''[[Pinball/TheMachineBrideOfPinbot The Machine: Bride of Pin*Bot]]'' sends launched balls into one of five slots. The highest value (200,000 points) is right behind the lowest value (25,000), so a slight miscalculation yields the lowest bonus.
** Its predecessor, ''Pinball/{{Pinbot}}'', ''[[Pinball/{{Pinbot}} Pin*Bot]]'', has the player shoot a ball up a spiral and into one of three scoring holes, with the highest value in the middle.
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* ''Pinball/RedAndTedsRoadShow'':
** Launch the ball into the Blast Hole without hitting anything else to get a free souvenir and a score bonus.
** Alternately, plunge the ball into Bob´s Bunker before hitting anything else to get the Secret Skill Shot, "Bob's Lotto".
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* In ''Pinball/{{Taxi}}'', the player shoots the ball into the Spinout saucer, then collects a bonus based on how many revolutions it makes.
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* ''Theater of Magic'': Hitting the chest after launch will yield one of three player-selected rewards. At other times in the game, the player must hit the captive ball instead.

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* ''Theater of Magic'': ''Pinball/TheatreOfMagic'': Hitting the chest after launch will yield one of three player-selected rewards. At other times in the game, the player must hit the captive ball instead.
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* Creator/{{Capcom}}'s ''Pinball/PinballMagic'' has the player shoot the pinball into a corkscrew spiral, trying to [[PullARabbitOutOfMyHat drop the pinball into a magician's hat.]]
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* ''Pinball/AttackFromMars'': Shooting the flashing lane at launch gives extra points and sets the bonus multiplier at 5x (or greater).
** If you hold the left flipper while launching, the ball will go around to the left flipper for a chance at a Super Skill Shot. You then have a few seconds to hit one of the shots. If you hit the shot, it will complete the requirements for that shot for Total Annihilation.
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** If you hold the left flipper while launching, the ball will go around to the left flipper for a chance at a Super Skill Shot. You then have a few seconds to hit one of the shots. If you do, you get 100,000 points and it starts Hurry-Up.
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* ''[[VideoGame/ProPinballBigRaceUSA Pro Pinball: Big Race USA]]'' has '''four''':
** Shoot the upper-right ramp at launching for the Skill Shot.
** Hit the big loop and then the right ramp in a combo is a Super Skill Shot.
** Using a soft launch, send the ball to the upper-right flipper and then shoot the upper-left ramp for the Secret Skill Shot.
** Use the upper-right flipper to shoot the mini-loop and then the left ramp yields the Super Secret Skill Shot.
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* ''[[VideoGame/ProPinballTimeshock Pro Pinball: Timeshock!]]'' lights a lane or ramp at launch, and awards 5 million points for shooting it. If the player presses both flipper buttons before launch, the Secret Skill Shot is activated for 10 million points..

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* ''[[VideoGame/ProPinballTimeshock Pro Pinball: Timeshock!]]'' lights a lane or ramp at launch, and awards 5 million points for shooting it. If the player presses both flipper buttons before launch, the Secret Skill Shot is activated for 10 million points..points.
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[[AC:Pinball]]
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* ''[[VideoGame/ProPinballTimeshock Pro Pinball: Timeshock!]]'' lights a lane or ramp at launch, and awards 5 million points for shooting it. If the player presses both flipper buttons before launch, the Secret Skill Shot is activated for 10 million points..
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* ''[[VideoGame/ProPinballTheWeb Pro Pinball: The Web]]'' has two: Shoot the Dock ramp after launch for a Skill Shot, or shoot the Loop and then the Dock Ramp for a Super Skill Shot.
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* The ''Film/JurasssicPark'' pinball has the player lining up a cursor over a moving Velociraptor before shooting the ball.

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* The ''Film/JurasssicPark'' ''Film/JurassicPark'' pinball has the player lining up a cursor over a moving Velociraptor before shooting the ball.
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/skill-shot_4118.jpg]]

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[[quoteright:300:http://static.[[quoteright:300:[[VideoGame/{{Pac-Man}} http://static.tvtropes.org/pmwiki/pub/images/skill-shot_4118.jpg]]jpg]]]]



* The trope image is the Skill Shot from [[Creator/MidwayGames Bally's]] ''Mr. & Mrs. Pac-Man'' pinball machine. Launching the ball with the correct amount of force would send it into the saucer; a shot that was too strong would complete the loop and exit down the lower-left side, while a weak shot would send the ball short and have it drop out through the bottom.

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* The trope image is the Skill Shot from [[Creator/MidwayGames Bally's]] ''Mr. & Mrs. Pac-Man'' VideoGame/{{Pac-Man}}'' pinball machine. Launching the ball with the correct amount of force would send it into the saucer; a shot that was too strong would complete the loop and exit down the lower-left side, while a weak shot would send the ball short and have it drop out through the bottom.
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* ''Pinball/StarWarsDataEast'' combines this with VideoMode: the player must press the trigger to launch the ball in time to hit an on-screen TIE fighter.
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* Creator/{{Gottlieb}}'s original ''Pinball/BaffleBall'' was named for its "Baffle Point", an indented saucer at the top of the playfield. Shooting a ball into the Baffle would double the player's score for the ''entire game''.

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In {{Pinball}} games, a Skill Shot is an optional bonus that the player can earn by performing some particular task when launching a ball. It requires releasing the ball with a particular strength (so the ball goes into a certain region) or shooting a specific target, ramp or loop immediately after the ball is launched.

Some games have various levels of skill shots, awarding different bonuses depending on which one is reached.

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In {{Pinball}} games, a Skill Shot is an optional bonus that the player can earn by performing some particular task when launching a ball. It typically requires either releasing the ball with a particular strength (so so the ball goes into a certain region) region, or shooting a specific target, ramp or loop immediately after the ball is launched.

launched. Some games have various levels of skill shots, awarding different bonuses depending on which one is reached.reached.



* The trope image is the Skill Shot from [[Creator/MidwayGames Bally's]] ''Mr. & Mrs. Pac-Man'' pinball machine. Launching the ball with the correct amount of force would send it into the saucer; a shot that was too strong would go over and to the left, while a weak shot would send it rolling out through the bottom.

to:

* The trope image is the Skill Shot from [[Creator/MidwayGames Bally's]] ''Mr. & Mrs. Pac-Man'' pinball machine. Launching the ball with the correct amount of force would send it into the saucer; a shot that was too strong would go over complete the loop and to exit down the left, lower-left side, while a weak shot would send the ball short and have it rolling drop out through the bottom.
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/skill-shot_4118.jpg]]
[[caption-width-right:300:Shoot here -- if you can...]]


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* The trope image is the Skill Shot from [[Creator/MidwayGames Bally's]] ''Mr. & Mrs. Pac-Man'' pinball machine. Launching the ball with the correct amount of force would send it into the saucer; a shot that was too strong would go over and to the left, while a weak shot would send it rolling out through the bottom.
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[[/folder]]
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* A well-timed launch in [[Creator/MidwayGames Bally]]'s ''Pinball/DrDude'' yields the highest score on the "I" Exam.
[[/folder]]
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** Its predecessor, ''Pinball/{{Pinbot}}'', has the player shoot a ball up a spiral and into one of three scoring holes, with the highest value in the middle.
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* ''Pinball/TronLegacy'' has several, including a soft launch to Flynn's Arcade and a loop to the upper-left flipper for a ramp shot.
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* In ''Pinball/TheSimpsonsPinballParty'', a careful launch will hit Comic Book Guy, starting "Hurry Up" mode immediately.
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* The ''Film/JurasssicPark'' pinball has the player lining up a cursor over a moving Velociraptor before shooting the ball.

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Changed: 18

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In {{Pinball}} games, a Skill Shot is an optional bonus that can be earned by performing some particular task when launching a ball. It requires releasing the ball with a particular strength (so the ball goes into a certain region) or shooting a specific target, ramp or loop immediately after the ball is launched.

to:

In {{Pinball}} games, a Skill Shot is an optional bonus that the player can be earned earn by performing some particular task when launching a ball. It requires releasing the ball with a particular strength (so the ball goes into a certain region) or shooting a specific target, ramp or loop immediately after the ball is launched.






* ''Star Trek: The Next Generation'': A Skill Shot is one of the five options available when launching the ball. Choosing that option then requires yhe player to hit a game-selected target a few seconds after launch.

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* ''Star Trek: The Next Generation'': A Skill Shot is one of the five options available when launching the ball. Choosing that option then requires yhe the player to hit a game-selected target a few seconds after launch.


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* ''Star Trek: The Next Generation'': A Skill Shot is one of the five options available when launching the ball. Choosing it requires hitting a game-selected target a few seconds after launch.

to:

* ''Star Trek: The Next Generation'': A Skill Shot is one of the five options available when launching the ball. Choosing it that option then requires hitting yhe player to hit a game-selected target a few seconds after launch.



* ''Theater of Magic'': Hitting the chest after launch will yield one of three player-selected rewards.

to:

* ''Theater of Magic'': Hitting the chest after launch will yield one of three player-selected rewards. At other times in the game, the player must hit the captive ball instead.
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* ''Pinball/FunHouse'': A well-placed shot will launch the ball into "Rudy's Hideout", a hidden spot behind Rudy's head.

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* ''Pinball/FunHouse'': A well-placed shot will launch the ball into "Rudy's Hideout", a hidden spot behind Rudy's head.head.
* ''Theater of Magic'': Hitting the chest after launch will yield one of three player-selected rewards.
* ''Pinball/MedievalMadness'': Shooting the flashing lane at launch gives extra points and sets the bonus multiplier at 5x (or greater).

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Changed: 482

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* ''Pinball/TheMachineBrideOfPinbot''
* ''Pinball/TheTwilightZone''
* ''Star Trek: The Next Generation''

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* ''Pinball/TheMachineBrideOfPinbot''
''Pinball/TheMachineBrideOfPinbot'' sends launched balls into one of five slots. The highest value (200,000 points) is right behind the lowest value (25,000), so a slight miscalculation yields the lowest bonus.
* ''Pinball/TheTwilightZone''
''Pinball/TheTwilightZone'': A soft launch will send the ball into a colored zone (red, orange, or yellow), which lights one to three of the jet bumpers.
** The "Super Skill Shot" mode does something similar, except the awards are either lighting "Battle the Power", lighting the outlanes, or lighting the extra ball shot.
* ''Star Trek: The Next Generation''Generation'': A Skill Shot is one of the five options available when launching the ball. Choosing it requires hitting a game-selected target a few seconds after launch.
* ''Pinball/FunHouse'': A well-placed shot will launch the ball into "Rudy's Hideout", a hidden spot behind Rudy's head.
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In {{Pinball}} games, a Skill Shot is an optional bonus that can be earned by performing some particular task when launching a ball. It requires releasing the ball with a particular strength (so the ball goes into a certain region) or shooting a specific target, ramp or loop immediately after the ball is launched.

Some games have various levels of skill shots, awarding different bonuses depending on which one is reached.

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!!Examples:

[[AC:Pinball]]
* ''Pinball/TheMachineBrideOfPinbot''
* ''Pinball/TheTwilightZone''
* ''Star Trek: The Next Generation''

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