History Main / ShotForShotRemake

6th Aug '16 11:00:30 AM Morgenthaler
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* The 1931 Spanish language production ''Drácula'' was basically this to [[Film/{{Dracula 1931}} the 1931 Bela Lugosi film]]. In the early 1930s (before dubbing and subtitling), it was common for studios to simultaneously film foreign language versions of their films at night using the same sets with different casts and crew. The Spanish "Dracula" is by far the most famous of these. The final product is almost identical to the English-language film in most respects. The dialogue was a direct translation, and the staging was mostly the same. However, many scenes were longer since they used the entire original script (the English version had bits cut out to quicken the pace), and the Spanish film's director used more creative cinematography in an attempt to make the better film. Franchise/UniversalHorror fans do generally consider the Spanish film's pacing and cinematography to be superior, but the performances aren't considered to be quite as good, especially Carlos Villarias' Dracula not comparing to the legendary Creator/BelaLugosi. Interestingly, the Spanish film's female star, Lupita Tovar, is still alive at over 100, and the film itself can be easily seen with subtitles on most Dracula DVD and Blu-ray releases as a bonus feature.

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* The 1931 Spanish language production ''Drácula'' was basically this to [[Film/{{Dracula 1931}} the 1931 Bela Lugosi film]]. In the early 1930s (before dubbing and subtitling), it was common for studios to simultaneously film foreign language versions of their films at night using the same sets with different casts and crew. The Spanish "Dracula" is by far the most famous of these. The final product is almost identical to the English-language film in most respects. The dialogue was a direct translation, and the staging was mostly the same. However, many scenes were longer since they used the entire original script (the English version had bits cut out to quicken the pace), and the Spanish film's director used more creative cinematography in an attempt to make the better film. Franchise/UniversalHorror fans do generally consider the Spanish film's pacing and cinematography to be superior, but the performances aren't considered to be quite as good, especially Carlos Villarias' Dracula not comparing to the legendary Creator/BelaLugosi. Interestingly, the Spanish film's female star, Lupita Tovar, is still alive at over 100, and the film itself can be easily seen with subtitles on most Dracula DVD and Blu-ray releases as a bonus feature.



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2nd Jun '16 10:56:09 PM jenndubya
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** Even for seasons that deviate the most from the source, it's still rare for a season to not have at least one episode that just straight up reshoots the Japanese episode. ''Series/MightyMorphinPowerRangers'', ''Series/PowerRangersInSpace'', ''Series/PowerRangersDinoThunder'' and ''Series/PowerRangersOperationOverdrive'' have all done it. However, some seasons will mix it up and swap out the main focus ("All About Beevil" from ''Series/PowerRangersNinjaStorm'') or apply one episode's story to another episode's monster footage ("The Dome Dolls" from ''Series/PowerRangersRPM'').
3rd Apr '16 12:53:48 PM FuzzyBoots
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* The only changes made to ''Come Out and Play'', a remake of ''Who Can Kill a Child?'', is the removal of a handful of scenes, mostly the war footage.

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* The only changes made to ''Come Out and Play'', ''Film/ComeOutAndPlay'', a remake of ''Who Can Kill a Child?'', is the removal of a handful of scenes, mostly the war footage.
26th Mar '16 2:56:15 AM eroock
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The Shot for Shot Remake is a remake that is nearly identical to the original, in almost every way. It'll use most of the same dialogue, have the exact same plot, and change very few things.

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The Shot for Shot Shot-for-Shot Remake is a remake that is nearly identical to the original, in almost every way. It'll use most of the same dialogue, have the exact same plot, and change very few things.
12th Mar '16 8:33:11 PM Looneygamemaster
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* In general, anime adaptations suffer from a need to re-create its source material ''exactly'' the way it originally was. At best, this mindset simply leads to unimaginative direction; at worst, it leads to [[LeaveTheCameraRunning glacial]] [[{{Padding}} pacing]].
13th Feb '16 1:54:23 PM Looneygamemaster
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* In general, anime adaptations suffer from a need to re-create its source material ''exactly'' the way it originally was. At best, this mindset simply leads to unimaginative direction; at worst, it leads to [[LeaveTheCameraRunning glacial]] [[{{Padding pacing]].

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* In general, anime adaptations suffer from a need to re-create its source material ''exactly'' the way it originally was. At best, this mindset simply leads to unimaginative direction; at worst, it leads to [[LeaveTheCameraRunning glacial]] [[{{Padding [[{{Padding}} pacing]].
13th Feb '16 1:54:02 PM Looneygamemaster
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* In general, anime adaptations suffer from a need to re-create its source material ''exactly'' the way it originally was. At best, this mindset simply leads to unimaginative direction; at worst, it leads to [[LeaveTheCameraRunning glacial]] [[{{Padding pacing]].
13th Feb '16 1:49:09 PM Looneygamemaster
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* In general, anime adaptations suffer from a need to re-create what it's adapting ''exactly'' as it originally was.

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* In general, anime adaptations suffer from a need to re-create what it's adapting ''exactly'' as it originally was.
13th Feb '16 1:48:25 PM Looneygamemaster
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* Anime adaptations in general suffer from a need to re-create what it's adapting ''exactly'' as it originally was.

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* Anime In general, anime adaptations in general suffer from a need to re-create what it's adapting ''exactly'' as it originally was.
13th Feb '16 1:47:41 PM Looneygamemaster
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* Anime adaptations in general suffer from a need to re-create what it's adapting ''exactly'' as it originally was.
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