History Main / SequelHook

9th Dec '17 4:45:14 PM Bugfragged
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* ''VideoGame/MachinaOfThePlanetTreePlanetRuler'': In the ending, Cram mentions that he wants to look for the Skynaut, an airship, which hints at the sequel, ''Flying Dreamer''. The Author Avatar in the sound room also mentions plans to make the sequel.
8th Dec '17 1:23:09 AM Cryoclaste
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* ''MetroidPrime'':

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* ''MetroidPrime'':''VideoGame/MetroidPrimeTrilogy'':



** ''VideoGame/{{Metroid}} Fusion'' leaves an even more {{Egregious}} one: What the hell is Samus going to do now?

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** ''VideoGame/{{Metroid}} Fusion'' ''VideoGame/MetroidFusion'' leaves an even more {{Egregious}} one: What the hell is Samus going to do now?
30th Nov '17 11:28:58 AM Isaac_Heller
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** ''Ruby and Sapphire'' - '''HUGE.''' [[spoiler: After the battle, the Red Orb and Blue Orb used to maintain Groudon and Kyogre shatter into pieces. A shadowy figure shows up and picks up the pieces. Holding two red and blue shards, he says, reciting what comes across as a prophecy, "Creation of the new world order lies in thy hands." Next we see Giovanni, standing there with the shards, where his last words at the end of the chapter are "...And it has already begun."]]
*** Especially shocking as this occurs after a HappilyEverAfter ending, where ''almost'' every loose end is tied up.
** ''[=FireRed=] and [=LeafGreen=]'' - Arguably larger than Ruby and Sapphire's. [[spoiler: After the BigBad is defeated and the characters all get their just endings, Sird shows up as Mewtwo flies away, using the last amount of energy she could attain for one last attack... ''Which turns the Pokédex holders to stone.'' And with that, the arc ends.]]

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** ''Gold/Silver/Crystal'' - Averted again, for some reason or other there is no link to the next arc at the end of this one, everyone just gets a HappilyEverAfter to the point where it seems like the whole series could just end here.
** ''Ruby and Sapphire'' - '''HUGE.''' [[spoiler: After the battle, the Red Orb and Blue Orb used to maintain Groudon and Kyogre shatter into pieces. A shadowy figure shows up and picks up the pieces. Holding two red and blue shards, he says, reciting what comes across as a prophecy, "Creation of the new world order lies in thy hands." Next we see Giovanni, standing there with the shards, where his last words at the end of the chapter are "...And it has already begun."]]
***
"]] Especially shocking as this occurs after a HappilyEverAfter ending, where ''almost'' every loose end is tied up.
** ''[=FireRed=] and [=LeafGreen=]'' - Arguably larger than Ruby ''Ruby and Sapphire's.Sapphire's''. [[spoiler: After the BigBad is defeated and the characters all get their just endings, Sird shows up as Mewtwo flies away, using the last amount of energy she could attain for one last attack... ''Which turns the Pokédex holders to stone.'' And with that, the arc ends.]]


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** ''Platinum'' - [[spoiler: All is well and everyone has their HappilyEverAfter conclusion, but we then get a scene with the Daycare Center man begins to have a flashback to another trainer - that trainer being Gold, directly leading into the next arc.]]
** ''[=HeartGold and SoulSilver=]'' - A very unique case, as this arc's SequelHook links to [[spoiler: the ''Diamond and Pearl'' arc, revealing that this arc was a [[StealthSequel Stealth Prequel]] to the previous two arcs.]]
** ''Black and White'' - In the biggest one since ''[=FireRed=] and [=LeafGreen=]'', [[spoiler: Ghetsis escapes, but not before knocking Black backward into the magnetic pull that is restoring Reshiram to the Light Stone. Black says a tearful farewell to White as he is being sealed into the stone along with Reshiram, and after he is, the stone teleports away. White is left to cry and scream for Black to come back, while Ghetsis is left to begin plotting his counter-attack with his mysterious masked colleague, who is revealed to be MadScientist Colress. In the last scene, a group of Team Plasma grunts defect from the group and go on the road...one of them being just a child, recognizable as the female protagonist of ''Black 2 and White 2''.]]
30th Nov '17 11:16:48 AM Isaac_Heller
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** The last arc of the Unova era sees Ash, Iris, and Cilan accompanied back to Unova by Alexa, a reporter from Kalos, and her Helioptile, a Pokémon native to Kalos.

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** The last arc of the Unova era sees Ash, Iris, and Cilan accompanied back to Unova by Alexa, a reporter from Kalos, and her Helioptile, a Pokémon native to Kalos, thus causing Ash to travel to Kalos.
30th Nov '17 11:15:10 AM Isaac_Heller
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* An episode of ''Anime/{{Pokemon}}'' that took place near the end of the Kanto arc ended with a shot of Mewtwo destroying the Team Rocket base and flying away, therefore setting the stage for ''Anime/PokemonTheFirstMovie''.

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* An episode of ''Anime/{{Pokemon}}'' that took place near tends to have these at the end of each era:
** A trainer from Hoenn appears in the Silver Conference at
the end of the Kanto arc ended Johto era, and this causes the original series ending with Ash travelling to Hoenn. The last episode ends with Pikachu sick.
** The Hoenn era ends with Gary re-appearing with an Electivire,
a shot Pokemon discovered in Shinnoh and Ash travelling to Sinnoh.
** Not much is gleaned at the end
of Mewtwo Sinnoh for Unova, except for Giovanni's newly-introduced secretary giving Jessie, James, and Meowth a promotion for a mysterious "new project", since their role in destroying Team Galactic had renewed Giovanni's faith in them.
** The last arc of
the Unova era sees Ash, Iris, and Cilan accompanied back to Unova by Alexa, a reporter from Kalos, and her Helioptile, a Pokémon native to Kalos.
** Again, very little can be gathered from the end of the Kalos era about Alola, save for
Team Rocket base dropping souvenir trinkets of Solrock and flying away, therefore setting Lunatone at the stage for ''Anime/PokemonTheFirstMovie''.Lumiose City airport in the last episode.
26th Nov '17 7:16:10 PM Midna
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* ''VideoGame/FireEmblemElibe'' (''Fire Emblem: Blazing Sword''): Provides an interesting InvertedTrope -- the closing scenes of the epilogue, fifteen years later, introduce Roy and Lilina and demonstrate a now-adult King Zephiel's first encounter with Jahn. Of course, these are all things to do with the events of ''The Binding Blade'', an already-released game to which ''Blazing Sword'' is a prequel.
* ''VideoGame/FireEmblemTellius'' (''Fire Emblem: Path of Radiance''): Ended with some plot elements unresolved, namely the identity of the Black Knight, the behavior of the Rider Bertram, and identity of the person Sothe was looking for. This, combined with the enigmatic final words of Begnion's prime minister Sephiran, left fans hoping that the next game in the series would continue the story. The sequel, ''Radiant Dawn'', does resolve the unresolved questions.

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* ''VideoGame/FireEmblemElibe'' (''Fire ''[[VideoGame/FireEmblemElibe Fire Emblem: Blazing Sword''): Provides Sword]]'' provides an interesting InvertedTrope -- the closing scenes of the epilogue, fifteen years later, introduce Roy and Lilina and demonstrate a now-adult King Zephiel's first encounter with Jahn. Of course, these are all things to do with the events of ''The Binding Blade'', an already-released game to which ''Blazing Sword'' is a prequel.
* ''VideoGame/FireEmblemTellius'' (''Fire ''[[VideoGame/FireEmblemTellius Fire Emblem: Path of Radiance''): Ended Radiance]]'' ends with some plot elements unresolved, namely the identity of the Black Knight, the behavior of the Rider Bertram, and the identity of the person Sothe was looking for. This, combined with the enigmatic final words of Begnion's prime minister Sephiran, left fans hoping that the next game in the series would continue the story. The sequel, ''Radiant Dawn'', does resolve the unresolved questions.



* ''VideoGame/GodOfWar 2'':
** At the end of this game, [[spoiler: Kratos goes back in time to the War of the Titans, gathers them all up and brings them forward in time so they can collectively get revenge on the Gods for royally screwing them over. Kratos, holding onto Gaia, screaming up to the Gods, all while holding the Blade of Olympus: "Zeus! Your son has returned! I bring the destruction of Olympus!" The camera pans back to unveil countless Titans climbing up Mount Olympus, ready and raring to get a piece of the Gods.]] Talk about a... ''cliffhanger.'' Hah.
** ''VideoGame/GodOfWar 3'' starts at that exact moment. Zeus repeats his speech to the other gods, albeit with a few slight changes. Kratos also repeats his final line before all the action starts.
** The finale to the ''God of War'' trilogy also applies: [[spoiler: Kratos fights his inner demons and forgives himself for slaying his family, using the power of Hope to defeat Zeus. Instead of giving said power to Athena, he kills himself, releasing it to the world. After presumably dying right before the credits, an additional scene is shown after the credits. A trail of blood leads from the scene of Kratos' death to the edge of the cliff he plunges off of at the beginning of God of War.]] But of course, none of this matters because it's confirmed by the creators that ''God of War 3'' is the end of Kratos' saga. [[spoiler: At least, if you don't take the whole "Platinum Trophy Secret Website" thing into consideration.]]
*** Not quite true. That "secret website" was just for promoting Ghost of Sparta so that wasn't a Sequel Hook but rather a Prequel Hook...or maybe more like a Spin-off Hook.

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* At the end of ''VideoGame/GodOfWar 2'':
** At the end of this game,
2'', [[spoiler: Kratos goes back in time to the War of the Titans, gathers them all up and brings them forward in time so they can collectively get revenge on the Gods for royally screwing them over. Kratos, holding onto Gaia, screaming up to the Gods, all while holding the Blade of Olympus: "Zeus! Your son has returned! I bring the destruction of Olympus!" The camera pans back to unveil countless Titans climbing up Mount Olympus, ready and raring to get a piece of the Gods.]] Talk about a... ''cliffhanger.'' Hah.
** ''VideoGame/GodOfWar
Hah. Indeed, 'VideoGame/GodOfWar 3'' starts at that exact moment. Zeus repeats his speech to the other gods, albeit with a few slight changes. Kratos also repeats his final line before all the action starts.
** The finale to the ''God of War'' trilogy * ''VideoGame/GodOfWar3'' also applies: [[spoiler: Kratos fights his inner demons and forgives himself for slaying his family, using the power of Hope to defeat Zeus. Instead of giving said power to Athena, he kills himself, releasing it to the world. After presumably dying right before the credits, an additional scene is shown after the credits. A trail of blood leads from the scene of Kratos' death to the edge of the cliff he plunges off of at the beginning of God of War.]] But of course, none of this matters because it's confirmed by the creators that ''God of War 3'' is the end of Kratos' saga. [[spoiler: At least, if you don't take the whole "Platinum Trophy Secret Website" thing into consideration.]]
*** Not quite true. That "secret website" was just for promoting Ghost of Sparta so that wasn't a Sequel Hook but rather a Prequel Hook...or maybe more like a Spin-off Hook.
saga.



* ''VideoGame/GrabbedByTheGhoulies'': Ended with Cooper and Amber walking towards the town of "Ghoulsville in the Gloom," and right before the final fade-out the silhouette of Baron Von Ghoul in his tiny biplane lurched across the sky after them, indicating he survived being thrown out of his window and may want a rematch.

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* ''VideoGame/GrabbedByTheGhoulies'': Ended ''VideoGame/GrabbedByTheGhoulies'' ends with Cooper and Amber walking towards the town of "Ghoulsville in the Gloom," and right before the final fade-out the silhouette of Baron Von Ghoul in his tiny biplane lurched lurches across the sky after them, indicating he survived being thrown out of his window and may want a rematch.



** ''VideoGame/HaloCombatEvolved'' had 343 Guilty Spark scooting away from the destroyed Halo.
** ''VideoGame/{{Halo 2}}'' ended on a {{cliffhanger}}. ''Halo 2'' and ''3'' are the second part of a TwoPartTrilogy so this is pretty much a given.
** ''VideoGame/{{Halo 3}}'' showed [[spoiler: the presumed-dead Master Chief and Cortana drifting through space towards a mysterious planet.]]

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** ''VideoGame/HaloCombatEvolved'' had has 343 Guilty Spark scooting away from the destroyed Halo.
** ''VideoGame/{{Halo 2}}'' ended ends on a {{cliffhanger}}. ''Halo 2'' and ''3'' are the second part of a TwoPartTrilogy so this is pretty much a given.
** ''VideoGame/{{Halo 3}}'' showed shows [[spoiler: the presumed-dead Master Chief and Cortana drifting through space towards a mysterious planet.]]



* ''VideoGame/HostileWaters'': Has two. Not only does the ending cinematic reveal that your [[spoiler:HeroicSacrifice]] might have [[spoiler:spawned something even worse]], TheStinger suggests [[spoiler:it was in vain.]]
* ''VideoGame/HouseOfTheDead'':
** At least from ''2'' and up, always had the best ending possible show a limping man lamenting either humanity or how the BigBad for that game could not finish off the protagonists, and how this same man still had plans despite such failures.
** ''VideoGame/TheHouseOfTheDeadOverkill'' ends with a recorded message from Papa Caesar, revealing that [[spoiler:Isaac Washington's father is still alive]].
* ''VideoGame/{{inFAMOUS}}'': Ends with Cole, regardless of his morality (although his attitude will be quite different depending which side he's now on), waiting for the arrival of the Beast.
* ''VideoGame/{{inFAMOUS 2}}'': Has one. In the good ending, a [[spoiler: dead Cole]] is sent off to sea when suddenly a question mark-shaped bolt of lightning strikes his coffin.
* ''VideoGame/JakAndDaxterThePrecursorLegacy'': Ends with Samos saying the bad guys are ''probably'' destroyed, followed by an UnReveal. ''VideoGame/JakIIRenegade'' ends with Samos saying Mar may be closer than they think. ''VideoGame/Jak3Wastelander'' has Jak tell Daxter, "With all our adventures ahead, you wouldn't last a second without me."

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* ''VideoGame/HostileWaters'': Has ''VideoGame/HostileWaters'' has two. Not only does the ending cinematic reveal that your [[spoiler:HeroicSacrifice]] might have [[spoiler:spawned something even worse]], TheStinger suggests [[spoiler:it was in vain.]]
* ''VideoGame/HouseOfTheDead'':
** At
''VideoGame/HouseOfTheDead'', at least from ''2'' and up, always had has the best ending possible show a limping man lamenting either humanity or how the BigBad for that game could not finish off the protagonists, and how this same man still had has plans despite such failures.
** * ''VideoGame/TheHouseOfTheDeadOverkill'' ends with a recorded message from Papa Caesar, revealing that [[spoiler:Isaac Washington's father is still alive]].
* ''VideoGame/{{inFAMOUS}}'': Ends ''VideoGame/{{inFAMOUS}}'' ends with Cole, regardless of his morality (although his attitude will be quite different depending which side he's now on), waiting for the arrival of the Beast.
* ''VideoGame/{{inFAMOUS 2}}'': Has one. In the good ending, a [[spoiler: dead Cole]] is sent off to sea when suddenly a question mark-shaped bolt of lightning strikes his coffin.
* ''VideoGame/JakAndDaxterThePrecursorLegacy'': Ends ''VideoGame/JakAndDaxterThePrecursorLegacy'' ends with Samos saying the bad guys are ''probably'' destroyed, followed by an UnReveal. ''VideoGame/JakIIRenegade'' ends with Samos saying Mar may be closer than they think. ''VideoGame/Jak3Wastelander'' has Jak tell Daxter, "With all our adventures ahead, you wouldn't last a second without me."



* ''Franchise/KingdomHearts'':
** Many of these games features these, even going so far as to integrate them into gameplay so that the player has to finish certain tasks to get them.
** Particularly annoying in the second game. The game always ends with [[spoiler:a letter from King Mickey being opened and read, but not showing the player the contents]] and the bonus movie you can unlock as before shows [[spoiler: a ludicrously vague explanation of the plot for the '''prequel'''. Yes, a prequel hook]].
** ''VideoGame/KingdomHeartsBirthBySleep'' turns out to have a DistantFinale that is probably the biggest sequel hook we've seen yet, and that DistantFinale is a continuation of the second game's sequel hook, which pretty much refers to the other 3 games made after ''VideoGame/KingdomHeartsII'' (''coded'', ''358/2 Days'', and ''Birth by Sleep''. Combine their hooks and you get a massive sequel hook for Sora's new journey in a possible 3rd game to [[spoiler:Reconnect Kingdom Hearts]].

to:

* ''Franchise/KingdomHearts'':
''Franchise/KingdomHearts''
** Many of these This is featured in many games features these, in the series, even going so far as to integrate them into gameplay so that the player has to finish certain tasks to get them.
** Particularly
them. This is articularly annoying in the second game. The game game: it always ends with [[spoiler:a letter from King Mickey being opened and read, but not showing the player the contents]] and the bonus movie you can unlock as before shows [[spoiler: a ludicrously vague explanation of the plot for the '''prequel'''. Yes, a prequel hook]].
** ''VideoGame/KingdomHeartsBirthBySleep'' turns out to have a DistantFinale that is probably the biggest sequel hook we've seen yet, in the series, and that DistantFinale is a continuation of the second game's sequel hook, which pretty much refers to the other 3 games made after ''VideoGame/KingdomHeartsII'' (''coded'', ''358/2 Days'', and ''Birth by Sleep''. Combine their hooks and you get a massive sequel hook for Sora's new journey in a possible 3rd game to [[spoiler:Reconnect Kingdom Hearts]].



* ''VideoGame/KingsQuestVAbsenceMakesTheHeartGoYonder'': In the ending, Cassima is freed from Mordack and goes back to her homeland, Alexander mentions that he wants to visit her in the Land of the Green Isles, and Cassima mentions her Vizier who was the one who introduced her to Mordack. This sets up the plot of ''VideoGame/{{Kings Quest VI|Heir Today Gone Tomorrow}}''.
* ''VideoGame/TheLegendOfZeldaI'': At the end of the [[NewGamePlus Second Quest]]'s credits is the line "End of The Legend Of Zelda 1", implying the eventual existence of a [[VideoGame/ZeldaIITheAdventureOfLink 2]]. This was before ''Franchise/TheLegendOfZelda'' had become a CashCowFranchise that could be counted on to release a new game or three every console.

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* ''VideoGame/KingsQuestVAbsenceMakesTheHeartGoYonder'': In the ending, Cassima is freed from Mordack and goes back to her homeland, Alexander mentions that he wants to visit her in the Land of the Green Isles, and Cassima mentions her Vizier who was the one who introduced her to Mordack. This sets up the plot of ''VideoGame/{{Kings Quest VI|Heir Today Gone Tomorrow}}''.
* ''VideoGame/TheLegendOfZeldaI'': At the end of the [[NewGamePlus Second Quest]]'s credits is the line "End of The Legend Of Zelda 1", implying the eventual existence of a [[VideoGame/ZeldaIITheAdventureOfLink 2]]. ''[[VideoGame/ZeldaIITheAdventureOfLink 2]]''. This was before ''Franchise/TheLegendOfZelda'' had become a CashCowFranchise that could be counted on to release a new game or three on every console.



* ''VideoGame/LimboOfTheLost'': Of all the games in the world, this game ends with a sequel hook, showing Fate and Destiny about to pick another mortal pawn for their game and starting the whole process all over. Considering that the game was grounded for being bad '''and''' a major example of video game {{plagiarism}}....

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* ''VideoGame/LimboOfTheLost'': Of ''VideoGame/LimboOfTheLost'', of all the games in the world, this game ends with a sequel hook, showing Fate and Destiny about to pick another mortal pawn for their game and starting the whole process all over. Considering that the game was grounded savaged for being bad irredeemably terrible '''and''' a major example of video game {{plagiarism}}....



** Has one near the end of the first game, with Shepard saying there's still Reapers in Dark Space, and that they still need to be defeated. Shepard runs off, and... game ends. Though of course, it was revealed that it was planned as a trilogy before the game came out.

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** Has one near Near the end of the first game, with ''VideoGame/MassEffect1'', Shepard saying says that there's still Reapers in Dark Space, and that they still need to be defeated. Shepard runs They run off, and... game ends. Though of course, it was revealed that it was planned as a trilogy before the game came out.



* ''VideoGame/MegaManX1'' had one after the end credits: Sigma shows up on a screen and taunts X, saying that his spirit still lives on, which turned out to be a hint about Sigma's true nature as TheVirus.

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* ''VideoGame/MegaManX'':
**
''VideoGame/MegaManX1'' had has one after the end credits: Sigma shows up on a screen and taunts X, saying that his spirit still lives on, which turned out to be a hint about Sigma's true nature as TheVirus.



* ''VideoGame/MetalArms'': The last part of the credits shows [[spoiler: Dr. Exavolt blasting off in a shuttle]], cackling and saying, "I'm finished with you yet, Glitch!" Unfortunately after this game, Swinging Ape Studios was bought out by Creator/{{Blizzard}} to work on ''Starcraft: Ghost'', and when that game became {{Vaporware}}, so too did Swinging Ape.

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* ''VideoGame/MetalArms'': The last part of the credits shows [[spoiler: Dr. Exavolt blasting off in a shuttle]], cackling and saying, "I'm not finished with you yet, Glitch!" Unfortunately after this game, Swinging Ape Studios was bought out by Creator/{{Blizzard}} to work on ''Starcraft: Ghost'', and when that game became {{Vaporware}}, so too did Swinging Ape.



** The [=MSX2=] version of ''VideoGame/MetalGear'' ends with Big Boss swearing his revenge on Snake.

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** The [=MSX2=] version of ''VideoGame/MetalGear'' ends with Big Boss swearing his revenge on Snake.



** ''VideoGame/MetalGearSolid2SonsOfLiberty'' ends with a certain fact about The Patriots identities coming to light. Confusingly.

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** ''VideoGame/MetalGearSolid2SonsOfLiberty'' ends with a certain fact about The Patriots identities coming to light. Confusingly.light...[[GainaxEnding confusingly.]]



** ''VideoGame/MetalGearSolidPortableOps'' ends with another phone call, this time between Ocelot and "the Man with the same codename as Null" ([[spoiler:Zero, hoping to invite Big Boss to form the Patriots.]])

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** ''VideoGame/MetalGearSolidPortableOps'' ends with another phone call, this time between Ocelot and "the Man man with the same codename as Null" ([[spoiler:Zero, hoping to invite Big Boss to form the Patriots.]])



** The only games not to end with sequel hooks were ''VideoGame/MetalGear2SolidSnake'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots''. The former (which itself was an unplanned sequel) ended with no intention for another sequel, while ''Metal Gear Solid 4'' is the GrandFinale...

to:

** The only games not to end with sequel hooks were are ''VideoGame/MetalGear2SolidSnake'' and ''VideoGame/MetalGearSolid4GunsOfThePatriots''. The former (which itself was an unplanned sequel) ended ends with no intention for another sequel, while ''Metal Gear Solid 4'' is the GrandFinale...



** ''[[VideoGame/MetalGearSolidVThePhantomPain Ground Zeroes]]'' being a prologue ends with [[spoiler: Snake managing to rescue Paz, Chico and the captives of Camp Omega and the mission a seeming success. Only for them to reach their base and find it under attack by a mysterious PMC, [=XOF=]. Snake manages to save Miller before the base is destroyed. Only for Paz to awaken and revealed there was another bomb in her body they missed. She jumps out the helicopter to save them. But doesn't clear the distance before she blows up causing the helicopter to crash and Snake and Miller seriously wounded and captured. And Chico's fate unknown.]] If that wasn't enough [[spoiler: A post credit dialogue reveals that Skull Face wants to kill Zero, and interrogates Paz for his location, as Paz is one of the few agents that have met him personally. Paz agrees to give Zero's location, but the tape ends before we hear her give the details,]] which leads into the next game, ''Phantom Pain''.

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** ''[[VideoGame/MetalGearSolidVThePhantomPain Ground Zeroes]]'' Zeroes]]'', being a prologue prologue, ends with [[spoiler: Snake managing to rescue Paz, Chico and the captives of Camp Omega Omega, and the mission is seemingly a seeming success. Only success... only for them to reach their base and find it under attack by a mysterious PMC, [=XOF=]. Snake manages to save Miller before the base is destroyed. Only for destroyed, but Paz to awaken awakens and revealed reveals there was another bomb in her body they missed. She jumps out the helicopter to save them. But them, but doesn't clear the distance before she blows up up, causing the helicopter to crash and Snake and Miller seriously become critically wounded and soon captured. And Chico's fate remains unknown.]] If that wasn't enough enough, [[spoiler: A post credit a post-credits dialogue reveals that Skull Face wants to kill Zero, and interrogates Paz for his location, as Paz she is one of the few agents that to have met him personally. Paz agrees to give Zero's location, but the tape ends before we hear her give the details,]] which leads into the next game, ''Phantom Pain''.



** ''VideoGame/{{Metroid}} Fusion'' left an even more {{Egregious}} one: What the hell is Samus going to do now?
* ''VideoGame/MortalKombat9'': The ending reveals that [[spoiler:Shinnok is ready to perform his act in ''VideoGame/MortalKombat4'' after the timeline has been altered, and generally, the heroes' side have been in a worse condition.]]
* ''VideoGame/MortalKombatX'': The ending reveals that [[spoiler:Raiden has become a KnightTemplar who takes a hard-line stance in Earthrealm's defense, threatening to destroy any who would threaten it.]]
* ''VideoGame/NewSuperMarioBros'':
** The first game ended with Bowser Jr. dragging his father (who attempts to get up momentarily) across the floor of the castle, with the former turning his head to the screen to laugh. This seemed like [[AndTheAdventureContinues a typical open-ended Mario ending]] at the time, but come ''VideoGame/NewSuperMarioBrosWii'', they indeed came back -- and with [[EnsembleDarkhorse familiar]] [[QuirkyMinibossSquad reinforcements]]...

to:

** ''VideoGame/{{Metroid}} Fusion'' left leaves an even more {{Egregious}} one: What the hell is Samus going to do now?
* ''VideoGame/MortalKombat9'': The ending ''VideoGame/MortalKombat9'' reveals that [[spoiler:Shinnok is ready to perform his act in ''VideoGame/MortalKombat4'' after the timeline has been altered, and generally, the heroes' side have been in a worse condition.]]
* ''VideoGame/MortalKombatX'': The ending ''VideoGame/MortalKombatX'' reveals that [[spoiler:Raiden has become a KnightTemplar who takes a hard-line stance in Earthrealm's defense, threatening to destroy any who would threaten it.]]
* ''VideoGame/NewSuperMarioBros'':
''Franchise/SuperMarioBros'':
** The first game ended ''VideoGame/NewSuperMarioBros'' ends with Bowser Jr. dragging his father (who attempts to get up momentarily) across the floor of the castle, with the former turning his head to the screen to laugh. This seemed like [[AndTheAdventureContinues a typical open-ended Mario ending]] at the time, but come ''VideoGame/NewSuperMarioBrosWii'', they indeed came back -- and with [[EnsembleDarkhorse familiar]] [[QuirkyMinibossSquad reinforcements]]...



* ''VideoGame/NinjaBlade'': This UsefulNotes/{{Xbox 360}} action title has the hero Ken Ogawa's father cryptically tell Ken to "save your mother" around 3/4ths into the game. After the final boss, Ken mentions to his handler that he has "something to take care of" and is then shown disappearing somewhere in the city... implying that he's off to discover and save his mother whilst explaining nothing.
* ''VideoGame/{{Oddworld}}: Stranger's Wrath'' featured this after a double plot twist in the end sequence. After defeating the BigBad Sekto, [[spoiler:you find out that "Sekto" was really the demon you heard about at the Grubb temple earlier in the game, and that Sekto was really the old guardian of the Grubb Tribe, having been brainwashed by a face hugging parasite.]] When it looks like Sekto is dead, and everything is back to normal, [[spoiler:you see the octopus-like Sekto swim down the newly restored river, apparently looking for a new host.]] Sadly, Oddworld Inhabitants dropped out of the video game business after ''Stranger''.
* ''VideoGame/{{Overlord}}'': Rather than this game's cryptic TheEndOrIsIt, the ExpansionPack ''Raising Hell'' ends with a fairly straight sequel hook. [[spoiler: The Overlord you were just playing is trapped in the Infernal Abyss, possibly forever, but his Mistress is pregnant. Unsurprisingly, the sequel involves you playing as the Overlord's son, trying to undo the HappilyEverAfter that ensued in the absence of a legitimate force for evil.]]
* ''VideoGame/PerfectDark'': The prequel ''Perfect Dark Zero'', like ''Star Wars'', ends with Joanna Dark being an agent of Carrington Institute, and she has her first real mission in the original game.
* ''VideoGame/{{Pikmin}}'': While the second game was rather close-ended, the first had a best ending where [[spoiler:several Onions of colors not seen before fly up from the planet -- hinting at at least '''''fourteen''''' additional Pikmin types]], but [[WhatHappenedToTheMouse this has not been referenced in either sequel]] [[spoiler:and the Onions were later redesigned]]. The third game also has ''three'' on its best ending: [[spoiler:the narrator implies that the Drake's initial crash wasn't an accident, the credits (on any ending) end with something crashing on PNF-404 and the Pikmin running to it, and there's a way to view an SOS revealing that Louie was left stranded on the planet again.]]
* ''PhoenixWrightAceAttorney: Justice for All'' unusually has its sequel hook in the ''middle'' of the game: At the end of the second case, [[spoiler:Morgan Fey, one of the conspirators in the murder]], vows revenge. Said revenge plot [[spoiler:is put into action in the last case of the third game]].

to:

* ''VideoGame/NinjaBlade'': This UsefulNotes/{{Xbox 360}} action title ''VideoGame/NinjaBlade'' has the hero Ken Ogawa's father cryptically tell Ken to "save your mother" around 3/4ths into the game. After the final boss, Ken mentions to his handler that he has "something to take care of" and is then shown disappearing somewhere in the city... implying that he's off to discover and save his mother whilst explaining nothing.
* ''VideoGame/{{Oddworld}}: Stranger's Wrath'' featured features this after a double plot twist in the end sequence. After defeating the BigBad Sekto, [[spoiler:you find out that "Sekto" was is really the demon you heard about at the Grubb temple earlier in the game, and that Sekto was is really the old guardian of the Grubb Tribe, having been brainwashed by a face hugging face-hugging parasite.]] When it looks like Sekto is dead, and everything is back to normal, [[spoiler:you see the octopus-like Sekto swim down the newly restored river, apparently looking for a new host.]] Sadly, Oddworld Inhabitants dropped out of the video game business after ''Stranger''.
* ''VideoGame/{{Overlord}}'': Rather than this game's cryptic ''VideoGame/{{Overlord}}'' simply features a TheEndOrIsIt, but the ExpansionPack ''Raising Hell'' ends with a fairly straight sequel hook. [[spoiler: The Overlord you were just playing is trapped in the Infernal Abyss, possibly forever, but his Mistress is pregnant. Unsurprisingly, the sequel involves you playing as the Overlord's son, trying to undo the HappilyEverAfter that ensued in the absence of a legitimate force for evil.]]
* ''VideoGame/PerfectDark'': The prequel ''Perfect Dark Zero'', ''VideoGame/PerfectDarkZero'', like ''Star Wars'', ends with Joanna Dark being an agent of Carrington Institute, and she has her first real mission in the original game.
* ''VideoGame/{{Pikmin}}'': While the second game was ''VideoGame/{{Pikmin}} 2'' has a rather close-ended, closed ending, but the first had has a best ending where [[spoiler:several Onions of colors not seen before fly up from the planet -- hinting at at least '''''fourteen''''' additional Pikmin types]], but [[WhatHappenedToTheMouse this has not been referenced in either sequel]] [[spoiler:and the Onions were later redesigned]].redesigned anyway]]. The third game also has ''three'' on its best ending: [[spoiler:the narrator implies that the Drake's initial crash wasn't an accident, the credits (on any ending) end with something crashing on PNF-404 and the Pikmin running to it, and there's a way to view an SOS revealing that Louie was left stranded on the planet again.]]
* ''PhoenixWrightAceAttorney: Justice for All'' ''VideoGame/PhoenixWrightAceAttorneyJusticeForAll'' unusually has its sequel hook in the ''middle'' of the game: At the end of the second case, [[spoiler:Morgan Fey, one of the conspirators in the murder]], vows revenge. Said revenge plot [[spoiler:is put into action in the last case of the third game]].game, ''Trials and Tribulations'']].



** ''VideoGame/PokemonBlackAndWhite'' had several potential plot points brought up during the postgame. It was commonly assumed that they would be followed up in the inevitable [[UpdatedRerelease third version]]... but with the announcement of ''VideoGame/PokemonBlack2AndWhite2'', it turns out they were this.

to:

** ''VideoGame/PokemonBlackAndWhite'' had have several potential plot points brought up during the postgame. It was commonly assumed that they would be followed up in the inevitable [[UpdatedRerelease third version]]... but with the announcement of ''VideoGame/PokemonBlack2AndWhite2'', it turns out they were this.



** The postgame of ''VideoGame/PokemonXDGaleOfDarkness'' showed [[spoiler:most of the bosses that you face through the course of the game (Gonzap, Chobin, Lovrina, etc.) appearing in the NintendoHard [[BossRush Orre Colosseum]]. If you manage to defeat them, they all send you friendly emails... bar Ardos, who declares you Cipher's number one enemy, and saying he will resurrect Cipher one day.]] After nearly eight years, we're still waiting.
* ''VideoGame/{{Portal}}''
** Ends with a run through an industrial-like mass of corridors and vents until we see a room holding [[spoiler:the promised cake, a buffed-up Companion Cube and some spheres in the background. Suddenly, their "eyes" [[GlowingEyesOfDoom glow a bright orange]] one by one, before a claw arm puts out the cake candle and floods the room in darkness.]] [[CrowningMusicOfAwesome Then her]] VillainSong [[EarWorm plays...]]
** A later update modified the cutscence shown of outside the facility near the end, giving a more direct hook. [[spoiler:An off-screen robot or android says ''"[[BrickJoke Thank you for assuming the party escort submission position]]"'' before dragging the player backwards.]]
* ''Franchise/ProfessorLayton'': The games have these in the form of pictures that appear after the end credits. These pictures all relate to the next game in line for the series. The only exceptions are ''Unwound Future'', which doesn't have one such picture, and ''Miracle Mask'', [[spoiler: which goes UpToEleven by replacing the picture with a full-blown ''cutscene'' that not only ties this game with ''Last Specter'' and ''Eternal Diva'', but also sets the stage for the sixth game]].
* ''VideoGame/{{Psychonauts}}'':
** The end of this game has the campers all going home and Raz and Lili sadly separating... only to suddenly reveal that the head of the Psychonauts (revealed to be [[spoiler:Lili's father]] has been kidnapped by a dangerous enemy, and both kids fly off with Sasha, Milla, and Oleander to rescue him. Despite the obvious hook, the creator was unsure if there would be a sequel, given the first game's poor sales but cult status.
** Since its release on online distributors (which led to the game reaching 1.7 million sold copies), a fundraising campaign, and various other investments, the game will receive a sequel- ''VideoGame/{{Psychonauts 2}}''- to be released in 2018.
** Additionally, the aforementioned sequel hook would form the basis of a standalone game for the Playstation VR- ''VideoGame/{{Psychonauts in the Rhombus of Ruin}}'', intended to bridge the gap between the first game and its sequel.

to:

** The postgame of ''VideoGame/PokemonXDGaleOfDarkness'' showed shows [[spoiler:most of the bosses that you face through the course of the game (Gonzap, Chobin, Lovrina, etc.) appearing in the NintendoHard [[BossRush Orre Colosseum]]. If you manage to defeat them, they all send you friendly emails... bar Ardos, who declares you Cipher's number one enemy, and saying he will resurrect Cipher one day.]] After nearly eight years, over a decade, we're still waiting.
* ''VideoGame/{{Portal}}''
''VideoGame/{{Portal}}'':
** Ends The first game ends with a run through an industrial-like mass of corridors and vents until we see a room holding [[spoiler:the promised cake, a buffed-up Companion Cube and some spheres in the background. Suddenly, their "eyes" [[GlowingEyesOfDoom glow a bright orange]] one by one, before a claw arm puts out the cake candle and floods the room in darkness.]] [[CrowningMusicOfAwesome Then her]] her VillainSong [[EarWorm plays...]]
plays.
** A later update modified modifies the cutscence shown of outside the facility near the end, giving a more direct hook. [[spoiler:An off-screen robot or android says ''"[[BrickJoke Thank you for assuming the party escort submission position]]"'' before dragging the player backwards.]]
* ''Franchise/ProfessorLayton'': The games have ''Franchise/ProfessorLayton'' series has these in the form of pictures that appear after the end credits. These pictures all relate to the next game in line for the series. The only exceptions are ''Unwound Future'', which doesn't have one such picture, and ''Miracle Mask'', [[spoiler: which goes UpToEleven by replacing the picture with a full-blown ''cutscene'' that not only ties this game with ''Last Specter'' and ''Eternal Diva'', but also sets the stage for the sixth game]].
* ''VideoGame/{{Psychonauts}}'':
** The end of this game
''VideoGame/{{Psychonauts}}'' has the campers all going home and Raz and Lili sadly separating... only to suddenly reveal that the head of the Psychonauts (revealed to be [[spoiler:Lili's father]] has been kidnapped by a dangerous enemy, and both kids fly off with Sasha, Milla, and Oleander to rescue him. Despite the obvious hook, the creator was unsure if there would be a sequel, given the first game's poor sales but cult status.
** Since its release on online distributors (which led to the game reaching 1.7 million sold copies), a fundraising campaign, and various other investments, the game will receive a sequel- ''VideoGame/{{Psychonauts 2}}''- to be
status, although one was eventually released as the result of a successful crowdfunding campaign in 2018.
** Additionally,
2018, with the aforementioned sequel hook would form forming the basis of a standalone game for the Playstation VR- ''VideoGame/{{Psychonauts in the Rhombus of Ruin}}'', intended to bridge the gap between the first game and its sequel.



** ''Wages of War'' ended on a blatant (and very effective) cliffhanger with [[spoiler: the NotQuiteDead Ad Avis taking possession of the protagonist]].
** ''Quest for Glory II'' ended with a teaser for ''Quest for Glory III: Shadows of Darkness'', but the subtitle was used for the fourth game instead.

to:

** ''Wages of War'' ended ends on a blatant (and very effective) cliffhanger with [[spoiler: the NotQuiteDead Ad Avis taking possession of the protagonist]].
** ''Quest for Glory II'' ended ends with a teaser for ''Quest for Glory III: Shadows of Darkness'', but the subtitle was used for the fourth game instead.



* ''VideoGame/RenegadeOps'': We get told that [[spoiler:Natasha]] and [[spoiler:Inferno]] are working for some great power, who or what that is, we don't get to know.
* ''Franchise/ResidentEvil'': Pretty much every single game ends this way.
* ''VideoGame/ReVOLUTION'': [[spoiler: Jack goes after the magnate guy, and on the final level, in the very end, we see a car fly away. The ending cutscene shows Jack just standing there, and then Marcus, the resistance leader, comes with his car, says it's over Jack, let's go, they go away, and then the staff roll goes by]]. However, a sequel has never been made.

to:

* ''VideoGame/RenegadeOps'': We get are told that [[spoiler:Natasha]] and [[spoiler:Inferno]] are working for some great power, but who or what that is, we don't get to know.
%% * ''Franchise/ResidentEvil'': Pretty ''Franchise/ResidentEvil'' ends pretty much every single game ends this way.
way. ZCE
* ''VideoGame/ReVOLUTION'': [[spoiler: Jack goes after the magnate guy, and on the final level, in the very end, we see a car fly away. The ending cutscene shows Jack just standing there, and then Marcus, the resistance leader, comes with his car, says it's over Jack, let's go, they go away, and then the staff roll goes by]]. However, a sequel has was never been made.



* Episodic game ''Saturday Morning RPG'' suffers from this. The fifth episode (out of planned six) came out much later than the other four, and it appears that the developers won't continue working on the game, so the final episode will never come out; the scene at the end of episode 5, with hero Marty preparing to defeat once and for all his arch-enemy Commander Hood, will never be resolved. Those who play the game on Steam will also never get all the achievements, since at least one is linked to the missing sixth episode.
* ''VideoGame/ShiningWisdom'': Ends with the Valley Fairy using her powers to revive the protagonist, which is against the rules, so she's banished to a labyrinth for eternity. After the credits roll, Princess Satera says that Mars went on a new adventure to save the fairy. Said adventure was never made but plenty of other ''VideoGame/{{Shining}}'' games were.
* ''VideoGame/ShinSuperRobotWars'': At the end of the Space Route,[[Anime/MobileSuitGundamCharsCounterattack Char Aznable]] sends a message to Londo Bell, whom he expects to be in a festive mood, yet unjustified by what Char is convinced has been a horrific mistake for mankind. He reckons they got lucky with this victory, and points out that [[ThoseWereOnlyTheirScouts Balmar is sure to send a second, or third fleet to Earth, without any shortage of firepower]]. Just how far will Londo Bell's efforts last, he muses, ostentatiously checking himself and claiming sarcastically that sour grapes weren't the intent of the message. Shin never got a sequel, but it got rebooted with ''VideoGame/SuperRobotWarsAlpha'' series.

to:

* Episodic game ''Saturday Morning RPG'' suffers from this. The fifth episode (out of planned six) came out much later than the other four, and it appears that the developers won't continue working on the game, so the final episode will never come out; the scene at the end of episode 5, with the hero Marty preparing to defeat once and for all his arch-enemy Commander Hood, will never be resolved. Those who play the game on Steam will also never get all the achievements, since at least one is linked to the missing sixth episode.
* ''VideoGame/ShiningWisdom'': Ends ''VideoGame/ShiningWisdom'' ends with the Valley Fairy using her powers to revive the protagonist, which is against the rules, so she's banished to a labyrinth for eternity. After the credits roll, Princess Satera says that Mars went on a new adventure to save the fairy. Said adventure was never made but plenty of other ''VideoGame/{{Shining}}'' games were.
* ''VideoGame/ShinSuperRobotWars'': At the end of the Space Route,[[Anime/MobileSuitGundamCharsCounterattack Route, [[Anime/MobileSuitGundamCharsCounterattack Char Aznable]] sends a message to Londo Bell, whom he expects to be in a festive mood, yet unjustified by what Char is convinced has been a horrific mistake for mankind. He reckons they got lucky with this victory, and points out that [[ThoseWereOnlyTheirScouts Balmar is sure to send a second, or third fleet to Earth, without any shortage of firepower]]. Just how far will Londo Bell's efforts last, last? he muses, ostentatiously checking himself and claiming sarcastically that sour grapes weren't the intent of the message. Shin never got a sequel, but it got rebooted with ''VideoGame/SuperRobotWarsAlpha'' series.



** Rather than just having its own self-contained story, ''Simon the Sorcerer'' ends very unsatisfyingly with a games show presenter hijacking the plot to make a shameless plug over next year's sequel. Even Simon is baffled and asks what is going on. Because its so abrupt and forced in nature, the player experiences no sense of award for completing the game.
** ''Simon the Sorcerer 2'' ended with [[spoiler: Simon still trapped in Sordid's body]].

to:

** Rather than just having its own self-contained story, ''Simon the Sorcerer'' ends very unsatisfyingly with a games game show presenter host hijacking the plot to make a shameless plug over for next year's sequel. Even Simon is baffled and asks what is going on. Because its it's so abrupt and forced in nature, the player experiences no sense of award for completing the game.
** ''Simon the Sorcerer 2'' ended ends with [[spoiler: Simon still trapped in Sordid's body]].



* ''VisualNovel/{{Snatcher}}'': The [=PC88=] and [=MSX2=] versions ended after [[spoiler:the death of the Benson Snatcher, with the mystery of the Snatchers still unsolved]]. This was not an intentional sequel hook, but a cut-off point before the third and final act, [[ObviousBeta which was not included in those versions due to time constraints]]. The later remakes for the PC Engine and Sega CD added the missing act to the game.

to:

* ''VisualNovel/{{Snatcher}}'': The [=PC88=] and [=MSX2=] versions ended end after [[spoiler:the death of the Benson Snatcher, with the mystery of the Snatchers still unsolved]]. This was is not an intentional sequel hook, but a cut-off point before the third and final act, [[ObviousBeta which was not included in those versions due to time constraints]]. The later remakes for the PC Engine and Sega CD added the missing act to the game.



** ''VideoGame/SonicTheHedgehog2'' gains one retroactively in [[VideoGameRemake the 2013 remake]]. If you clear the game with all seven Chaos Emeralds, you will see the wreckage of the Death Egg plummet towards Angel Island, followed by Eggman angrily stomping on the ground with the wreck of the final boss mecha laying in the background. Then a certain pair of eyes appears in a hole in the bushes (in homage of the ''[[VideoGame/Sonic3AndKnuckles Sonic the Hedgehog 3]]'' boxart)...
** ''VideoGame/SonicHeroes'' ends with Shadow and Omega looking over the corpse of Metal Sonic and Shadow contemplating his revival. Although the hook for ''VideoGame/ShadowTheHedgehog'' was obvious, the fact that Sega set up the ending to keep Metal Sonic alive for a later game and not utilize him since then outside of the ''VideoGame/SonicRivals'' games is a bit baffling. (Metal Sonic was supposed to be a primary enemy in ''[[VideoGame/SonicTheHedgehog2006 Sonic 2006]]'' but his role was cut. He does not make a resurgence as a primary villain until ''[[VideoGame/SonicTheHedgehog4 Sonic 4 Episode II]]'', which is chronologically earlier than ''Heroes''.)

to:

** ''VideoGame/SonicTheHedgehog2'' gains one retroactively in [[VideoGameRemake the 2013 remake]]. If you clear the game with all seven Chaos Emeralds, you will see the wreckage of the Death Egg plummet towards Angel Island, followed by Eggman angrily stomping on the ground with the wreck of the final boss mecha laying in the background. Then a certain pair of eyes appears in a hole in the bushes (in homage of to the ''[[VideoGame/Sonic3AndKnuckles Sonic the Hedgehog 3]]'' boxart)...
** ''VideoGame/SonicHeroes'' ends with Shadow and Omega looking over the corpse of Metal Sonic and Shadow contemplating his revival. Although the hook for ''VideoGame/ShadowTheHedgehog'' was is obvious, the fact that Sega set up the ending to keep Metal Sonic alive for a later game and not utilize him since then outside of the ''VideoGame/SonicRivals'' games is a bit baffling. (Metal Sonic was supposed to be a primary enemy in ''[[VideoGame/SonicTheHedgehog2006 Sonic 2006]]'' but his role was cut. He does not make a resurgence as a primary villain until ''[[VideoGame/SonicTheHedgehog4 Sonic 4 Episode II]]'', which is chronologically earlier than ''Heroes''.)



** VGA remake of ''Space Quest I'' ends with a still scene of Roger Wilco getting an award and narrator's text saying that Roger doesn't get the girl yet, not in this game. The remake was made in parallel with game IV.

to:

** The VGA remake of ''Space Quest I'' ends with a still scene of Roger Wilco getting an award and narrator's text saying that Roger doesn't get the girl yet, not in this game. The remake was made in parallel with game IV.''IV''.



** In the end of ''Space Quest IV'' Roger is shown a portrait of his future wife (an animated hologram!). Their future son only speaks of her in the past tense and refuses to tell more. She does appears in game V, but her relationship with Roger doesn't progress very far yet. What's worse, in game VI the plot swerves in a very different direction.
** Also in ''Space Quest IV'' the time travellers go not to different times, but to [[BreakingTheFourthWall different games]] of the series. Much of the action happens in games X and XII. No games were made after VI so far.
* ''VideoGame/SplinterCellConviction'': Has one, though it might take some Fridge Logic to notice: [[spoiler: Reed]]'s plan may be foiled, but [[spoiler: Megiddo]] is still out there.

to:

** In the end of ''Space Quest IV'' Roger is shown a portrait of his future wife (an animated hologram!). Their future son only speaks of her in the past tense and refuses to tell more. She does appears in game V, ''V'', but her relationship with Roger doesn't progress very far yet. What's worse, in game VI ''VI'' the plot swerves in a very different direction.
** Also in ''Space Quest IV'' the time travellers go not to different times, but to [[BreakingTheFourthWall different games]] of the series. Much of the action happens in games X ''X'' and XII. ''XII''. No games were made after VI ''VI'' so far.
* ''VideoGame/SplinterCellConviction'': Has ''VideoGame/SplinterCellConviction'' has one, though it might take some Fridge Logic to notice: [[spoiler: Reed]]'s plan may be foiled, but [[spoiler: Megiddo]] is still out there.



** In the ending Lostbarrel and Sawatari are still on the run and being fought by Skull Force.

to:

** In the ending ending, Lostbarrel and Sawatari are still on the run and being fought by Skull Force.



* ''VideoGame/SystemShock2'': SHODAN is seemingly defeated by the player character, but there is a final scene showing two other survivors of the Von Braun as they make their escape in an escape pod. One of them, Rebecca begins acting strangely and starts speaking in SHODAN's voice! "What's the matter Tommy, don't you like my new look?" Sadly there has never been a direct sequel other than the "spiritual sequel" Bioshock games.

to:

* ''VideoGame/SystemShock2'': SHODAN is seemingly defeated by the player character, but there is a final scene showing two other survivors of the Von Braun as they make their escape in an escape pod. One of them, Rebecca begins acting strangely and starts speaking in SHODAN's voice! "What's the matter Tommy, don't you like my new look?" Sadly there has never been a direct sequel other than the "spiritual sequel" Bioshock ''Bioshock'' games.



* ''VideoGame/TachyonTheFringe'': A slightly more obscure example, which can be missed if the player does not pay attention to in-game news reports. One of these near the end of the game announces the invention of Tachyon Wave Generators, which will eventually allow gates to send ship throughout the galaxy. Unfortunately, Novalogic never made a sequel.
* Creator/TelltaleGames: Many of this company's episodic games (''SamAndMax'', ''VideoGame/StrongBadsCoolGameForAttractivePeople'', ''VideoGame/TalesOfMonkeyIsland'') end with a hook to the next episode.
* ''VideoGame/{{Thief}}'': The first two games end with these. The third game ends with what could be considered the exact opposite: a {{Book End}}s.
* ''VideoGame/TimeCrisis'': ''VideoGame/RazingStorm'': The true ending of the arcade mode ends with the protagonists defeating the GiantSpaceFleaFromNowhere TrueFinalBoss only to find that they are too late to save their allies and that most of them have been either killed or taken prisoner. Going against your commander's orders to mount a rescue mission to save your remaining allies, the game ends as you and your team head out to save the other team.

to:

* ''VideoGame/TachyonTheFringe'': A ''VideoGame/TachyonTheFringe'' has a slightly more obscure example, which can be missed if the player does not pay attention to in-game news reports. One of these near the end of the game announces the invention of Tachyon Wave Generators, which will eventually allow gates to send ship throughout the galaxy. Unfortunately, Novalogic never made a sequel.
* Creator/TelltaleGames: Many of this company's episodic games (''SamAndMax'', ''VideoGame/StrongBadsCoolGameForAttractivePeople'', ''VideoGame/TalesOfMonkeyIsland'') end with a hook to the next episode.
* ''VideoGame/{{Thief}}'':
The first two ''VideoGame/{{Thief}}'' games end with these. The third game ends with what could be considered the exact opposite: a {{Book End}}s.
* ''VideoGame/TimeCrisis'': ''VideoGame/RazingStorm'': The true ending of the arcade mode ends with the protagonists defeating the GiantSpaceFleaFromNowhere TrueFinalBoss only to find that they are too late to save their allies and that most of them have been either killed or taken prisoner. Going against your commander's orders to mount a rescue mission to save your remaining allies, the game ends as you and your team head out to save the other team.



* ''VideoGame/TheTrailOfAnguish'': Ends with something happening to your character that will allegedly be explained in the sequel. That was in 2001...
* ''VideoGame/{{Turok}} 3: Shadow of Oblivion'': Ended with a post-credits scene that ended with [[spoiler: Adon leaving her post on the Council of Voice to try and save Joshua Fireseed. The Council of Voices is then seen appointing a mysterious figure to ensure she doesn't succeed.]] Acclaim Entertainment intended to continue the story in a future sequel. The company went belly up in 2004 though and the Turok game license went to Touchstone Games who promptly rebooted the whole Turok story. It's very unlikely that this ending is never going to be resolved.
* Creator/ValveSoftware: This company has had and continues to have an illicit affair with this trope. ''VideoGame/HalfLife'' ends with Gordon being saved by the mysterious [=GMan=] he sees at several points in the game, put into storage for "future assignments", as does ''VideoGame/HalfLife2'' (the latter of which resulted in much fandom rage). ''Episode One'' ends with Gordon and Alyx caught in a gargantuan explosion, ''Episode Two'' ends just before an expedition to the arctic (and just after [[TearJerker a devastating]] PlayerPunch) and it is all but certain ''Episode Three'' will end similarly. Coupled with the ''VideoGame/{{Portal}}'' example above, it could be they do it [[TeasingCreator just to troll everyone]].
* ''VideoGame/ViewtifulJoe'': Being a videogame about adventures that takes place inside movies almost invokes this trope at the end of the games.

to:

* ''VideoGame/TheTrailOfAnguish'': Ends ''VideoGame/TheTrailOfAnguish'' ends with something happening to your character that will allegedly be explained in the sequel. That was back in 2001...
* ''VideoGame/{{Turok}} 3: Shadow of Oblivion'': Ended Oblivion'' ends with a post-credits scene that ended concludes with [[spoiler: Adon leaving her post on the Council of Voice to try and save Joshua Fireseed. The Council of Voices is then seen appointing a mysterious figure to ensure she doesn't succeed.]] Acclaim Entertainment intended to continue the story in a future sequel. The company went belly up in 2004 though though, and the Turok game license went to Touchstone Games who promptly rebooted the whole Turok story. It's very unlikely that this ending is never ever going to be resolved.
* Creator/ValveSoftware: This company Creator/ValveSoftware has had and continues to have an illicit affair with this trope. trope: ''VideoGame/HalfLife'' ends with Gordon being saved by the mysterious [=GMan=] he sees at several points in the game, put into storage for "future assignments", assignments". as does ''VideoGame/HalfLife2'' (the latter of which resulted in much fandom rage). ''Episode One'' ends with Gordon and Alyx caught in a gargantuan explosion, ''Episode Two'' ends just before an expedition to the arctic (and just after [[TearJerker one hell of a devastating]] PlayerPunch) and it is all but certain ''Episode Three'' will end similarly. Coupled with the ''VideoGame/{{Portal}}'' example above, it could be they do it [[TeasingCreator just to troll everyone]].
* ''VideoGame/ViewtifulJoe'': Being ''VideoGame/ViewtifulJoe'', being a videogame about adventures that takes place inside movies movies, almost invokes this trope at the end of the games.



* ''VideoGame/XMenLegends'':
** Ends with Apocalypse viewing the outcome through a monitor.
** The SpiritualSuccessor to that series ''VideoGame/MarvelUltimateAlliance'' ends with a shot of ComicBook/{{Galactus}} plotting his revenge on Earth's heroes for stealing his planet-eating devices, and TheStinger revealing that [[spoiler:Comicbook/BlackWidow was TheMole after all]]. These all end up being subverted in the sequel: the Galactus incident is said by Thor to have occurred offscreen between the two games, and the second hook appears to have been completely forgotten when you meet the character in question.

to:

* ''VideoGame/XMenLegends'':
** Ends
''VideoGame/XMenLegends'' ends with Apocalypse viewing the outcome through a monitor.
** The SpiritualSuccessor to that series * ''VideoGame/MarvelUltimateAlliance'' ends with a shot of ComicBook/{{Galactus}} plotting his revenge on Earth's heroes for stealing his planet-eating devices, and TheStinger revealing that [[spoiler:Comicbook/BlackWidow was TheMole after all]]. These all end up being subverted in the sequel: the Galactus incident is said by Thor to have occurred offscreen between the two games, and the second hook appears to have been completely forgotten when you meet the character in question.



* ''[[VideoGame/TimeCrisis Time Crisis 5]]'' ends with [[spoiler: Wild Dog launching the [[MacGuffin briefcase]] out of VSSE's hands before blowing himself up a fifth time and later being discovered by a mysterious man with a katana retrieving the case and saying, "How about that! Wild Dog is good for something after all." This is followed by a message announcing a True Mastermind Edition, which will feature three more stages.]]

to:

* ''[[VideoGame/TimeCrisis Time Crisis 5]]'' ''VideoGame/TimeCrisis 5'' ends with [[spoiler: Wild Dog launching the [[MacGuffin briefcase]] out of VSSE's hands before blowing himself up a fifth time and later being discovered by a mysterious man with a katana retrieving the case and saying, "How about that! Wild Dog is good for something after all." This is followed by a message announcing a True Mastermind Edition, which will feature three more stages.]]
26th Nov '17 6:42:38 PM Midna
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** Subverted in ''VideoGame/MOTHER3''. You get the "The End...?" message, but try walking TearJerker around...

to:

** Subverted in ''VideoGame/MOTHER3''. You get the "The End...?" message, but try walking TearJerker around...around... [[spoiler:Eventually, dialogue from the characters will start, assuring you that everything is fine and saying their goodbyes. Then the credits roll. The ''actual'' ending screen simply has "The End" on it, with no sequel hooks of any kind.]]
26th Nov '17 6:08:38 PM Midna
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* ''Manga/Brave10'' ends with the FiveBadBand defeated and the Braves at last united, but [[BloodKnight Date Masamune]] spends his last scene exclaiming about how any setbacks don't matter because a great war is coming, and while calmed down for now, Isanami's SuperPoweredEvilSide is shown wrapping it's arms around her in the last panel.

to:

* ''Manga/Brave10'' ends with the FiveBadBand defeated and the Braves at last united, but [[BloodKnight Date Masamune]] spends his last scene exclaiming about how any setbacks don't matter because a great war is coming, and while calmed down for now, Isanami's SuperPoweredEvilSide is shown wrapping it's its arms around her in the last panel.



* At the end of ''ComicBook/SpiderMen'', Peter makes it back to his own universe and starts wondering if his dimension has a Miles Morales (the new Ultimate Spidey). We don't see the results of his [[JustForPun web search]], but Peter is stunned.
** This is now being addressed in Spider-Men II.

to:

* At the end of ''ComicBook/SpiderMen'', Peter makes it back to his own universe and starts wondering if his dimension has a Miles Morales (the new Ultimate Spidey). We don't see the results of his [[JustForPun web search]], search]] (until ''Spider-Men II'', that is), but Peter is stunned.
** This is now being addressed in Spider-Men II.
stunned.


Added DiffLines:

* The Dreamwave ''VideoGame/MegaManClassic'' comics end on a hook for a ''VideoGame/MegaManX'' series, specifically X traveling back in time to 20XX to enlist Dr. Light's help for (presumably) the Maverick war. Dreamwave's financial collapse meant that no ''Mega Man X'' ongoing would ever be made.
21st Nov '17 3:59:24 PM Vir
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* ''Film/GIJoeRetaliation'': Cobra Commander is still at large and there's a possibility that Destro, who was left in the Prison by Cobra Commander, may return as a threat in a possible sequel.

to:

* ''Film/GIJoeRetaliation'': Cobra Commander is still at large and there's a possibility that Destro, who was left in the Prison prison by Cobra Commander, may return as a threat in a possible sequel.



* ''Film/{{Spaceballs}}'' has Yogurt stating "God willing, we'll all meet again in Spaceballs 2: The Search for More Money" during the middle of the film. A true sequel has been stuck in {{DevelopmentHell}}.

to:

* ''Film/{{Spaceballs}}'' has Yogurt stating "God willing, we'll all meet again in Spaceballs 2: The Search for More Money" during the middle of the film. A true sequel has been stuck in {{DevelopmentHell}}.DevelopmentHell.
21st Nov '17 3:34:03 PM Vir
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** [[Film/AliensVsPredatorRequiem The sequel]] ends with a ''Sequel Hook'' of its own. At the very end, Colonel Stevens puts the predator's gun in a box saying that "This isn't for our world, is it Ms.Yutani?" and it ends just like that. Unfortunately, due to the poor success of the first two, they probably won't make a third one.

to:

** [[Film/AliensVsPredatorRequiem The sequel]] ends with a ''Sequel Hook'' Sequel Hook of its own. At the very end, Colonel Stevens puts the predator's gun in a box saying that "This isn't for our world, is it Ms. Yutani?" and it ends just like that. Unfortunately, due to the poor success of the first two, they probably won't make a third one.
This list shows the last 10 events of 462. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.SequelHook