History Main / SequenceBreaking

19th Jun '18 12:44:31 PM Prfnoff
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* ''VideoGame/AxiomVerge'': Since the game is a {{Metroidvania}} made in obvious tribute to ''VideoGame/{{Metroid|1}}'' and ''VideoGame/SuperMetroid'' and has an explicit {{Speedrun}} mode, it was expected that runners would find some sequence breaks, and they did. The largest sequence break involves abusing MercyInvincibility to squeeze through part of the Breach in Edin that can only be properly cleared out with the Address Bomb, making the path to getting that item completely unnecessary.
23rd May '18 6:56:57 PM Twiddler
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* In ''A Change in the Weather'', Creator/AndrewPlotkin's first published text adventure, you can ''skip the entire game''. The game begins with the player character at a picnic, out of earshot of his friends, being moody. He wanders off to be alone, and then a sudden rainstorm occurs and he has to go through a series of events to avoid catching pnuemonia. Having done that, the game is then won by returning to the starting area and going back to the picnic and his friends. It was soon discovered that the same ending can be achieved by simply going back to the picnic at the start. When this was brought up, Plotkin delivered the immortal response: "Yes, it's intentional."

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* In ''A Change in the Weather'', Creator/AndrewPlotkin's first published text adventure, ''VideoGame/AChangeInTheWeather'', you can ''skip the entire game''. The game begins with the player character at a picnic, out of earshot of his friends, being moody. He wanders off to be alone, and then a sudden rainstorm occurs and he has to go through a series of events to avoid catching pnuemonia. Having done that, the game is then won by returning to the starting area and going back to the picnic and his friends. It was soon discovered that the same ending can be achieved by simply going back to the picnic at the start. When this was brought up, Plotkin delivered the immortal response: "Yes, it's intentional."
23rd May '18 5:49:10 PM Twiddler
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* In ''A Change in the Weather'', Andrew Plotkin's first published text adventure, you can ''skip the entire game''. The game begins with the player character at a picnic, out of earshot of his friends, being moody. He wanders off to be alone, and then a sudden rainstorm occurs and he has to go through a series of events to avoid catching pnuemonia. Having done that, the game is then won by returning to the starting area and going back to the picnic and his friends. It was soon discovered that the same ending can be achieved by simply going back to the picnic at the start. When this was brought up, Plotkin delivered the immortal response: "Yes, it's intentional."

to:

* In ''A Change in the Weather'', Andrew Plotkin's Creator/AndrewPlotkin's first published text adventure, you can ''skip the entire game''. The game begins with the player character at a picnic, out of earshot of his friends, being moody. He wanders off to be alone, and then a sudden rainstorm occurs and he has to go through a series of events to avoid catching pnuemonia. Having done that, the game is then won by returning to the starting area and going back to the picnic and his friends. It was soon discovered that the same ending can be achieved by simply going back to the picnic at the start. When this was brought up, Plotkin delivered the immortal response: "Yes, it's intentional."
21st May '18 4:13:47 PM crazyrabbits
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*** As with the above, the developers [[DevelopersForesight planned for this eventuality]], since there's a puzzle at the end of the very next dungeon that requires the use of Force. When you reach it, Garet simply [[CrowningMomentOfFunny solves it for you]].

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*** As with the above, the developers [[DevelopersForesight planned for this eventuality]], since there's a puzzle at the end of the very next dungeon that requires the use of Force. When you reach it, Garet simply [[CrowningMomentOfFunny solves it for you]].you.



* ''VideoGame/MassEffect2'' allows you to complete Mordin's loyalty mission after you've completed the SuicideMission. That's not sequence breaking--although there's not much benefit to doing so, since you've ''[[PlayableEpilogue already beaten the game]]'', you can complete any loyalty mission after the SM (in fact, one mission has an extra optional scene if you complete it after the SM). What ''is'' sequence breaking is that you can complete Mordin's loyalty mission ''even if Mordin is dead''. He will seemingly magically come back to life just to find his missing assistant. The fact that he's the only squadmate this works with is [[CrazyAwesome oddly]] [[MadScientist appropriate]]. Anyone else would have gotten it [[CrowningMomentofHeartwarming wrong]].

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* ''VideoGame/MassEffect2'' allows you to complete Mordin's loyalty mission after you've completed the SuicideMission. That's not sequence breaking--although there's not much benefit to doing so, since you've ''[[PlayableEpilogue already beaten the game]]'', you can complete any loyalty mission after the SM (in fact, one mission has an extra optional scene if you complete it after the SM). What ''is'' sequence breaking is that you can complete Mordin's loyalty mission ''even if Mordin is dead''. He will seemingly magically come back to life just to find his missing assistant. The fact that he's the only squadmate this works with is [[CrazyAwesome oddly]] [[MadScientist appropriate]]. Anyone else would have gotten it [[CrowningMomentofHeartwarming wrong]].
6th May '18 1:21:20 PM Albert3105
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* ''SequenceBreaking/DarkSoulsI''
5th Apr '18 5:37:27 AM angryclickernoise
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* In VisualNovel ''VisualNovel/EndlessSummer'', it's possible to guess Iris' name before finding the clue you need. [[spoiler: [[YourHeadAsplode Possible, but certainly not recommended if you actually want to live.]] ]]
27th Mar '18 12:42:32 PM novanious
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**** In fact, something as simple as jumping over a gate allows you to skip a majority of the platforming section of Twinkle Park.


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*** Spindashing, at least in SA:DX, is so useful that it's entirely possible to skip most of Sonic's item upgrades, up to the entrance to Red Mountain where the Ancient Light upgrade is required.
25th Mar '18 11:12:19 AM nombretomado
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* ''Franchise/CommandAndConquer'':
** In ''VideoGame/CommandAndConquer: Red Alert 2'', you can do this in the 7th Allied Mission. The actual mission is hard, forcing you to defend Pearl Harbor against waves of submarines and dreadnoughts, parachuting conscripts and terror drones and tanks coming from the north. Oh, and the Soviets have a nuclear missile silo through which they will nuke your War Factory into oblivion. Repeatedly. How to get around this? Start the mission, build a bunch of rocketeers, fly them to the island that the Soviets overrun in the opening minutes, destroy the MCV as it rolls ashore, mop up. This can be done in ten minutes, tops.

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* ''Franchise/CommandAndConquer'':
''VideoGame/CommandAndConquer'':
** In ''VideoGame/CommandAndConquer: Red Alert 2'', ''VideoGame/CommandAndConquerRedAlert2'', you can do this in the 7th Allied Mission. The actual mission is hard, forcing you to defend Pearl Harbor against waves of submarines and dreadnoughts, parachuting conscripts and terror drones and tanks coming from the north. Oh, and the Soviets have a nuclear missile silo through which they will nuke your War Factory into oblivion. Repeatedly. How to get around this? Start the mission, build a bunch of rocketeers, fly them to the island that the Soviets overrun in the opening minutes, destroy the MCV as it rolls ashore, mop up. This can be done in ten minutes, tops.
18th Mar '18 7:16:18 PM nombretomado
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** Doing a Cruise Bubble and a Bubble Bowl at the same time against some surfaces (Like Teleport Boxes) makes SpongeBob slide indefinitely, allowing you to jump farther or get higher by using the Bubble Bash, a jump-type move which usually prevents movement.

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** Doing a Cruise Bubble and a Bubble Bowl at the same time against some surfaces (Like Teleport Boxes) makes SpongeBob [=SpongeBob=] slide indefinitely, allowing you to jump farther or get higher by using the Bubble Bash, a jump-type move which usually prevents movement.



** Also regarding the above case, the final boss fight involves it flipping platforms. However, you have to time your jump right without getting damaged if possible (which doesn't matter), but it you do time it right, a high launch is to be expected. Doing it at the right time at the boss's very first attack will cause SpongeBob to fly high and upward as usual, only to immediately enter the cutscene involving the boss's first defeat.

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** Also regarding the above case, the final boss fight involves it flipping platforms. However, you have to time your jump right without getting damaged if possible (which doesn't matter), but it you do time it right, a high launch is to be expected. Doing it at the right time at the boss's very first attack will cause SpongeBob [=SpongeBob=] to fly high and upward as usual, only to immediately enter the cutscene involving the boss's first defeat.
16th Mar '18 1:05:28 PM EspyPsyche
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*** Or a card combination that causes you to heal from taking poison damage. Most notable in Magician mode, where you start with all the cards.
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