Is there an issue? Send a MessageReason:
None
Added DiffLines:
* AccidentalVentriloquism: Thinking an inanimate object is speaking. The voice belongs to an out-of-sight character.
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None
* SenseImpairedMonster: A monster that lacks one or more sense but is very perceptive in its remaining ones.
Changed line(s) 95 (click to see context) from:
* SpiderSense: A character is able to sense danger before it happens and is therefore able to avoid it mere moments before the disaster occurs.
to:
* SpiderSense: A character is able to can sense danger before it happens and is therefore able to avoid it mere moments before the disaster occurs.
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None
Added DiffLines:
* FTLTravelSickness: Traveling faster than light can cause people who aren't properly protected to have strange sensory experiences.
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Deleted line(s) 80 (click to see context) :
* TastesLikeDiabetes
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None
Added DiffLines:
* AlluringFlowers
Added DiffLines:
* StinkyFlower
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None
* InstantTasteAddiction
Deleted line(s) 72 (click to see context) :
* InstantTasteAddiction
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None
Deleted line(s) 4,7 (click to see context) :
[floatboxright:
'''Sub- and related indexes:'''
+ VisionTropes
]
'''Sub- and related indexes:'''
+ VisionTropes
]
Changed line(s) 25,34 (click to see context) from:
* AntiTrueSight
* AuraVision
* BlindWithoutEm: A character who wears glasses can't see a thing without them on.
* InnateNightVision
* NoEyeInMagic
* SeeingThroughAnothersEyes: Seeing what another person is seeing.
* StatOVision
* TrueSight
* VeinOVision: A character is able to see others' circulatory systems.
* XRayVision: The ability to see through solid matter.
* AuraVision
* BlindWithoutEm: A character who wears glasses can't see a thing without them on.
* InnateNightVision
* NoEyeInMagic
* SeeingThroughAnothersEyes: Seeing what another person is seeing.
* StatOVision
* TrueSight
* VeinOVision: A character is able to see others' circulatory systems.
* XRayVision: The ability to see through solid matter.
to:
* AntiTrueSight
* AuraVision
* BlindWithoutEm: A character who wears glasses can't see a thing without them on.
* InnateNightVision
* NoEyeInMagic
* SeeingThroughAnothersEyes: Seeing what another person is seeing.
* StatOVision
* TrueSight
* VeinOVision: A character is able to see others' circulatory systems.
* XRayVision: The ability to see through solid matter.VisionTropes
* AuraVision
* BlindWithoutEm: A character who wears glasses can't see a thing without them on.
* InnateNightVision
* NoEyeInMagic
* SeeingThroughAnothersEyes: Seeing what another person is seeing.
* StatOVision
* TrueSight
* VeinOVision: A character is able to see others' circulatory systems.
* XRayVision: The ability to see through solid matter.
Is there an issue? Send a MessageReason:
None
Changed line(s) 33 (click to see context) from:
* VeinOVision: A vampire is able to see humans' circulatory systems.
to:
* VeinOVision: A vampire character is able to see humans' others' circulatory systems.
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None
Added DiffLines:
[floatboxright:
'''Sub- and related indexes:'''
+ VisionTropes
]
'''Sub- and related indexes:'''
+ VisionTropes
]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* GoodSmellsGood: Good characters have a pleasant aroma to mark them as good.
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None
Changed line(s) 8 (click to see context) from:
* DisablityImmunity: Not having a sense means it can not be used against you.
to:
* DisablityImmunity: DisabilityImmunity: Not having a sense means it can not be used against you.
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None
Added DiffLines:
* DisablityImmunity: Not having a sense means it can not be used against you.
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None
Changed line(s) 6,7 (click to see context) from:
* BizarreAlienSenses
* BrownNote
* BrownNote
to:
* BizarreAlienSenses
BizarreAlienSenses: Aliens have senses that Earth lifeforms do not have.
*BrownNoteBrownNote: A mysterious thing that causes insanity or destruction when people view or hear it.
*
Changed line(s) 10 (click to see context) from:
* MySensorsIndicateYouWantToTapThat
to:
* MySensorsIndicateYouWantToTapThatMySensorsIndicateYouWantToTapThat: An artificial intelligence points out when a person is attracted to someone.
Changed line(s) 13 (click to see context) from:
* SenseLossSadness
to:
* SenseLossSadnessSenseLossSadness: An individual loses sensation and laments being unable to feel it anymore.
Changed line(s) 22 (click to see context) from:
* BlindWithoutEm
to:
* BlindWithoutEmBlindWithoutEm: A character who wears glasses can't see a thing without them on.
Changed line(s) 25 (click to see context) from:
* SeeingThroughAnothersEyes
to:
* SeeingThroughAnothersEyesSeeingThroughAnothersEyes: Seeing what another person is seeing.
Changed line(s) 28,29 (click to see context) from:
* VeinOVision
* XRayVision
* XRayVision
to:
* VeinOVision
VeinOVision: A vampire is able to see humans' circulatory systems.
*XRayVisionXRayVision: The ability to see through solid matter.
*
Changed line(s) 43 (click to see context) from:
* EvilSmellsBad
to:
* EvilSmellsBadEvilSmellsBad: Evil characters have an unpleasant stench to mark them as evil.
Changed line(s) 46 (click to see context) from:
* HumansAreSmelly
to:
* HumansAreSmellyHumansAreSmelly: Non-humans consider humans to smell bad.
Changed line(s) 58,61 (click to see context) from:
* TomatoSkunkStinkCure
* VisibleOdor
* WiltingOdor
* VisibleOdor
* WiltingOdor
to:
* TomatoSkunkStinkCure
TomatoSkunkStinkCure: Bathing in tomato juice to wash off skunk smell after getting sprayed by skunks.
*VisibleOdor
VisibleOdor: Using visuals to indicate a scent's presence.
*WiltingOdor
WiltingOdor: A smell is so awful that it's actually causing physical damage to its surroundings.
*
*
Changed line(s) 63,65 (click to see context) from:
* AgonyOfTheFeet
* {{Fingore}}
* GroinAttack / InstantSoprano
* {{Fingore}}
* GroinAttack / InstantSoprano
to:
* AgonyOfTheFeet
AgonyOfTheFeet: Getting hurt on one's feet.
*{{Fingore}}
{{Fingore}}: Violence upon the fingers.
*GroinAttack / InstantSopranoGroinAttack: Getting injured in the crotch.
*
*
Changed line(s) 73 (click to see context) from:
* ItTastesLikeFeet
to:
* ItTastesLikeFeetItTastesLikeFeet: A character complains about food they've eaten by claiming it tastes like something disgusting.
Changed line(s) 90 (click to see context) from:
* SpiderSense
to:
* SpiderSenseSpiderSense: A character is able to sense danger before it happens and is therefore able to avoid it mere moments before the disaster occurs.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
Added DiffLines:
Added DiffLines:
* WiltingOdor
Added DiffLines:
Added DiffLines:
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None
Changed line(s) 35 (click to see context) from:
* MostAnnoyingSound
to:
* MostAnnoyingSoundDarthWiki/MostAnnoyingSound
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None
Changed line(s) 47 (click to see context) from:
* SmellyFeet
to:
* SmellyFeetSmellyFeetGag