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[[SuperMario64 http://static.tvtropes.org/pmwiki/pub/images/StompAfter_2050.png]]

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[[SuperMario64 [[VideoGame/SuperMario64 http://static.tvtropes.org/pmwiki/pub/images/StompAfter_2050.png]]



* Bowser in ''SuperMario64'' and ''SuperMarioGalaxy''. The Koopalings in ''MarioAndLuigiSuperstarSaga''. The Shake King in ''WarioLand Shake It''.

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* Bowser in ''SuperMario64'' ''VideoGame/SuperMario64'' and ''SuperMarioGalaxy''. The Koopalings in ''MarioAndLuigiSuperstarSaga''. The Shake King in ''WarioLand Shake It''.

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** G1 had the virtual poster child for this trope: "Rumble! Activate pile drivers!" ''BOOM! BOOM! BOOM! BOOM!'' For a little punk, Rumble could do a lot of damage.

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** G1 had the virtual poster child for this trope: "Rumble! "Rumble! Activate pile drivers!" ''BOOM! BOOM! BOOM! BOOM!'' BOOM!'' For a little punk, Rumble could do a lot of damage.damage.
*** Sludge from the Dinobots could do a seismic stomp, too.
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** In G1: "So, ya wanna rumble with Rumble?" ''BOOM BOOM BOOM BOOM...'' For a little punk, Rumble could do a lot of damage.

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** In G1: "So, ya wanna rumble with Rumble?" ''BOOM BOOM BOOM BOOM...'' G1 had the virtual poster child for this trope: "Rumble! Activate pile drivers!" ''BOOM! BOOM! BOOM! BOOM!'' For a little punk, Rumble could do a lot of damage.
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** In G1: "So, ya wanna rumble with Rumble?" ''BOOM BOOM BOOM BOOM..." For a little punk, Rumble could do a lot of damage.

to:

** In G1: "So, ya wanna rumble with Rumble?" ''BOOM BOOM BOOM BOOM..." '' For a little punk, Rumble could do a lot of damage.
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** In G1: "So, ya wanna rumble with Rumble?" ''BOOM BOOM BOOM BOOM..." For a little punk, Rumble could do a lot of damage.
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[[AC:MMORPGs]]

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[[AC:MMORPGs]][[AC:[[MassivelyMultiplayerOnlineRolePlayingGame MMORPGs]]]]
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[[AC:{{Anime&Manga}}]]
* A favorite attack of [[{{SuperPowerLottery}} Accelerator]] from ToAruMajutsuNoIndex is this. Ranging from stomps that send the earth in front of him, and any enemy, into the air to the traditional wide-range earthquake type that causes anyone nearby to fall or get hit with debris.

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[[AC:{{Anime&Manga}}]]
[[AC:{{AnimeAndManga}}]]
* A favorite attack of [[{{SuperPowerLottery}} Accelerator]] from ToAruMajutsuNoIndex is this. Ranging from stomps that send the earth in front of him, and any enemy, into the air to the traditional wide-range earthquake type types that causes cause anyone nearby to fall or get hit with debris.
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[[AC:{{Anime&Manga}}]]
* A favorite attack of [[{{SuperPowerLottery}} Accelerator]] from ToAruMajutsuNoIndex is this. Ranging from stomps that send the earth in front of him, and any enemy, into the air to the traditional wide-range earthquake type that causes anyone nearby to fall or get hit with debris.
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It can be used by the player character as well, so this is a bit misleading.


A pretty standard attack by heavy characters in videogames, the ''Shockwave Stomp'' is where they smash on the ground and send out a wave of energy that causes damage to the player.

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A pretty standard attack by heavy characters in videogames, the ''Shockwave Stomp'' is where they smash on the ground and send out a wave of energy that causes damage to the player.
their enemies.



The goal of the slam effect is usually to make distance between you and the opponent or to follow up with an attack which requires a charge-up time to perform while you are knocked down/back. The nastier videogames can have the shockwave instantly kill you for failing to see it coming and moving out of the way.

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The goal of the slam effect is usually to make distance between you and the opponent or to follow up with an attack which requires a charge-up time to perform while you [[{{Knockback}} are knocked down/back.down/back]]. The nastier videogames can have the shockwave instantly kill you for failing to see it coming and moving out of the way.

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* In the flash game [[http://armorgames.com/play/11321/battle-for-wayland-keep Battle for Wayland Keep]], one of the hero's abilities is to create a shockwave that pushes back and damages enemies.


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[[AC:WebComics]]
* The Monster In The Darkness does this in TheOrderOfTheStick [[http://www.giantitp.com/comics/oots0477.html here]], making a literal earthquake.
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* ''Any'' sufficiently sized enemy can use this in TheDishwasher, either by jumping a story or two into air or just putting their very large foot down. These shockwaves, rather than [[SuperRugPull looking like the standard effect]], look like sparks, [[FridgeLogic which might explain why they can hit you while you're off the ground.]]
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** Baby Bowser can do this in ''SuperMarioWorld 2''.

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** Baby Bowser can do this in ''SuperMarioWorld 2''. You can as well during that battle.



* ''DonkeyKong 64'': Army Dillo and the boss of Gloomy Galleon (red/jump and blue/outrun, respectively); the Krushas have shockwaves color-coded to whose blueprint piece they guard; even the Kongs themselves can do it (without the jumping part) once you've learned how.

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* ''DonkeyKong 64'': Army Dillo and the boss of Gloomy Galleon (red/jump and blue/outrun, respectively); the Krushas Kasplats have shockwaves color-coded to whose blueprint piece they guard; even the Kongs themselves can do it (without the jumping part) once you've learned how.
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[[AC:WesternAnimation]]
* This is Blackout's specialty in ''TransformersAnimated'' - he can knock out electronics by stomping (and bring them back online by stomping again), hence the name.
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* ''DawnOfWar 2'' has a few examples, most notably the Ork Warboss (who stomps the ground ''real hard like'') and the Space Marine Dreadnaught (who slams its mighty fist into the ground).
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* Both ''CityOfHeroes'' and ''ChampionsOnline'' have this as a staple of super strong characters.

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* Both ''CityOfHeroes'' and ''ChampionsOnline'' have this as a staple of super strong characters. The former lets its players represent it with a Shockwave ''Slam'', the latter mixes its stronger version with GroundPound.
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* ''GuildWars2'': The elementalist skill Churning Earth, and the warrior skill Stomp.
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[[AC:LiveActionTelevision]]
* KamenRiderOOO gains this power when he uses the Zou (Elephant) [[TransformationTrinket Core Medal]].

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** ''DonkeyKongCountryReturns'' has a couple of bosses that;ll dive on the ground and send a fast (but colourful) shock-wave towards you.



** ''DonkeyKongCountryReturns'' has a couple of bosses that;ll dive on the ground and send a fast (but colourful) shock-wave towards you.
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** ''DonkeyKongCountryReturns'' has a couple of bosses that;ll dive on the ground and send a fast (but colourful) shock-wave towards you.
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Image from SwordPlant image pickin discussion.

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[[SuperMario64 http://static.tvtropes.org/pmwiki/pub/images/StompAfter_2050.png]]

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* Bowser in ''SuperMario64'' and ''SuperMarioGalaxy''. I think the Koopalings in MarioAndLuigiSuperstarSaga. The Shake King in WarioLand Shake It.
** Roy and Ludwig shake the screen when they jump in SMB3.
** Two of the koopalings do this in ''SuperMarioWorld''. Yoshi can do a miniature version of this if he's a yellow shell or is yellow and has any shell.
*** Mario himself can also do this with a cape feather, by diving into the ground after gliding with it.
** Baby Bowser can do this in ''SuperMarioWorld 2''.
** In ''MarioAndLuigiSuperstarSaga'', Queen Bean will send out three in quick succession.
** It's possible for the players to do this in NewSuperMarioBrosWii multiplayer. If two or more players ground pound at the same time, it sends out a shockwave that kills everything on-screen.
*** Morton and Roy as well.
* ''DonkeyKong 64'': Army Dillo and the boss of Gloomy Galleon (red/jump and blue/outrun, respectively); the Krushas have shockwaves color-coded to whose blueprint piece they guard; even the Kongs themselves can do it (without the jumping part) once you've learned how.
* [[GiantMook Elite Pirates]] and the Omega Pirate in ''{{Metroid}} Prime'' have an attack that releases shockwaves the player must jump over. Meta Ridley also have a similar ability, where he jumps up and generates a shockwave. Ingsmashers in Prime 2 also do this (not suprising as they're essentially Elite Pirates with a new skin).
** Several bosses in ''Prime 3: Corruption'' also does this.
*** Heck, it's a boss favorite in the ''Prime'' series. The Jump Guardian, Quadraxis, Emperor Ing, Mogenar, and Omega Ridley especially.
* Multiple bosses in ''WorldOfWarcraft'' have an ability like this. Usually melee classes have to run out of range when the boss starts casting it. Sometimes the shockwave deals no damage but instead interrupts spellcasting of targets hit by it.
** Also the Tauren racial Warstomp, albeit only in a small radius and it doesn't deal damage by itself.
** [[StoneWall Protection Warriors]] get this spell as their final ability. A cone shaped wave that stuns and damages enemies in front of the warrior.
* In ''KingdomHearts'' Maleficent does this in dragon form.
** Most of the Armor family in ''[[GaidenGame 358/2 Days]]''. Also the Cubes, Darkside, and couple of the Tailbunker types. Oh, and most of the Dual Blades. Yeah, ''358/2 Days'' is big into this.
* In ''SuperSmashBros''. DonkeyKong can clap against the ground, hitting nearby enemies.
** Yoshi and Bowser do this with a Hip Drop attack
* In ''{{Iji}}'', the final boss does this all the time, but one is deadlier than the others, putting Iji in range for his OneHitKill WaveMotionGun.
* Blackout did one at the beginning of the first live-action ''{{Transformers}}'' movie.
* Happens in ''{{Fracture}}'' (of all games) with the BullFightBoss.

to:

[[AC:ActionAdventure]]
* Bowser in ''SuperMario64'' and ''SuperMarioGalaxy''. I think This is the Koopalings in MarioAndLuigiSuperstarSaga. The Shake King in WarioLand Shake It.
** Roy and Ludwig shake the screen when they jump in SMB3.
** Two
first part of the koopalings do this team attack in ''SuperMarioWorld''. Yoshi ''BeyondGoodAndEvil''--your partner creates a shockwave, sending all ground-bound enemies into the air. (The second half involves you attacking them, which allows you to throw them into the wall.)
* In the video game based on the fifth arc of ''[[JoJosBizarreAdventure JoJo's Bizarre Adventure]]'', Diavolo's stand King Crimson [[http://www.youtube.com/watch?v=L2MZQsx-Onk creates shockwaves by punching the ground]]. As the video shows, you must use your own stand to block them.
* [[TheLegendOfZelda Ganondorf]]
can do a miniature version of this if he's a yellow shell or is yellow and has any shell.
*** Mario himself can also
do this with a cape feather, by diving into his fist in ''OcarinaOfTime.'' Aside from inflicting damage, it causes parts of the ground after gliding with it.
** Baby Bowser
floor to collapse.
* [[{{Prototype}} Alex Mercer]]
can do this in ''SuperMarioWorld 2''.
** In ''MarioAndLuigiSuperstarSaga'', Queen Bean will send out three in quick succession.
** It's possible for the players to do this in NewSuperMarioBrosWii multiplayer. If two or more players ground pound at the same time, it sends out
perform several variations of this, including a literal stomp. Dropping from sufficient heights, he automatically causes a shockwave that kills everything on-screen.
*** Morton and Roy as well.
* ''DonkeyKong 64'': Army Dillo and the boss of Gloomy Galleon (red/jump and blue/outrun, respectively); the Krushas have shockwaves color-coded to whose blueprint piece they guard; even the Kongs themselves can do it (without the jumping part) once you've learned how.
* [[GiantMook Elite Pirates]] and the Omega Pirate in ''{{Metroid}} Prime'' have an attack that releases shockwaves the player must jump over. Meta Ridley also have a similar ability, where he jumps up and generates a shockwave. Ingsmashers in Prime 2 also do this (not suprising as they're essentially Elite Pirates with a new skin).
** Several bosses in ''Prime 3: Corruption'' also does this.
*** Heck, it's a boss favorite in the ''Prime'' series. The Jump Guardian, Quadraxis, Emperor Ing, Mogenar, and Omega Ridley especially.
* Multiple bosses in ''WorldOfWarcraft'' have an ability like this. Usually melee classes have to run out of range when the boss starts casting it. Sometimes the shockwave deals no damage but instead interrupts spellcasting of targets hit by it.
** Also the Tauren racial Warstomp, albeit only in a small radius and it doesn't deal damage by itself.
** [[StoneWall Protection Warriors]] get this spell as their final ability. A cone shaped wave that stuns and damages enemies in front of the warrior.
* In ''KingdomHearts'' Maleficent does this in dragon form.
** Most of the Armor family in ''[[GaidenGame 358/2 Days]]''. Also the Cubes, Darkside, and couple of the Tailbunker types. Oh, and most of the Dual Blades. Yeah, ''358/2 Days'' is big into this.
* In ''SuperSmashBros''. DonkeyKong can clap against the ground, hitting nearby enemies.
** Yoshi and Bowser do this with a Hip Drop attack
* In ''{{Iji}}'', the final boss does this all the time, but one is deadlier than the others, putting Iji in range for his OneHitKill WaveMotionGun.
* Blackout did one at the beginning of the first live-action ''{{Transformers}}'' movie.
* Happens in ''{{Fracture}}'' (of all games) with the BullFightBoss.
on impact.

[[AC:ActionGame]]



* A boss in one Spyro game did this.
* The ''{{Warcraft}} 3'' Shockwave spell goes in a straight line, but otherwise fits the requirements for this trope. Also Thunder clap (slows enemies all around) and War Stomp (stuns enemies all around).

to:


[[AC:BeatEmUp]]
* A This is one of [[TheDragon Barabbas']] most annoying attacks in ''{{Oni}}'', because the ground shockwave can't be dodged by jumping over it.

[[AC:DrivingGame]]
* John Torque in ''Vigilante8'' does it with a large speaker in the boot of his car that creates a circular wave in the ground and invokes physics to flip cars into the air. It's a bit hard to use because if you're moving at any decent speed you overtake your own wave and get smashed up worse than your opponents.

[[AC:FightingGame]]
* In ''SuperSmashBros''. DonkeyKong can clap against the ground, hitting nearby enemies.
** Yoshi and Bowser do this with a Hip Drop attack.
* In almost any game starring TheIncredibleHulk, the Hulk will have an attack that does this.
* [[ThatOneBoss Night Terror]] in ''[[SoulSeries Soul Calibur 3]]'' does this when stabbing the ground. Several other characters' moves use tremors to stun the opponent as well.
* Potemkin's Slide Head in ''GuiltyGear''. No fancy ground pounding here: he just stands rigidly and tips over face-first.
* Both [[MightyGlacier Goro]] [[TheBigGuy Daimon]], and later, [[DumbMuscle Chang]] [[TheBrute Koehan]] of ''[[KingofFighters KOF]]'' are capable of this. Goro smashes the ground with a two-handed slap, while Chang stomps with a single foot. Interestingly, the move where Chang smashes his [[DropTheHammer Iron Ball]] on the ground generally do not generate shockwaves(they still hurt, obviously).

[[AC:FirstPersonShooter]]
* [[GiantMook Elite Pirates]] and the Omega Pirate in ''MetroidPrime'' have an attack that releases shockwaves the player must jump over. Meta Ridley also have a similar ability, where he jumps up and generates a shockwave. Ingsmashers in Prime 2 also do this (not surprising as they're essentially Elite Pirates with a new skin).
** Several bosses in ''Prime 3: Corruption'' also does this.
*** Heck, it's a
boss favorite in one Spyro game did this.
*
the ''Prime'' series. The ''{{Warcraft}} 3'' Shockwave spell goes in a straight line, but otherwise fits the requirements for this trope. Also Thunder clap (slows enemies all around) Jump Guardian, Quadraxis, Emperor Ing, Mogenar, and War Stomp (stuns enemies all around).Omega Ridley especially.



* Egg Walker in ''SonicAdventure'' did this.
** Ghost Pendulum in ''SonicRushSeries'' and other bosses do as well
** Dark Titans in ''SonicUnleashed'' do this too.
* Trolls do this attack in ''{{Fable}} II'' but more of the straight line attack.
* Hong Meiling does this as one of her attacks in ''[[TouhouProject Touhou Hisoutensoku]]''. She also does this quite often during her cutscenes with other characters, mainly as a ShoutOut to more mainstream fighting games.
* [[TheMatrix Neo]], when he does his DynamicEntry against the Smiths.
* The elephants from ''TheWorldEndsWithYou''. [[BossInMookClothing Repeatedly. And it will interrupt whatever you're doing.]]
* In ''{{Psychonauts}},'' this is one of Kochamura's skills: The "'''[[CallingYourAttacks HARD TO AVOOOOID...]] ''AREA ATTACK!'''''" [[spoiler: It's actually easy to avoid. Just use your Psy Shield.]]
** This is also actually one of Raz's basic attacks.
* In many of the 3-D ''{{Pokemon}}'' spinoffs, this is how the attack "Earthquake" is shown as working.
** In ''PokemonRanger: Shadows of Almia'', Regigigas creates damaging shockwaves with ''every step''.
*** Regigigas does the same thing in ''Guardian Signs''. This is even more annoying now that, rather than simply fighting it as a BonusBoss, you must fight Regigigas during the main story.
* This is the first part of the team attack in ''BeyondGoodAndEvil''--your partner creates a shockwave, sending all ground-bound enemies into the air. (The second half involves you attacking them, which allows you to throw them into the wall.)
* The Dragon War-Beasts in obscure platformer ''{{Scaler}}'' punch the ground to create knockback shockwaves.

to:

* Egg Walker in ''SonicAdventure'' did this.
** Ghost Pendulum in ''SonicRushSeries'' and other bosses do as well
** Dark Titans in ''SonicUnleashed'' do this too.
* Trolls do this attack in ''{{Fable}} II'' but more of
In the straight line attack.
* Hong Meiling
Light Side ending of ''JediAcademy'', Tavion does this as one of her attacks in ''[[TouhouProject Touhou Hisoutensoku]]''. She also does this quite often during her cutscenes this, although she hits the ground with other characters, mainly as a ShoutOut to more mainstream fighting games.
* [[TheMatrix Neo]], when he does his DynamicEntry against
the Smiths.
* The elephants from ''TheWorldEndsWithYou''. [[BossInMookClothing Repeatedly. And it will interrupt whatever you're doing.]]
* In ''{{Psychonauts}},'' this is one of Kochamura's skills: The "'''[[CallingYourAttacks HARD TO AVOOOOID...]] ''AREA ATTACK!'''''"
[[spoiler: It's actually easy to avoid. Just use your Psy Shield.]]
** This
Staff of Ragnos]].
* Sledge in ''{{Borderlands}}'', with his [[WeaponOfChoice Weapon]] [[WhenAllYouHaveIsAHammer Of]] [[ExactlyWhatItSaysOnTheTin Choice]]. His shotgun
is also actually one of Raz's basic attacks.
* In many of
the 3-D ''{{Pokemon}}'' spinoffs, this is how only weapon in the attack "Earthquake" is shown as working.
** In ''PokemonRanger: Shadows of Almia'', Regigigas creates damaging shockwaves
game with ''every step''.
*** Regigigas does the same thing in ''Guardian Signs''. This is even more annoying now that, rather than simply fighting it as a BonusBoss, you must fight Regigigas during the main story.
* This is the first part of the team attack in ''BeyondGoodAndEvil''--your partner creates a shockwave, sending all ground-bound enemies into the air. (The second half involves you attacking them, which allows you to throw them into the wall.)
* The Dragon War-Beasts in obscure platformer ''{{Scaler}}'' punch the ground to create
bonus knockback shockwaves.on it, making him an example of the "creating distance" type (odd since he is a close range fighter).

[[AC:HackAndSlash]]
* ''{{Diablo}} 3'''s barbarian will have this as an attack.

[[AC:MMORPGs]]
* Multiple bosses in ''WorldOfWarcraft'' have an ability like this. Usually melee classes have to run out of range when the boss starts casting it. Sometimes the shockwave deals no damage but instead interrupts spellcasting of targets hit by it.
** Also the Tauren racial Warstomp, albeit only in a small radius and it doesn't deal damage by itself.
** [[StoneWall Protection Warriors]] get this spell as their final ability. A cone shaped wave that stuns and damages enemies in front of the warrior.



* In the video game based on the fifth arc of ''[[JoJosBizarreAdventure JoJo's Bizarre Adventure]]'', Diavolo's stand King Crimson [[http://www.youtube.com/watch?v=L2MZQsx-Onk creates shockwaves by punching the ground]]. As the video shows, you must use your own stand to block them.
* In almost any game starring TheIncredibleHulk, the Hulk will have an attack that does this.
* Bad Girl, a dainty little thing with a penchant for hitting men around the head with a baseball bat, does this in NoMoreHeroes. [[spoiler: Jeane]] can also do this despite being very lightweight.
* This is one of [[TheDragon Barabbas']] most annoying attacks in ''{{Oni}}'', because the ground shockwave can't be dodged by jumping over it.
* Both CityOfHeroes and ChampionsOnline have this as a staple of super strong characters.
* [[ThatOneBoss Night Terror]] in [[SoulSeries Soul Calibur 3]] does this when stabbing the ground. Several other characters' moves use tremors to stun the opponent as well.
* Diablo 3's barbarian will have this as an attack.
* You get the impression that Phase bosses from the first four [[http://tvtropes.org/pmwiki/pmwiki.php/Main/ptitleikxjln2mifoc?from=Main.Dothack .hack]] games are doing this. It's an area of effect spell cast when they slam into the ground (the first Phase gets a minor reprieve as his first form has a staff which he pounds; the others play it straight, and the last one does it three times in a row).
* [[TheLegendOfZelda Ganondorf]] can do this with his fist in ''OcarinaOfTime.'' Aside from inflicting damage, it causes parts of the floor to collapse.

to:

* In the video game based on the fifth arc of ''[[JoJosBizarreAdventure JoJo's Bizarre Adventure]]'', Diavolo's stand King Crimson [[http://www.youtube.com/watch?v=L2MZQsx-Onk creates shockwaves by punching the ground]]. As the video shows, you must use your own stand to block them.
* In almost any game starring TheIncredibleHulk, the Hulk will have an attack that does this.
* Bad Girl, a dainty little thing with a penchant for hitting men around the head with a baseball bat, does this in NoMoreHeroes. [[spoiler: Jeane]] can also do this despite being very lightweight.
* This is one of [[TheDragon Barabbas']] most annoying attacks in ''{{Oni}}'', because the ground shockwave can't be dodged by jumping over it.
* Both CityOfHeroes ''CityOfHeroes'' and ChampionsOnline ''ChampionsOnline'' have this as a staple of super strong characters.
characters.

[[AC:PlatformGame]]
* [[ThatOneBoss Night Terror]] Bowser in [[SoulSeries Soul Calibur 3]] does ''SuperMario64'' and ''SuperMarioGalaxy''. The Koopalings in ''MarioAndLuigiSuperstarSaga''. The Shake King in ''WarioLand Shake It''.
** Roy and Ludwig shake the screen when they jump in ''[=SMB3=]''.
** Two of the koopalings do
this when stabbing in ''SuperMarioWorld''. Yoshi can do a miniature version of this if he's a yellow shell or is yellow and has any shell.
*** Mario himself can also do this with a cape feather, by diving into
the ground. Several other characters' moves use tremors to stun ground after gliding with it.
** Baby Bowser can do this in ''SuperMarioWorld 2''.
** In ''MarioAndLuigiSuperstarSaga'', Queen Bean will send out three in quick succession.
** It's possible for
the opponent players to do this in NewSuperMarioBrosWii multiplayer. If two or more players ground pound at the same time, it sends out a shockwave that kills everything on-screen.
*** Morton and Roy
as well.
* Diablo 3's barbarian will ''DonkeyKong 64'': Army Dillo and the boss of Gloomy Galleon (red/jump and blue/outrun, respectively); the Krushas have shockwaves color-coded to whose blueprint piece they guard; even the Kongs themselves can do it (without the jumping part) once you've learned how.
* In ''{{Iji}}'', the final boss does
this all the time, but one is deadlier than the others, putting Iji in range for his OneHitKill WaveMotionGun.
* A boss in one ''[[SpyroTheDragon Spyro]]'' game did this.
* Egg Walker in ''SonicAdventure'' did this.
** Ghost Pendulum in ''SonicRushSeries'' and other bosses do
as an well
** Dark Titans in ''SonicUnleashed'' do this too.
* In ''{{Psychonauts}},'' this is one of Kochamura's skills: The "'''[[CallingYourAttacks HARD TO AVOOOOID...]] ''AREA ATTACK!'''''" [[spoiler: It's actually easy to avoid. Just use your Psy Shield.]]
** This is also actually one of Raz's basic attacks.
* The Dragon War-Beasts in obscure platformer ''{{Scaler}}'' punch the ground to create knockback shockwaves.
* Murray's 'Thunderflop' in the later ''SlyCooper'' games starts off as just a simple belly-flop GroundPound. An upgrade later on in the games allows him to add a ring of ''fire'' on landing.

[[AC:RealTimeStrategy]]
* The ''{{Warcraft}} 3'' Shockwave spell goes in a straight line, but otherwise fits the requirements for this trope. Also Thunder clap (slows enemies all around) and War Stomp (stuns enemies all around).

[[AC:RolePlayingGame]]
* In ''KingdomHearts'' Maleficent does this in dragon form.
** Most of the Armor family in ''[[GaidenGame 358/2 Days]]''. Also the Cubes, Darkside, and couple of the Tailbunker types. Oh, and most of the Dual Blades. Yeah, ''358/2 Days'' is big into this.
* Trolls do this attack in ''{{Fable}} II'' but more of the straight line
attack.
* The elephants from ''TheWorldEndsWithYou''. [[BossInMookClothing Repeatedly. And it will interrupt whatever you're doing.]]
* In many of the 3-D ''{{Pokemon}}'' spinoffs, this is how the attack "Earthquake" is shown as working.
** In ''PokemonRanger: Shadows of Almia'', Regigigas creates damaging shockwaves with ''every step''.
*** Regigigas does the same thing in ''Guardian Signs''. This is even more annoying now that, rather than simply fighting it as a BonusBoss, you must fight Regigigas during the main story.
* You get the impression that Phase bosses from the first four [[http://tvtropes.org/pmwiki/pmwiki.php/Main/ptitleikxjln2mifoc?from=Main.Dothack .hack]] [[DotHackGUGames .hack//G.U.]]'' games are doing this. It's an area of effect spell cast when they slam into the ground (the first Phase gets a minor reprieve as his first form has a staff which he pounds; the others play it straight, and the last one does it three times in a row).
* [[TheLegendOfZelda Ganondorf]] can do this with his fist in ''OcarinaOfTime.'' Aside from inflicting damage, it causes parts of the floor to collapse.
row).



* The fat monsters in ''TheSuffering'' can do this with their flails, in somewhat of a surprise to any player who's just encountered them and is wondering how they can damage him even when they miss. You can avoid the effect by jumping right before the flails hit the ground.
* In the Light Side ending of ''JediAcademy'', Tavion does this, although she hits the ground with the [[spoiler: Staff of Ragnos]].
* Potemkin's Slide Head in ''GuiltyGear''. No fancy ground pounding here: he just stands rigidly and tips over face-first.
* Murray's 'Thunderflop' in the later SlyCooper games starts off as just a simple belly-flop GroundPound. An upgrade later on in the games allows him to add a ring of ''fire'' on landing.



* Sledge in ''{{Borderlands}}'', with his [[WeaponOfChoice Weapon]] [[WhenAllYouHaveIsAHammer Of]] [[ExactlyWhatItSaysOnTheTin Choice]]. His shotgun is also the only weapon in the game with bonus knockback on it, making him an example of the "creating distance" type (odd since he is a close range fighter).
* John Torque in ''Vigilante 8'' does it with a large speaker in the boot of his car that creates a circular wave in the ground and invokes physics to flip cars into the air. It's a bit hard to use because if you're moving at any decent speed you overtake your own wave and get smashed up worse than your opponents.
* Both [[MightyGlacier Goro]] [[TheBigGuy Daimon]], and later, [[DumbMuscle Chang]] [[TheBrute Koehan]] of [[KingofFighters KOF]] are capable of this. Goro smashes the ground with a two-handed slap, while Chang stomps with a single foot. Interestingly, the move where Chang smashes his [[DropTheHammer Iron Ball]] on the ground generally do not generate shockwaves(they still hurt, obviously).
* [[{{Prototype}} Alex Mercer]] can perform several variations of this, including a literal stomp. Dropping from sufficient heights, he automatically causes a shockwave on impact.

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[[AC:ShootEmUp]]
* Sledge Hong Meiling does this as one of her attacks in ''{{Borderlands}}'', ''[[TouhouProject Touhou Hisoutensoku]]''. She also does this quite often during her cutscenes with his [[WeaponOfChoice Weapon]] [[WhenAllYouHaveIsAHammer Of]] [[ExactlyWhatItSaysOnTheTin Choice]]. His shotgun other characters, mainly as a ShoutOut to more mainstream fighting games.

[[AC:SurvivalHorror]]
* The fat monsters in ''TheSuffering'' can do this with their flails, in somewhat of a surprise to any player who's just encountered them and
is wondering how they can damage him even when they miss. You can avoid the effect by jumping right before the flails hit the ground.

[[AC:ThirdPersonShooter]]
* Happens in ''{{Fracture}}'' (of all games) with the BullFightBoss.

[[AC:WideOpenSandbox]]
* Bad Girl, a dainty little thing with a penchant for hitting men around the head with a baseball bat, does this in ''NoMoreHeroes''. [[spoiler: Jeane]] can
also the only weapon in the do this despite being very lightweight.

!!Non-video
game with bonus knockback on it, making him an example examples:

[[AC:{{Film}}]]
* Blackout did one at the beginning
of the "creating distance" type (odd since first live-action ''{{Transformers}}'' movie.
* [[TheMatrix Neo]], when
he is a close range fighter).
* John Torque in ''Vigilante 8''
does it with a large speaker in his DynamicEntry against the boot of his car that creates a circular wave in the ground and invokes physics to flip cars into the air. It's a bit hard to use because if you're moving at any decent speed you overtake your own wave and get smashed up worse than your opponents.
* Both [[MightyGlacier Goro]] [[TheBigGuy Daimon]], and later, [[DumbMuscle Chang]] [[TheBrute Koehan]] of [[KingofFighters KOF]] are capable of this. Goro smashes the ground with a two-handed slap, while Chang stomps with a single foot. Interestingly, the move where Chang smashes his [[DropTheHammer Iron Ball]] on the ground generally do not generate shockwaves(they still hurt, obviously).
* [[{{Prototype}} Alex Mercer]] can perform several variations of this, including a literal stomp. Dropping from sufficient heights, he automatically causes a shockwave on impact.
Smiths.
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** Roy and Ludwig shake the screen when they jump in SMB3.


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*** Morton and Roy as well.


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*** Heck, it's a boss favorite in the ''Prime'' series. The Jump Guardian, Quadraxis, Emperor Ing, Mogenar, and Omega Ridley especially.
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* [[{{Prototype}} Alex Mercer]] can perform several variations of this, including a literal stomp. Dropping from sufficient heights, he automatically causes a shockwave on impact.
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KOF

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* Both [[MightyGlacier Goro]] [[TheBigGuy Daimon]], and later, [[DumbMuscle Chang]] [[TheBrute Koehan]] of [[KingofFighters KOF]] are capable of this. Goro smashes the ground with a two-handed slap, while Chang stomps with a single foot. Interestingly, the move where Chang smashes his [[DropTheHammer Iron Ball]] on the ground generally do not generate shockwaves(they still hurt, obviously).

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** Ghost Pendulum in SonicRushSeries and other bosses do as well

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** Ghost Pendulum in SonicRushSeries ''SonicRushSeries'' and other bosses do as wellwell
** Dark Titans in ''SonicUnleashed'' do this too.
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** This is also actually one of Raz's basic attacks.

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* Multiple bosses in ''WorldOfWarcraft'' have an ability like this. Usually melee classes have to run out of range when the boss starts casting it. Sometimes the shockwave deals no damage but instead inettupts spellcasting of targets hit by it.

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* Multiple bosses in ''WorldOfWarcraft'' have an ability like this. Usually melee classes have to run out of range when the boss starts casting it. Sometimes the shockwave deals no damage but instead inettupts interrupts spellcasting of targets hit by it.


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** [[StoneWall Protection Warriors]] get this spell as their final ability. A cone shaped wave that stuns and damages enemies in front of the warrior.
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* John Torque in ''Vigilante 8'' does it with a large speaker in the boot of his car that creates a circular wave in the ground and invokes physics to flip cars into the air. It's a bit hard to use because if you're moving at any decent speed you run into it and get smashed up worse than your opponents.

to:

* John Torque in ''Vigilante 8'' does it with a large speaker in the boot of his car that creates a circular wave in the ground and invokes physics to flip cars into the air. It's a bit hard to use because if you're moving at any decent speed you run into it overtake your own wave and get smashed up worse than your opponents.
Is there an issue? Send a MessageReason:
None


* John Torque in ''Vigilante8'' does it with a large speaker in the boot of his car that creates a circular wave in the ground and invokes physics to flip cars into the air. It's a bit hard to use because if you're moving at any decent speed you run into it and get smashed up worse than your opponents.

to:

* John Torque in ''Vigilante8'' ''Vigilante 8'' does it with a large speaker in the boot of his car that creates a circular wave in the ground and invokes physics to flip cars into the air. It's a bit hard to use because if you're moving at any decent speed you run into it and get smashed up worse than your opponents.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* John Torque in ''Vigilante8'' does it with a large speaker in the boot of his car that creates a circular wave in the ground and invokes physics to flip cars into the air. It's a bit hard to use because if you're moving at any decent speed you run into it and get smashed up worse than your opponents.

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